The evil pixie Opal Koboi has spent the last year in a self-induced coma, plotting her revenge on all those who foiled her attempt to destroy the LEPrecon fairy police. And Artemis Fowl is at the top of her list.
After his last run-in with the fairies, Artemis had his mind wiped of his memories of the world belowground. But they have not forgotten about him. Once again, he must stop the human and fairy worlds from colliding—only this time, Artemis faces an enemy who may have finally outsmarted him.
The stunning conclusion to the riveting Gregor the Overlander series.
Everyone in the Underland has been taking great pains to keep The Prophecy of Time from Gregor. Gregor knows it must say something awful, but he never imagined just how awful: It calls for the warrior's death. Now, with an army of rats approaching, and his mom and sister still in Regalia, Gregor the warrior must gather up his courage to help defend Regalia and get his family home safely. The entire existence of the Underland is in Gregor's hands, and time is running out. There is a code to be cracked, a mysterious new princess, Gregor's burgeoning dark side, and a war to end all wars.
Meet Skulduggery Pleasant:
—as well as ally, protector, and mentor of Stephanie Edgley, a very unusual and darkly talented twelve-year-old.
These two alone must defeat an all-consuming ancient evil.
The end of the world? Over his dead body.
In Chicago, someone has been killing practitioners of magic, those incapable of becoming full-fledged wizards. Shockingly, all the evidence points to Harry Dresden's half-brother, Thomas, as the murderer. Determined to clear his sibling's name, Harry uncovers a conspiracy within the White Council of Wizards that threatens not only him, but his nearest and dearest, too...
An epic battle between good and evil...Before he knew about the Roses, 16-year-old Jack lived an unremarkable life in the small Ohio town of Trinity. Only the medicine he has to take daily and the thick scar above his heart set him apart from the other high schoolers. Then one day Jack skips his medicine. Suddenly, he is stronger, fiercer, and more confident than ever before. And it feels great - until he loses control of his own strength and nearly kills another player during soccer team tryouts.
Soon, Jack learns the startling truth about himself: he is Weirlind, part of an underground society of magical people who live among us. At their helm sits the feuding houses of the Red Rose and the White Rose, whose power is determined by playing The Game - a magical tournament in which each house sponsors a warrior to fight to the death. The winning house rules the Weir.
As if his bizarre heritage isn't enough, Jack finds out that he's not just another member of Weirlind - he's one of the last of the warriors - at a time when both houses are scouting for a player.
Darkness falls… despair abounds… evil reigns… Eragon and his dragon, Saphira, have just saved the rebel state from destruction by the mighty forces of King Galbatorix, cruel ruler of the Empire. Now Eragon must travel to Ellesmera, land of the elves, for further training in the skills of the Dragon Rider.
His journey will be one of awe-inspiring new places and people, his days filled with fresh adventure. However, chaos and betrayal plague him at every turn, and nothing is what it seems. Before long, Eragon doesn't know whom he can trust.
Meanwhile, his cousin Roran must fight a new battle—one that might put Eragon in even graver danger.
Will the king's dark hand strangle all resistance? Eragon may not escape with even his life...
When it comes to jobs in hell, being a succubus seems pretty glamorous. A girl can be anything she wants, the wardrobe is killer, and mortal men will do anything just for a touch. Granted, they often pay with their souls, but why get technical?
But Seattle succubus Georgina Kincaid's life is far less exotic. At least there's her day job at a local bookstore--free books; all the white chocolate mochas she can drink; and easy access to bestselling, sexy writer, Seth Mortensen, aka He Whom She Would Give Anything to Touch but Can't.
But dreaming about Seth will have to wait. Something wicked is at work in Seattle's demon underground. And for once, all of her hot charms and drop-dead one-liners won't help because Georgina's about to discover there are some creatures out there that both heaven and hell want to deny...
There's no love lost between Harry Dresden, the only wizard in the Chicago phone book, and the White Council of Wizards, who find him brash and undisciplined. But war with the vampires has thinned their ranks, so the Council has drafted Harry as a Warden and assigned him to look into rumors of black magic in the Windy City.
As Harry adjusts to his new role, another problem arrives in the form of the tattooed and pierced daughter of an old friend, all grown-up and already in trouble. Her boyfriend is the only suspect in what looks like a supernatural assault straight out of a horror film. Malevolent entities that feed on fear are loose in Chicago, but it's all in a day's work for a wizard, his faithful dog, and a talking skull named Bob....
A Princess of Mars is the first of eleven thrilling novels that comprise Edgar Rice Burroughs' most exciting saga, known as The Martian Series. It's the beginning of an incredible odyssey in which John Carter, a gentleman from Virginia and a Civil War veteran, unexpectedly finds himself on the red planet, scene of continuing combat among rival tribes.
Captured by a band of six-limbed, green-skinned savage giants called Tharks, Carter soon is accorded all the honor of a chieftain after it's discovered that his muscles, accustomed to Earth's greater gravity, now give him a decided advantage in strength. And when his captors take as prisoner Dejah Thoris, the lovely human-looking princess of the city of Helium, Carter must call upon every ounce of strength, courage, and ingenuity to rescue her—before Dejah becomes the slave of the depraved Thark leader, Tal Hajus!
High in the Transylvanian woods, at the castle Piscul Draculi, live five daughters and their doting father. It's an idyllic life for Jena, the second eldest, who spends her time exploring the mysterious forest with her constant companion, a most unusual frog. But best by far is the castle's hidden portal, known only to the sisters. Every Full Moon, they alone can pass through it into the enchanted world of the Other Kingdom. There they dance through the night with the fey creatures of this magical realm.
But their peace is shattered when Father falls ill and must go to the southern parts to recover, for that is when cousin Cezar arrives. Though he's there to help the girls survive the brutal winter, Jena suspects he has darker motives in store. Meanwhile, Jena's sister has fallen in love with a dangerous creature of the Other Kingdom--an impossible union it's up to Jena to stop.
When Cezar's grip of power begins to tighten, at stake is everything Jena loves: her home, her family, and the Other Kingdom she has come to cherish. To save her world, Jena will be tested in ways she can't imagine--tests of trust, strength, and true love.
Lissa Dragomir is a Moroi princess: a mortal vampire with a rare gift for harnessing the earth's magic. She must be protected at all times from Strigoi; the fiercest vampires - the ones who never die. The powerful blend of human and vampire blood that flows through Rose Hathaway, Lissa's best friend, makes her a dhampir. Rose is dedicated to a dangerous life of protecting Lissa from the Strigoi, who are hell-bent on making Lissa one of them.
After two years of freedom, Rose and Lissa are caught and dragged back to St. Vladimir's Academy, a school for vampire royalty and their guardians-to-be, hidden in the deep forests of Montana. But inside the iron gates, life is even more fraught with danger... and the Strigoi are always close by.
Rose and Lissa must navigate their dangerous world, confront the temptations of forbidden love, and never once let their guard down, lest the evil undead make Lissa one of them forever.
Celestial wizard Lucy wants to join Fairy Tail, a club for the most powerful wizards. But instead, her ambitions land her in the clutches of a gang of unsavory pirates led by a devious magician. Her only hope is Natsu, a strange boy she happens to meet on her travels. Natsu's not your typical hero; he gets motion sickness, eats like a pig, and his best friend is a talking cat.
With friends like this, is Lucy better off with her enemies?
Kimihiro Watanuki's after-school job working for the mysterious witch Yûko Ishikawa has taken a dangerous turn. A recent assignment cost Kimihiro his right eye to a spider with a grudge. Now the missing eye has become the latest must-have item in the spirit world. Even the Zashiki-Warashi, the pretty spirit who has a crush on Kimihiro, has become entangled in the mess — and she's being held captive by an unknown evil! Can Kimihiro save both the girl and his eye—without getting himself killed by beings more powerful than he can imagine?
Includes chapters 48-51.
The power-hungry High Lord of Kalare has launched a rebellion against the aging First Lord, Gaius Sextus, who with the loyal forces of Alera must fight beside the unlikeliest of allies—the equally contentious High Lord of Aquitaine.
Meanwhile, young Tavi of Calderon joins a newly formed legion under an assumed name even as the ruthless Kalare unites with the Canim, bestial enemies of the realm whose vast numbers spell certain doom for Alera.
When treachery from within destroys the army's command structure, Tavi finds himself leading an inexperienced, poorly equipped legion—the only force standing between the Canim horde and the war-torn realm.
I am Meredith Gentry, P.I., solving cases in Los Angeles, far from the peril and deception of my real home–because I am also Princess Meredith, heir to the darkest throne faerie has to offer.
The Unseelie Court infuses me with its power. But at what price does such magic come? How much of my human side will I have to give up, and how much of the sinister side of faerie will I have to embrace? To sit on a throne that has ruled through bloodshed and violence for centuries, I might have to become that which I dread the most.
Enemies watch my every move. My cousin Cel strives to have me killed even now from his prison cell. But not all the assassination attempts are his. Some Unseelie nobles have waited centuries for my aunt Andais, Queen of Air and Darkness, to become weak enough that she might be toppled from her throne. Enemies unforeseen move against us–enemies who would murder the least among us.
The threat will drive us to allow human police into faerie for the first time in our history. I need my allies now more than ever, especially since fate will lead me into the arm of Mistral, Master of Storms, the queen’s new captain of her guard. Our passion will reawaken powers long forgotten among the warriors of the sidhe. Pain and pleasure await me–and danger, as well, for some at that court seek only death.
I will find new joys with the butterfly-winged demi-fey. My guards and I will show all of faerie that violence and sex are as popular among the sidhe as they are among the lesser fey of our court. The Darkness will weep, and Frost will comfort him. The gentlest of my guards will find new strength and break my heart. Passions undreamed of await us–and my enemies gather, for the future of both courts of faerie begins to unravel.
For centuries, the people of Alera have relied on the power of the furies to protect them from outside invaders. But the gravest threat might be closer than they think.
Tavi has escaped the Calderon Valley and the mysterious attack of the Marat on his homeland. But he is far from safe, as trying to keep up the illusion of being a student while secretly training as one of the First Lord's spies is a dangerous game. And he has not yet learned to use the furies, making him especially vulnerable.
When the attack comes it's on two fronts. A sudden strike threatens the First Lord's life and threatens to plunge the land into civil war. While in the Calderon Valley, the threat faced from the Marat is dwarfed by an ancient menace. And Tavi must learn to harness the furies if he has any chance of fighting the greatest threat Alera has ever known . . .
One of the most popular and critically acclaimed comic book titles of all time, New York Times best-selling author Neil Gaiman's masterpiece The Sandman set new standards for mature, lyrical fantasy and graphic narrative. Now, Vertigo and DC Comics are proud to present the first of four definitive Absolute Editions collecting this groundbreaking series in its entirety.
The Absolute Sandman, Volume One reprints issues 1-20 of The Sandman, and features all-new coloring on issues 1-18, commissioned especially for this edition. This volume also includes a full reproduction of Gaiman's original proposal for the series and the complete script and pencils by Gaiman and Charles Vess for the World Fantasy Award-winning story "A Midsummer Night's Dream" from The Sandman 19. Finally, a gallery of character design sketches show the evolution of Dream of the Endless.
"My name is MacKayla, Mac for short. I'm a sidhe-seer, one who sees the Fae, a fact I accepted only recently and very reluctantly. My philosophy is pretty simple - any day nobody's trying to kill me is a good day in my book. I haven't had many good days lately. Not since the walls between Man and Fae came down. But then, there's not a sidhe-seer alive who's had a good day since then."
When MacKayla's sister was murdered, she left a single clue to her death, a cryptic message on Mac's cell phone. Journeying to Ireland in search of answers, Mac is soon faced with an even greater challenge: staying alive long enough to master a power she had no idea she possessed - a gift that allows her to see beyond the world of man, into the dangerous realm of the Fae.
As Mac delves deeper into the mystery of her sister's death, her every move is shadowed by the dark, mysterious Jericho...while at the same time, the ruthless V'lane - an alpha Fae who makes sex an addiction for human women - closes in on her. As the boundary between worlds begins to crumble, Mac's true mission becomes clear: to find the elusive Sinsar Dubh before someone else claims the all-powerful Dark Book - because whoever gets to it first holds nothing less than complete control both worlds in their hands.
Susan had never hung up a stocking. She'd never put a tooth under her pillow in the serious expectation that a dentally inclined fairy would turn up. It wasn't that her parents didn't believe in such things. They didn't need to believe in them. They knew they existed. They just wished they didn't.
There are those who believe and those who don't. Through the ages, superstition has had its uses. Nowhere more so than in the Discworld where it's helped to maintain the status quo. Anything that undermines superstition has to be viewed with some caution. There may be consequences, particularly on the last night of the year when the time is turning.
When those consequences turn out to be the end of the world, you need to be prepared. You might even want more standing between you and oblivion than a mere slip of a girl - even if she has looked Death in the face on numerous occasions...
A Book of Wonders for Grown-Up Readers
Every once in a great while a book comes along that reminds us of the magic spell that stories can cast over us to dazzle, entertain, and enlighten. Welcome to the Arabian Nights for our time—a lush and fantastical epic guaranteed to spirit you away from the very first page.
Secreted away in a garden, a lonely girl spins stories to warm a curious prince: peculiar feats and unspeakable fates that loop through each other and back again to meet in the tapestry of her voice. Inked on her eyelids, each twisting, tattooed tale is a piece in the puzzle of the girl's own hidden history. And what tales she tells! Tales of shape-shifting witches and wild horsewomen, heron kings and beast princesses, snake gods, dog monks, and living stars—each story more strange and fantastic than the one that came before. From ill-tempered mermaid to fastidious Beast, nothing is ever quite what it seems in these ever-shifting tales—even, and especially, their teller. Adorned with illustrations by the legendary Michael Kaluta, Valente's enchanting lyrical fantasy offers a breathtaking reinvention of the untold myths and dark fairy tales that shape our dreams. And just when you think you've come to the end, you realize the adventure has only begun.
He always knew he was different. First there were the dreams. Then the deaths began. When Matt Freeman gets into trouble with the police, he's sent to be fostered in Yorkshire. It's not long before he senses there's something wrong with his guardian; with the whole village. Then Matt learns about the Old Ones and begins to understand just how he is different. But no one will believe him; no one can help. There is no proof. There is no logic. There is just the Gate.
Hundreds of years before Alanna first drew her sword in Tamora Pierce's memorable debut, Alanna: The First Adventure, Tortall had a heroine named Beka Cooper - a fierce young woman who fights crime in a world of magic. This is the beginning of her story, her legend, and her legacy....
Beka Cooper is a rookie with the law-enforcing Provost's Guard, commonly known as "the Provost's Dogs," in Corus, the capital city of Tortall. To the surprise of both the veteran "Dogs" and her fellow "puppies," Beka requests duty in the Lower City. The Lower City is a tough beat. But it's also where Beka was born, and she's comfortable there.
Beka gets her wish. She's assigned to work with Mattes and Clary, famed veterans among the Provost's Dogs. They're tough, they're capable, and they're none too happy about the indignity of being saddled with a puppy for the first time in years. What they don't know is that Beka has something unique to offer. Never much of a talker, Beka is a good listener. So good, in fact, that she hears things that Mattes and Clary never could - information that is passed in murmurs when flocks of pigeons gather ... murmurs that are the words of the dead.
In this way, Beka learns of someone in the Lower City who has overturned the power structure of the underworld and is terrorizing its citizens into submission and silence. Beka's magical listening talent is the only way for the Provost's Dogs to find out the identity of this brutal new underlord, for the dead are beyond fear. And the ranks of the dead will be growing if the Dogs can't stop a crime wave the likes of which has never been seen. Luckily for the people of the Lower City, the new puppy is a true terrier!
John Crowley's masterful Little, Big is the epic story of Smoky Barnable, an anonymous young man who travels by foot from the City to a place called Edgewood—not found on any map—to marry Daily Alice Drinkawater, as was prophesied. It is the story of four generations of a singular family, living in a house that is many houses on the magical border of an otherworld. It is a story of fantastic love and heartrending loss; of impossible things and unshakable destinies; and of the great Tale that envelops us all. It is a wonder.
Nathaniel, 17, treats Bartimaeus worse than ever. The long-suffering djinni is weak from too much time in this world, near the end of his patience. Rebel Kitty, 18, hides, stealthily finishing her research on magic, demons, and Bartimaeus. She has a daring plan that she hopes will break the endless cycle of conflict between djinn and humans. But will anyone listen to what she has to say?
Together, the trio face treacherous magicians, a complex conspiracy, and a rebellious faction of demons. To survive, they must test the limits of this world and question the deepest parts of themselves. And most difficult of all—they will have to learn to trust one another.
Two months since sixty-five thousand alien objects clenched around the Earth like a luminous fist, screaming to the heavens as the atmosphere burned them to ash. Two months of silence while a world holds its breath.
Now some half-derelict space probe, sparking fitfully past Neptune's orbit, hears a whisper from the edge of the solar system: a faint signal sweeping the cosmos like a lighthouse beam. Whatever's out there isn't talking to us. It's talking to some distant star, perhaps. Or perhaps to something closer, something en route.
So who do you send to force introductions on an intelligence with motives unknown, maybe unknowable? Who do you send to meet the alien when the alien doesn't want to meet?
You send a linguist with multiple personalities, her brain surgically partitioned into separate, sentient processing cores. You send a biologist so radically interfaced with machinery that he sees X-rays and tastes ultrasound, so compromised by grafts and splices that he no longer feels his own flesh. You send a pacifist warrior in the faint hope she won't be needed, and a fainter hope that she'll do any good if she is needed. You send a monster to command them all, an extinct hominid predator once called "vampire," recalled from the grave with the voodoo of recombinant genetics and the blood of sociopaths. And you send a synthesist—an informational topologist with half his mind gone—as an interface between here and there, a conduit through which the Dead Center might hope to understand the Bleeding Edge.
You send them all to the edge of interstellar space, praying you can trust such freaks and retrofits with the fate of a world. You fear they may be more alien than the thing they've been sent to find.
College freshman Claire Danvers has had enough of her nightmarish dorm situation, where the popular girls never let her forget just where she ranks in the school's social scene: somewhere less than zero. When Claire heads off-campus, the imposing old house where she finds a room may not be much better. Her new roommates don't show many signs of life. But they'll have Claire's back when the town's deepest secrets come crawling out, hungry for fresh blood.
Nick and Allie don't survive the car accident... but their souls don't exactly get where they're supposed to get either. Instead, they're caught halfway between life and death, in a sort of limbo known as Everlost: a shadow of the living world, filled with all the things and places that no longer exist. It's a magical, yet dangerous place where bands of lost children run wild and anyone who stands in the same place too long sinks to the center of the Earth.
When they find Mary, the self-proclaimed queen of lost kids, Nick feels like he's found a home, but Allie isn't satisfied spending eternity between worlds. Against all warnings, Allie begins learning the "Criminal Art" of haunting, and ventures into dangerous territory, where a monster called the McGill threatens all the souls of Everlost.
In this imaginative novel, Neal Shusterman explores questions of life, death, and what just might lie in between.
A Feast for Crows is the fourth book in the A Song of Ice and Fire series by George R.R. Martin, the foundation of the acclaimed HBO series Game of Thrones. As a kingdom torn asunder finds itself on the brink of peace, it is quickly launched on an even more terrifying course of destruction.
With the death of the monstrous King Joffrey, Cersei rules as regent in King's Landing. The demise of Robb Stark has broken the back of the Northern rebels, and his siblings are scattered like seeds on barren soil. The war has burned itself out, but the aftermath is just as dangerous. Outlaws, renegades, and carrion eaters gather, picking over the bones of the dead and fighting for the spoils.
In the Seven Kingdoms, new plots and alliances are formed, and surprising faces emerge from the twilight of past struggles to take up the challenges ahead. Nobles and commoners, soldiers and sorcerers, assassins and sages all stake their fortunes and their lives. For at a feast for crows, many are guests, but only a few are survivors.
Tiffany Aching is a trainee witch — now working for the seriously scary Miss Treason. But when Tiffany witnesses the Dark Dance — the crossover from summer to winter — she does what no one has ever done before and leaps into the dance. Into the oldest story there ever is. And draws the attention of the Wintersmith himself.
As Tiffany-shaped snowflakes hammer down on the land, can Tiffany deal with the consequences of her actions? Even with the help of Granny Weatherwax and the Nac Mac Feegle — the fightin’, thievin’ pictsies who are prepared to lay down their lives for their “big wee hag.”
Wintersmith is the third title in an exuberant series crackling with energy and humour. It follows The Wee Free Men and Hat Full of Sky.
All children mythologize their birth... So begins the prologue of reclusive author Vida Winter's collection of stories, which are as famous for the mystery of the missing thirteenth tale as they are for the delight and enchantment of the twelve that do exist. The enigmatic Winter has spent six decades creating various outlandish life histories for herself -- all of them inventions that have brought her fame and fortune but have kept her violent and tragic past a secret.
Now old and ailing, she at last wants to tell the truth about her extraordinary life. She summons biographer Margaret Lea, a young woman for whom the secret of her own birth, hidden by those who loved her most, remains an ever-present pain. Struck by a curious parallel between Miss Winter's story and her own, Margaret takes on the commission.
As Vida disinters the life she meant to bury for good, Margaret is mesmerized. It is a tale of gothic strangeness featuring the Angelfield family, including the beautiful and willful Isabelle, the feral twins Adeline and Emmeline, a ghost, a governess, a topiary garden and a devastating fire. Margaret succumbs to the power of Vida's storytelling but remains suspicious of the author's sincerity. She demands the truth from Vida, and together they confront the ghosts that have haunted them while becoming, finally, transformed by the truth themselves.
The Thirteenth Tale is a love letter to reading, a book for the feral reader in all of us, a return to that rich vein of storytelling that our parents loved and that we loved as children. Diane Setterfield will keep you guessing, make you wonder, move you to tears and laughter and, in the end, deposit you breathless yet satisfied back upon the shore of your everyday life.
#1 New York Times bestselling author J.R. Ward’s ferociously inventive series continues as the most fearsome member of the Black Dagger Brotherhood discovers just how tempting the night can be…
A former blood slave, Zsadist still bears the scars from a past filled with suffering and humiliation. Renowned for his unquenchable fury and sinister deeds, he is a savage feared by humans and vampires alike. Anger is his only companion, and terror is his only passion—until he rescues a beautiful female from the evil Lessening Society. Bella is instantly entranced by the Brother’s seething power. Except even as their desire for each other begins to overtake them, Zsadist’s thirst for vengeance against her abductor drives him to the brink of madness. Now Bella must help her lover not only overcome the wounds of his tortured past, but find a future with her...
The most excitement teacher Shannon Parker expected on her summer vacation was a little shopping. But then her latest purchase--a vase with the Celtic goddess Epona on it--somehow switches her into the world of Partholon, where she's treated like a goddess. A very temperamental goddess...
It seems that Shannon has stepped into another's role as the Goddess Incarnate of Epona. And while it has some very appealing moments--what woman doesn't like a little pampering now and then?--it also comes with a ritual marriage to a centaur and the threat of war against the evil Fomorians. Oh, and everyone disliking her because they think she's her double.
Somehow Shannon needs to figure out how to get back to Oklahoma without being killed, married to a horse or losing her mind...
Stardust narrates the story of young Tristran Thorn and his adventures in the pursuit of his heart's desire. Tristran promises the beautiful Victoria Forester that he will retrieve a fallen star for her from beyond the wall that encloses their village, not knowing that the star has transformed into a striking girl named Yvaine.
Tristran's quest takes him into a world that exceeds his wildest imaginations, a place where anything can happen and where magical beings and dangerous foes abound. This enchanting tale is about the wonders of the unknown and the pursuit of true love.
New Moon is the dramatic sequel to Twilight, following the tale of Bella Swan, a teenage girl whose love for a vampire gets her into trouble.
I stuck my finger under the edge of the paper and jerked it under the tape. "Shoot," I muttered as the paper sliced my finger. A single drop of blood oozed from the tiny cut. It all happened very quickly then. "No!" Edward roared...
Dazed and disoriented, Bella looked up from the bright red blood pulsing out of her arm - and into the fevered eyes of the six suddenly ravenous vampires.
For Bella Swan, there is one thing more important than life itself: Edward Cullen. But being in love with a vampire is more dangerous than Bella ever could have imagined.
Edward has already rescued Bella from the clutches of an evil vampire. However, as their daring relationship threatens all that is near and dear to them, they realize their troubles may just be beginning.
Bella and Edward face a devastating separation, encounter a mysterious pack of wolves, and face a terrifying threat of revenge from a female vampire. Plus, a sinister encounter with Italy's reigning royal family of vampires, the Volturi.
Passionate, riveting, and full of surprising twists and turns, this vampire love saga is well on its way to literary immortality.
"Another world is colliding with this one," said the toad. "All the monsters are coming back."
"Why?" said Tiffany.
"There's no one to stop them."
There was silence for a moment.
Then Tiffany said, "There's me."
Armed only with a frying pan and her common sense, Tiffany Aching, a young witch-to-be, is all that stands between the monsters of Fairyland and the warm, green Chalk country that is her home. Forced into Fairyland to seek her kidnapped brother, Tiffany allies herself with the Chalk's local Nac Mac Feegle - aka the Wee Free Men - a clan of sheep-stealing, sword-wielding, six-inch-high blue men who are as fierce as they are funny. Together they battle through an eerie and ever-shifting landscape, fighting brutal flying fairies, dream-spinning dromes, and grimhounds - black dogs with eyes of fire and teeth of razors - before ultimately confronting the Queen of the Elves, absolute ruler of a world in which reality intertwines with nightmare. And in the final showdown, Tiffany must face her cruel power alone...
In a riveting narrative that is equal parts suspense and humor, Carnegie Medalist Terry Pratchett returns to his internationally popular Discworld with a breathtaking tale certain to leave fans, new and old, enthralled.
Marking the return of many characters from Gardens of the Moon and introducing a host of remarkable new players, Memories of Ice is both a momentous new chapter in Steven Erikson's magnificent epic fantasy and a triumph of storytelling. The ravaged continent of Genabackis has given birth to a terrifying new empire: the Pannion Domin. Like a tide of corrupted blood, it seethes across the land, devouring all. In its path stands an uneasy alliance: Onearm's army and Whiskeyjack's Bridgeburners alongside their enemies of old--the forces of the Warlord Caladan Brood, Anomander Rake and his Tiste Andii mages, and the Rhivi people of the plains. But ancient undead clans are also gathering; the T'lan Imass have risen. For it would seem something altogether darker and more malign threatens this world. Rumors abound that the Crippled God is now unchained and intent on a terrible revenge.
For years, Old Gregory has been the Spook for the county, ridding the local villages of evil. Now his time is coming to an end. But who will take over for him? Twenty-nine apprentices have tried—some floundered, some fled, some failed to stay alive.
Only Thomas Ward is left. He's the last hope; the last apprentice.
Can Thomas succeed? Will he learn the difference between a benign witch and a malevolent one? Does the Spook's warning against girls with pointy shoes include Alice? And what will happen if Thomas accidentally frees Mother Malkin, the most evil witch in the county ... ?
What if the whole world were a dead, blasted wasteland? For a thousand years the ash fell and no flowers bloomed. For a thousand years the Skaa slaved in misery and lived in fear. For a thousand years the Lord Ruler, the "Sliver of Infinity," reigned with absolute power and ultimate terror, divinely invincible.
Then, when hope was so long lost that not even its memory remained, a terribly scarred, heart-broken half-Skaa rediscovered it in the depths of the Lord Ruler's most hellish prison. Kelsier "snapped" and found in himself the powers of a Mistborn. A brilliant thief and natural leader, he turned his talents to the ultimate caper, with the Lord Ruler himself as the mark.
Kelsier recruited the underworld's elite, the smartest and most trustworthy allomancers, each of whom shares one of his many powers, and all of whom relish a high-stakes challenge. Then Kelsier reveals his ultimate dream, not just the greatest heist in history, but the downfall of the divine despot.
But even with the best criminal crew ever assembled, Kel's plan looks more like the ultimate long shot, until luck brings a ragged girl named Vin into his life. Like him, she's a half-Skaa orphan, but she's lived a much harsher life. Vin has learned to expect betrayal from everyone she meets. She will have to learn trust if Kel is to help her master powers of which she never dreamed.
Brandon Sanderson, fantasy's newest master tale-spinner and author of the acclaimed debut Elantris, dares to turn a genre on its head by asking a simple question: What if the prophesied hero failed to defeat the Dark Lord? The answer will be found in the Mistborn Trilogy, a saga of surprises that begins with the book in your hands. Fantasy will never be the same again.
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream—defeating the famed go prodigy Akira Toya!
Bracing for a final clash with the evil warlord Morgarath, the Rangers rally the kingdom’s allies, and Will is chosen, along with his friend Horace, as special envoys to nearby Celtica. But the simple mission soon takes an unsettling turn – the Celticans have disappeared, their town abandoned. The scheming hand of Morgarath, it seems, has been far from idle. He has found a way to bring his legions over the once impassible eastern mountains and is planning to ambush the king’s army in a rout. Now with help many miles away, Will and Horace are the only ones standing in the way of the dark lord’s plans. They have shown great skill and courage in their training, but how will they fare in the face of true evil?
Perfect for fans of J.R.R. Tolkien’s Lord of the Rings, T.H. White’s The Sword in the Stone, Christopher Paolini’s Eragon series, and George R. R. Martin’s Game of Thrones/A Song of Ice and Fire series.
They have always scared him in the past—the Rangers, with their dark cloaks and shadowy ways. The villagers believe the Rangers practice magic that makes them invisible to ordinary people. And now 15-year-old Will, always small for his age, has been chosen as a Ranger's apprentice. What he doesn't yet realize is that the Rangers are the protectors of the kingdom. Highly trained in the skills of battle and surveillance, they fight the battles before the battles reach the people.
And as Will is about to learn, there is a large battle brewing. The exiled Morgarath, Lord of the Mountains of Rain and Night, is gathering his forces for an attack on the kingdom. This time, he will not be denied...
Here is the fantasy adventure that launched the Ranger's Apprentice series, an epic story of heroes and villains that has become an international phenomenon. Perfect for fans of J.R.R. Tolkien’s Lord of the Rings, T.H. White’s The Sword in the Stone, Christopher Paolini’s Eragon series, and George R. R. Martin’s Game of Thrones / A Song of Ice and Fire series.
KimihIro Watanuki has a wish on layaway with YĹ«ko Ishikawa, the sultry time-space witch who can grant anyone's deepest desire... for a price! Still, working like a slave in YĹ«ko's shop hasn't dampened Kimihiro's enthusiasm for his cute classmate Himawari-chan, nor his irritation with his too-cool rival DĹŤmeki, the guy who always seems to be around during Kimihiro's most embarrassing moments.
But when DĹŤmeki, trying to be a good samaritan, inadvertently becomes the object of a terrible grudge, Kimihiro seeks YĹ«ko's help. However, the cost for her assistance is steep: Kimihiro would be permanently impaired! Is such a sacrifice worth it for someone he would rather have disappear?
Includes chapters 43–47.
The first novel in a chilling new series by Darren Shan, author of the New York Times bestselling Cirque Du Freak series, will keep readers turning page after horrifying page. Grubbs Grady has stiff red hair and is a little big for his age, which means he can get into R-rated movies. He hates history and loves bacon, rats, and playing tricks on his squeamish older sister. When he opts out of a family weekend trip, he never guesses that he is about to take a terrifying journey into darkness. Hungry demons and howling werewolves haunt his waking nightmares... and threaten his life.
Meet Harry Dresden, Chicago's first (and only) Wizard P.I. Turns out the 'everyday' world is full of strange and magical things - and most of them don't play well with humans. That's where Harry comes in.
Luckily, however, he's not alone. Although most people don't believe in magic, the Chicago P.D. has a Special Investigations department, headed by his good friend Karrin Murphy. They deal with the... stranger cases. It's down to Karrin that Harry sneaks into Graceland Cemetery to meet a vampire named Mavra. Mavra has evidence that would destroy Karrin's career, and her demands are simple. She wants the Word of Kemmler - and all the power that comes with it.
But first, Harry's keen to know what he'd be handing over. Before long he's racing against time, and six necromancers, to get the Word. And to prevent a Halloween that would truly wake the dead.
Magic - it can get a guy killed.
When the Mayflower set sail in 1620, it carried on board the men and women who would shape America: Miles Standish; John Alden; Constance Hopkins. But some among the Pilgrims were not pure of heart; they were not escaping religious persecution. Indeed, they were not even human. They were vampires.
The vampires assimilated quickly into the New World. Rising to levels of enormous power, wealth, and influence, they were the celebrated blue bloods of American society. The Blue Bloods vowed that their immortal status would remain a closely guarded secret. And they kept that secret for centuries. But now, in New York City, the secret is seeping out.
Schuyler Van Alen is a sophomore at a prestigious private school. She prefers baggy, vintage clothes instead of the Prada and pearls worn by her classmates, and she lives with her reclusive grandmother in a dilapidated mansion. Schuyler is a loner...and happy that way. Suddenly, when she turns fifteen, there is a visible mosaic of blue veins on her arm. She starts to crave raw food and she is having flashbacks to ancient times. Then a popular girl from her school is found dead... drained of all her blood. Schuyler doesn't know what to think, but she wants to find out the secrets the Blue Bloods are keeping. But is she herself in danger?