The Seanchan invasion force is in possession of Ebou Dar. Nynaeve, Elayne, and Aviendha head for Caemlyn and Elayne's rightful throne, but on the way they discover an enemy much worse than the Seanchan.
In Illian, Rand vows to throw the Seanchan back as he did once before. But signs of madness are appearing among the Asha'man.
In Ghealdan, Perrin faces the intrigues of Whitecloaks, Seanchan invaders, the scattered Shaido Aiel, and the Prophet himself. Perrin's beloved wife, Faile, may pay with her life, and Perrin himself may have to destroy his soul to save her.
Meanwhile the rebel Aes Sedai under their young Amyrlin, Egwene al'Vere, face an army that intends to keep them away from the White Tower. But Egwene is determined to unseat the usurper Elaida and reunite the Aes Sedai. She does not yet understand the price that others—and she herself—will pay.
Roger Zelazny's Chronicles of Amber have earned their place as all-time classics of imaginative literature. Now here are all ten novels, together in one magnificent omnibus volume. Witness the titanic battle for supremacy waged on Earth, in the Courts of Chaos, and on a magical world of mystery, adventure, and romance.
Clive Barker's bestseller Weaveworld astonished readers with his visionary range, establishing him as a master of fabulist literature. Now, with The Great and Secret Show he rises to new heights. In this unforgettable epic he wields the full power and sweep of his talents. "Succinctly put," says Barker, "it's about Hollywood, sex and Armageddon." Memory, prophecy and fantasy; the past, the future, and the dreaming moment between are all one country living one immortal day. To know that is Wisdom. To use it is the Art. Armageddon begins with a murder in the Dead Letter Office in Omaha. A lake that has never existed falls from the clouds over Palomo Grove, CA. Young passion blossoms, as the world withers with war. The Great and Secret Show has begun on the stage of the world. Soon the final curtain must fall. In this, the First Book of the Art, Barker has created a masterpiece of the imagination that explores the uncharted territory within our secret lives and most private hearts. Sprawling, ambitious, triumphantly magical and satisfying, The Great and Secret Show is what the rest of life is all about.
The Iliad/The Odyssey, two masterpieces of Greek literature, have been captivating readers for millennia. The Iliad is the tale of the Trojan War, marked by the fierce wrath of Achilles. Translator Robert Fagles breathes new life into this age-old story with a contemporary linguistic flair.
Complementing the tale of war is The Odyssey, a testament to the human spirit's quest for home and identity. It chronicles Odysseus's perilous journey back to his homeland after the fall of Troy. Fagles' translation is celebrated for its narrative drive and poetic elegance, making it a joy to read or recite aloud.
Both epics are presented with insightful introductions and critical commentary by renowned classicist Bernard Knox, deepening the reader's understanding of these foundational works of Western literature. This edition is a treasure for both its scholarly value and its sheer narrative power.
Finally, the long awaited tale of Martin, the Warrior mouse of Redwall. As a child, Martin was brought to the stronghold of Badrang the Tyrant, forced into enslavement behind its massive walls. But he was strong. He was brave. And mere escape was not his plan as long as his father’s sword rested in Badrang’s ruthless fist…
Born to the shape-shifting dragon king of Ippa, twin brothers Karadur and Tenjiro share an ancestry, but not a bloodline. Only Karadur carries dragon blood, destined to one day become a dragon and rule the kingdom. In an act of jealous betrayal, Tenjiro steals the talisman that would allow Karadur to take his true dragon form and flees to a distant, icy realm.
Now, years later, Tenjiro has reappeared as the evil sorcerer Ankoku. His frozen stronghold threatens to destroy Dragon Keep, and Karadur must lead his shape-shifting warriors on a journey to defeat his brother and reclaim his destiny. With Dragon's Winter, World Fantasy Award-winning author Elizabeth A. Lynn returns with the kind of richly drawn characters and intricate worlds her fans, both old and new, will love.
Welcome to Redwall Abbey. Inside its enormous doors, mice live in peace, helping those in need and throwing epic feasts for the great and the good of Mossflower Woods. But outside a grave threat is gathering. An army of evil rats led by a vicious, one-eyed warlord, is on its way. Matthias is just one little mouse but he knows it'll take more than stones and mouse-sized arrows to keep the rats at bay.
Enlisting the help of a military hare, wild sparrows and argumentative stoats, Matthias sets out to defend his freedom, his friends, and the abbey he calls home. Includes exclusive material: In the Backstory you can learn to make a Redwall Abbey pudding!
Roland, Eddie, Susannah, Jake, and Jake’s pet bumbler survive Blaine the Mono’s final crash, only to find themselves stranded in an alternate version of Topeka, Kansas, one that has been ravaged by the superflu virus. While following the deserted I-70 toward a distant glass palace, they hear the atonal squalling of a thinny, a place where the fabric of existence has almost entirely worn away. While camping near the edge of the thinny, Roland tells his ka-tet a story about another thinny, one that he encountered when he was little more than a boy. Over the course of one long magical night, Roland transports us to the Mid-World of long-ago and a seaside town called Hambry, where Roland fell in love with a girl named Susan Delgado, and where he and his old tet-mates Alain and Cuthbert battled the forces of John Farson, the harrier who—with a little help from a seeing sphere called Maerlyn’s Grapefruit—ignited Mid-World’s final war.
Richard comes to terms with his true identity as a War Wizard. The New World, and all the freedom of humankind, is under threat from the Imperial Order after he had brought down the barrier between the Old and New World. The Imperial Order has already sent delegations and armies into the New World. Richard's only option to stop the invasion is to claim his heritage and unite all free kingdoms and provinces under one rule and one command.
It takes a remarkable writer to make an old story as fresh and compelling as the first time we heard it. With The Winter King, the first volume of his magnificent Warlord Chronicles, Bernard Cornwell finally turns to the story he was born to write: the mythic saga of King Arthur.
The tale begins in Dark Age Britain, a land where Arthur has been banished and Merlin has disappeared, where a child-king sits unprotected on the throne, where religion vies with magic for the souls of the people. It is to this desperate land that Arthur returns, a man at once utterly human and truly heroic: a man of honor, loyalty, and amazing valor; a man who loves Guinevere more passionately than he should; a man whose life is at once tragic and triumphant. As Arthur fights to keep a flicker of civilization alive in a barbaric world, Bernard Cornwell makes a familiar tale into a legend all over again.
Long ago, in a time forgotten, a preternatural event threw the seasons out of balance. In a land where summers can last decades and winters a lifetime, trouble is brewing. The cold is returning, and in the frozen wastes to the north of Winterfell, sinister forces are massing beyond the kingdom's protective Wall. To the south, the king's powers are failing—his most trusted adviser dead under mysterious circumstances and his enemies emerging from the shadows of the throne.
At the center of the conflict lie the Starks of Winterfell, a family as harsh and unyielding as the frozen land they were born to. Now Lord Eddard Stark is reluctantly summoned to serve as the king's new Hand, an appointment that threatens to sunder not only his family but the kingdom itself. Sweeping from a harsh land of cold to a summertime kingdom of epicurean plenty, A Game of Thrones tells a tale of lords and ladies, soldiers and sorcerers, assassins and bastards, who come together in a time of grim omens.
Here an enigmatic band of warriors bear swords of no human metal; a tribe of fierce wildlings carry men off into madness; a cruel young dragon prince barters his sister to win back his throne; a child is lost in the twilight between life and death; and a determined woman undertakes a treacherous journey to protect all she holds dear. Amid plots and counter-plots, tragedy and betrayal, victory and terror, allies and enemies, the fate of the Starks hangs perilously in the balance, as each side endeavors to win that deadliest of conflicts: the game of thrones.
The Wheel of Time turns, and Ages come and go. What was, what will be, and what is, may yet fall under the Shadow.
Let the Dragon ride again on the winds of time.
In a faraway land where members of the royal family are named for the virtues they embody, one young boy will become a walking enigma. Born on the wrong side of the sheets, Fitz, son of Chivalry Farseer, is a royal bastard, cast out into the world, friendless and lonely. Only his magical link with animals - the old art known as the Wit - gives him solace and companionship. But the Wit, if used too often, is a perilous magic, and one abhorred by the nobility.
So when Fitz is finally adopted into the royal household, he must give up his old ways and embrace a new life of weaponry, scribing, courtly manners; and how to kill a man secretly, as he trains to become a royal assassin.
A doomed lord, an emergent hero, an array of bizarre creatures, and an ancient royal family plagued by madness and intrigue--these are the denizens of ancient, sprawling, tumbledown Gormenghast Castle. Within its vast halls and serpentine corridors, the members of the Groan dynasty and their master Lord Sepulchrave grow increasingly out of touch with a changing world as they pass their days in unending devotion to meaningless rituals and arcane traditions. Meanwhile, an ambitious kitchen boy named Steerpike rises by devious means to the post of Master of the Ritual while he maneuvers to bring down the Groans.
In these extraordinary novels, Peake has created a world where all is like a dream: lush, fantastical, vivid; a symbol of dark struggle. Accompanying the text are Peake's own drawings, illustrating the whole assembly of strange creatures that inhibit Gormenghast.
Breathtaking in its power and drenched in dark atmosphere, humor and intrigue, The Gormenghast Trilogy is a classic, one of the great works of 20th century British literature.
In the three novels that make up the Fionavar Tapestry trilogy collected in this omnibus edition (The Summer Tree, The Wandering Fire, and The Darkest Road), five University of Toronto students find themselves transported to a magical land to do battle with the forces of evil. At a Celtic conference, Kimberley, Kevin, Jennifer, Dave, and Paul meet wizard Loren Silvercloak. Returning with him to the magical kingdom of Fionavar to attend a festival, they soon discover that they are being drawn into the conflict between the dark and the light as Unraveller Rakoth Maugrim breaks free of his mountain prison and threatens the continued existence of Fionavar. They join mages, elves, dwarves, and the forces of the High King of Brennin to do battle with Maugrim, where Kay's imaginative powers as a world-builder come to the fore. He stunningly weaves Arthurian legends into the fluid mix of Celtic, Nordic, and Teutonic, creating a grand fantasy that sweeps readers into a heroic struggle that the author makes all the more memorable because of the tributes he pays to past masters.
The trilogy is a grand homage to J.R.R. Tolkien's The Lord of the Rings, but while the echoes of Tolkien's masterwork are very real, the books offer the wonderful taste of a new fantasy writer cutting his teeth at the foot of a master. Kay has a very real connection to Tolkien--as Christopher Tolkien's assistant, Kay was invaluable in helping to wrestle Tolkien's posthumous The Silmarillion into shape for publication. Kay is undoubtedly one of the Canadian masters of high fantasy, and The Fionavar Tapestry is one of his most enduring works.
In Wizard's First Rule, Richard Cypher's world was turned upside down. Once a simple woods guide, Richard was forced to become the Seeker of Truth, to save the world from the vile dominance of Darken Rahl, the most viciously savage and powerful wizard the world had ever seen. He was joined on this epic quest by his beloved Kahlan, the only survivor among the Confessors, who brought a powerful but benevolent justice to the land before Rahl's evil scourge. Aided by Zedd, the last of the wizards who opposed Rahl, they were able to cast him into the underworld, saving the world from the living hell of life under Rahl.
But the veil to the underworld has been torn, and Rahl, from beyond the veil, begins to summon a sinister power more dreadful than any he has wielded before. Horrifying creatures escape through the torn veil, wreaking havoc on the unsuspecting world above.
If Rahl isn't stopped, he will free the Keeper itself, an evil entity whose power is so vast and foul that once freed, it can never again be contained.
Richard and Kahlan must face Rahl and the Keeper's terrible minions. But first, Richard must endure the ministrations of the Sisters of the Light, or die from the pain of magic that is his birthright and his curse. While Richard undertakes the arduous journey to the forbidden city of the Sisters, Kahlan must embark upon a long and dangerous mission to Aydindril, citadel of the old wizards, where she hopes to find Zedd and the help only he can lend to their desperate cause.
War, suffering, torture, and deceit lie in their paths, and nothing will save them from a destiny of violent death, unless their courage and faith are joined with luck and they find the elusive...Stone of Tears.
The Wheel of Time is a PBS Great American Read Selection now in development for TV. Since its debut in 1990, The Wheel of Time by Robert Jordan has captivated millions of readers around the globe with its scope, originality, and compelling characters.
The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow.
On the slopes of Shayol Ghul, the Myrddraal swords are forged, and the sky is not the sky of this world; In Salidar the White Tower in exile prepares an embassy to Caemlyn, where Rand Al'Thor, the Dragon Reborn, holds the throne--and where an unexpected visitor may change the world.... In Emond's Field, Perrin Goldeneyes, Lord of the Two Rivers, feels the pull of ta'veren to ta'veren and prepares to march... Morgase of Caemlyn finds a most unexpected, and quite unwelcome, ally....And south lies Illian, where Sammael holds sway...
Shadow & Claw brings together the first two books of the tetralogy in one volume:
The Shadow of the Torturer is the tale of young Severian, an apprentice in the Guild of Torturers on the world called Urth, exiled for committing the ultimate sin of his profession -- showing mercy toward his victim.
The Claw of the Conciliator continues the saga of Severian, banished from his home, as he undertakes a mythic quest to discover the awesome power of an ancient relic, and learn the truth about his hidden destiny.
Ursula K. Le Guin said, "Magic stuff . . . a masterpiece . . . the best science fiction I've read in years!"
"One of the most ambitious works of speculative fiction in the twentieth century." -- The Magazine of Fantasy and Science Fiction
The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance.
What was, what will be, and what is, may yet fall under the Shadow. Into the forbidden city of Rhuidean, where Rand al'Thor, now the Dragon Reborn, must conceal his present endeavor from all about him, even Egwene and Moiraine. Into the Amyrlin's study in the White Tower, where the Amyrlin, Elaida do Avriny a'Roihan, is weaving new plans. Into the luxurious hidden chamber where the Forsaken Rahvin is meeting with three of his fellows to ensure their ultimate victory over the Dragon. Into the Queen's court in Caemlyn, where Morgase is curiously in thrall to the handsome Lord Gaebril.
For once the dragon walks the land, the fires of heaven fall where they will, until all men's lives are ablaze. And in Shayol Ghul, the Dark One stirs...
The war for survival of the planet Lusitania will be fought in the heart of a child named Gloriously Bright. On Lusitania, Ender found a world where humans and pequininos and the Hive Queen could all live together; where three very different intelligent species could find common ground at last. Or so he thought.
Lusitania also harbors the descolada, a virus that kills all humans it infects, but which the pequininos require in order to become adults. The Starways Congress so fears the effects of the descolada, should it escape from Lusitania, that they have ordered the destruction of the entire planet, and all who live there. The Fleet is on its way, and a second xenocide seems inevitable.
Vikram Seth's novel is, at its core, a love story: Lata and her mother, Mrs. Rupa Mehra, are both trying to find—through love or through exacting maternal appraisal—a suitable boy for Lata to marry. Set in the early 1950s, in an India newly independent and struggling through a time of crisis, A Suitable Boy takes us into the richly imagined world of four large extended families and spins a compulsively readable tale of their lives and loves. A sweeping panoramic portrait of a complex, multiethnic society in flux, A Suitable Boy remains the story of ordinary people caught up in a web of love and ambition, humor and sadness, prejudice and reconciliation, the most delicate social etiquette and the most appalling violence.
The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again.
In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow. The seals of Shayol Ghul are weak now, and the Dark One reaches out. The Shadow is rising to cover humankind. In Tar Valon, Min sees portents of hideous doom. Will the White Tower itself be broken?
In the Two Rivers, the Whitecloaks ride in pursuit of a man with golden eyes, and in pursuit of the Dragon Reborn. In Cantorin, among the Sea Folk, High Lady Suroth plans the return of the Seanchan armies to the mainland. In the Stone of Tear, the Lord Dragon considers his next move. It will be something no one expects, not the Black Ajah, not Tairen nobles, not Aes Sedai, not Egwene or Elayne or Nynaeve. Against the Shadow rising stands the Dragon Reborn...
Imajica is an epic beyond compare: vast in conception, obsessively detailed in execution, and apocalyptic in its resolution. At its heart lies the sensualist and master art forger, Gentle, whose life unravels when he encounters Judith Odell, whose power to influence the destinies of men is vaster than she knows, and Pie 'oh' pah, an alien assassin who comes from a hidden dimension.
That dimension is one of five in the great system called Imajica. They are worlds that are utterly unlike our own, but are ruled, peopled, and haunted by species whose lives are intricately connected with ours. As Gentle, Judith, and Pie 'oh' pah travel the Imajica, they uncover a trail of crimes and intimate betrayals, leading them to a revelation so startling that it changes reality forever.
The Dragon Reborn—the leader long prophesied who will save the world, but in the saving destroy it; the savior who will run mad and kill all those dearest to him—is on the run from his destiny.
Able to touch the One Power, but unable to control it, and with no one to teach him how—for no man has done it in three thousand years—Rand al'Thor knows only that he must face the Dark One. But how?
Winter has stopped the war—almost—yet men are dying, calling out for the Dragon. But where is he?
Perrin Aybara is in pursuit with Moiraine Sedai, her Warder Lan, and Loial the Ogier. Bedeviled by dreams, Perrin is grappling with another deadly problem—how is he to escape the loss of his own humanity?
Egwene, Elayne and Nynaeve are approaching Tar Valon, where Mat will be healed—if he lives until they arrive. But who will tell the Amyrlin their news—that the Black Ajah, long thought only a hideous rumor, is all too real? They cannot know that in Tar Valon far worse awaits...
Ahead, for all of them, in the Heart of the Stone, lies the next great test of the Dragon reborn....
From the bestselling author of The Thorn Birds comes a masterpiece of historical fiction that is fascinating, moving, and gloriously heroic. The reader is swept into the whirlpool of pageantry, passion, splendor, chaos and earth-shattering upheaval that was ancient Rome. Here is the story of Marius, wealthy but lowborn, and Sulla, aristocratic but penniless and debauched -- extraordinary men of vision whose ruthless ambition will lay the foundations of the most awesome and enduring empire known to humankind.
A towering saga of great events and mortal frailties, it is peopled with a vast, and vivid cast of unforgettable men and women -- soldiers and senators, mistresses and wives, kings and commoners -- combined in a richly embroidered human tapestry to bring a remarkable era to bold and breathtaking life.
In the stunning continuation of the epic adventure begun in Hyperion, Simmons returns us to a far future resplendent with drama and invention. On the world of Hyperion, the mysterious Time Tombs are opening. And the secrets they contain mean that nothing--nothing anywhere in the universe--will ever be the same.
The Wheel of Time turns and Ages come and pass. What was, what will be, and what is, may yet fall under the Shadow.
The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow.
For centuries, gleemen have told the tales of The Great Hunt of the Horn. Now the Horn itself is found: the Horn of Valere long thought only legend, the Horn which will raise the dead heroes of the ages. And it is stolen.
In pursuit of the thieves, Rand al'Thor is determined to keep the Horn out of the grasp of The Dark One. But he has also learned that he is The Dragon Reborn—the Champion of Light destined to stand against the Shadow time and again. It is a duty and a destiny that requires Rand to uncover and master extraordinary capabilities he never imagined he possessed.
The Endless Quest...
Troubles and delays continued to mount as Garion, Belgarath, Polgara, and the company pursued Zandramas across the known world. Possessed by the Dark Destiny, she had stolen Garion's infant son for a ritual that would destroy all that men valued. She was always one step ahead, taunting and spying on them, flying over in the form of a great dragon.
Her armies, led by a Demon Lord, threatened on one side; on the other were the forces of Emperor Zakath, seeking to capture them. Somehow, as the Seeress of Kell had warned, they had to be at the Place Which Is No More for the ritual at the same time as Zandramas, or face disaster. But where that might be they still had no clue.
Tigana is the magical story of a beleaguered land struggling to be free. It is the tale of a people so cursed by the black sorcery of a cruel despotic king that even the name of their once-beautiful homeland cannot be spoken or remembered...
But years after the devastation, a handful of courageous men and women embark upon a dangerous crusade to overthrow their conquerors and bring back to the dark world the brilliance of a long-lost name...Tigana. Against the magnificently rendered background of a world both sensuous and barbaric, this sweeping epic of a passionate people pursuing their dream is breathtaking in its vision, changing forever the boundaries of fantasy fiction.
The Stand is a post-apocalyptic horror/fantasy novel by American author Stephen King. It expands upon the scenario of a world decimated by a pandemic. The novel outlines the total breakdown of society after the accidental release of a strain of influenza that had been modified for biological warfare causes an apocalyptic pandemic, which kills off the majority of the world's human population.
Survivors struggle to establish new social systems and engage in confrontation between good and evil. The narrative follows groups of people on both sides of the emerging conflict and their moral, philosophical, and psychological journey in the aftermath of the catastrophe.
The Eye of the World is the first novel in Robert Jordan's The Wheel of Time series, which has captivated millions of readers around the globe with its scope, originality, and compelling characters. The tale begins in the Third Age, an Age of Prophecy, where the World and Time themselves hang in the balance.
As the Wheel of Time turns, Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. But one truth yet remains, and what mortal men forget, the Aes Sedai do not...
Moiraine Damodred arrives in Emond's Field on a quest to find the one prophesized to stand against The Dark One, a malicious entity sowing the seeds of chaos and destruction. When a vicious band of half-men, half beasts invade the village seeking their master's enemy, Moiraine persuades Rand al'Thor and his friends to leave their home and enter a larger world filled with dangers waiting in the shadows and in the light.
What was, what will be, and what is, may yet fall under the Shadow, setting the stage for an epic battle between good and evil.
Mage-Craft—Though Vanyel has been born with near-legendary abilities to work both Herald and Mage magic, he wants no part of such things. Nor does he seek a warrior's path, wishing instead to become a Bard. Yet such talent as his if left untrained may prove a menace not only to Vanyel but to others as well. So he is sent to be fostered with his aunt, Savil, one of the famed Herald-Mages of Valdemar.
But, strong-willed and self-centered, Vanyel is a challenge which even Savil can not master alone. For soon he will become the focus of frightening forces, lending his raw magic to a spell that unleashes terrifying wyr-hunters on the land. And by the time Savil seeks the assistance of a Shin'a'in Adept, Vanyel's wild talent may have already grown beyond anyone's ability to contain, placing Vanyel, Savil, and Valdemar itself in desperate peril...
More than three million readers have witnessed the return of the dragons... And now the books that began the best-selling 'Dragonlance' saga are collected in their entirety in this special edition, along with all of the artwork from the trilogy.
This splendid collector's edition is a must for the millions of readers who fell in love with the fantasy world of Krynn.
With more than ten million copies sold, Frank Herbert's magnificent Dune books stand among the major achievements of the human imagination. In this, the fifth and most spectacular Dune book of all, the planet Arrakis--now called Rakis--is becoming desert again. The Lost Ones are returning home from the far reaches of space. The great sandworms are dying. And the children of Dune's children awaken from empire as from a dream, wielding the new power of a heresy called love...
He called himself Thomas Covenant the Unbeliever because he dared not believe in the strange alternate world in which he suddenly found himself. Yet the Land tempted him. He had been sick; now he seemed better than ever before. Through no fault of his own, he had been outcast, unclean, a pariah. Now he was regarded as a reincarnation of the Land's greatest hero--Berek Halfhand--armed with the mystic power of White Gold. That power alone could protect the Lords of the Land from the ancient evil of Despiser, Lord Foul. Only...Covenant had no idea of how the power could be used!
Thus begins one of the most remarkable epic fantasies ever written.
It all begins with the theft of the Orb that for so long protected the West from an evil god. As long as the Orb was at Riva, the prophecy went, its people would be safe from this corrupting power. Garion, a simple farm boy, is familiar with the legend of the Orb, but skeptical in matters of magic. Until, through a twist of fate, he learns not only that the story of the Orb is true, but that he must set out on a quest of unparalleled magic and danger to help recover it. For Garion is a child of destiny, and fate itself is leading him far from his home, sweeping him irrevocably toward a distant tower—and a cataclysmic confrontation with a master of the darkest magic.
The quest may be nearing its end, but the danger continues. After discovering a shocking secret about himself he never could have imagined—all in pursuit of the legendary Orb—Garion and his fellow adventurers must escape a crumbling enemy fortress and flee across a vast desert filled with ruthless soldiers whose only aim is to destroy them. But even when the quest is complete, Garion's destiny is far from fulfilled. For the evil God Torak is about to awaken and seek dominion. Somehow, Garion has to face the God, to kill or be killed. On the outcome of this dread duel rests the future of the world. But how can one man destroy an immortal God?
The House of the Spirits, the unforgettable first novel that established Isabel Allende as one of the world’s most gifted storytellers, brings to life the triumphs and tragedies of three generations of the Trueba family. The patriarch Esteban is a volatile, proud man whose voracious pursuit of political power is tempered only by his love for his delicate wife Clara, a woman with a mystical connection to the spirit world.
When their daughter Blanca embarks on a forbidden love affair in defiance of her implacable father, the result is an unexpected gift to Esteban: his adored granddaughter Alba, a beautiful and strong-willed child who will lead her family and her country into a revolutionary future.
One of the most important novels of the twentieth century, The House of the Spirits is an enthralling epic that spans decades and lives, weaving the personal and the political into a universal story of love, magic, and fate.
Jitterbug Perfume is an epic, which is to say, it begins in the forests of ancient Bohemia and doesn't conclude until nine o'clock tonight [Paris time]. It is a saga, as well. A saga must have a hero, and the hero of this one is a janitor with a missing bottle. The bottle is blue, very, very old, and embossed with the image of a goat-horned god. If the liquid in the bottle is actually the secret essence of the universe, as some folks seem to think, it had better be discovered soon because it is leaking and there is only a drop or two left.
Discover the compelling and addictive adventure from one of the nation's favourite historical writers, perfect for fans of Game of Thrones. 'A brilliant storyteller, The Lymond Chronicles will keep you reading late into the night' - The Times Literary Supplement.
'I despised men who accepted their fate. I shaped mine twenty times and had it broken twenty times in my hands' - 1547. After five years imprisonment and exile far from his homeland, Francis Crawford of Lymond - scholar, soldier, rebel, nobleman, outlaw - returns to Edinburgh. But for many in an already divided Scotland, where conspiracies swarm around the infant Queen Mary, he is not welcome. Lymond is wanted for treason and murder, and he is accompanied by a band of killers and ruffians who will only bring further violence and strife. Is he back to foment rebellion? Does he seek revenge on those who banished him? Or has he returned to clear his name? No one but the enigmatic Lymond himself knows the truth - and no one will discover it until he is ready.
Book four in Frank Herbert's magnificent Dune Chronicles--one of the most significant sagas in the history of literary science fiction.
Millennia have passed on Arrakis, and the once-desert planet is green with life. Leto Atreides, the son of the world's savior, the Emperor Paul Muad'Dib, is still alive but far from human. To preserve humanity's future, he sacrificed his own by merging with a sandworm, granting him near immortality as God Emperor of Dune for the past thirty-five hundred years.
Leto's rule is not a benevolent one. His transformation has made not only his appearance but his morality inhuman. A rebellion, led by Siona, a member of the Atreides family, has risen to oppose the despot's rule. But Siona is unaware that Leto's vision of a Golden Path for humanity requires her to fulfill a destiny she never wanted--or could possibly conceive.
Ancient, ultimate evil threatened the Elves and the Races of Man. For the Ellcrys, the tree created by long-lost elven magic, was dying, losing the spell of Forbidding that locked the hordes of ravening Demons away from Earth. Already the Reaper, most fearsome of demons, was free. Only one source of protection was powerful enough to stop it: The Elfstones of Shannara.
The stones and the right to use them belonged to Wil Olmsford, given him by his grandfather Shea. Allanon, legendary Druid guardian, summoned him from his studies in Storlock to protect Amberle, the elven girl who must carry a seed of the tree to the mysterious Bloodfire, life-source of earth, there to be quickened and to create a new Ellcrys.
While Allanon and the Elves fight a hopeless war against the emerging demons, Wil and Amberle plunge forward in a seemingly impossible quest to find the Bloodfire.
The magnificent second novel from the legendary author of One Flew Over the Cuckoo's Nest, Ken Kesey, wrote what Charles Bowden calls one of the few essential books written by an American in the last half century. This wild-spirited tale tells of a bitter strike that rages through a small lumber town along the Oregon coast. Bucking that strike out of sheer cussedness are the Stampers.
Out of the Stamper family's rivalries and betrayals Ken Kesey has crafted a novel with the mythic impact of Greek tragedy.
Living in peaceful Shady Vale, Shea Ohmsford knew little of the troubles that plagued the rest of the world. Then the giant, forbidding Allanon revealed that the supposedly dead Warlock Lord was plotting to destroy the world. The sole weapon against this Power of Darkness was the Sword of Shannara, which could only be used by a true heir of Shannara--Shea being the last of the bloodline, upon whom all hope rested. Soon a Skull Bearer, dread minion of Evil, flew into the Vale, seeking to destroy Shea. To save the Vale, Shea fled, drawing the Skull Bearer after him....
Since its publication in 1977, Stephen Donaldson's award-winning trilogy has become an indisputable fantasy class, hailed by the critics and loved by millions of readers around the world. Now all three books are available in one paperback volume for the first time.
Thomas Covenant, an embittered and cynical writer, afflicted with leprosy and shunned by society, is fated to become the heroic savior of The Land, an alternate world. In the novels, he struggles against the satanic Lord Foul, The Despiser, who intends to escape the bondage of the physical universe and wreak revenge upon his arch-enemy, The Creator.
Stephen R. Donaldson's works are infused with psychological undertones involving an exploration of the darker side of the protagonist Thomas Covenant whilst preserving strong humanist ideals. The contextual richness of the Land's varied geography, races, cultures and history enables all three series of the Chronicles to explore and expand upon an increasingly diverse and storied environment.
ShĹŤgun is the world-famous novel of Japan that marks the beginning of James Clavell's masterly Asian saga. Set in 1600, it narrates the tale of a bold English pilot whose ship is blown ashore in Japan, where he is immersed in the complex political and cultural tapestry of the country.
The story features John Blackthorne, who dreams of becoming the first Englishman to circumnavigate the globe, control the trade between Japan and China, and return home a man of wealth and position. He encounters Toranaga, a formidable feudal lord with ambitions of becoming Shogun—the Supreme Military Dictator. Simultaneously, Blackthorne is drawn to the beautiful interpreter, Lady Mariko, who is torn between her loyalties to the Church and her country, and her love for Blackthorne, the outsider.
ShĹŤgun offers a mesmerizing depiction of a nation on the brink of transformation, brimming with violence, intrigue, and the clash of cultures. It is a narrative that captures the struggle for power, ambition, and the inner conflicts of its characters.
In the third volume of The Lord of the Rings trilogy, the good and evil forces join battle, and we see that the triumph of good is not absolute. The Third Age of Middle-earth ends, and the age of the dominion of Men begins.
The Fellowship was scattered. Some were bracing hopelessly for war against the ancient evil of Sauron. Some were contending with the treachery of the wizard Saruman. Only Frodo and Sam were left to take the accursed Ring of Power to be destroyed in Mordor–the dark Kingdom where Sauron was supreme. Their guide was Gollum, deceitful and lust-filled, slave to the corruption of the Ring.
Thus continues the magnificent, bestselling tale of adventure begun in The Fellowship of the Ring, which reaches its soul-stirring climax in The Return of the King.