The power-hungry High Lord of Kalare has launched a rebellion against the aging First Lord, Gaius Sextus, who with the loyal forces of Alera must fight beside the unlikeliest of allies—the equally contentious High Lord of Aquitaine.
Meanwhile, young Tavi of Calderon joins a newly formed legion under an assumed name even as the ruthless Kalare unites with the Canim, bestial enemies of the realm whose vast numbers spell certain doom for Alera.
When treachery from within destroys the army's command structure, Tavi finds himself leading an inexperienced, poorly equipped legion—the only force standing between the Canim horde and the war-torn realm.
For centuries, the people of Alera have relied on the power of the furies to protect them from outside invaders. But the gravest threat might be closer than they think.
Tavi has escaped the Calderon Valley and the mysterious attack of the Marat on his homeland. But he is far from safe, as trying to keep up the illusion of being a student while secretly training as one of the First Lord's spies is a dangerous game. And he has not yet learned to use the furies, making him especially vulnerable.
When the attack comes it's on two fronts. A sudden strike threatens the First Lord's life and threatens to plunge the land into civil war. While in the Calderon Valley, the threat faced from the Marat is dwarfed by an ancient menace. And Tavi must learn to harness the furies if he has any chance of fighting the greatest threat Alera has ever known . . .
Born into a poor family in Spain, Inés, a seamstress, finds herself condemned to a life of hard work without reward or hope for the future. It is the sixteenth century, the beginning of the Spanish conquest of the Americas, and when her shiftless husband disappears to the New World, Inés uses the opportunity to search for him as an excuse to flee her stifling homeland and seek adventure.
After her treacherous journey takes her to Peru, she learns that her husband has died in battle. Soon she begins a fiery love affair with a man who will change the course of her life: Pedro de Valdivia, war hero and field marshal to the famed Francisco Pizarro.
Valdivia's dream is to succeed where other Spaniards have failed: to become the conqueror of Chile. The natives of Chile are fearsome warriors, and the land is rumored to be barren of gold, but this suits Valdivia, who seeks only honor and glory. Together the lovers Inés Suárez and Pedro de Valdivia will build the new city of Santiago, and they will wage a bloody, ruthless war against the indigenous Chileans—the fierce local Indians led by the chief Michimalonko, and the even fiercer Mapuche from the south.
The horrific struggle will change them forever, pulling each of them toward their separate destinies. Inés of My Soul is a work of breathtaking scope: meticulously researched, it engagingly dramatizes the known events of Inés Suárez's life, crafting them into a novel full of the narrative brilliance and passion readers have come to expect from Isabel Allende.
One of the most popular and critically acclaimed comic book titles of all time, New York Times best-selling author Neil Gaiman's masterpiece The Sandman set new standards for mature, lyrical fantasy and graphic narrative. Now, Vertigo and DC Comics are proud to present the first of four definitive Absolute Editions collecting this groundbreaking series in its entirety.
The Absolute Sandman, Volume One reprints issues 1-20 of The Sandman, and features all-new coloring on issues 1-18, commissioned especially for this edition. This volume also includes a full reproduction of Gaiman's original proposal for the series and the complete script and pencils by Gaiman and Charles Vess for the World Fantasy Award-winning story "A Midsummer Night's Dream" from The Sandman 19. Finally, a gallery of character design sketches show the evolution of Dream of the Endless.
Gravity's Rainbow is a postmodern epic, a work as exhaustively significant to the second half of the 20th century as Joyce's Ulysses was to the first. Its sprawling, encyclopedic narrative, and penetrating analysis of the impact of technology on society make it an intellectual tour de force.
He is a man of many names. Some call him the Golden One; others, the Lord of the Silver Bow. To the Dardanians, he is Prince Aeneas. But to his friends, he is Helikaon. Strong, fast, quick of mind, he is a bold warrior, hated by his enemies, feared even by his Trojan allies. For there is a darkness at the heart of the Golden One, a savagery that, once awakened, can be appeased only with blood.
Argurios the Mykene is a peerless fighter, a man of unbending principles and unbreakable will. Like all of the Mykene warriors, he lives to conquer and to kill. Dispatched by King Agamemnon to scout the defenses of the golden city of Troy, he is Helikaon’s sworn enemy.
Andromache is a priestess of Thera betrothed against her will to Hektor, prince of Troy. Scornful of tradition, skilled in the arts of war, and passionate in the ways of her order, Andromache vows to love whom she pleases and to live as she desires.
Now fate is about to thrust these three together; and, from the sparks of passionate love and hate, ignite a fire that will engulf the world.
A best seller in France, with over 400,000 copies sold, and currently being translated into eighteen languages, Fault Lines is the new novel from internationally-acclaimed and best-selling author Nancy Huston. Huston's novel is a profound and poetic story that traces four generations of a single family from present-day California to WW II era Germany.
Fault Lines begins with Sol, a gifted, terrifying child whose mother believes he is destined for greatness partly because he has a birthmark like his dad, his grandmother, and his great-grandmother. When Sol's family makes an unexpected trip to Germany, secrets begin to emerge about their history during World War II. It seems birthmarks are not all that's been passed down through the bloodlines.
Closely observed, lyrically told, and epic in scope, Fault Lines is a touching, fearless, and unusual novel about four generations of children and their parents. The story moves from the West Coast of the United States to the East, from Haifa to Toronto to Munich, as secrets unwind back through time until a devastating truth about the family's origins is reached.
Huston tells a riveting, vigorous tale in which love, music, and faith rage against the shape of evil.
The war of Troy is looming, and all the kings of the Great Green are gathering, friends and enemies, each with their own dark plans of conquest and plunder.
Into this maelstrom of treachery and deceit come three travelers: Piria, a runaway priestess nursing a terrible secret, Kalliades, a warrior with a legendary sword, and Banokles, who will carve his own legend in the battles to come.
Shield of Thunder takes the reader back into the glories and tragedies of Bronze Age Greece, reuniting the characters from Lord of the Silver Bow: the dread Helikaon and his great love, the fiery Andromache, the mighty Hektor, and the fabled storyteller, Odysseus.
John Crowley's masterful Little, Big is the epic story of Smoky Barnable, an anonymous young man who travels by foot from the City to a place called Edgewood—not found on any map—to marry Daily Alice Drinkawater, as was prophesied. It is the story of four generations of a singular family, living in a house that is many houses on the magical border of an otherworld. It is a story of fantastic love and heartrending loss; of impossible things and unshakable destinies; and of the great Tale that envelops us all. It is a wonder.
Combining elements of the supernatural with gripping suspense and seduction, #1 New York Times bestselling author Nora Roberts presents the second novel in her Circle Trilogy...
He saw where the earth was scorched, where it was trampled. He saw his own hoofprints left in the sodden earth when he’d galloped through the battle in the form of a horse. And he saw the woman who’d ridden him, slashing destruction with a flaming sword…
Blair Murphy has always worked alone. Destined to be a demon hunter in a world that doesn’t believe in such things, she lives for the kill. But now, she finds herself the warrior in a circle of six, chosen by the goddess Morrigan to defeat the vampire Lilith and her minions.
Learning to trust the others has been hard, for Blair has never allowed herself such a luxury. But she finds herself drawn to Larkin, a man of many shapes. As a horse, he is proud and graceful; as a dragon, beautifully fierce; and as a man…well, Blair has never seen one quite so ruggedly handsome and playfully charming as this nobleman from the past.
In two months’ time, the circle of six will face Lilith and her army in Geall. To complete preparations and round up forces to fight, the circle travels through time to Larkin’s world, where Blair must choose between battling her overwhelming attraction to him—or risking everything for a love that can never be…
Thirteen Moons is a magnificent novel by one of America’s finest writers, set in nineteenth-century America against the background of a vanishing people and a rich way of life. At the age of twelve, under the Wind moon, Will is given a horse, a key, and a map, and sent alone into the Indian Nation to run a trading post as a bound boy. It is during this time that he grows into a man, learning of the raw power it takes to create a life and find a home.
In a card game with a white Indian named Featherstone, Will wins—for a brief moment—a mysterious girl named Claire, and his passion and desire for her spans this novel. As Will’s destiny intertwines with the fate of the Cherokee Indians—including a Cherokee Chief named Bear—he learns how to fight and survive in the face of both nature and men, and eventually, under the Corn Tassel Moon, Will begins the fight against Washington City to preserve the Cherokee’s homeland and culture.
This novel is brilliantly imagined and written with great power and beauty by a master of American fiction. It is a stunning narrative about a man’s passion for a woman, and how loss, longing, and love can shape a man’s destiny over the many moons of a life.
From the Earth to the Moon is Jules Verne's imaginative tale of a daring journey to the moon. Written in 1865, this classic adventure story is filled with satirical humor and scientific acumen. The story revolves around the Baltimore Gun Club, a post-Civil War society of weapons enthusiasts, who embark on an ambitious project to launch a rocket to the moon.
Their president, Impey Barbicane, proposes the construction of a massive cannon named the Columbiad, designed to propel a projectile to the moon. With a three-person crew aboard, including the daring French scientist Michel Ardan, the group faces numerous challenges and adventures along the way.
Verne's narrative is not only a thrilling adventure but also a visionary exploration of space travel. The similarities between Verne's fictional journey and the real-life Apollo 11 mission are uncanny, making this novel a timeless masterpiece that continues to inspire.
Join the adventure and discover how Verne's vision of space exploration was both ahead of its time and remarkably accurate in many ways. The story concludes in the sequel, Around the Moon, where the fate of the brave explorers is further explored.
A Feast for Crows is the fourth book in the A Song of Ice and Fire series by George R.R. Martin, the foundation of the acclaimed HBO series Game of Thrones. As a kingdom torn asunder finds itself on the brink of peace, it is quickly launched on an even more terrifying course of destruction.
With the death of the monstrous King Joffrey, Cersei rules as regent in King's Landing. The demise of Robb Stark has broken the back of the Northern rebels, and his siblings are scattered like seeds on barren soil. The war has burned itself out, but the aftermath is just as dangerous. Outlaws, renegades, and carrion eaters gather, picking over the bones of the dead and fighting for the spoils.
In the Seven Kingdoms, new plots and alliances are formed, and surprising faces emerge from the twilight of past struggles to take up the challenges ahead. Nobles and commoners, soldiers and sorcerers, assassins and sages all stake their fortunes and their lives. For at a feast for crows, many are guests, but only a few are survivors.
Este libro es el desenlace a la trilogĂa de Memorias de IdhĂşn. Tras la Ăşltima batalla contra Ashran y los sheks, muchas cosas parecen haber cambiado en IdhĂşn. Sin embargo, los Oráculos hablan de nuevo, y sus voces no son, ni mucho menos, tranquilizadoras.
Algo está a punto de suceder, algo que puede cambiar para siempre el destino de dos mundos... algo que, tal vez, ni siquiera los hĂ©roes de la profecĂa sean capaces de afrontar...
A dark force is rampaging through the forests of Mossflower. Gulo the Savage, a wolverine, flesh-eater, and brutal killer, has come across the seas in search of his brother, Askor. Askor stole the famous walking stone that will make one of them king of the lands of ice and snow - and Gulo wants it back. Anybeast who gets in Gulo's way is dead meat. Literally.
Rakkety Tam McBurl is a brave border warrior, travelled south in search of adventure. But when his army is attacked by Gulo's flesh-eating band, adventure finds him. Gulo is heading for the ancient Redwall Abbey - and Rakkety Tam is determined not to let the savage Gulo destroy the peaceful ways of Redwall.
When Tiro, the confidential secretary (and slave) of a Roman senator, opens the door to a terrified stranger on a cold November morning, he sets in motion a chain of events that will eventually propel his master into one of the most suspenseful courtroom dramas in history. The stranger is a Sicilian, a victim of the island's corrupt Roman governor, Verres. The senator is Marcus Cicero—an ambitious young lawyer and spellbinding orator, who at the age of twenty-seven is determined to attain imperium—supreme power in the state.
Of all the great figures of the Roman world, none was more fascinating or charismatic than Cicero. And Tiro—the inventor of shorthand and author of numerous books, including a celebrated biography of his master (which was lost in the Dark Ages)—was always by his side. Compellingly written in Tiro's voice, Imperium is the re-creation of his vanished masterpiece, recounting in vivid detail the story of Cicero's quest for glory, competing with some of the most powerful and intimidating figures of his—or any other—age: Pompey, Caesar, Crassus, and the many other powerful Romans who changed history.
Robert Harris, the world's master of innovative historical fiction, lures us into a violent, treacherous world of Roman politics at once exotically different from and yet startlingly similar to our own—a world of Senate intrigue and electoral corruption, special prosecutors and political adventurism—to describe how one clever, compassionate, devious, vulnerable man fought to reach the top.
What ancient mysteries lurk behind the amazing stories in the Dragons in our Midst series? Eye of the Oracle takes the reader back in time to the days when dragons abounded. From the era just before Noah's ark, through the battles between dragons and mankind in the time of King Arthur, and to the haunting presence of dragons in our day, this stunning prequel reveals the mysteries that led to the bestselling fantasy adventure that began with Raising Dragons.
How did dragons survive the flood? Who helped preserve an ancient evil force that led to the demise of the dragons in the days of King Arthur? What heroic sacrifices kept that evil from exterminating the dragon race forever?
If you enjoyed the heart-stopping action and spiritual depth of the first four books in this series, you won't want to miss the astonishing story that began it all. Eye of the Oracle will captivate young and old alike, and it will challenge every reader to search deep within for answers to the mysteries in their own hearts.
Flags of Our Fathers is an unforgettable chronicle of perhaps the most famous moment in American military history. James Bradley captures the glory, triumph, heartbreak, and legacy of the six men who raised the flag at Iwo Jima. This is the true story behind the immortal photograph that symbolizes America's courage and indomitable will.
In February 1945, American Marines plunged into the surf at Iwo Jima—and into history. Through a hail of machine-gun and mortar fire, they battled to the island's highest peak. After climbing through a landscape of hell itself, they raised a flag.
Now, the son of one of the flag-raisers has written a powerful account of six very different young men who came together in a moment that will live forever. To his family, John Bradley never spoke of the photograph or the war. But after his death at age seventy, his family discovered closed boxes of letters and photos.
In Flags of Our Fathers, James Bradley draws on those documents to retrace the lives of his father and the men of Easy Company. Following these men's paths to Iwo Jima, Bradley tells a classic story of the heroic battle for the Pacific's most crucial island—an island riddled with Japanese tunnels and 22,000 fanatic defenders who would fight to the last man.
But perhaps the most interesting part of the story is what happened after the victory. The men in the photo—three were killed during the battle—were proclaimed heroes and flown home, becoming reluctant symbols. For two of them, the adulation was shattering. Only James Bradley's father truly survived, displaying no copy of the famous photograph in his home, telling his son only: "The real heroes of Iwo Jima were the guys who didn't come back."
Flags of Our Fathers captures the complexity and furor of war and its aftermath with keen insight, enormous honesty, and the passion of a son paying homage to his father. It is a story of the difference between truth and myth, the meaning of being a hero, and the essence of the human experience of war.
Number-one New York Times bestselling author Nora Roberts delivers an extraordinary new trilogy—an epic tale that breaks down the boundaries between reality and the otherworldly, while forging together the passions of the men and women caught in a battle for the fate of humanity.
In the last days of high summer, with lightning striking blue in a black sky, the sorcerer stood on a high cliff overlooking the raging sea. Belting out his grief into the storm, Hoyt Mac Cionaoith rails against the evil that has torn his twin brother from their family's embrace. Her name is Lilith. Existing for over a thousand years, she has lured countless men to an immortal doom with her soul-stealing kiss. But now, this woman known as vampire will stop at nothing until she rules this world—and those beyond it.
Hoyt is no match for the dark siren. But his powers come from the goddess Morrigan, and it is through her that he will get his chance at vengeance. At Morrigan's charge, he must gather five others to form a ring of power strong enough to overcome Lilith. A circle of six: himself, the witch, the warrior, the scholar, the one of many forms, and the one he's lost. And it is in this circle, hundreds of years in the future, where Hoyt will learn how strong his spirit—and his heart—have become.
Captain Bluebear tells the story of his first 13-1/2 lives spent on the mysterious continent of Zamonia, where intelligence is an infectious disease, water flows uphill, and dangers lie in wait for him around every corner.
"A bluebear has twenty-seven lives. I shall recount thirteen and a half of them in this book but keep quiet about the rest," says the narrator of Walter Moers’s epic adventure. "What about the Minipirates? What about the Hobgoblins, the Spiderwitch, the Babbling Billows, the Troglotroll, the Mountain Maggot… Mine is a tale of mortal danger and eternal love, of hair’s breadth, last-minute escapes." Welcome to the fantastic world of Zamonia, populated by all manner of extraordinary characters. It’s a land of imaginative lunacy and supreme adventure, wicked satire and epic fantasy, all mixed together, turned on its head, and lavishly illustrated by the author.
A lush, seductive novel of the legendary beauty whose face launched a thousand ships. Daughter of a god, wife of a king, prize of antiquity's bloodiest war, Helen of Troy has inspired artists for millennia.
Now, Margaret George, the highly acclaimed bestselling historical novelist, has turned her intelligent, perceptive eye to the myth that is Helen of Troy. Margaret George breathes new life into the great Homeric tale by having Helen narrate her own story. Through her eyes and in her voice, we experience the young Helen's discovery of her divine origin and her terrifying beauty.
While hardly more than a girl, Helen married the remote Spartan king Menelaus and bore him a daughter. By the age of twenty, the world's most beautiful woman was resigned to a passionless marriage until she encountered the handsome Trojan prince Paris. And once the lovers flee to Troy, war, murder, and tragedy become inevitable.
In Helen of Troy, Margaret George has captured a timeless legend in a mesmerizing tale of a woman whose life was destined to create strife and destroy civilizations.
Marking the return of many characters from Gardens of the Moon and introducing a host of remarkable new players, Memories of Ice is both a momentous new chapter in Steven Erikson's magnificent epic fantasy and a triumph of storytelling. The ravaged continent of Genabackis has given birth to a terrifying new empire: the Pannion Domin. Like a tide of corrupted blood, it seethes across the land, devouring all. In its path stands an uneasy alliance: Onearm's army and Whiskeyjack's Bridgeburners alongside their enemies of old--the forces of the Warlord Caladan Brood, Anomander Rake and his Tiste Andii mages, and the Rhivi people of the plains. But ancient undead clans are also gathering; the T'lan Imass have risen. For it would seem something altogether darker and more malign threatens this world. Rumors abound that the Crippled God is now unchained and intent on a terrible revenge.
Moons have passed since six cats set out on a journey to save their Clans. Now they are traveling home again, but on their way through the mountains, they meet a tribe of wild cats with a secret... and their own mysterious prophecy to fulfill. Stormfur can't understand their strange fascination with him, but he knows the danger they face is real.
Meanwhile, back in the forest, Firestar and Leafpaw watch ThunderClan's world crumbling around them. Will the questing cats make it back in time to save the Clans, or will they be too late?
What if the whole world were a dead, blasted wasteland? For a thousand years the ash fell and no flowers bloomed. For a thousand years the Skaa slaved in misery and lived in fear. For a thousand years the Lord Ruler, the "Sliver of Infinity," reigned with absolute power and ultimate terror, divinely invincible.
Then, when hope was so long lost that not even its memory remained, a terribly scarred, heart-broken half-Skaa rediscovered it in the depths of the Lord Ruler's most hellish prison. Kelsier "snapped" and found in himself the powers of a Mistborn. A brilliant thief and natural leader, he turned his talents to the ultimate caper, with the Lord Ruler himself as the mark.
Kelsier recruited the underworld's elite, the smartest and most trustworthy allomancers, each of whom shares one of his many powers, and all of whom relish a high-stakes challenge. Then Kelsier reveals his ultimate dream, not just the greatest heist in history, but the downfall of the divine despot.
But even with the best criminal crew ever assembled, Kel's plan looks more like the ultimate long shot, until luck brings a ragged girl named Vin into his life. Like him, she's a half-Skaa orphan, but she's lived a much harsher life. Vin has learned to expect betrayal from everyone she meets. She will have to learn trust if Kel is to help her master powers of which she never dreamed.
Brandon Sanderson, fantasy's newest master tale-spinner and author of the acclaimed debut Elantris, dares to turn a genre on its head by asking a simple question: What if the prophesied hero failed to defeat the Dark Lord? The answer will be found in the Mistborn Trilogy, a saga of surprises that begins with the book in your hands. Fantasy will never be the same again.
Welcome to Foo. Fourteen-year-old Leven Thumps (a.k.a. "Lev") lives a wretched life in Burnt Culvert, Oklahoma. But his life is about to change and his destiny be fulfilled as he learns about a secret gateway that bridges two worlds — the real world and Foo, a place created at the beginning of time in the folds of the mind that makes it possible for mankind to dream and hope, aspire and imagine.
But Foo is in chaos, and three transplants from that dreamworld have been sent to retrieve Lev, who alone has the power to save Foo. Enter Clover, a wisecracking, foot-high sidekick; Winter, a girl with a special power of her own; and Geth, the rightful heir to Foo. Their mission: to convince Lev that he has the power to save Foo.
Can this unique band of travelers help Lev overcome his doubt? Will Lev find the gateway in time? Or will Sabine and his dark shadows find the gateway first and destroy mankind?
The Alliance has been battling the Syndics for a century—and losing badly. Now its fleet is crippled and stranded in enemy territory. Their only hope is a man who has emerged from a century-long hibernation to find he has been heroically idealized beyond belief...
Captain John "Black Jack" Geary's legendary exploits are known to every schoolchild. Revered for his heroic "last stand" in the early days of the war, he was presumed dead. But a century later, Geary miraculously returns from survival hibernation and reluctantly takes command of the Alliance fleet as it faces annihilation by the Syndics.
Appalled by the hero-worship around him, Geary is nevertheless a man who will do his duty. And he knows that bringing the stolen Syndic hypernet key safely home is the Alliance's one chance to win the war. But to do that, Geary will have to live up to the impossibly heroic "Black Jack" legend...
Marco Polo was nicknamed "Marco of the millions" because his Venetian countrymen took the grandiose stories of his travels to be exaggerated, if not outright lies. As he lay dying, his priest, family, and friends offered him a last chance to confess his mendacity, and Marco, it is said, replied, "I have not told the half of what I saw and did."
Now, Gary Jennings has imagined the half that Marco left unsaid as even more elaborate and adventurous than the tall tales thought to be lies. From the palazzi and back streets of medieval Venice to the sumptuous court of Kublai Khan, from the perfumed sexuality of the Levant to the dangers and rigors of travel along the Silk Road, Marco meets all manner of people, survives all manner of danger, and, insatiably curious, becomes an almost compulsive collector of customs, languages, and women.
In more than two decades of travel, Marco was variously a merchant, a warrior, a lover, a spy, even a tax collector - but always a journeyer, unflagging in his appetite for new experiences, regretting only what he missed.
Here - recreated and reimagined with all the splendor, the love of adventure, the zest for the rare and curious that are Jennings's hallmarks - is the epic account, at once magnificent and delightful, of the greatest real-life adventurer in human history.
Bracing for a final clash with the evil warlord Morgarath, the Rangers rally the kingdom’s allies, and Will is chosen, along with his friend Horace, as special envoys to nearby Celtica. But the simple mission soon takes an unsettling turn – the Celticans have disappeared, their town abandoned. The scheming hand of Morgarath, it seems, has been far from idle. He has found a way to bring his legions over the once impassible eastern mountains and is planning to ambush the king’s army in a rout. Now with help many miles away, Will and Horace are the only ones standing in the way of the dark lord’s plans. They have shown great skill and courage in their training, but how will they fare in the face of true evil?
Perfect for fans of J.R.R. Tolkien’s Lord of the Rings, T.H. White’s The Sword in the Stone, Christopher Paolini’s Eragon series, and George R. R. Martin’s Game of Thrones/A Song of Ice and Fire series.
They have always scared him in the past—the Rangers, with their dark cloaks and shadowy ways. The villagers believe the Rangers practice magic that makes them invisible to ordinary people. And now 15-year-old Will, always small for his age, has been chosen as a Ranger's apprentice. What he doesn't yet realize is that the Rangers are the protectors of the kingdom. Highly trained in the skills of battle and surveillance, they fight the battles before the battles reach the people.
And as Will is about to learn, there is a large battle brewing. The exiled Morgarath, Lord of the Mountains of Rain and Night, is gathering his forces for an attack on the kingdom. This time, he will not be denied...
Here is the fantasy adventure that launched the Ranger's Apprentice series, an epic story of heroes and villains that has become an international phenomenon. Perfect for fans of J.R.R. Tolkien’s Lord of the Rings, T.H. White’s The Sword in the Stone, Christopher Paolini’s Eragon series, and George R. R. Martin’s Game of Thrones / A Song of Ice and Fire series.
Taran is an Assistant Pig-Keeper no longer; he has become a hero. Now he dreams of winning the hand of the Princess Eilonwy. Eager to find his origins, Taran sets off with the faithful Gurgi on a quest across the marvelous land of Prydain.
Their journey takes them to the three witches in the Marshes of Morva, through the many realms of Prydain, and finally to the mystical Mirror of Llunet, which may hold a truth about Taran's identity that he cannot bear to face.
In the course of his travels, Taran will learn much about his world and the good and bad people in it, but will also discover much about himself. After many hard lessons, Taran learns the secret of the Mirror Llunet and of the past—and finds not an ending but a beginning.
Foote's comprehensive history of the Civil War includes three compelling volumes: Fort Sumter to Perryville, Fredericksburg to Meridian, and Red River to Appomattox. Collected together in a handsome boxed set, this is the perfect gift for any Civil War buff.
Fort Sumter to Perryville: "Here, for a certainty, is one of the great historical narratives of our century, a unique and brilliant achievement, one that must be firmly placed in the ranks of the masters." -Van Allen Bradley, Chicago Daily News
Fredericksburg to Meridian: "This, then, is narrative history-a kind of history that goes back to an older literary tradition.... The writing is superb...one of the historical and literary achievements of our time." -The Washington Post Book World
Red River to Appomattox: "An unparalleled achievement, an American Iliad, a unique work uniting the scholarship of the historian and the high readability of the first-class novelist." -Walker Percy
D.Gray-man, Vol. 1 is set in a fictional end of the 19th century England. The story follows a teenage boy named Allen Walker, who is cursed with a cross mark on his hand that transforms his arm into an enormous weapon. This weapon is used to hunt down and destroy akumas.
An akuma, generated by a 1,000-year-old phantom known as the Millennium Earl, is embedded into a human's soul during times of devastation and despair. The Millennium Earl uses these demons to fulfill his sinister goal: to annihilate all humankind.
Allen, a born exorcist, doesn't just destroy akumas; he can see the akuma hiding within a person's soul. Together with his fellow exorcists under the command of the Black Order, Allen leads the battle against the Millennium Earl, defending humanity from demonic forces.
Empress is a ravishing historical novel about one of China's most controversial figures: its first and only female emperor, Empress Wu, who emerged during the Tang Dynasty and ushered in a golden age.
In seventh-century China, within the great Tang dynasty, a young girl from the humble Wu clan entered the imperial gynaecium, which housed ten thousand concubines. Inside the Forbidden City, she witnessed seductions, plots, murders, and brazen acts of treason. Propelled by a shrewd intelligence, an extraordinary persistence, and a friendship with the imperial heir, she rose through the ranks to become the first Empress of China.
On one hand, she was a political mastermind who quelled insurrections, eased famine, and opened wide the routes of international trade. On the other, she was a passionate patron of the arts who brought Chinese civilization to unsurpassed heights of knowledge, beauty, and sophistication.
And yet, from the moment of her death to the present day, her name has been sullied, her story distorted, and her memoirs obliterated by men taking vengeance on a woman who dared to become Emperor. For the first time in thirteen centuries, Empress Wu flings open the gates of her Forbidden City and tells her own astonishing tale—revealing a fascinating, complex figure who in many ways remains modern to this day.
Follow Gregor in the fourth enthralling adventure in Suzanne Collins' Underland Chronicles. In Book 4, Gregor is drawn ever deeper into a brewing crisis. For generations, rats have run the mice out of whatever lands they've claimed, keeping them constantly on the move. But now, the mice are disappearing, and the young queen Luxa is determined to find out why.
Gregor and Boots join Luxa on a simple fact-finding mission. But when the true fate of the mice is revealed, it is something far more sinister than they had imagined—and it points the way to the final prophecy Gregor has yet to fulfill. His abilities are put to the test in this suspenseful, action-packed penultimate installment of Suzanne Collins's thrilling Underland Chronicles.
Arthur Penhaligon's first days at his new school don't go too well, particularly when a fiendish Mister Monday appears, gives Arthur a magical clock hand, and then orders his gang of dog-faced goons to chase Arthur around and get it back. But when the confused and curious boy discovers that a mysterious virus is spreading through town, he decides to enter an otherworldly house to stop it.
After meeting Suzy Blue and the first part of the Will (a frog-looking entity that knows everything about the House), Arthur learns that he's been selected as Rightful Heir to the House and must get the other part of the clock hand in order to defeat Monday. That means getting past Monday's henchmen and journeying to the Dayroom itself. Thankfully, Arthur is up to the challenge, but as he finds out, his fight seems to be only one-seventh over.
With a weapon-wielding hero and a villain who doesn't make Mondays any nicer, Nix's Keys to the Kingdom launch is imaginative and gripping. After an action-packed crescendo to the book's middle — when Arthur finally learns his destiny — Nix keeps the drama going and doesn't let it fall. By the end, you might be winded from all the fantastic explanations, but you'll definitely be salivating for what's to come.
The battle continues. The struggle of good versus evil continues as Bobby Pendragon follows Saint Dane to the territory of Zadaa. Saint Dane's influence has fueled the fire of discontent between two warring tribes: the Rokador and the Batu.
This is also the territory where the Traveler Loor lives as a member of the Batu. Together she and Bobby must work to thwart Saint Dane's efforts to destroy Zadaa.
But as Bobby pursues Saint Dane, he begins to notice changes in himself. He is no longer a flip kid looking for excitement. He is a young man beginning to see this quest as more than a series of adventures. He is also learning that as a Traveler, he has powers no normal human should have.
After pitched battle, The White—the avatars of the Five Gods—have briefly turned back the vicious invaders. And now, the priestess Auraya is sent on an urgent mission to reconcile with the powerful, outcast Dreamweavers, for their magical healing abilities may be the key to saving the land.
But as a deadly plague devastates their allies and old adversaries resurface, a dreadful surprise may ruin the chance for peace. For Auraya's terrible discovery will force her into a desperate choice—one whose consequences will change the world forever.
The Sixth Book of the epic Malazan Book of the Fallen from bestselling author Steven Erikson. The Bonehunters, in the ever decimating Malazan Empire, a war is brewing between mortal and immortals, gods and mages, that will decide once and for all who shall exist and who shall perish.
The Seven Cities Rebellion has been crushed. Sha'ik is dead. One last rebel force remains, holed up in the city of Y'Ghatan and under the fanatical command of Leoman of the Flails. The prospect of laying siege to this ancient fortress makes the battle-weary Malaz 14th Army uneasy. For it was here that the Empire's greatest champion Dassem Ultor was slain and a tide of Malazan blood spilled. A place of foreboding, its smell is of death. But elsewhere, agents of a far greater conflict have made their opening moves. The Crippled God has been granted a place in the pantheon, a schism threatens and sides must be chosen. Whatever each god decides, the ground-rules have changed, irrevocably, terrifyingly and the first blood spilled will be in the mortal world. A world in which a host of characters, familiar and new, including Heboric Ghost Hands, the possessed Apsalar, Cutter, once a thief now a killer, the warrior Karsa Orlong and the two ancient wanderers Icarium and Mappo--each searching for such a fate as they might fashion with their own hands, guided by their own will. If only the gods would leave them alone. But now that knives have been unsheathed, the gods are disinclined to be kind. There shall be war, war in the heavens. And, the prize? Nothing less than existence itself...
The prizewinning writer Luis Alberto Urrea's long-awaited novel is an epic mystical drama of a young woman's sudden sainthood in late 19th-century Mexico. It is 1889, and the civil war is brewing in Mexico. Sixteen-year-old Teresita, illegitimate but beloved daughter of the wealthy and powerful rancher Don Tomas Urrea, wakes from the strangest dream - a dream that she has died.
Only it was not a dream. This passionate and rebellious young woman has arisen from the dead with the power to heal - but it will take all her faith to endure the trials that await her and her family now that she has become the Saint of Cabora.
The Hummingbird's Daughter is a vast, hugely satisfying novel of love and loss, joy and pain. Two decades in the writing, this is the masterpiece that Luis Alberto Urrea has been building up to.
In the vast dominion of Seven Cities, in the Holy Desert Raraku, the seer Sha'ik and her followers prepare for the long-prophesied uprising known as the Whirlwind. Unprecedented in size and savagery, this maelstrom of fanaticism and bloodlust will embroil the Malazan Empire in one of the bloodiest conflicts it has ever known, shaping destinies and giving birth to legends.
Set in a brilliantly realized world ravaged by dark, uncontrollable magic, Deadhouse Gates is a novel of war, intrigue and betrayal confirms Steven Erikson as a storyteller of breathtaking skill, imagination and originality--a new master of epic fantasy.
Roland and his tet have just returned to the path of the Beam when they discover that they are being followed by a group of inexperienced trackers. The trackers are from the town of Calla Bryn Sturgis, and they desperately need the help of gunslingers. Once every generation, a band of masked riders known as the Wolves gallop out of the dark land of Thunderclap to steal one half of all the twins born in the Callas. When the children are returned, they are roont, or mentally and physically ruined. In less than a month, the Wolves will raid again. In exchange for Roland’s aid, Father Callahan—a priest originally from our world—offers to give Roland a powerful but evil seeing sphere, a sinister globe called Black Thirteen which he has hidden below the floorboards of his church.
Not only must Roland and his tet discover a way to defeat the invincible Wolves, but they must also return to New York so that they can save our world’s incarnation of the Dark Tower from the machinations of the evil Sombra Corporation.
"What was the beginning, or how did things start? What was there before?"
The Prose Edda is the most renowned of all works of Scandinavian literature and our most extensive source for Norse mythology. Written in Iceland a century after the close of the Viking Age, it tells ancient stories of the Norse creation epic and recounts the battles that follow as gods, giants, dwarves, and elves struggle for survival. It also preserves the oral memory of heroes, warrior kings, and queens.
In clear prose interspersed with powerful verse, the Edda provides unparalleled insight into the gods' tragic realisation that the future holds one final cataclysmic battle, Ragnarok, when the world will be destroyed. These tales from the pagan era have proved to be among the most influential of all myths and legends, inspiring modern works as diverse as Wagner's Ring Cycle and Tolkien's The Lord of the Rings.
This new translation by Jesse Byock captures the strength and subtlety of the original, while his introduction sets the tales fully in the context of Norse mythology. This edition also includes detailed notes and appendices.
In the first novel of the New York Times bestselling Temeraire series, a rare bond is formed between a young man and a dragon, and together they must battle in the Napoleonic Wars.
Aerial combat brings a thrilling new dimension to the Napoleonic Wars as valiant warriors rise to Britain’s defense by taking to the skies . . . not aboard aircraft but atop the mighty backs of fighting dragons. When HMS Reliant captures a French frigate and seizes its precious cargo, an unhatched dragon egg, fate sweeps Capt. Will Laurence from his seafaring life into an uncertain future–and an unexpected kinship with a most extraordinary creature. Thrust into the rarified world of the Aerial Corps as master of the dragon Temeraire, he will face a crash course in the daring tactics of airborne battle. For as France’s own dragon-borne forces rally to breach British soil in Bonaparte’s boldest gambit, Laurence and Temeraire must soar into their own baptism of fire.
“Just when you think you’ve seen every variation possible on the dragon story, along comes Naomi Novik. . . . Her wonderful Temeraire is a dragon for the ages.”—Terry Brooks.
This is the story of the making of England in the 9th and 10th centuries, the years in which King Alfred the Great, his son and grandson defeated the Danish Vikings who had invaded and occupied three of England’s four kingdoms.
The story is seen through the eyes of Uhtred, a dispossessed nobleman, who is captured as a child by the Danes and then raised by them so that, by the time the Northmen begin their assault on Wessex (Alfred’s kingdom and the last territory in English hands) Uhtred almost thinks of himself as a Dane. He certainly has no love for Alfred, whom he considers a pious weakling and no match for Viking savagery, yet when Alfred unexpectedly defeats the Danes and the Danes themselves turn on Uhtred, he is finally forced to choose sides. By now he is a young man, in love, trained to fight and ready to take his place in the dreaded shield wall. Above all, though, he wishes to recover his father’s land, the enchanting fort of Bebbanburg by the wild northern sea.
This thrilling adventure—based on existing records of Bernard Cornwell’s ancestors—depicts a time when law and order were ripped violently apart by a pagan assault on Christian England, an assault that came very close to destroying England.
The second installment of Bernard Cornwell’s New York Times bestselling series chronicling the epic saga of the making of England, like Game of Thrones, but real (The Observer, London)—the basis for The Last Kingdom, the hit television series.
This is the exciting—yet little known—story of the making of England in the 9th and 10th centuries, the years in which King Alfred the Great, his son and grandson defeated the Danish Vikings who had invaded and occupied three of England’s four kingdoms.
At the end of The Last Kingdom, The Danes had been defeated at Cynuit, but the triumph of the English is not fated to last long. The Danish Vikings quickly invade and occupy three of England’s four kingdoms—and all that remains of the once proud country is a small piece of marshland, where Alfred and his family live with a few soldiers and retainers, including Uhtred, the dispossessed English nobleman who was raised by the Danes. Uhtred has always been a Dane at heart, and has always believed that given the chance, he would fight for the men who raised him and taught him the Viking ways. But when Iseult, a powerful sorceress, enters Uhtred’s life, he is forced to consider feelings he’s never confronted before—and Uhtred discovers, in his moment of greatest peril, a new-found loyalty and love for his native country and ruler.
In a land on the brink of peace—watched jealously by a ruthless cult from across the sea and beset by hidden enemies—five extraordinary humans must serve as sword and shield of the Gods. Auraya is one. Her heroism saved a village from destruction; now Auraya has been named Priestess of the White. The limits of her unique talents must be tested in order to prove her worthy of the honor and grave responsibility awarded to her. But a perilous road lies ahead, fraught with pitfalls that will challenge the newest servant of the gods. An enduring friendship with a Dreamweaver—a member of an ancient outcast sect of sorcerer-healers—could destroy Auraya's future. And her destiny has set her in conflict with a powerful and mysterious, black-clad sorcerer with but a single purpose: the total annihilation of the White. And he is not alone . . .