When Gladiator Inc, an adult toy company, expands their market to familiarize the ‘vanilla’ world with the elements of BDSM, the result is a pay-per-view reality show with video feeds streamed live to subscribers. The show, Dom Wars, is a competition to determine the Top Dom that will become the spokesperson for the company.
The contestants all wear cameras to film every moment and angle of the competition, while they complete various challenges to determine who has ultimately Dominated various elements of themselves.
The hero and heroine of the series, Lucian Bane and Tara Reese, have barely made it into the Sixth and Final Round of Dom Wars. This week-long Survival Round will determine the Top Dom, once and for all.
The contestants are taken to an uninhabited island, where they will have to cross formidable jungle terrain. First Dom to reach the boat anchored on the other side of the island wins the million dollars and the title. Seems simple.
Except Lucian’s old adversary, the Sadist Jase Duff from Round One, has been tasked with making sure none of the five teams make it to the boat. If he is successful, he wins the prize, only it's not money that Jase Duff cares about, it's revenge on Lucian and Tara. And his sadistic need to inflict pain makes it game on.
Tahereh Mafi's New York Times bestselling Shatter Me series is perfect for fans who crave action-packed young adult novels.
No one knows why Juliette's touch is fatal, but The Reestablishment has plans for her. Plans to use her as a weapon. But Juliette has plans of her own. After a lifetime without freedom, she's finally discovering a strength to fight for herself—and for a future with the one boy she thought she'd lost forever.
Tahereh Mafi has created a captivating and original story that combines the best of dystopian and paranormal. This collection includes the first three novels, Shatter Me, Unravel Me, and Ignite Me; and the two novellas in the series, Destroy Me and Fracture Me.
Will West is careful to live life under the radar. At his parents' insistence, he's made sure to get mediocre grades and to stay in the middle of the pack on his cross-country team. Then Will slips up, accidentally scoring off the charts on a nationwide exam.
Now Will is being courted by an exclusive prep school . . . and is being followed by men driving black sedans. When Will suddenly loses his parents, he must flee to the school. There he begins to explore all that he's capable of—physical and mental feats that should be impossible—and learns that his abilities are connected to a struggle between titanic forces that has lasted for millennia.
Co-creator of the groundbreaking television series Twin Peaks, Mark Frost brings his unique vision to this sophisticated adventure, which combines mystery, heart-pounding action, and the supernatural.
Behemoth is the fiercest creature in the British navy. It can swallow enemy battleships with one bite. The Darwinists will need it, now that they are at war with the Clanker powers.
Deryn is a girl posing as a boy in the British Air Service, and Alek is the heir to an empire posing as a commoner. Finally together aboard the airship Leviathan, they hope to bring the war to a halt. But when disaster strikes the Leviathan's peacekeeping mission, they find themselves alone and hunted in enemy territory.
Alek and Deryn will need great skill, new allies, and brave hearts to face what's ahead.
Jamaica in 1665 is a rough outpost of the English crown, a minor colony holding out against the vast supremacy of the Spanish empire. Port Royal, Jamaica′s capital, is a cut-throat town of taverns, grog shops, and bawdy houses, devoid of London′s luxuries; life here can end swiftly with dysentery or a dagger in your back.
But for Captain Charles Hunter, it is a life that can also lead to riches, if he abides by the island′s code. In the name of His Majesty King Charles II of England, gold in Spanish hands is gold for the taking. And law in the New World is made by those who take it into their hands.
Word in port is that the Spanish treasure galleon El Trinidad, fresh from New Spain, is stalled in nearby Matanceros harbor awaiting repairs. Heavily fortified, the impregnable Spanish outpost is guarded by the blood-swiller Cazalla, a favorite commander of King Philip IV himself. With the governor′s backing, Hunter assembles a roughneck crew to infiltrate the enemy island and commandeer the galleon, along with its fortune in Spanish gold.
The raid is as perilous as the bloody legends of Matanceros suggest, and Hunter will lose more than one man before he finds himself on the island′s shores, where dense jungle and the firepower of Spanish infantry are all that stand between him and the treasure.
With the help of his cunning crew, Hunter hijacks El Trinidad and escapes the deadly clutches of Cazalla, leaving plenty of carnage in his wake. But his troubles have just begun...
Montreal... the long, hot summer of 1996...
...and in the dark of night, moving like a shadowy wraith, a vigilante prowls the city's streets. The targets of his bloody rampage: the worst of the worst. Murderers. Gangbangers. Rapists.
Six months. Sixteen murders. The harried police are still without a clue... until the day they receive an email from the assassin himself.
Lieutenant Dave McCall, head of Montreal's Special Homicide Task Force, needs help to crack the secrets of the killer's taunting message. He calls on an expert—Chris Barry, who runs a security firm specializing in computer communications.
Together, McCall and Barry launch a grim quest to track down a man who preys on predators—an urgent quest to bring this remorseless killer to justice.
But whose justice will prevail: theirs—or the vigilante's?
We are the Dolophoni. Diligent. Vigilant. Fierce and inescapable. Servants of the Furies, we are the right hand of justice and no one stands before us.
The son of Warcraft and Hate, Cratus spent eternity battling for the ancient gods who birthed him. He was death to any who crossed him. Until the day he laid down his arms and was banished into exile.
Now an ancient enemy has been unleashed and our dreams are his chosen battlefield. The only hope we have is the one god who swears he will never fight again.
As a Dream-Hunter, Delphine has spent eternity protecting mankind from the predators who prey on our unconscious state. But now that her allies have been turned, she knows in order to survive, the Dream-Hunters need a new leader. Someone who can train them to fight their new enemies. Cratus is her only hope. But she is a bitter reminder of why he chose to lay down his arms.
Time is running out and if she can’t win him to her cause, mankind will be slaughtered and the world we know will soon cease to exist.
Oliver Stone is the most wanted man in America; not the maverick filmmaker, but the covert agent whose real name is John Carr. Men in the highest circles of power want him dead, and they want him dead quickly, because he knows too many of their deepest secrets.
The members of the secretive Camel Club, on the other hand, not only want him alive; they are willing to risk their own lives to save their leader and friend. All of which sets up David Baldacci's thriller of relentless intensity, a perfect follow-up to his acclaimed Stone Cold.
As the hunters close in, Stone's flight from the demons of his past will take him from the power corridors of Washington, D.C., to the small, isolated coal-mining town of Divine, Virginia—and into a world every bit as lethal as the one he left behind.
Dorina Basarab is a dhampir—half human, half vampire. Subject to uncontrollable rages, most dhampirs live very short, very violent lives. So far, Dory has managed to maintain her sanity by unleashing her anger on those demons and vampires who deserve killing.
Now, Dory's vampire father has come back into her life. Her Uncle Dracula (yes, the Dracula), infamous even among vampires for his cruelty and murderous ways, has escaped his prison. Her father wants Dory to work with the gorgeous master vampire Louis-Cesare to put him back there.
Vampires and dhampirs are mortal enemies, and Dory prefers to work alone. But Dracula is the only thing on Earth that truly scares her, so when Dory has to go up against him, she'll take all the help she can get…
No sooner has Alex splashed down off the coast of Australia than he finds himself sucked into another adventure. This time he's working for ASIS - the Australian Secret Service - and his target is the criminal underworld of South-East Asia: the ruthless world of the Snakehead.
What goes up must come down, and when we last saw Alex Rider, he was as up as can be—in outer space. When he crash lands off the coast of Australia, the Australian Secret Service recruits him to infiltrate one of the ruthless gangs operating across South East Asia. Known as snakeheads, the gangs smuggle drugs, weapons, and worst of all, people.
Alex accepts the assignment, in part for the chance to work with his godfather and learn more about his parents. What he uncovers, however, is a secret that will make this his darkest and most dangerous mission yet... and that his old nemesis, Scorpia, is anything but out of his life.
From the slums of Bangkok to the Australian Outback to the middle of the Timor Sea, Snakehead is Alex Rider's most action-packed adventure yet.
"It has served us well, this myth of Christ." - Pope Leo X, 16th Century
In a hail of fire and flashing sword, as the burning city of Acre falls from the hands of the West in 1291, The Last Templar opens with a young Templar knight, his mentor, and a handful of others escaping to the sea carrying a mysterious chest entrusted to them by the Order's dying Grand Master. The ship vanishes without a trace.
In present day Manhattan, four masked horsemen dressed as Templar Knights emerge from Central Park and ride up the Fifth Avenue steps of the Metropolitan Museum of Art during the black-tie opening of a Treasures of the Vatican exhibit. Storming through the crowds, the horsemen brutally attack anyone standing between them and their prize. Attending the gala, archaeologist Tess Chaykin watches in silent terror as the leader of the horsemen hones in on one piece in particular, a strange geared device. He utters a few cryptic Latin words as he takes hold of it with reverence before leading the horsemen out and disappearing into the night.
In the aftermath, an FBI investigation is led by anti-terrorist specialist Sean Reilly. Soon, he and Tess are drawn into the dark, hidden history of the crusading Knights, plunging them into a deadly game of cat and mouse with ruthless killers as they race across three continents to recover the lost secret of the Templars.
Callan Lyons is a genetic experiment. One of six fighting for freedom and the survival of their Pride. Merinus Tyler is the reporter who will tempt him, draw him, until the fury of the "mating frenzy" locks them into a battle of sexual heat there is no escape from.
Deception, blood, and the evil Genetics Council are hot on their trail. Callan will use his strength to try and save them both... and do all in his power to keep his woman in the process.
Antarctica is the last unconquered continent, a murderous expanse of howling winds, blinding whiteouts, and deadly crevasses. On one edge of Antarctica is Wilkes Station. Beneath Wilkes Station lies the gate to hell itself...
A team of U.S. divers, exploring three thousand feet beneath the ice shelf, has vanished. Sending out an SOS, Wilkes draws a rapid deployment team of Marines—and someone else...
First comes a horrific firefight. Then comes a plunge into a drowning pool filled with killer whales. Next comes the hard part, as a handful of survivors begin an electrifying, red-hot, non-stop battle of survival across the continent and against wave after wave of elite military assassins—who've all come for one thing: a secret buried deep beneath the ice...
Jack Reacher, ex-military policeman, was enjoying the laid-back life in Key West until everything changed. The tranquility was shattered when Costello, a friendly private investigator, turned up dead. This amiable PI had been hired in New York by the daughter of Reacher's mentor and former commanding officer, General Garber.
Garber's investigation into a Vietnam MIA sets Reacher on a collision course with the sinister hand-less "Hook" Hobie, who is mere hours away from pulling off his biggest score yet. As the plot unfolds, Reacher finds himself embroiled in a web of danger and deceit, forcing him to confront his own past.
Join Reacher on this thrilling journey filled with unexpected twists and turns, as he navigates a world where danger lurks around every corner.
The first volume of the crime-comic megahit that introduced the now-infamous character Marv and spawned a blockbuster film returns in a newly redesigned edition, with a brand-new cover by Frank Miller - some of his first comics art in years!
It's a lousy room in a lousy part of a lousy town. But Marv doesn't care. There's an angel in the room. She says her name is Goldie. A few hours later, Goldie's dead without a mark on her perfect body, and the cops are coming before anyone but Marv could know she's been killed. Somebody paid good money for this frame...
With a new look generating more excitement than ever before, this third edition is the perfect way to attract a whole new generation of readers to Frank Miller's masterpiece!
Colombian drug lords, bored with Uncle Sam's hectoring, assassinate the head of the FBI. The message is clear: Bug off!
At what point do these druggies threaten national security? When can a nation act against its enemies? These are questions Jack Ryan must answer because someone has quietly stepped over the line.
Does anyone know who the real enemy is? How much action is too much? Which lines have been crossed? Ryan and his "dark side," a shadowy field officer known only as Mr. Clark, are charged with finding out. They expect danger from without... but the danger from within may be the greatest of all.
Pack's Posse is the thrilling eighth installment in the Simon Pack series by John M. Vermillion. Join Simon Pack and his posse as they embark on another heart-pounding adventure through the rugged terrains of the Wild West.
In this book, the stakes are higher than ever as they face off against formidable foes. Action, suspense, and mystery abound as Simon Pack navigates through challenges that test his courage and resolve.
Get ready for a wild ride filled with twists and turns that will keep you on the edge of your seat. This is a must-read for fans of western adventures and thrilling mysteries.