Descending into darkness, about to be overwhelmed by evil, those people still free are powerless to stop the coming dawn of a savage new world, while Richard faces the guilt of knowing that he must let it happen. Alone, he must bear the weight of a sin he dare not confess to the one person he loves… and has lost.
Join Richard and Kahlan in the concluding novel of one of the most remarkable and memorable journeys ever written. It started with one rule, and will end with the rule of all rules, the rule unwritten, the rule unspoken since the dawn of history.
When next the sun rises, the world will be forever changed.
For Karigan G'ladheon, the call of magic in her blood is too strong to resist. Karigan returns to the Green Riders, the magical messengers of the king, to find she's badly needed. Rider magic has become unstable, many Riders have been lost, and the Rider corps is seriously threatened.
The timing couldn't be worse. An ancient evil, long dormant, has reawakened, and the world is in peril. Karigan must face deadly danger and complex magic to save the kingdom from certain doom.
With the ghostly help of the First Rider, Karigan had managed to drive off the spirit of Mornhavon—but for how long, no one could know. The descendants of those Arcosians are ready to strike, reaching out to claim the land their forebears had tried to conquer. Worse, these vengeful enemies had spent generations honing their powers of dark magic—a force against which the Sacoridians had no defense.
In this action-packed conclusion to the Starcatchers trilogy, Peter and Molly find themselves in the dangerous land of Rundoon, ruled by the evil King Zarboff, who takes great delight in watching his pet snake, Kundalini, consume anyone who displeases him. But that's just the start of the trouble facing our heroes, who once again find themselves pitted against the evil shadow creature Lord Ombra, in a struggle to save themselves and Molly's father - not to mention the entire planet - from an unthinkable end.
Meanwhile, back in Never Land, a tribal war is under way, and while Peter is off fighting to save the world, a young Mollusk princess has no choice but to join forces with sinister pirates to save her island from the vicious Scorpions.
Peter and the Secret of Rundoon is a wild desert adventure - with flying camels, magic carpets, and evil shadows - that literally zooms toward an unforgettable and unimaginable climax. Dave Barry and Ridley Pearson have teamed together once again to pen a story with unrelenting action and adventure that can be enjoyed by readers of all ages.
Over 4000 pages of Harry Potter and his world, including all 7 books.
All seven eBooks in the multi-award winning, internationally bestselling Harry Potter series, available as one download with stunning cover art by Olly Moss. Enjoy the stories that have captured the imagination of millions worldwide.
In 2001, audiences first met and fell in love with a twelve-year-old criminal mastermind named Artemis Fowl. Since then, the series has sold over seven million copies in the United States alone. Now, this phenomenally successful series is being translated into a graphic novel format.
Eoin Colfer has teamed up with established comic writer Andrew Donkin to adapt the text. For the first time, rabid fans will be able to see what Foaly's tin hat looks like; discover just how "Beet" Root got his name; and of course, follow their favorite criminal mastermind as he plots and connives in action-packed, full-color panels.
Max McDaniels lives a quiet life in the suburbs of Chicago, until the day he stumbles upon a mysterious Celtic tapestry. Many strange people are interested in Max and his tapestry. His discovery leads him to Rowan Academy, a secret school where great things await him.
But dark things are waiting, too. When Max learns that priceless artworks and gifted children are disappearing, he finds himself in the crossfire of an ancient struggle between good and evil. To survive, he'll have to rely on a network of agents and mystics, the genius of his roommate, and the frightening power awakening within him.
Hai has always been an outsider. With a falcon mother and a deceased cobra father, she is considered a mongrel by most, an ally by some, and a friend by few. Hai's broken falcon wings are a painful reminder of the life she once led on the island of Ahnmik.
Here in Wyvern's Court, the avian and serpiente royal family keep their distance, refusing to acknowledge her cobra bloodline. They know that Hai's magic is so volatile, she can barely control it, and images of the past and future threaten to overwhelm her.
When Hai's cousin, Oliza Shardae Cobriana, abdicates the throne of Wyvern's Court, Hai has visions only of destruction: the serpiente king Salem, dying in her arms; the dutiful guard, Nicias, unable to save a generation of children; and Wyvern's Court engulfed in flames.
Now Hai will do anything to protect her new home - even if it means betraying the very people who need her most.
When thieves find an abandoned child lying in a monster’s footprint, they have no idea that their wilderness discovery will change the course of history. Cloaked in mystery, Auralia grows up among criminals outside the walls of House Abascar, where vicious beastmen lurk in shadow.
There, she discovers an unsettling–and forbidden–talent for crafting colors that enchant all who behold them, including Abascar’s hard-hearted king, an exiled wizard, and a prince who keeps dangerous secrets. Auralia’s gift opens doors from the palace to the dungeons, setting the stage for violent and miraculous change in the great houses of the Expanse.
Auralia’s Colors weaves literary fantasy together with poetic prose, a suspenseful plot, adrenaline-rush action, and unpredictable characters sure to enthrall ambitious imaginations.
In this dark, thrilling fairy tale, it is the wolf who saves the girl. Fell, the dark-furred twin brother of Larka, the heroine of The Sight, must face life without his sister or the rest of his loving pack. He’s a lone wolf now, a “kerl,” an outcast from his kind who shares his sister’s fatal gift for seeing the future and the thoughts of others.
This gift leads him to befriend a young girl, also an outcast from her people. They have a shared destiny: to free the land from a tyrannical ruler who would enslave man and animal alike.
With his groundbreaking New York Times bestseller The Sword of Shannara and its acclaimed sequels, Terry Brooks brought a new audience to epic fantasy. Then he gave the genre a darkly compelling contemporary twist in his trilogy of the Word and the Void. Last year, in Armageddon’s Children, Brooks undertook the stunning chronicle that united two unique worlds. Now that story of clashing forces of darkness and light, of Shannara’s beginnings and the human race’s possible end, marches forward into an unforgettable second volume full of mystery, magic, and momentous events.
Across the ruined landscape that is America–hopelessly poisoned, plague-ridden, burned, and besieged by demon armies bent on exterminating all mortal life–two pilgrims have been summoned to serve the embattled cause of good. Logan Tom has journeyed to desolate Seattle to protect a ragged band of street urchins and the being known as “the gypsy morph,” who is both mortal and magical, and destined to save mankind unless he is destroyed. Likewise, Angel Perez has her own quest, one that will take her from the wreckage of Los Angeles to a distant, secret place untouched by the horrors of the nationwide blight–a place where the race of Elves has dwelled since before man existed. But close behind these lone Knights of the Word swarm the ravening forces of the Void.
As the menacing thunder of war drums heralds the arrival of the demons and their brutal minions in Seattle, the young survivors who call themselves the Ghosts are forced to brave the dangerous world of gangs, mutants, and worse to escape the invasion. And Logan Tom must infiltrate a refugee compound to rescue Hawk, the leader of the street urchins, who has yet to learn the truth about who and what he is. Meanwhile, Angel Perez has joined an equally urgent mission: to find the Ellcrys, a fabled talisman crucial to protecting the Elven realm against an influx of unspeakable evil from the dread dimension known as the Forbidding. But Angel and her Elf allies must beware–for a demon spy, with a monstrous creature at its command, walks among them.
As the legions of darkness draw the noose tighter, and the time of confrontation draws near, those chosen to defend the soul of the world must draw their battle lines and prepare to fight with, and for, their lives. If they fail, humanity falls.
Alyss of Wonderland's rule has only just begun, and already those who prefer chaos to peace are threatening to destroy everything worth imagining. Trailed by newly appointed royal bodyguard Homburg Molly, Alyss is doing her best to keep pace with the non-stop demands of being queen while attempting to evade Molly for a few private moments with Dodge.
Alyss' life is a challenging mix of duty, love, and tough decisions. Then a series of phantom sightings set fire to an urban myth of Her Imperial Viciousness' return and have everyone... seeing Redd.
Has Redd somehow freed herself and her chief assassin, The Cat, from the confines of the Heart Crystal? If not, then who has resurrected Redd's brutal foot soldiers, the Glass Eyes, and set them loose to attack Wonderland on all sides?
Battles rage, looking glasses explode, and the Alyssians once again unite to defend White Imagination in this fast-paced follow-up to the New York Times best-selling The Looking Glass Wars.
The impossible has been accomplished. The Lord Ruler—the man who claimed to be god incarnate and brutally ruled the world for a thousand years—has been vanquished. But Kelsier, the hero who masterminded that triumph, is dead too, and now the awesome task of building a new world has been left to his young protégé, Vin, the former street urchin who is now the most powerful Mistborn in the land, and to the idealistic young nobleman she loves.
As Kelsier's protégé and slayer of the Lord Ruler she is now venerated by a budding new religion, a distinction that makes her intensely uncomfortable. Even more worrying, the mists have begun behaving strangely since the Lord Ruler died, and seem to harbor a strange vaporous entity that haunts her.
Stopping assassins may keep Vin's Mistborn skills sharp, but it's the least of her problems. Luthadel, the largest city of the former empire, doesn't run itself, and Vin and the other members of Kelsier's crew, who lead the revolution, must learn a whole new set of practical and political skills to help. It certainly won't get easier with three armies—one of them composed of ferocious giants—now vying to conquer the city, and no sign of the Lord Ruler's hidden cache of atium, the rarest and most powerful allomantic metal.
As the siege of Luthadel tightens, an ancient legend seems to offer a glimmer of hope. But even if it really exists, no one knows where to find the Well of Ascension or what manner of power it bestows.
When James accidentally drops some magic crystals by the old peach tree, strange things start to happen. The peach at the top of the tree begins to grow, and before long it's as big as a house. When James discovers a secret entranceway into the fruit and crawls inside, he meets wonderful new friends--the Old-Green-Grasshopper, the dainty Ladybug, and the Centipede of the multiple boots. After years of feeling like an outsider in his aunts' house, James finally found a place where he belongs. With a snip of the stem, the peach household starts rolling away--and the adventure begins!
It's not easy being Jinx.
Jean Honeychurch hates her boring name (not Jean Marie, or Jeanette, just . . . Jean). What's worse? Her all-too-appropriate nickname, Jinx. Misfortune seems to follow her everywhere she goes—even to New York City, where Jinx has moved to get away from the huge mess she caused in her small hometown. Her aunt and uncle welcome her to their Manhattan town house, but her beautiful cousin Tory isn't so thrilled. . . .
In fact, Tory is hiding a dangerous secret—one that could put them all in danger. Soon Jinx realizes it isn't just bad luck she's been running from . . . and that the curse she has lived under since the day she was born may be the only thing that can save her life.
Harry Potter is preparing to leave the Dursleys and Privet Drive for the last time. But the future that awaits him is full of danger, not only for him, but for anyone close to him – and Harry has already lost so much. Only by destroying Voldemort's remaining Horcruxes can Harry free himself and overcome the Dark Lord's forces of evil. In a final perilous journey, Harry must find the strength and the will to face a deadly confrontation that is his alone to fight.
InterWorld is an exhilarating journey across dimensions, crafted by the masterful storytelling duo, Newbery Medal winner Neil Gaiman and Emmy Award-winning science fiction writer Michael Reaves.
Meet Joey Harker, a seemingly average teenager who stumbles upon a mind-bending discovery: his world is just one among a trillion alternate earths. Some of these worlds are governed by the mystique of magic, while others are ruled by the cold logic of science. Yet, all are entangled in an epic conflict.
Joey's adventure begins when he inadvertently walks out of his world and into another dimension, making him a target for two formidable forces vying to exploit his unique ability to traverse dimensions. Faced with the enormity of this power struggle, Joey makes a courageous decision. He joins an army of alternate versions of himself, all possessing the same extraordinary gift, to fight against the nefarious magicians Lord Dogknife and Lady Indigo and maintain the delicate balance of power across these diverse worlds.
This gripping tale of magic, science, and heroism will captivate readers of all ages, especially those who have been enchanted by series like His Dark Materials and Harry Potter.
All is not well in the Letherii Empire. Rhulad Sengar, the Emperor of a Thousand Deaths, spirals into madness, surrounded by sycophants and agents of his Machiavellian chancellor, while the Letherii secret police conduct a campaign of terror against its own people.
The Errant, once a farseeing god, is suddenly blind to the future. Conspiracies seethe throughout the palace, as the empire—driven by the corrupt and self-interested—edges ever closer to all-out war with the neighbouring kingdoms.
The great Edur fleet—its warriors selected from countless peoples—draws ever closer. Amongst them are Karsa Orlong and Icarium Lifestealer—each destined to cross blades with the emperor himself. That yet more blood is to be spilled is inevitable...
Against this backdrop, a band of fugitives seek a way out of the empire, but one of them, Fear Sengar, must find the soul of Scabandari Bloodeye. It is his hope that it might help halt the Tiste Edur, and so save his brother, the emperor. Yet, travelling with them is Scabandari's most ancient foe: Silchas Ruin, brother of Anomander Rake. And his motives are anything but certain—for the wounds he carries on his back, made by the blades of Scabandari, are still fresh.
Fate decrees that there is to be a reckoning, for such bloodshed cannot go unanswered—and it will be a reckoning on an unimaginable scale...
A brutal, harrowing novel of war, intrigue, and dark, uncontrollable magic, this is epic fantasy at its most imaginative, storytelling at its most thrilling.
Nicholas Flamel appeared in J.K. Rowling’s Harry Potter—but did you know he really lived? And his secrets aren't safe! Discover the truth in book one of the New York Times bestselling series The Secrets of the Immortal Nicholas Flamel. The truth: Nicholas Flamel's tomb is empty. The legend: Nicholas Flamel lives. Nicholas Flamel is the greatest Alchemyst to ever live. The records show that he died in 1418, but what if he's actually been making the elixir of life for centuries? The secrets to eternal life are hidden within the book he protects—the Book of Abraham the Mage. It's the most powerful book that has ever existed, and in the wrong hands, it will destroy the world. And that's exactly what Dr. John Dee plans to do when he steals it. There is one hope. If the prophecy is true, Sophie and Josh Newman have the power to save everyone. Now they just have to learn to use it.
When Martine’s home in England burns down, killing her parents, she must go to South Africa to live on a wildlife game preserve, called Sawubona, with the grandmother she didn’t know she had.
Almost as soon as she arrives, Martine hears stories about a white giraffe living in the preserve. But her grandmother and others working at Sawubona insist that the giraffe is just a myth. Martine is not so sure, until one stormy night when she looks out her window and locks eyes with Jemmy, a young silvery-white giraffe.
Why is everyone keeping Jemmy’s existence a secret? Does it have anything to do with the rash of poaching going on at Sawubona? Martine needs all of the courage and smarts she has, not to mention a little African magic, to find out.
First-time children’s author Lauren St. John brings us deep into the African world, where myths become reality and a young girl with a healing gift has the power to save her home and her one true friend.
The fourth novel in this bone-chilling series by Darren Shan, author of the New York Times bestselling Cirque Du Freak series, will keep readers turning page after horrifying page.
As demonic Fomorii ravage their land, Bec and a band of warrior companions leave their devastated rath to answer a plea for help. An orphaned priestess-in-training, Bec hopes the journey will help her solve the mysteries of her birth. But fighting demons has a steep price...
When Percy Jackson receives an urgent distress call from his friend Grover, he immediately prepares for battle. He knows he will need his powerful demigod allies, his trusty bronze sword Riptide, and a ride from his mom.
The demigods rush to the rescue to find that Grover has made an important discovery: two powerful half-bloods whose parentage is unknown. But that's not all that awaits them. The titan lord Kronos has devised his most treacherous plot yet, and the young heroes have just fallen prey.
They're not the only ones in danger. An ancient monster has arisen—one rumored to be so powerful it could destroy Olympus—and Artemis, the only goddess who might know how to track it, is missing. Now Percy and his friends, along with the Hunters of Artemis, have only a week to find the kidnapped goddess and solve the mystery of the monster she was hunting. Along the way, they must face their most dangerous challenge yet: the chilling prophecy of the titan's curse.
The evil pixie Opal Koboi has spent the last year in a self-induced coma, plotting her revenge on all those who foiled her attempt to destroy the LEPrecon fairy police. And Artemis Fowl is at the top of her list.
After his last run-in with the fairies, Artemis had his mind wiped of his memories of the world belowground. But they have not forgotten about him. Once again, he must stop the human and fairy worlds from colliding—only this time, Artemis faces an enemy who may have finally outsmarted him.
Sixteen-year-old Seph McCauley has spent the past three years getting kicked out of one exclusive private school after another. Unfortunately, it’s not his attitude that’s the problem. It’s the trail of magical accidents—lately, disasters—that follow in his wake. Seph is a wizard, orphaned and untrained--and now that the only person who could protect him has died, his powers are escalating out of control.
After causing a tragic fire at an after-hours party, Seph is sent to the Havens, a secluded boys’ school on the coast of Maine. At first, it seems like the answer to his prayers. Gregory Leicester, the headmaster, promises to train Seph in magic and initiate him into his mysterious order of wizards. But Seph's enthusiasm dampens quickly when he learns that training comes at a steep cost, and that Leicester plans to use his students' powers to serve his own mysterious agenda.
In this companion novel to the exciting fantasy The Warrior Heir, everyone's got a secret to keep: Jason Haley, a fellow student who’s been warned to keep away from Seph; the enchanter Linda Downey, who knew his parents; the rogue wizard Leander Hastings, and the warriors Jack Swift and Ellen Stephenson. This wizard war is one that Seph may not have the strength to survive.
Orphaned sisters Sabrina and Daphne are sent to live with their mysterious grandmother. The girls start school, and Daphne is lucky to get Snow White for a teacher, but Sabrina is stuck with mean Mr. Grumpner and a class of mildly psychotic sixth graders.
When Mr. Grumpner is murdered, the sisters must discover which Everafter is responsible. Can the Sisters Grimm solve the crime?
Paige Winterbourne was always either too young or too rebellious to succeed her mother as leader of one of the world's most powerful elite organizations—the American Coven of Witches. Now that she is twenty-three and her mother is dead, the Elders can no longer deny her.
But even Paige’s wildest antics can’t hold a candle to those of her new charge—an orphan who is all too willing to use her budding powers for evil... and evil is all too willing to claim her. This girl is being pursued by a dark faction of the supernatural underworld. They are a vicious group who will do anything to woo the young, malleable, and extremely powerful neophyte, including commit murder—and frame Paige for the crime.
It's an initiation into adulthood, womanhood, and the brutal side of magic that Paige will have to do everything within her power to make sure they both survive.
Something is happening to me that I don't understand.
I see things, feel things in a new way. I can do things normal people can't do. Powerful things. Magical things. It scares me.
I never chose to learn witchcraft. But I'm starting to wonder if witchcraft is choosing me.
There is a fire star coming, signaling a time of new beginnings. A time for dragons to rise again...
A research trip to the Arctic and a contract for a new book - life can't get much better for David Rain. But as soon as David finds himself in the icy climes, he begins to write his legend of bears, dragons, and the mysterious fire star. Soon he realizes that his tale is starting to mirror real life, and that an old enemy is on her way to meet him.
Can David thwart her terrible master plan? Or will his world be destroyed forever?
Mona Lisa has finally accepted what she really is—a Mixed-Blood of the Monère, the children of the moon. Stronger, faster, and more beautiful than any human, they are the origins of Earth's darkest legends—and Mona Lisa is their newest Queen.
Accompanied by her loyal cadre of warriors and kin, Mona Lisa is entering her territory of Louisiana for the first time. She slowly learns the erotic and savage customs of the Monère elite—though some of her new subjects are uneasy at being ruled by a half-human. Her reign is threatened by enemies old and new, and she is ensnared in the thrall of dark forces she cannot deny.
In a hidden world of animal passions and unrelenting lust, Mona Lisa soon grasps the tremendous power she must command if she is to hold her realm together—and if she is ever to come into her own.
A magical adventure about the power of dragons... When David moves in with Elizabeth Pennykettle and her eleven-year-old daughter, Lucy, he discovers a collection of clay dragons that come to life. David's own special dragon inspires him to write a story, which reveals the secrets behind a mystery.
In order to solve the mystery and save his dragon, David must master the magic of the fire within - not only with his hands but also with his heart.
The Crystal Shard introduces us to the windswept towns of Icewind Dale, a cold and unforgiving place. Here, Drizzt Do’Urden, a drow ranger, finds both new friends and formidable foes. His days in the Underdark are far behind him as he sets down roots in the harsh environment of Ten-Towns, which is on the brink of a catastrophic war, threatened by the barbarian tribes of the north.
In the midst of battle, a young barbarian named Wulfgar is captured and becomes the ward of Bruenor, a grizzled dwarf leader and a companion to Drizzt. With Drizzt’s guidance, Wulfgar transforms from a feral child into a man with the heart of a dwarf, the instincts of a savage, and the soul of a hero.
But even this transformation may not be enough to defeat the corrupt wizard who wields the demonic power of Crenshininbon—the fabled Crystal Shard. This tale is the first book in the Icewind Dale Trilogy and the fourth book in the Legend of Drizzt series.
My blood beat hard in my veins and hammered in my ears, like the sound of bronze wings clashing. And I understood for the first time what it meant that Kushiel, the One God's punisher, had loved his charges too well...
Imriel de la Courcel's blood parents are history's most reviled traitors, while his adoptive parents, Phèdre and Joscelin, are Terre d'Ange's greatest champions. Stolen, tortured, and enslaved as a young boy, Imriel is now a Prince of the Blood, third in line for the throne in a land that revels in beauty, art, and desire.
After a year abroad to study at university, Imriel returns from his adventures a little older and somewhat wiser. But perhaps not wise enough. What was once a mere spark of interest between himself and his cousin Sidonie now ignites into a white-hot blaze. But from commoner to peer, the whole realm would recoil from any alliance between Sidonie, heir to the throne, and Imriel, who bears the stigma of his mother's misdeeds and betrayals.
Praying that their passion will peak and fade, Imriel and Sidonie embark on an intense, secret affair. Blessed Elua founded Terre d'Ange and bestowed one simple precept to guide his people: Love as thou wilt. When duty calls, Imriel honors his role as a member of the royal family by leaving to marry a lovely, if merely sweet, Alban princess. By choosing duty over love, Imriel and Sidonie may have unwittingly trespassed against Elua's law.
But when dark powers in Alba, who fear an invasion by Terre d'Ange, seek to use the lovers' passion to bind Imriel, the gods themselves take notice. Before the end, Kushiel's justice will be felt in heaven and on earth.
Celestial wizard Lucy wants to join Fairy Tail, a club for the most powerful wizards. But instead, her ambitions land her in the clutches of a gang of unsavory pirates led by a devious magician. Her only hope is Natsu, a strange boy she happens to meet on her travels. Natsu's not your typical hero; he gets motion sickness, eats like a pig, and his best friend is a talking cat.
With friends like this, is Lucy better off with her enemies?
The power-hungry High Lord of Kalare has launched a rebellion against the aging First Lord, Gaius Sextus, who with the loyal forces of Alera must fight beside the unlikeliest of allies—the equally contentious High Lord of Aquitaine.
Meanwhile, young Tavi of Calderon joins a newly formed legion under an assumed name even as the ruthless Kalare unites with the Canim, bestial enemies of the realm whose vast numbers spell certain doom for Alera.
When treachery from within destroys the army's command structure, Tavi finds himself leading an inexperienced, poorly equipped legion—the only force standing between the Canim horde and the war-torn realm.
For centuries, the people of Alera have relied on the power of the furies to protect them from outside invaders. But the gravest threat might be closer than they think.
Tavi has escaped the Calderon Valley and the mysterious attack of the Marat on his homeland. But he is far from safe, as trying to keep up the illusion of being a student while secretly training as one of the First Lord's spies is a dangerous game. And he has not yet learned to use the furies, making him especially vulnerable.
When the attack comes it's on two fronts. A sudden strike threatens the First Lord's life and threatens to plunge the land into civil war. While in the Calderon Valley, the threat faced from the Marat is dwarfed by an ancient menace. And Tavi must learn to harness the furies if he has any chance of fighting the greatest threat Alera has ever known . . .
In a world where technology is magic, and war is the only way of life, Talyn is a soldier, one of thousands trained from childhood to protect her country from the monarchist Eastil, who would take away the personal freedoms of the Tonk.
Talyn long ago embraced her fate: to die in battle. This is a war of magic, not of swords, and the battles are fought deep inside the View, a place where the magic inherent in everything and everyone is actualized. The soldiers--on both sides--can bring this magic to the physical plane and use it to destroy houses, fields, and people.
But the Feegash came from across the world and demanded to be allowed to negotiate peace between the Eastil and the Tonk for the sake of the rest of the world. Their success meant Talyn was out of a job and at a loss for what to do with her life.
Rather than follow most of her fellow soldiers to jobs in other parts of the world, Talyn stayed with her family in her town--and there she is seduced by a Feegash diplomat. With him, she experiences a dark side of herself that she hadn't even imagined and learns a new kind of magery.
She discovers the mistreatment of Eastil prisoners of war, still in Tonk hands, and weighs her life against saving theirs. It's a matter of honor--and her honor will be challenged again and again as she slowly discovers that what the Feegash have brought with them was not peace but an overwhelming oppression, and an evil so insidious no one noticed it until it was too late.
But if Talyn can hone her use of the Feegash flesh-magery, she can turn their own magic back against them. With the help of one of the Eastil prisoners, she might be able to use it to save the Tonk and the Eastil, and defeat the Feegash once and for all... if it doesn't destroy her from the inside out first.
La speranza di pace di un intero mondo è legata al suo destino, ma Nihal della Torre di Salazar non l'avrebbe mai immaginato. Con grandi occhi viola, orecchie appuntite, capelli blu e un'incredibile forza e agilità , Nihal sceglie di diventare un guerriero quando il feroce Tiranno e le sue armate di mostri e spiriti attaccano la Terra del Vento.
Per salvare il Mondo Emerso dalla distruzione, Nihal affronterĂ legioni di agghiaccianti nemici, cavalieri su dorso di drago e i mille pericoli della ricerca di un talismano dai poteri infiniti. Ma dovrĂ ridurre al silenzio anche i fantasmi che tormentano la sua mente.
Mentre la battaglia imperversa, sempre a un soffio dalla morte e a un passo dalla vittoria, Nihal potrĂ contare solo su due validi alleati: Sennar, il giovane mago alla ricerca del perduto Mondo Sommerso, e la sua infallibile spada di cristallo nero.
Hundreds of years before Alanna first drew her sword in Tamora Pierce's memorable debut, Alanna: The First Adventure, Tortall had a heroine named Beka Cooper - a fierce young woman who fights crime in a world of magic. This is the beginning of her story, her legend, and her legacy....
Beka Cooper is a rookie with the law-enforcing Provost's Guard, commonly known as "the Provost's Dogs," in Corus, the capital city of Tortall. To the surprise of both the veteran "Dogs" and her fellow "puppies," Beka requests duty in the Lower City. The Lower City is a tough beat. But it's also where Beka was born, and she's comfortable there.
Beka gets her wish. She's assigned to work with Mattes and Clary, famed veterans among the Provost's Dogs. They're tough, they're capable, and they're none too happy about the indignity of being saddled with a puppy for the first time in years. What they don't know is that Beka has something unique to offer. Never much of a talker, Beka is a good listener. So good, in fact, that she hears things that Mattes and Clary never could - information that is passed in murmurs when flocks of pigeons gather ... murmurs that are the words of the dead.
In this way, Beka learns of someone in the Lower City who has overturned the power structure of the underworld and is terrorizing its citizens into submission and silence. Beka's magical listening talent is the only way for the Provost's Dogs to find out the identity of this brutal new underlord, for the dead are beyond fear. And the ranks of the dead will be growing if the Dogs can't stop a crime wave the likes of which has never been seen. Luckily for the people of the Lower City, the new puppy is a true terrier!
Magic, madam, is like wine and, if you are not used to it, it will make you drunk. Faerie is never as far away as you think. Sometimes you find you have crossed an invisible line and must cope, as best you can, with petulant princesses, vengeful owls, ladies who pass their time embroidering terrible fates, or with endless paths in deep, dark woods and houses that never appear the same way twice.
The heroines and heroes bedevilled by such problems in these fairy tales include a conceited Regency clergyman, an eighteenth-century Jewish doctor, and Mary, Queen of Scots, as well as two characters from Jonathan Strange & Mr Norrell: Strange himself and the Raven King.
This enchanting collection of stories from Susanna Clarke invites readers into a world where charm is always tempered by eerieness, and picaresque comedy is always darkened by the disturbing shadow of Faerie.
Nathaniel, 17, treats Bartimaeus worse than ever. The long-suffering djinni is weak from too much time in this world, near the end of his patience. Rebel Kitty, 18, hides, stealthily finishing her research on magic, demons, and Bartimaeus. She has a daring plan that she hopes will break the endless cycle of conflict between djinn and humans. But will anyone listen to what she has to say?
Together, the trio face treacherous magicians, a complex conspiracy, and a rebellious faction of demons. To survive, they must test the limits of this world and question the deepest parts of themselves. And most difficult of all—they will have to learn to trust one another.
Dina has unwillingly inherited her mother's gift: the ability to elicit shamed confessions simply by looking into someone's eyes. To Dina, however, these powers are not a gift but a curse. Surrounded by fear and hostility, she longs for simple friendship.
But when her mother is called to Dunark Castle to uncover the truth about a bloody triple murder, Dina must come to terms with her power—or let her mother fall prey to the vicious and revolting dragons of Dunark.
Meet the D'Artigo Sisters: Half-human, half-Faerie, they're savvy—and sexy—operatives for the Otherworld Intelligence Agency. But their mixed-blood heritage short-circuits their talents at all the wrong times. Delilah shapeshifts into a tabby cat whenever she's stressed. Menolly is a vampire who's still trying to get the hang of being undead. And Camille? She's a wicked-good witch. Except her magic is as unpredictable as the weather, which her enemies are about to find out the hard way...
At the Wayfarer Inn, a portal to Otherworld and the local hangout for humans and beasties alike, their fellow operative, Jocko, has been murdered. Every clue points to Shadow Wing, the soul-munching, badass leader of the Subterranean Realms. He's made it clear that he aims to raze humankind to the ground, turning both Earth and Otherworld into his private playground.
Their assignment: Keep Shadow Wing and his minions from creeping into Earth via the Wayfarer. The demons figure they're in like Flynn. After all, with only the bumbling sisters standing in the way, how can they miss? But the demons have a secret coming: Faulty wiring or not, nobody kicks ass like the D'Artigo girls!
In nineteenth-century England, a powerful sorcerer and King of the Goblins chooses Kate, the elder of two orphan girls recently arrived at their ancestral home, Hallow Hill, to become his bride and queen...
The story unfolds in a magical realm where young women have been vanishing from Hallow Hill for thousands of years. Now, Kate and her sister Emily find themselves entangled in the land's dreadful heritage—until Marak, a powerful magician claiming to be the goblin king, reveals his very specific plans for the two new girls who have trespassed into his kingdom.
Oliza Shardae Cobriana is heir to Wyvern's Court, home of the avians and serpiente, whose war with each other ended just before Oliza was born. But hatred is slow to die, and not everyone likes the expressive way in which Urban, a serpiente dancer, is courting Oliza—especially not Marus, her reserved avian suitor.
And when Urban is found beaten in avian land, Oliza is filled with despair. How can she be expected to lead a unified society if her people still cannot live peacefully together?
Before Oliza can try to mend the rift in Wyvern's Court, she is kidnapped by mercenaries, who take her deep into wolves' territory. As Wyvern princess, all Oliza has ever wanted is to see a future where she can find love and take a mate without inciting another war. The time is now. She owes it to her people—and to herself.
Razo has never considered himself anything but ordinary--and certainly not a great soldier. So he's sure it's out of pity that his captain asks him to join an elite mission escorting the ambassador into Tira, Bayern's greatest enemy. But when the Bayern arrive in the strange southern country, it's Razo who discovers the first dead body.
He is also the only Bayern able to befriend the right people--potential allies who can provide information about the ever-increasing murders--like the beautiful Lady Dasha. If Razo can embrace his talents, he might be the only one who can get the Bayern soldiers home alive.
Twilight & Into the Wild is an exhilarating journey into the heart of the wild. Follow the Warriors as they navigate through challenges, discovering hidden secrets and forging unbreakable bonds.
This adventure takes you into a magical world where courage and loyalty are put to the test. Join the ranks of the warrior cats and explore the mysteries of their realm.
Perfect for readers who crave excitement, mystery, and a touch of magic.
Number-one New York Times bestselling author Nora Roberts delivers an extraordinary new trilogy—an epic tale that breaks down the boundaries between reality and the otherworldly, while forging together the passions of the men and women caught in a battle for the fate of humanity.
In the last days of high summer, with lightning striking blue in a black sky, the sorcerer stood on a high cliff overlooking the raging sea. Belting out his grief into the storm, Hoyt Mac Cionaoith rails against the evil that has torn his twin brother from their family's embrace. Her name is Lilith. Existing for over a thousand years, she has lured countless men to an immortal doom with her soul-stealing kiss. But now, this woman known as vampire will stop at nothing until she rules this world—and those beyond it.
Hoyt is no match for the dark siren. But his powers come from the goddess Morrigan, and it is through her that he will get his chance at vengeance. At Morrigan's charge, he must gather five others to form a ring of power strong enough to overcome Lilith. A circle of six: himself, the witch, the warrior, the scholar, the one of many forms, and the one he's lost. And it is in this circle, hundreds of years in the future, where Hoyt will learn how strong his spirit—and his heart—have become.
Marking the return of many characters from Gardens of the Moon and introducing a host of remarkable new players, Memories of Ice is both a momentous new chapter in Steven Erikson's magnificent epic fantasy and a triumph of storytelling. The ravaged continent of Genabackis has given birth to a terrifying new empire: the Pannion Domin. Like a tide of corrupted blood, it seethes across the land, devouring all. In its path stands an uneasy alliance: Onearm's army and Whiskeyjack's Bridgeburners alongside their enemies of old--the forces of the Warlord Caladan Brood, Anomander Rake and his Tiste Andii mages, and the Rhivi people of the plains. But ancient undead clans are also gathering; the T'lan Imass have risen. For it would seem something altogether darker and more malign threatens this world. Rumors abound that the Crippled God is now unchained and intent on a terrible revenge.
No good deed goes unpunished…
In Elantra, a job well done is rewarded with a more dangerous task. And so, after defeating a dark evil, Kaylin must enter a place of deceit and treachery. A world where silk and jewels hide deadly secrets…
Kaylin goes before the Barrani High Court, where a misspoken word brings sure death. And Kaylin’s never been known for her grace or manners. But the High Lord’s heir is suspiciously ill and Kaylin’s healing magic is the only shot at saving him — if she manages to dodge the traps laid for her.
Only to discover that the healing might turn out to be the simplest of tasks before her…