Books with category Adventure
Displaying books 1489-1536 of 1974 in total

The House of the Scorpion

2002

by Nancy Farmer

With undertones of vampires, Frankenstein, dragons' hoards, and killing fields, Matt's story turns out to be an inspiring tale of friendship, survival, hope, and transcendence. A must-read for teenage fantasy fans.

At his coming-of-age party, Matteo Alacrán asks El Patrón's bodyguard, "How old am I?...I know I don't have a birthday like humans, but I was born." "You were harvested," Tam Lin reminds him. "You were grown in that poor cow for nine months and then you were cut out of her." To most people around him, Matt is not a boy, but a beast. A room full of chicken litter with roaches for friends and old chicken bones for toys is considered good enough for him. But for El Patrón, lord of a country called Opium—a strip of poppy fields lying between the U.S. and what was once called Mexico—Matt is a guarantee of eternal life. El Patrón loves Matt as he loves himself for Matt is himself. They share identical DNA.

The Merchant of Death

2002

by D.J. MacHale

Bobby Pendragon is a seemingly normal fourteen-year-old boy. He has a family, a home, and even Marley, his beloved dog. But there is something very special about Bobby.

He is going to save the world. And not just Earth as we know it. Bobby is slowly starting to realize that life in the cosmos isn't quite what he thought it was. And before he can object, he is swept off to an alternate dimension known as Denduron, a territory inhabited by strange beings, ruled by a magical tyrant, and plagued by dangerous revolution.

If Bobby wants to see his family again, he's going to have to accept his role as savior, and accept it wholeheartedly. Because, as he is about to discover, Denduron is only the beginning....

Band of Brothers: E Company, 506th Regiment, 101st Airborne from Normandy to Hitler's Eagle's Nest

Band of Brothers, by Stephen E. Ambrose, is a gripping account of E Company, 506th Regiment of the 101st Airborne Division during World War II. From their rigorous training in Georgia in 1942 to the dangerous parachute landings on D-Day and their triumphant capture of Hitler’s ‘Eagle’s Nest’ in Berchtesgaden, Ambrose tells the story of this remarkable company.

Repeatedly sent on the toughest missions, these brave men fought, went hungry, froze, and died in the service of their country. A tale of heroic adventures and soul-shattering confrontations, Band of Brothers brings back to life, as only Stephen E. Ambrose can, the profound ties of brotherhood forged in the barracks and on the battlefields. This narrative not only highlights the physical battles but also the emotional and psychological challenges faced by the soldiers.

The Sword of Shannara Trilogy

2002

by Terry Brooks

The Sword of Shannara: Long ago, the world of Shea Ohmsford was torn apart by war. But the half-human, half-elfin, Shea now lives in peace—until the forbidding figure of Allanon appears, revealing that the long-dead Warlock Lord lives again.


The Elfstones of Shannara: Ancient evil threatens the Elves and the Races of Man. The Ellcrys, the tree of long-lost Elven magic, is dying—loosening the spell of Forbidding that locks the hordes of Demons away from Earth. Only the Elfstones of Shannara have the power to stop it.


The Wishsong of Shannara: Evil stalks the Four Lands as the Ildatch, an immemorial book of evil spells, stirs to eldritch life. Once again, Allanon, the ancient Druid Protector of the Races, must seek the help of a descendant of Jerle Shannara.

Children of the Mind

Children of the Mind (1996) is the fourth novel of Orson Scott Card's popular Ender's Game series of science fiction novels that focus on the character Ender Wiggin. This book was originally the second half of Xenocide, before it was split into two novels.

At the start of Children of the Mind, Jane, the evolved computer intelligence, is using her newly discovered abilities to take the races of buggers, humans and pequeninos outside the universe and back instantaneously. She uses these powers to move them to distant habitable planets for colonization. She is losing her memory and concentration as the vast computer network connected to the ansible is being shut down. If she is to survive, she must find a way to transfer her aiúa (or soul) to a human body.

The Last Hero

2002

by Terry Pratchett

Cohen the Barbarian. He's been a legend in his own lifetime. He can remember the good old days of high adventure, when being a Hero meant one didn't have to worry about aching backs and lawyers and civilization. But these days, he can't always remember just where he put his teeth...

So now, with his ancient (yet still trusty) sword and new walking stick in hand, Cohen gathers a group of his old -- very old -- friends to embark on one final quest. He's going to climb the highest mountain of Discworld and meet the gods.

It's time the Last Hero in the world returns what the first hero stole. Trouble is, that'll mean the end of the world, if no one stops him in time.

Hikaru no Go, Vol. 18

Step aside from the main journey of Hikaru Shindo to explore intriguing side stories in Hikaru no Go, Vol. 18: Six Characters, Six Stories. This volume diverges from the central narrative to delve into the backgrounds and personal tales of six characters who have impacted Hikaru's journey in the world of Go. Readers will gain a deeper understanding of Akira Toya, Tetsuo Kaga, Asumi Nase, Yuki Mitani, Atsushi Kurata, and the enigmatic spirit Fujiwara-no-Sai.

In these stories, Hikaru Shindo might make an appearance, but the spotlight shines on the individual paths and challenges each character faces. The collection culminates with Hikaru taking a stand against a deceitful antique shop owner, engaging in a strategic battle of Go to reclaim a treasured heirloom vase for its rightful owner.

Homecoming

2002

by Cynthia Voigt

It's still true... That's the first thing James Tillerman says to his sister Dicey every morning. It's still true that their mother has abandoned the four Tillerman children somewhere in the middle of Connecticut. It's still true they have to find their way, somehow, to Great-aunt Cilla's house in Bridgeport, which may be their only hope of staying together as a family.

But when they get to Bridgeport, they learn that Great-aunt Cilla has died, and the home they find with her daughter, Eunice, isn't the permanent haven they've been searching for. So their journey continues to its unexpected conclusion -- and some surprising discoveries about their history, and their future.

Island

2002

by Aldous Huxley

In Island, his last novel, Aldous Huxley transports us to a Pacific island where, for 120 years, an ideal society has flourished. Inevitably, this island of bliss attracts the envy and enmity of the surrounding world. A conspiracy is underway to take over Pala, and events begin to move when an agent of the conspirators, a newspaperman named Faranby, is shipwrecked there. What Faranby doesn't expect is how his time with the people of Pala will revolutionize all his values and—to his amazement—give him hope.

Witches Abroad

2002

by Terry Pratchett

Be careful what you wish for...Once upon a time there was a fairy godmother named Desiderata who had a good heart, a wise head, and poor planning skills—which unfortunately left the Princess Emberella in the care of her other (not quite so good and wise) godmother when DEATH came for Desiderata. So now it's up to Magrat Garlick, Granny Weatherwax, and Nanny Ogg to hop on broomsticks and make for far-distant Genua to ensure the servant girl doesn't marry the Prince.But the road to Genua is bumpy, and along the way the trio of witches encounters the occasional vampire, werewolf, and falling house (well this is a fairy tale, after all). The trouble really begins once these reluctant foster-godmothers arrive in Genua and must outwit their power-hungry counterpart who'll stop at nothing to achieve a proper "happy ending"—even if it means destroying a kingdom.

Coraline

2002

by Neil Gaiman

In Coraline's family's new flat there's a locked door. On the other side is a brick wall—until Coraline unlocks the door... and finds a passage to another flat in another house just like her own. Only different.

The food is better there. Books have pictures that writhe and crawl and shimmer. And there's another mother and father there who want Coraline to be their little girl. They want to change her and keep her with them... Forever.

Coraline is an extraordinary fairy tale/nightmare from the uniquely skewed imagination of #1 New York Times bestselling author Neil Gaiman.

The Subtle Knife

2002

by Philip Pullman

As the boundaries between worlds begin to dissolve, Lyra and her daemon help Will Parry in his search for his father and for a powerful, magical knife.

Lyra finds herself in a shimmering, haunted otherworld yingbeats of distant angels sound against the sky.

But she is not without allies: twelve-year-old Will Parry, fleeing for his life after taking another's, has also stumbled into this strange new realm.

On a perilous journey from world to world, Lyra and Will uncover a deadly secret: an object of extraordinary and devastating power.

And with every step, they move closer to an even greater threat and the shattering truth of their own destiny.

The Mammoth Hunters

2002

by Jean M. Auel

Once again Jean M. Auel opens the door of a time long past to reveal an age of wonder and danger at the dawn of the modern human race. With all the consummate storytelling artistry and vivid authenticity she brought to The Clan of the Cave Bear and its sequel, The Valley of Horses, Jean M. Auel continues the breathtaking epic journey of the woman called Ayla.

Riding Whinney with Jondalar, the man she loves, and followed by the mare’s colt, Ayla ventures into the land of the Mamutoi--the Mammoth Hunters. She has finally found the Others she has been seeking. Though Ayla must learn their different customs and language, she is adopted because of her remarkable hunting ability, singular healing skills, and uncanny fire-making technique. Bringing back the single pup of a lone wolf she has killed, Ayla shows the way she tames animals. She finds women friends and painful memories of the Clan she left behind, and meets Ranec, the dark-skinned, magnetic master carver of ivory, whom she cannot refuse--inciting Jondalar to a fierce jealousy that he tries to control by avoiding her. Unfamiliar with the ways of the Others, Ayla misunderstands, and thinking Jondalar no longer loves her, she turns more to Ranec. Throughout the icy winter the tension mounts, but warming weather will bring the great mammoth hunt and the mating rituals of the Summer Meeting, when Ayla must choose to remain with Ranec and the Mamutoi, or to follow Jondalar on a long journey into an unknown future.

The Plains of Passage

2002

by Jean M. Auel

Jean M. Auel’s enthralling Earth’s Children series has become a literary phenomenon, beloved by readers around the world. In a brilliant novel as vividly authentic and entertaining as those that came before, Jean M. Auel returns us to the earliest days of humankind and to the captivating adventures of the courageous woman called Ayla.

With her companion, Jondalar, Ayla sets out on her most dangerous and daring journey--away from the welcoming hearths of the Mammoth Hunters and into the unknown. Their odyssey spans a beautiful but sparsely populated and treacherous continent, the windswept grasslands of Ice Age Europe, casting the pair among strangers. Some will be intrigued by Ayla and Jondalar, with their many innovative skills, including the taming of wild horses and a wolf; others will avoid them, threatened by what they cannot understand; and some will threaten them. But Ayla, with no memory of her own people, and Jondalar, with a hunger to return to his, are impelled by their own deep drives to continue their trek across the spectacular heart of an unmapped world to find that place they can both call home.

The Valley of Horses

2002

by Jean M. Auel

This unforgettable odyssey into the distant past carries us back to the awesome mysteries of the exotic, primeval world of The Clan of the Cave Bear, and to Ayla, now grown into a beautiful and courageous young woman. Cruelly cast out by the new leader of the ancient Clan that adopted her as a child, Ayla leaves those she loves behind and travels alone through a stark, open land filled with dangerous animals but few people, searching for the Others, tall and fair like herself. The short summer gives her little time to look, and when she finds a sheltered valley with a herd of hardy steppe horses, she decides to stay and prepare for the long glacial winter ahead. Living with the Clan has taught Ayla many skills but not real hunting. She finally knows she can survive when she traps a horse, which gives her meat and a warm pelt for the winter, but fate has bestowed a greater gift, an orphaned foal with whom she develops a unique kinship.

One winter extends to more; she discovers a way to make fire more quickly and a wounded cave lion cub joins her unusual family, but her beloved animals don't fulfill her restless need for human companionship. Then she hears the sound of a man screaming in pain. She saves tall, handsome Jondalar, who brings her a language to speak and an awakening of love and desire, but Ayla is torn between her fear of leaving her valley and her hope of living with her own kind.

Seven Up

2002

by Janet Evanovich

Blown Up
All New Jersey bounty hunter Stephanie Plum has to do is bring in semi-retired bail jumper Eddie DeChooch. For an old man, he's still got a knack for slipping out of sight—and raising hell. How else can Stephanie explain the bullet-riddled corpse in Eddie's garden? Who else would have a clue as to why two of Stephanie's friends suddenly vanished? For answers, Stephanie has the devil to pay: her mentor, Ranger. The deal? He'll give Stephanie all the help she needs—if she gives him everything he wants...

Messed Up
As if things weren't complicated enough, Stephanie's just discovered her Grandma Mazur's own unmentionable alliance with Eddie. Add a series of unnerving break-ins, not to mention the bombshell revelation leveled by Stephanie's estranged sister, and Stephanie's ready for some good news. Unfortunately, a marriage proposal from Joe Morelli, the love of her life, isn't quite cutting it. And now—murder, a randy paramour, a wily mobster, death threats, extortion, and a triple kidnapping aside—Stephanie's really got the urge to run for her life...

Son of the Shadows

Beautiful Sorcha is the courageous young woman who risked all to save her family from a wicked curse and whose love shattered generations of hate and bridged two cultures. It is from her sacrifice that Sorcha's brothers were brought home to their ancestral fortress Sevenwaters, and her life has known much joy. But not all the brothers were able to fully escape the spell that transformed them into swans, and it is left to Sorcha's daughter Liadan to help fulfill the destiny of the Sevenwaters clan.

Beloved child and dutiful daughter, Liadan embarks on a journey that shows her just how hard-won was the peace that she has known all her life. Liadan will need all of her courage to help save her family, for there are dark forces and ancient powers conspiring to destroy this family's peace--and their world. And she will need all of her strength to stand up to those she loves best, for in the finding of her own true love, Liadan's course may doom them all... or be their salvation.

The Sight

In the shadow of an abandoned castle, a wolf pack seeks shelter. The she-wolf's pups will not be able to survive the harsh Transylvanian winter. And they are being stalked by a lone wolf, Morgra, possessed of a mysterious and terrifying power known as the Sight. Morgra knows that one of the pups born beneath the castle holds a key to power even stronger than her own - power that could give her control of this world and the next. But the pack she hunts will do anything to protect their own, even if it means setting in motion a battle that will involve all of nature, including the creature the wolves fear the most: Man.

Crown Duel

2002

by Sherwood Smith

Battle on and off the field, with sword and fan, with might and manners...

It begins in a cold and shabby tower room, where young Countess Meliara swears to her dying father that she and her brother will defend their people from the growing greed of the king. That promise leads them into a war for which they are ill-prepared, a war that threatens the homes and lives of the very people they are trying to protect.

But war is simple compared to what follows, when the bloody fighting is done and a fragile peace is at hand. Although she wants to turn her back on politics and the crown, Meliara is summoned to the royal palace. There, she soon discovers, friends and enemies look alike, and intrigue fills the dance halls and the drawing rooms.

If she is to survive, Meliara must learn a whole new way of fighting—with wit and words and secret alliances. In war, at least, she knew whom she could trust. Now she can trust no one.

Just Ella

Being a princess isn't all that...

You've heard the fairy tale: a glass slipper, Prince Charming, happily ever after...

Welcome to reality: royal genealogy lessons, needlepoint, acting like "a proper lady," and—worst of all—a prince who is not the least bit interesting, and certainly not charming.

As soon-to-be princess Ella deals with her new-found status, she comes to realize she is not "your majesty" material. But breaking off a royal engagement is no easy feat, especially when you're crushing on another boy in the palace...

For Ella to escape, it will take intelligence, determination, and spunk—and no ladylike behavior allowed.

Kidnapped

Tricked by the uncle who has stolen his inheritance, young David Balfour is kidnapped and bound for America. Or at least that was the plan, until the ship runs into trouble and David is rescued by Alan Breck Stewart, fugitive Jacobite and, by his own admission, a ‘bonny fighter’. Balfour, a canny lowlander, finds an echo of some wilder and more romantic self in the wilful and courageous Highland spirit of Alan Breck. A strange and difficult friendship is born, as their adventures begin.

Kidnapped has become a classic of historical romance the world over and is justly famous as a novel of travel and adventure in the Scottish landscape. Stevenson’s vivid descriptive powers were never better than in his account of remote places and dangerous action in the Highlands in the years after Culloden.

The Scar

A mythmaker of the highest order, China Mi\u00e9ville has emblazoned the fantasy novel with fresh language, startling images, and stunning originality. Set in the same sprawling world of Mi\u00e9ville's Arthur C. Clarke Award-winning novel, Perdido Street Station, this latest epic introduces a whole new cast of intriguing characters and dazzling creations.

Aboard a vast seafaring vessel, a band of prisoners and slaves, their bodies remade into grotesque biological oddities, is being transported to the fledgling colony of New Crobuzon. But the journey is not theirs alone. They are joined by a handful of travelers, each with a reason for fleeing the city. Among them is Bellis Coldwine, a renowned linguist whose services as an interpreter grant her passage\u2014and escape from horrific punishment. For she is linked to Isaac Dan der Grimnebulin, the brilliant renegade scientist who has unwittingly unleashed a nightmare upon New Crobuzon.

For Bellis, the plan is clear: live among the new frontiersmen of the colony until it is safe to return home. But when the ship is besieged by pirates on the Swollen Ocean, the senior officers are summarily executed. The surviving passengers are brought to Armada, a city constructed from the hulls of pirated ships, a floating, landless mass ruled by the bizarre duality called the Lovers. On Armada, everyone is given work, and even Remades live as equals to humans, Cactae, and Cray. Yet no one may ever leave.

Lonely and embittered in her captivity, Bellis knows that to show dissent is a death sentence. Instead, she must furtively seek information about Armada's agenda. The answer lies in the dark, amorphous shapes that float undetected miles below the waters\u2014terrifying entities with a singular, chilling mission.

China Mi\u00e9ville is a writer for a new era\u2014and The Scar is a luminous, brilliantly imagined novel that is nothing short of spectacular.

A Clash of Kings

A Clash of Kings transports us to a world of revelry and revenge, wizardry and warfare unlike any we have ever experienced. A comet the color of blood and flame cuts across the sky. Two great leaders—Lord Eddard Stark and Robert Baratheon—who held sway over an age of enforced peace, are dead, victims of royal treachery.

From the ancient citadel of Dragonstone to the forbidding shores of Winterfell, chaos reigns as six factions struggle for control of a divided land. Amidst a backdrop of incest, fratricide, alchemy, and murder, the price of glory is measured in blood.

As the series continues, George R.R. Martin has created a work of unsurpassed vision, power, and imagination. A Clash of Kings is a tale of lords and ladies, soldiers and sorcerers, assassins and evildoers who come together in a time of grim omens.

Here a knight of the mind prepares a poison for a treacherous sorceress, and wild men descend from the Mountains of the Moon to ravage the countryside. At the center of the conflict, the Iron Throne of the Seven Kingdoms, as coveted as it is cursed, stands as a symbol of the conflict's harsh reality: when kings clash, the whole land trembles.

The Cay

2002

by Theodore Taylor

For fans of Hatchet and Island of the Blue Dolphins comes Theodore Taylor’s classic bestseller and Lewis Carroll Shelf Award winner, The Cay. Phillip is excited when the Germans invade the small island of Curaçao. War has always been a game to him, and he’s eager to glimpse it firsthand–until the freighter he and his mother are traveling to the United States on is torpedoed.

When Phillip comes to, he is on a small raft in the middle of the sea. Besides Stew Cat, his only companion is an old West Indian, Timothy. Phillip remembers his mother’s warning about black people: “They are different, and they live differently.” But by the time the castaways arrive on a small island, Phillip’s head injury has made him blind and dependent on Timothy.

“Mr. Taylor has provided an exciting story…The idea that all humanity would benefit from this special form of color blindness permeates the whole book…The result is a story with a high ethical purpose but no sermon.”—New York Times Book Review

“A taut tightly compressed story of endurance and revelation…At once barbed and tender, tense and fragile—as Timothy would say, ‘outrageous good.’”—Kirkus Reviews

* “Fully realized setting…artful, unobtrusive use of dialect…the representation of a hauntingly deep love, the poignancy of which is rarely achieved in children’s literature.”—School Library Journal, Starred

“Starkly dramatic, believable and compelling.”—Saturday Review

“A tense and moving experience in reading.”—Publishers Weekly

“Eloquently underscores the intrinsic brotherhood of man.”—Booklist

"This is one of the best survival stories since Robinson Crusoe."—The Washington Star

Ender's Shadow

Welcome to Battleschool.

Growing up is never easy. But try living on the mean streets as a child begging for food and fighting like a dog with ruthless gangs of starving kids who wouldn't hesitate to pound your skull into pulp for a scrap of apple. If Bean has learned anything on the streets, it's how to survive. And not with fists. He is way too small for that. But with brains.

Bean is a genius with a magician's ability to zero in on his enemy and exploit his weakness. What better quality for a future general to lead the Earth in a final climactic battle against a hostile alien race, known as Buggers. At Battleschool Bean meets and befriends another future commander - Ender Wiggins - perhaps his only true rival.

Only one problem: for Bean and Ender, the future is now.

Ender's Shadow is the book that launched The Shadow Series, and the parallel novel to Orson Scott Card's science fiction classic, Ender's Game.

The Prince and the Pauper

2002

by Mark Twain

The Prince and the Pauper, a novel by American author Mark Twain, marks Twain's first foray into historical fiction. Set in 1537, it weaves the tale of two young boys, born on the same day and identical in appearance: Tom Canty, a pauper dwelling with his abusive, alcoholic father in the squalid quarters of Offal Court off Pudding Lane in London, and Edward VI of England, the son of Henry VIII.

Fascinated by each other's life and their uncanny resemblance, they decide to switch places "temporarily". This decision leads to a series of adventures that highlight the stark contrasts between their lives. Edward, mistaken for Tom, experiences the brutal reality of a London pauper's life, while Tom, now mistaken for Edward, navigates the intricacies of royal court life, constantly fearing discovery.

Through their experiences, Twain critiques social hypocrisy and injustice, emphasizing the absurdity of basing one's worth on their social status. Edward's firsthand encounters with the harsh realities faced by the lower classes prompt him to vow for a more merciful reign, should he regain his rightful position.

Ultimately, The Prince and the Pauper is not just a story of mistaken identity but a commentary on the human condition, exploring themes of identity, empathy, and social justice.

The Vor Game

Miles Vorkosigan graduates from the Academy, only to find himself embroiled in a whirlwind of unexpected events. He joins a mutiny, is placed under house arrest, and embarks on a secret mission. Along the way, he reconnects with his loyal Dendarii Mercenaries, rescues his Emperor, and thwarts an interstellar war.

This is just another day in the life if you're Miles.

Touching Spirit Bear

2002

by Ben Mikaelsen

Within Cole Matthews lies anger, rage and hate. Cole has been stealing and fighting for years. This time he caught Peter Driscal in the parking lot and smashed his head against the sidewalk. Now, Peter may have permanent brain damage and Cole is in the biggest trouble of his life.

Cole is offered Circle Justice: a system based on Native American traditions that attempts to provide healing for the criminal offender, the victim, and the community. With prison as his only alternative, Cole plays along. He says he wants to repent, but in his heart, Cole blames his alcoholic mom, his abusive dad, wimpy Peter (everyone but himself) for his situation.

Cole receives a one-year banishment to a remote Alaskan island. There, he is mauled by a mysterious white bear of Native American legend. Hideously injured, Cole waits for death. His thoughts shift from anger to humility. To survive, he must stop blaming others and take responsibility for his life.

Rescuers arrive to save Cole's body, but it is the attack of the Spirit Bear that may save his soul.

Ben Mikaelsen paints a vivid picture of a juvenile offender, examining the roots of his anger without absolving him of responsibility for his actions, and questioning a society in which angry people make victims of their peers and communities. Touching Spirit Bear is a poignant testimonial to the power of a pain that can destroy, or lead to healing.

Romance of the Three Kingdoms, Vol. 1 of 2

2002

by Luo Guanzhong

Romance of the Three Kingdoms is an epic saga of brotherhood and rivalry, of loyalty and treachery, of victory and death, forming part of the indelible core of classical Chinese culture and continues to fascinate modern-day readers.

In 220 EC, the 400-year-old rule of the mighty Han dynasty came to an end and three kingdoms contested for control of China. Liu Pei, the legitimate heir to the Han throne, elects to fight for his birthright and enlists the aid of his sworn brothers, the impulsive giant Chang Fei and the invincible knight Kuan Yu. The brave band faces a formidable array of enemies, foremost among them the treacherous and bloodthirsty Ts'ao Ts'ao.

The bold struggle of the three heroes seems doomed until the reclusive wizard Chuko Liang offers his counsel, and the tide begins to turn.

Romance of the Three Kingdoms is China's oldest novel and the first of a great tradition of historical fiction. Believed to have been compiled by the playwright Lo Kuan-chung in the late fourteenth century, it is indebted to the great San-kuo chi (Chronicles of the Three Kingdoms) completed by the historian Ch'en Shou just before his death in 297 CE. The novel first appeared in print in 1522.

Kushiel's Chosen

Mighty Kushiel, of rod and weal
Late of the brazen portals
With blood-tipp'd dart a wound unhealed
Pricks the eyen of chosen mortals

The land of Terre d'Ange is a place of unsurpassed beauty and grace. The inhabiting race rose from the seed of angels and men, and they live by one simple rule: Love as thou wilt.

Phèdre nó Delaunay was sold into indentured servitude as a child. Her bond was purchased by a nobleman, the first to recognize that she is one pricked by Kushiel's Dart, chosen to forever experience pain and pleasure as one. He trained Phèdre in the courtly arts and the talents of the bedchamber—and, above all, the ability to observe, remember, and analyze.

When she stumbled upon a plot that threatened the very foundations of her homeland, she gave up almost everything she held dear to save it. She survived, and lived to have others tell her story, and if they embellished the tale with fabric of mythical splendor, they weren't far off the mark.

The hands of the gods weigh heavily upon Phèdre's brow, and they are not finished with her. While the young queen who sits upon the throne is well loved by the people, there are those who believe another should wear the crown... and those who escaped the wrath of the mighty are not yet done with their schemes for power and revenge.

Chasm City

The once-utopian Chasm City - a doomed human settlement on an otherwise inhospitable planet - has been overrun by a virus known as the Melding Plague, capable of infecting any body, organic or computerized. Now, with the entire city corrupted - from the people to the very buildings they inhabit - only the most wretched sort of existence remains.

For security operative Tanner Mirabel, it is the landscape of nightmares through which he searches for a low-life postmortal killer. But the stakes are raised when his search brings him face to face with a centuries-old atrocity that history would rather forget.


Good in Bed

2002

by Jennifer Weiner

Weiner's witty, original, fast-moving debut features a lovable heroine, a solid cast, snappy dialogue and a poignant take on life's priorities. For twenty-eight years, things have been tripping along nicely for Cannie Shapiro. Sure, her mother has come charging out of the closet, and her father has long since dropped out of her world. But she loves her friends, her rat terrier, Nifkin, and her job as pop culture reporter for The Philadelphia Examiner. She's even made a tenuous peace with her plus-size body.

But the day she opens up a national women's magazine and sees the words "Loving a Larger Woman" above her ex-boyfriend's byline, Cannie is plunged into misery...and the most amazing year of her life. From Philadelphia to Hollywood and back home again, she charts a new course for herself: mourning her losses, facing her past, and figuring out who she is and who she can become.

Kushiel's Dart

The land of Terre d'Ange is a place of unsurpassing beauty and grace. It is said that angels found the land and saw it was good... and the ensuing race that rose from the seed of angels and men live by one simple rule: Love as thou wilt.

Phèdre nó Delaunay is a young woman who was born with a scarlet mote in her left eye. Sold into indentured servitude as a child, her bond is purchased by Anafiel Delaunay, a nobleman with very a special mission... and the first one to recognize who and what she is: one pricked by Kushiel's Dart, chosen to forever experience pain and pleasure as one.

Phèdre is trained equally in the courtly arts and the talents of the bedchamber, but, above all, the ability to observe, remember, and analyze. Almost as talented a spy as she is courtesan, Phèdre stumbles upon a plot that threatens the very foundations of her homeland. Treachery sets her on her path; love and honor goad her further. And in the doing, it will take her to the edge of despair... and beyond. Hateful friend, loving enemy, beloved assassin; they can all wear the same glittering mask in this world, and Phèdre will get but one chance to save all that she holds dear.

Set in a world of cunning poets, deadly courtiers, heroic traitors, and a truly Machiavellian villainess, this is a novel of grandeur, luxuriance, sacrifice, betrayal, and deeply laid conspiracies. Not since Dune has there been an epic on the scale of Kushiel's Dart-a massive tale about the violent death of an old age, and the birth of a new.

The Sot-Weed Factor

2002

by John Barth

Considered by critics to be Barth's most distinguished masterpiece, The Sot-Weed Factor has acquired the status of a modern classic. Set in the late 1600s, it recounts the wildly chaotic odyssey of hapless, ungainly Ebenezer Cooke, sent to the New World to look after his father's tobacco business and to record the struggles of the Maryland colony in an epic poem.

On his mission, Cooke experiences capture by pirates and Indians; the loss of his father's estate to roguish impostors; love for a farmer prostitute; stealthy efforts to rob him of his virginity, which he is (almost) determined to protect; and an extraordinary gallery of treacherous characters who continually switch identities. A hilarious, bawdy tribute to all the most insidious human vices, The Sot-Weed Factor has a lasting relevance for readers of all times.

The White Dragon

2002

by Anne McCaffrey

Volume III of The Dragonriders of Pern®, the influential series by sci-fi/fantasy titan Anne McCaffrey. Never in the history of Pern has there been a dragon like Ruth. Mocked by other dragons for his small size and pure white color, Ruth is smart, brave, and loyal—qualities that he shares with his rider, the young Lord Jaxom. Unfortunately, Jaxom is also looked down upon by his fellow lords, and by other riders as well. His dreams of joining the dragonriders in defending Pern are dismissed.

What else can Jaxom and Ruth do but strike out on their own, pursuing in secret all they are denied? But in doing so, the two friends will find themselves facing a desperate choice—one that will push their bond to the breaking point . . . and threaten the future of Pern itself.

Jumper

2002

by Steven Gould

Davy lives alone with his father. But the truth is, it isn't much of a home. When things get so bad that Davy decides to run away, his big question is, Where? And how will he live?

The magical answer: anywhere Davy wants!

Davy discovers he has the power to "jump" from one place to another. Not just a few feet. But hundreds, even thousands of miles! And as Davy explores his new power he learns that the world is literally his for the taking. But there are consequences too, as Davy will learn.

The Warrior's Apprentice

Between the seemingly impossible tasks of living up to his warrior-father's legend and surmounting his own physical limitations, Miles Vorkosigan faces some truly daunting challenges. Shortly after his arrival on Beta Colony, Miles unexpectedly finds himself the owner of an obsolete freighter and in more debt than he ever thought possible. Propelled by his manic "forward momentum," the ever-inventive Miles creates a new identity for himself as the commander of his own mercenary fleet to obtain a lucrative cargo; a shipment of weapons destined for a dangerous warzone.

Eric

2002

by Terry Pratchett

Discworld's only demonology hacker, Eric, is about to make life very difficult for the rest of Ankh-Morpork's denizens.

This would-be Faust is very bad... at his work, that is. All he wants is to fulfill three little wishes: to live forever, to be master of the universe, and to have a stylin' hot babe.

But Eric isn't even good at getting his own way. Instead of a powerful demon, he conjures, well, Rincewind, a wizard whose incompetence is matched only by Eric's.

And as if that wasn't bad enough, that lovable travel accessory the Luggage has arrived, too. Accompanied by his best friends, there's only one thing Eric wishes now — that he'd never been born!

Travels with Charley: In Search of America

2002

by John Steinbeck

A quest across America, from the northernmost tip of Maine to California’s Monterey Peninsula. To hear the speech of the real America, to smell the grass and the trees, to see the colors and the light—these were John Steinbeck's goals as he set out, at the age of fifty-eight, to rediscover the country he had been writing about for so many years.

With Charley, his French poodle, Steinbeck drives the interstates and the country roads, dines with truckers, encounters bears at Yellowstone and old friends in San Francisco. Along the way, he reflects on the American character, racial hostility, the particular form of American loneliness he finds almost everywhere, and the unexpected kindness of strangers.

Jhereg

2002

by Steven Brust

Vlad Taltos is a sorcerer and freelance assassin, living as an Easterner (a human) among the Dragaerans. He has a reptilian familiar with a biting sense of humor. Vlad finds himself in trouble when he must prevent a war that could lead to the destruction of his best friends and the great families of Dragaera.

The first published book, Jhereg is actually the fourth novel in the VLAD TALTOS series timeline. The books recount the adventures of the wisecracking hired killer Vlad, a human on a planet mainly inhabited by the long-lived, extremely tall sorcerers known as the Dragaerans.

One of the most powerful bosses in the Jhereg—Dragaera's premier criminal organization—hires Vlad, one of their guild members, to assassinate Mellar, who stole millions from the Jhereg leadership and fled. Unfortunately, this thief turns out to be protected in a way that makes it difficult for Vlad to do his job without gaining the permanent enmity of a friend.

The reader also learns more about Vlad's past in this, and in other, lives.

The Vampire Prince

2002

by Darren Shan

Branded a traitor, betrayed by a friend, and hunted by the vampire clan — Darren Shan, the Vampire's Assistant, faces certain death. Can Darren reverse the odds and outwit a Vampire Prince? Darren's initiation on Vampire Mountain draws to a stunning, bloody conclusion — but the Saga continues...

The Eyre Affair

2002

by Jasper Fforde

Great Britain circa 1985: time travel is routine, cloning is a reality (dodos are the resurrected pet of choice), and literature is taken very, very seriously. Baconians are trying to convince the world that Francis Bacon really wrote Shakespeare, there are riots between the Surrealists and Impressionists, and thousands of men are named John Milton, an homage to the real Milton and a very confusing situation for the police.

Amidst all this, Acheron Hades, Third Most Wanted Man In the World, steals the original manuscript of Martin Chuzzlewit and kills a minor character, who then disappears from every volume of the novel ever printed! But that's just a prelude... Hades' real target is the beloved Jane Eyre, and it's not long before he plucks her from the pages of Bronte's novel.

Enter Thursday Next. She's the Special Operative's renowned literary detective, and she drives a Porsche. With the help of her uncle Mycroft's Prose Portal, Thursday enters the novel to rescue Jane Eyre from this heinous act of literary homicide. It's tricky business, all these interlopers running about Thornfield, and deceptions run rampant as their paths cross with Jane, Rochester, and Miss Fairfax. Can Thursday save Jane Eyre and Bronte's masterpiece? And what of the Crimean War? Will it ever end? And what about those annoying black holes that pop up now and again, sucking things into time-space voids...

Suspenseful and outlandish, absorbing and fun, The Eyre Affair is a caper unlike any other and an introduction to the imagination of a most distinctive writer and his singular fictional universe.

The Naming

2002

by Alison Croggon

Maerad is a slave in a desperate and unforgiving settlement, taken there as a child after her family is destroyed in war. She is unaware that she possesses a powerful gift, one that marks her as a member of the School of Pellinor. It is only when she is discovered by Cadvan, one of the great Bards of Lirigon, that her true heritage and extraordinary destiny unfold. Now she and her new teacher must survive a journey through a time and place where the forces they battle stem from the deepest recesses of otherworldly terror.

Alison Croggon’s epic fantasy, the first in the Books of Pellinor quartet, is a glittering saga steeped in the rich and complex landscape of Annar, a legendary world ripe for discovery.

The Mysterious Island

2001

by Jules Verne

Based on the true story of Alexander Selkirk, who survived alone for almost five years on an uninhabited island off the coast of Chile, The Mysterious Island is considered by many to be Jules Verne’s masterpiece. Here is the enthralling tale of five men and a dog who land in a balloon on a faraway, fantastic island of bewildering goings-on and their struggle to survive as they uncover the island’s secret.

The Lord of the Rings

2001

by J.R.R. Tolkien

Originally published from 1954 through 1956, J.R.R. Tolkien's richly complex series ushered in a new age of epic adventure storytelling. A philologist and illustrator who took inspiration from his work, Tolkien invented the modern heroic quest novel from the ground up, creating not just a world, but a domain, not just a lexicon, but a language, that would spawn countless imitators and lead to the inception of the epic fantasy genre.

During his travels across Middle-earth, the hobbit Bilbo Baggins had found the Ring. But the simple band of gold was far from ordinary; it was in fact the One Ring - the greatest of the ancient Rings of Power. Sauron, the Dark Lord, had infused it with his own evil magic, and when it was lost, he was forced to flee into hiding.

But now Sauron's exile has ended and his power is spreading anew, fueled by the knowledge that his treasure has been found. He has gathered all the Great Rings to him, and will stop at nothing to reclaim the One that will complete his dominion. The only way to stop him is to cast the Ruling Ring deep into the Fire-Mountain at the heart of the land of Mordor--Sauron's dark realm.

Fate has placed the burden in the hands of Frodo Baggins, Bilbo's heir...and he is resolved to bear it to its end. Or his own.

Brothers in Arms

In the wake of unexpected planetary peace and the disappearance of the Dendarii payroll, mercenary captain Miles Naismith attempts to discover the link between the insufferable Captain Galeni and the Komarran rebel expatriates.


For some unexplained reason, the Dendarii payroll is missing and orders from the Barrayaran Imperial Command are being delayed by Miles's superior, Captain Galeni. What connects the impeccable, insufferable Captain Galeni and the Komarran rebel expatriates on Earth anyway?


But the most deadly question of all before Miles is more personal: are Miles's two identities, Admiral Naismith of the Dendarii and Lieutenant Lord Vorkosigan of Barrayar, splitting apart along the lines of his divided loyalties? And who is trying to assassinate which version of him?


When Miles unravels the answers, then the complications really begin.

The Fiery Cross

2001

by Diana Gabaldon

The year is 1771, and war is coming. Jamie Fraser’s wife tells him so. Little as he wishes to, he must believe it, for hers is a gift of dreadful prophecy—a time-traveler’s certain knowledge. Claire’s unique view of the future has brought him both danger and deliverance in the past; her knowledge of the oncoming revolution is a flickering torch that may light his way through the perilous years ahead—or ignite a conflagration that will leave their lives in ashes.

Halo: The Fall of Reach

2001

by Eric S. Nylund

As the bloody Human-Covenant War rages on Halo, the fate of humankind may rest with one warrior, the lone SPARTAN survivor of another legendary battle... the desperate, take-no-prisoners struggle that led humanity to Halo--the fall of the planet Reach. Now, brought to life for the first time, here is the full story of that glorious, doomed conflict.

While the brutal Covenant juggernaut sweeps inexorably through space, intent on wiping out humankind, only one stronghold remains--the planet Reach. Practically on Earth's doorstep, it is the last military fortress to defy the onslaught. But the personnel here have another, higher priority: to prevent the Covenant from discovering the location of Earth.

Outnumbered and outgunned, the soldiers seem to have little chance against the Covenant, but Reach holds a closely guarded secret. It is the training ground for the very first "super soldiers." Code-named SPARTANs, these highly advanced warriors, specially bioengineered and technologically augmented, are the best in the universe--quiet, professional, and deadly.

Now, as the ferocious Covenant attack begins, a handful of SPARTANs stand ready to wage ultimate war. They will kill, they will be destroyed, but they will never surrender. And at least one of them--the SPARTAN known as Master Chief--will live to fight another day on a mysterious and ancient, artificial world called Halo...

Are you sure you want to delete this?