Cities of the Plain is the concluding volume of The Border Trilogy, crafted by the National Book Award-winning author Cormac McCarthy. This magnificent novel serves as a darkly beautiful elegy for the American frontier.
Set in 1952, the story follows John Grady Cole and Billy Parham, who work as ranch hands in New Mexico, near the proving grounds of Alamogordo and the cities of El Paso and Juarez. Their lives are filled with trail drives, horse auctions, and stories told by campfire light. They cherish this life, knowing it is about to change forever.
The change is triggered when John Grady falls in love with a beautiful, ill-starred Mexican prostitute, setting in motion a chain of violent and unstoppable events. The novel is haunting in its beauty, filled with sorrow, humor, and awe. Cities of the Plain is a genuine American epic, capturing the essence of a world on the brink of transformation.
Ages ago, sorcerers of unmatched power sundered a world into four realms—sky, stone, fire, and water—then vanished. Over time, magicians learned to work spells only in their own realms and forgot the others. Now only the few who have survived the Labyrinth and crossed the Death Gate know of the presence of all four realms—and even they have yet to unravel the mysteries of their severed world.
In Arianus, Realm of Sky, humans, elves, and dwarves battle for control of precious water—traversing a world of airborne islands on currents of elven magic and the backs of mammoth dragons. But soon great magical forces will begin to rend the fabric of this delicate land.
An assassin will be hired to kill a royal prince—by the king himself. A dwarf will challenge the beliefs of his people—and lead them in rebellion. And a sinister wizard will enact his plan to rule Arianus—a plan that may be felt far beyond the Realm of Sky and into the Death Gate itself.
The Battle of Stalingrad was not only the psychological turning point of World War II; it also changed the face of modern warfare. Historians and reviewers worldwide have hailed Antony Beevor's magisterial Stalingrad as the definitive account of World War II's most harrowing battle.
In August 1942, Hitler's huge Sixth Army reached the city that bore Stalin's name. In the five-month siege that followed, the Russians fought to hold Stalingrad at any cost; then, in an astonishing reversal, encircled and trapped their Nazi enemy. This battle for the ruins of a city cost more than a million lives.
Stalingrad conveys the experience of soldiers on both sides, fighting in inhuman conditions, and of civilians trapped on an urban battlefield. Antony Beevor has interviewed survivors and discovered completely new material in a wide range of German and Soviet archives, including prisoner interrogations and reports of desertions and executions.
As a story of cruelty, courage, and human suffering, Stalingrad is unprecedented and unforgettable.
Born to the shape-shifting dragon king of Ippa, twin brothers Karadur and Tenjiro share an ancestry, but not a bloodline. Only Karadur carries dragon blood, destined to one day become a dragon and rule the kingdom. In an act of jealous betrayal, Tenjiro steals the talisman that would allow Karadur to take his true dragon form and flees to a distant, icy realm.
Now, years later, Tenjiro has reappeared as the evil sorcerer Ankoku. His frozen stronghold threatens to destroy Dragon Keep, and Karadur must lead his shape-shifting warriors on a journey to defeat his brother and reclaim his destiny. With Dragon's Winter, World Fantasy Award-winning author Elizabeth A. Lynn returns with the kind of richly drawn characters and intricate worlds her fans, both old and new, will love.
For over twenty years, Patricia A. McKillip has captured the hearts and imaginations of thousands of readers. Her renowned Riddle-Master trilogy—The Riddle-Master of Hed, Heir of Sea and Fire, and Harpist in the Wind—has been long out of print, yet it remains her most enduring and beloved work.
Now, for the first time, it is collected in one volume. Embark on the epic journeys of a young prince in a strange land, where wizards have long since vanished... but where magic is waiting to be reborn.
The third addition to the beloved Redwall series takes place during the summer of the Golden Plain. Preparation for a great feast are underway at Redwall Abbey, and the young mouse Mattimeo is contributing his share of the labors.
But Mattimeo is the son of Matthias, the guardian of Redwall Abbey, and it is this fact that makes him the target of a fiendish kidnapping plot contrived by the vicious fox, Slagar the Cruel.
When Matthias and his brave followers abandon their homes and face enslavement for the return of their children, the captive Mattimeo stands to prove his worth—and an unexpected hero is born.
MasterSinger Merelan and Harper Petiron were a brilliant and devoted couple. Merelan was the most outstanding soprano ever heard on Pern, and was often the only one who could master Petiron's technically accomplished compositions. When, after a long and difficult birth, Robinton was born to them, it should have been the culmination of a unique partnership.
But Petiron, almost from the first day, had no time for his son, refusing to see the incredible talent the boy possessed, ignoring his achievements and maintaining a strict and disapproving vigilance over him at all times. Carefully, secretly, the Harper Hall took over, training the greatest talent Pern had ever seen - a talent that was more than just musical, for Robinton was able to talk to the dragons of Pern.
As constant sadness beset his personal life, so a startling career sent him like a meteor through the Holds and Weyrs of Pern until, as MasterHarper, he became part of the great plan to rescue Lessa from the brutal rule of Holder Fax - Lessa, who was to be the saviour of the dragons of Pern.
Outcast Trader Daja, along with her fellow mages-in-training, embarks on a journey from Winding Circle to the Gold Ridge Mountains, where a severe drought threatens to cause widespread famine.
In this challenging environment, Daja creates an astonishing object: a living metal vine. Her dealings with her former people, the Traders, reawaken a longing for her familiar ways.
Now, Daja faces a pivotal choice—should she return to the Traders, or remain with the Winding Circle folk who have become her family?
Fermat's Enigma is an astonishingly entertaining story of the pursuit of a mathematical grail that intrigued and baffled the world's greatest minds for more than 350 years. The challenge was to prove the equation: xn + yn = zn, where n represents 3, 4, 5, ... and no solution exists.
In the seventeenth century, the brilliant French mathematician Pierre de Fermat scribbled a note in the margin of a book, claiming he had discovered a 'truly marvelous demonstration' of this proposition, which the margin was too narrow to contain. This cryptic message threw down a gauntlet to future generations, sparking a quest that became known as Fermat's Last Theorem.
Based on the author's acclaimed documentary film, Fermat's Enigma tells the captivating tale of heartbreak and mastery in the world of mathematics. It is a mesmerizing journey that will forever change your perception of mathematics.
Le Comte de Monte-Cristo I is a gripping adventure that takes readers through the tumultuous journey of Edmond Dantès. In this first volume, Dantès experiences a dramatic fall, both literally and figuratively, as he is unjustly imprisoned and later makes his daring escape.
"On fit encore quatre ou cinq pas en montant toujours, puis Dantès sentit qu'on le prenait par la tête et par les pieds et qu'on le balançait." These words mark the beginning of Dantès' descent into despair, as he is cast into the sea, bound to a heavy weight.
With a heart-stopping narrative, Dumas weaves a tale of revenge, hope, and the relentless pursuit of justice. This classic piece of French literature is a testament to the enduring power of determination and resilience.
Modoc is a captivating true story of loyalty, friendship, and high adventure that spans several decades and three continents.
Raised together in a small German circus town, a boy and an elephant formed a bond that would last their entire lives, tested time and again through a near-fatal shipwreck in the Indian Ocean, an apprenticeship with the legendary Mahout elephant trainers in the Indian teak forests, and their eventual rise to circus stardom in 1940s New York City.
As the African Sun-Times put it, Modoc is "heartwarming...probably the greatest love story ever told."
Darkfall marks the beginning of a stunning trilogy from one of Australia's leading writers of fantasy. This powerful, compelling saga, Book One of The Legendsong, is set in a mysterious, uncertain world that only Carmody could create.
After the death of her parents and her beloved instructor, Wind, Glynn devotes herself to the care of her sick twin sister, feeling her own life to be unimportant. One night, during a midnight swim, she is swept across the Void to the troubled watery world of Keltor, through a portal created to summon the mythical Unraveller.
What is the mysterious connection between Glynn's world and Keltor? And why does the man who rescued her from the waves bear an eerie resemblance to Wind?
While it stands on its own as an absorbing, seductive, and powerful novel, the sequels to Darkfall will be eagerly awaited.
In the Celtic land of Eileanan, witches and magic have been outlawed, and those caught for practicing witchcraft are put to death! It is a land ruled by an evil Queen, where sea-dwelling Fairgean stir, and children vanish in the night.
But in a valley deep in the mountains, young Isabeau grows to womanhood under the guidance of an elderly witch, and must set out on a quest, carrying the last hopes of the persecuted witches.
Named Best First Novel by Locus, 'Twas a time when dragons left their lair and evil shadowed the land... On the Day of Reckoning, the witches of Eileanan were outlawed—and violations of the new order were punishable by death. Eileanan's Great Towers, once meccas of magic and learning, were left in ruins. And now, the entire land trembles in fear...
Yet deep in the mountains, in the shadow of Dragonclaw, a young girl is being tutored in the old ways. Ignorant of her past, uncertain of her future, the foundling Isabeau will soon be forced down a dangerous path of prophecy, conspiracy, and magic. It is a world where dragons possess the key to ancient mysteries...where a lost prince will discover a strange and wondrous destiny...and where the ultimate battle between good and evil will be waged. A new Day of Reckoning is at hand...
Bestselling novelist Margaret George brings to life the glittering kingdom of Cleopatra, Queen of the Nile, in this lush, sweeping, and richly detailed saga. Told in Cleopatra's own voice, this is a mesmerizing tale of ambition, passion, and betrayal, which begins when the twenty-year-old queen seeks out the most powerful man in the world, Julius Caesar, and does not end until, having survived the assassination of Caesar and the defeat of the second man she loves, Marc Antony, she plots her own death rather than be paraded in triumph through the streets of Rome.
Most of all, in its richness and authenticity, it is an irresistible story that reveals why Margaret George's work has been widely acclaimed.
The Kingdom of Wendar is in turmoil. King Henry still holds the crown, but his reign has long been contested by his sister Sabella, and there are many eager to flock to her banner. Internal conflict weakens Wendar's defenses, drawing raiders, human and inhuman, across its borders. Terrifying portents abound and dark spirits walk the land in broad daylight.
Suddenly, two innocents are thrust into the midst of the conflict. Alain, a young man granted a vision by the Lady of Battles, and Liath, a young woman with the power to change the course of history. Both must discover the truth about themselves before they can accept their fates. For in a war where sorcery, not swords, may determine the final outcome, the price of failure may be more than their own lives.
Welcome to Redwall Abbey. Inside its enormous doors, mice live in peace, helping those in need and throwing epic feasts for the great and the good of Mossflower Woods. But outside a grave threat is gathering. An army of evil rats led by a vicious, one-eyed warlord, is on its way. Matthias is just one little mouse but he knows it'll take more than stones and mouse-sized arrows to keep the rats at bay.
Enlisting the help of a military hare, wild sparrows and argumentative stoats, Matthias sets out to defend his freedom, his friends, and the abbey he calls home. Includes exclusive material: In the Backstory you can learn to make a Redwall Abbey pudding!
Roland, Eddie, Susannah, Jake, and Jake’s pet bumbler survive Blaine the Mono’s final crash, only to find themselves stranded in an alternate version of Topeka, Kansas, one that has been ravaged by the superflu virus. While following the deserted I-70 toward a distant glass palace, they hear the atonal squalling of a thinny, a place where the fabric of existence has almost entirely worn away. While camping near the edge of the thinny, Roland tells his ka-tet a story about another thinny, one that he encountered when he was little more than a boy. Over the course of one long magical night, Roland transports us to the Mid-World of long-ago and a seaside town called Hambry, where Roland fell in love with a girl named Susan Delgado, and where he and his old tet-mates Alain and Cuthbert battled the forces of John Farson, the harrier who—with a little help from a seeing sphere called Maerlyn’s Grapefruit—ignited Mid-World’s final war.
Animorphs is an exciting series for young adult readers about five teens who are given the power to morph into any animal they touch and then to absorb its DNA. This power is granted to them by a dying Andalite alien named Elfangor, who also warns the teens that Earth is being threatened secretly by a group of aliens called Yeerks.
This high-interest series is currently a successful television show and will be sure to intrigue even the most reluctant readers.
In The Winter King and Enemy of God, Bernard Cornwell demonstrated his astonishing ability to make the oft-told legend of King Arthur fresh and new for our time. Now, in this riveting final volume of The Warlord Chronicles, Cornwell tells the unforgettable tale of Arthur's final struggles against the Saxons and his last attempts to triumph over a ruined marriage and ravaged dreams.
This is the tale not only of a broken love remade, but also of forces both earthly and unearthly that threaten everything Arthur stands for. Peopled by princesses and bards, by warriors and magicians, Excalibur is the story of love, war, loyalty, and betrayal—the work of a magnificent storyteller at the height of his powers.
Ciri staje przed swoim przeznaczeniem. Drakkar wiozący Yennefer trafia w oko czarodziejskiego cyklonu. Czy wśród przyjaciół wiedźmina ukrywa się zdrajca?
Czwarta, przedostatnia odłona epopei o świecie wiedźmina i wojnach, jakie nim wstrząsają. W zagubionej wśród bagien chacie pustelnika ciężko ranna Ciri powraca do zdrowia. Jej tropem podążają bezlitośni zabójcy z Nilfgaardu.
Tymczasem drużyna Geralta, unikając coraz to nowych niebezpieczeństw, dociera wreszcie do ukrywjących się druidów. Czy wiedźminowi uda się odnaleźć Ciri? Jaką rolę odegra osnuta legendą Wieża Jaskółki?
An air of pleasant anticipation hung so thickly over the Halls, Holds, and Weyrs of Pern that it had affected even the businesslike ways of Moreta, the Weyrwoman of Fort Weyr. Her dragon, Queen Orlith, would soon clutch; spring had made a glorious debut; the Gather at Ruatha Hold was extremely merry; and Moreta was enjoying the attentions of Alessan, the new Lord Holder of Ruatha Hold.
With only eight Turns remaining before the deadly Thread would cease to Fall, all seemed well on Pern. Then, without warning, a runnerbeast fell ill. Soon myriads of holders, craftsmen, and dragonriders were dying; and the mysterious ailment had spread to all but the most inaccessible holds. Pern was in mortal danger.
For, if dragonriders did not rise to char Thread, the parasite would devour any and all organic life it encountered. The future of the planet rested in the hands of Moreta and the other dedicated, selfless Pern leaders. But of all their problems, the most difficult to overcome was time...
The first novel of Samuel Beckett's mordant and exhilarating midcentury trilogy introduces us to Molloy, who has been mysteriously incarcerated, and who subsequently escapes to discover the whereabouts of his mother.
In the latter part of this curious masterwork, a certain Jacques Moran is deputized by anonymous authorities to search for the aforementioned Molloy.
In the trilogy's second novel, Malone, who might or might not be Molloy himself, addresses us with his ruminations while in the act of dying.
The third novel consists of the fragmented monologue - delivered, like the monologues of the previous novels, in a mournful rhetoric that possesses the utmost splendor and beauty - of what might or might not be an armless and legless creature living in an urn outside an eating house.
Taken together, these three novels represent the high-water mark of the literary movement we call Modernism. Within their linguistic terrain, where stories are taken up, broken off, and taken up again, where voices rise and crumble and are resurrected, we can discern the essential lineaments of our modern condition, and encounter an awesome vision, tragic yet always compelling and always mysteriously invigorating, of consciousness trapped and struggling inside the boundaries of nature.
The Key to Survival Rests in the Hands of Shade's Children.
If you’re lucky, you live to fight another day.
In a futuristic urban wasteland, evil Overlords have decreed that no child shall live a day past his fourteenth birthday. On that Sad Birthday, the child becomes the object of an obscene harvest, resulting in the construction of a machine-like creature whose sole purpose is to kill.
The mysterious Shade — once a man, but now more like the machines he fights — recruits the few children fortunate enough to escape. With luck, cunning, and skill, four of Shade's children come closer than any to discovering the source of the Overlords' power — and the key to their downfall. But the closer the children get, the more ruthless Shade seems to become...
Running with the Demon is a novel that weaves together family drama, fading innocence, cataclysm, and enlightenment. It will forever change the way you think about the fantasy novel.
On the hottest Fourth of July weekend in decades, two men have come to Hopewell, Illinois, the site of a lengthy, bitter steel strike. One is a demon, dark servant of the Void, who will use the anger and frustration of the community to attain a terrible secret goal. The other is John Ross, a Knight of the Word, a man who, while he sleeps, lives in the hell the world will become if he fails to change its course on waking.
Ross has been given the ability to see the future. But does he have the power to change it? At stake is the soul of a fourteen-year-old girl mysteriously linked to both men, the lives of the people of Hopewell, and the future of the country.
While friends and families picnic in Sinnissippi Park and fireworks explode in celebration of freedom and independence, the fate of Humanity will be decided. As believable as it is imaginative, as wondrous as it is frightening, it is a rich, exquisitely-written tale to be savored long after the last page is turned.
Richard comes to terms with his true identity as a War Wizard. The New World, and all the freedom of humankind, is under threat from the Imperial Order after he had brought down the barrier between the Old and New World. The Imperial Order has already sent delegations and armies into the New World. Richard's only option to stop the invasion is to claim his heritage and unite all free kingdoms and provinces under one rule and one command.
The eagerly awaited finale of a modern SF classic—May's Galactic Milieu Trilogy, which began with Jack the Bodiless and continued with Diamond Mask. The mystery involving Jack the Bodiless, the metaphysically talented Dorothea, and Fury, the insane metaphysic creature determined to become sole ruler over all humankind, explodes anew.
By the mid-twenty-first century, humanity is beginning to enjoy membership in the Galactic Milieu. Human colonies are thriving on numerous planets, life on Earth is peaceful and prosperous, and as more humans are being born with metapsychic abilities, it will not be long before these gifted minds at last achieve total Unity.
But xenophobia is deeply rooted in the human soul. A growing corps of rebels plots to keep the people of Earth forever separate, led by a man obsessed with human superiority: Marc Remillard. Marc's goal is nothing less than the elevation of human metapsychics above all others, by way of artificial enhancement of mental faculties. His methods are unpalatable, his goal horrific.
And so Marc and his coconspirators continue their work in secret. Only the very Unity he fears and abhors can foil Marc's plans. And only his brother, Jack the Bodiless, and the young woman called Diamond Mask can hope to lead the metaconcert to destroy Marc, Unify humanity, and pave the way for the Golden Age of the Galactic Milieu to begin.
It takes a remarkable writer to make an old story as fresh and compelling as the first time we heard it. With The Winter King, the first volume of his magnificent Warlord Chronicles, Bernard Cornwell finally turns to the story he was born to write: the mythic saga of King Arthur.
The tale begins in Dark Age Britain, a land where Arthur has been banished and Merlin has disappeared, where a child-king sits unprotected on the throne, where religion vies with magic for the souls of the people. It is to this desperate land that Arthur returns, a man at once utterly human and truly heroic: a man of honor, loyalty, and amazing valor; a man who loves Guinevere more passionately than he should; a man whose life is at once tragic and triumphant. As Arthur fights to keep a flicker of civilization alive in a barbaric world, Bernard Cornwell makes a familiar tale into a legend all over again.
And so it came to pass... Through science, faith, and force of will, the Harmonics carved out for themselves a society they conceived as perfect. Diverse peoples were held together by respect for each other and the prospect of swift punishment if their laws were disobeyed. Fertile land embraced a variety of climates and seasons.
Angels were appointed to guard the mortals, and mystics to guard the forbidden knowledge. Jehovah watched over them all. Generations later, the armed starship Jehovah still looms over the planet of Samaria, programmed to unleash its arsenal if peace is not sustained.
But an age of corruption has come to the land, threatening that peace and placing the Samarians in grave danger. Their only hope lies in the crowning of a new Archangel. The oracles have chosen for this honor the angel named Gabriel, and further decreed that he must first wed a mortal woman named Rachel. It is his destiny and hers. Gabriel is certain that she will greet the news of her betrothal with enthusiasm and a devotion to duty equal to his own. Rachel, however, has other ideas...
With the Leran threat laid to rest, Alec and Seregil are now able to turn their attention to the ancient evil which threatens their land. The Plenimarans, at war with Skalans, have decided to defeat their ancient enemy by raising up the Dead God, Seriamaius.
The early attempts at this reincarnation—masterminded by the sinister Duke Mardus and his sorcerous minion Vargul Ashnazai—once left Seregil in a sorcerous coma. Now, an ancient prophecy points to his continuing role in the quest to stop Mardus in his dread purpose.
Seregil's friend and Mentor, the wizard Nysander, has long been the guardian of a deadly secret. In a secret, silver-lined room hidden well beneath the Oreska, he has served for most of his 300 years as the keeper of a nondescript clay cup. But this cup, combined with a crystal crown and some wooden disks, forms the Helm of Seriamaius, and any mortal donning the reconstructed Helm will become the incarnation of the god on earth.
Nysander holds the cup and Mardus the wooden disks—one of which was responsible for Seregil's coma—but the crown must still be located. Threatened under pain of death by Nysander to keep his quest a secret even from his loyal companion, Alec, Seregil is dispatched to find the last missing piece of the Helm so that he and Nysander can destroy it.
But this is only the beginning of one of his deadliest journeys ever, for the prophecy also holds that four will come together in a time of darkness, and gradually all that Seregil values is placed at risk as he, Alec, Nysander, and Micum are drawn into a deadly web of terror and intrigue.
Abandoned as an infant by his father, the evil warlord Swartt Sixclaw, Veil is raised by the kindhearted Bryony. Despite concerns from everyone at Redwall, Bryony is convinced that Veil's goodness will prevail.
But when he commits a crime that is unforgivable, he is banished from the abbey forever. Then Swartt and his hordes of searats and vermin attack Redwall, and Veil has to decide: Should he join Swartt in battle against the only creature who has ever loved him? Or should he turn his back on his true father?
Endymion is a brilliant continuation of Dan Simmons's acclaimed Hyperion Cantos series. In this installment, the multiple-award-winning science fiction master returns to the universe that is his greatest triumph—the world of Hyperion and The Fall of Hyperion.
This novel weaves a tale of love and memory, of triumph and terror, in a narrative even more magnificent than its predecessors. Immerse yourself in a richly imagined world filled with technological achievement, excitement, wonder, and fear.
Join us as we delve deeper into a story that challenges the boundaries of imagination and explores the essence of what it means to be human in a vast and unpredictable universe.
Enemy of God is a masterful retelling of the Arthurian legend. The balance of King Arthur's unified kingdom is threatened by Merlin's quest for the last of Britain's 13 Treasures. This quest is set against the backdrop of the conflict between the ancient religion and the new Christianity, and Britain's ongoing war with the Saxons.
Bernard Cornwell, a master storyteller, continues to weave a tale where myth and history blend seamlessly. Arthur, a man battling for his vision of the future in a brutal age, is surrounded by intrigue and dependent on his skill at war and genius for leadership. Can Arthur hold back the Saxons threatening the country, or will those closest to him be moved to betray him?
Join Merlin on his divisive quest and dive into an epic saga filled with thrilling battlefield action and legendary quests. Enemy of God brilliantly combines myth, history, and adventure to bring Arthur and his world to vivid life.
Servant of the Bones is Anne Rice's new electrifying novel, with a hero as mesmerizing, seductive, and ambivalent as the vampire Lestat. Azriel is a restless Jewish spirit, born almost 2500 years ago in Babylon, who can be called forth by whoever holds and understands the arcane mystery of the casket of golden bones he is tied to.
Caught between heaven and earth, Azriel is forced to bear witness to the long and troubled history of Western civilization, from the household of an ancient Greek philosopher and the deathbed of Alexander the Great, to the Mongolian Steppes and fourteenth-century Strasbourg, where Jews were made scapegoats for the Black Death.
And finally, in the present, he is summoned to witness and avenge a brutal murder on Fifth Avenue. The dead woman is Esther, step-daughter of Gregory Belkin, fanatical messianic leader of a worldwide cult, the Temple of the Mind. Belkin is known to be the son of Holocaust victims, but he has a secret history which binds Azriel's fate to his.
Servant of the Bones is as rich and terrifying, as sensual and violent as any novel by Anne Rice - an enthralling epic which conjures up more than two thousand years of Jewish history and penetrates the unfolding mysteries of evil, redemption, life, and death.
When a Dream ends, there is only one thing left to do...THE WAKE
In which the repercussions of the Death of Lord Morpheus are felt, and, in an epilogue, William Shakespeare learns the price of getting what you want.
This is the tenth and final volume of Neil Gaiman's Sandman, a series acclaimed as nothing less than a popular culture masterpiece.
Reprints issues #70-75.
Long ago, in a time forgotten, a preternatural event threw the seasons out of balance. In a land where summers can last decades and winters a lifetime, trouble is brewing. The cold is returning, and in the frozen wastes to the north of Winterfell, sinister forces are massing beyond the kingdom's protective Wall. To the south, the king's powers are failing—his most trusted adviser dead under mysterious circumstances and his enemies emerging from the shadows of the throne.
At the center of the conflict lie the Starks of Winterfell, a family as harsh and unyielding as the frozen land they were born to. Now Lord Eddard Stark is reluctantly summoned to serve as the king's new Hand, an appointment that threatens to sunder not only his family but the kingdom itself. Sweeping from a harsh land of cold to a summertime kingdom of epicurean plenty, A Game of Thrones tells a tale of lords and ladies, soldiers and sorcerers, assassins and bastards, who come together in a time of grim omens.
Here an enigmatic band of warriors bear swords of no human metal; a tribe of fierce wildlings carry men off into madness; a cruel young dragon prince barters his sister to win back his throne; a child is lost in the twilight between life and death; and a determined woman undertakes a treacherous journey to protect all she holds dear. Amid plots and counter-plots, tragedy and betrayal, victory and terror, allies and enemies, the fate of the Starks hangs perilously in the balance, as each side endeavors to win that deadliest of conflicts: the game of thrones.
Bestselling authors David and Leigh Eddings welcome readers back to the time before The Belgariad and The Malloreon series. Join them as they chronicle that fateful conflict between two mortally opposed Destinies, in a monumental war of men, kings, and Gods.
When the world was young and Gods still walked among their mortal children, a headstrong orphan boy set out to explore the world. Thus began the extraordinary adventures that would mold that youthful vagabond into a man, and the man into the finely honed instrument of Prophecy known to all the world as Belgarath the Sorcerer.
Then came the dark day when the Dark God Torak split the world asunder, and the God Aldur and his disciples began their monumental labor to set Destiny aright. Foremost among their number was Belgarath. His ceaseless devotion was foredoomed to cost him that which he held most dear—even as his loyal service would extend through echoing centuries of loss, of struggle, and of ultimate triumph.
The Wheel of Time turns, and Ages come and go. What was, what will be, and what is, may yet fall under the Shadow.
Let the Dragon ride again on the winds of time.
Child of All Nations sweeps the reader into a profoundly feminist and devastatingly anticolonialist narrative, rich with heartbreak, suspense, love, and fury. Pramoedya Ananta Toer immerses you in the astonishingly vivid world of the Dutch East Indies during the 1890s.
This story of awakening follows Minke, the main character from This Earth of Mankind, as he navigates the injustices surrounding him. Pramoedya's literary genius is evident through the brilliant characters that populate this world, including Minke's fragile Mixed-Race wife, a young Chinese revolutionary, an embattled Javanese peasant and his impoverished family, and the French painter Jean Marais.
In a faraway land where members of the royal family are named for the virtues they embody, one young boy will become a walking enigma. Born on the wrong side of the sheets, Fitz, son of Chivalry Farseer, is a royal bastard, cast out into the world, friendless and lonely. Only his magical link with animals - the old art known as the Wit - gives him solace and companionship. But the Wit, if used too often, is a perilous magic, and one abhorred by the nobility.
So when Fitz is finally adopted into the royal household, he must give up his old ways and embrace a new life of weaponry, scribing, courtly manners; and how to kill a man secretly, as he trains to become a royal assassin.
Undaunted Courage is a riveting tale of adventure and exploration, chronicling the epic journey of Captain Meriwether Lewis and his expedition across the uncharted American frontier.
In 1803, under the directive of President Thomas Jefferson, Lewis embarked on a pioneering voyage across the Great Plains and into the Rockies. This was not just any expedition; it was a military mission into hostile territory, a land vast and wild, ruled by Native American tribes.
Charismatic and brave, Lewis was the perfect choice for this daring journey. He experienced the savage North American continent in its pristine beauty, encountering vast herds of buffalo and indigenous tribes who had never seen a white man before.
The book vividly portrays colorful characters such as William Clark, the rugged frontiersman; Sacagawea, the young Indian girl who accompanied the expedition; and Drouillard, the skilled French-Indian hunter.
This story is not only about heroism but also tragedy. Despite receiving a hero's welcome in Washington in 1806, Lewis felt his expedition was a failure, as it did not fulfill the president's dreams of fertile lands and easy passageways. This disappointment led to his tragic downfall, marked by debts and depression.
Undaunted Courage combines drama, suspense, danger, and diplomacy, making it an outstanding work of scholarship and a thrilling adventure that captures the spirit of exploration and the complexities of the human spirit.
In AD 2600, the human race is finally beginning to realize its full potential. Hundreds of colonized planets scattered across the galaxy host a multitude of prosperous and wildly diverse cultures. Genetic engineering has pushed evolution far beyond nature's boundaries, defeating disease and producing extraordinary spaceborn creatures. Huge fleets of sentient trader starships thrive on the wealth created by the industrialization of entire star systems. And throughout inhabited space, the Confederation Navy keeps the peace. A true golden age is within our grasp.
But now something has gone catastrophically wrong. On a primitive colony planet, a renegade criminal's chance encounter with an utterly alien entity unleashes the most primal of all our fears. An extinct race which inhabited the galaxy aeons ago called it "The Reality Dysfunction." It is the nightmare which has prowled beside us since the beginning of history.
A doomed lord, an emergent hero, an array of bizarre creatures, and an ancient royal family plagued by madness and intrigue--these are the denizens of ancient, sprawling, tumbledown Gormenghast Castle. Within its vast halls and serpentine corridors, the members of the Groan dynasty and their master Lord Sepulchrave grow increasingly out of touch with a changing world as they pass their days in unending devotion to meaningless rituals and arcane traditions. Meanwhile, an ambitious kitchen boy named Steerpike rises by devious means to the post of Master of the Ritual while he maneuvers to bring down the Groans.
In these extraordinary novels, Peake has created a world where all is like a dream: lush, fantastical, vivid; a symbol of dark struggle. Accompanying the text are Peake's own drawings, illustrating the whole assembly of strange creatures that inhibit Gormenghast.
Breathtaking in its power and drenched in dark atmosphere, humor and intrigue, The Gormenghast Trilogy is a classic, one of the great works of 20th century British literature.
In the three novels that make up the Fionavar Tapestry trilogy collected in this omnibus edition (The Summer Tree, The Wandering Fire, and The Darkest Road), five University of Toronto students find themselves transported to a magical land to do battle with the forces of evil. At a Celtic conference, Kimberley, Kevin, Jennifer, Dave, and Paul meet wizard Loren Silvercloak. Returning with him to the magical kingdom of Fionavar to attend a festival, they soon discover that they are being drawn into the conflict between the dark and the light as Unraveller Rakoth Maugrim breaks free of his mountain prison and threatens the continued existence of Fionavar. They join mages, elves, dwarves, and the forces of the High King of Brennin to do battle with Maugrim, where Kay's imaginative powers as a world-builder come to the fore. He stunningly weaves Arthurian legends into the fluid mix of Celtic, Nordic, and Teutonic, creating a grand fantasy that sweeps readers into a heroic struggle that the author makes all the more memorable because of the tributes he pays to past masters.
The trilogy is a grand homage to J.R.R. Tolkien's The Lord of the Rings, but while the echoes of Tolkien's masterwork are very real, the books offer the wonderful taste of a new fantasy writer cutting his teeth at the foot of a master. Kay has a very real connection to Tolkien--as Christopher Tolkien's assistant, Kay was invaluable in helping to wrestle Tolkien's posthumous The Silmarillion into shape for publication. Kay is undoubtedly one of the Canadian masters of high fantasy, and The Fionavar Tapestry is one of his most enduring works.
All of Waylander's instincts had screamed at him to spurn the contract from Kaem the cruel, the killer of nations. But he had ignored them. He had made his kill. And even as he went to collect his gold, he knew that he had been betrayed.
Now the Dark Brotherhood and the hounds of chaos were hunting him, even as Kaem's armies waged war on the Drenai lands, intent on killing every man, woman, and child. The Drenai soldiers were doomed to ultimate defeat, and chaos would soon reign.
Then a strange old man told Waylander that the only way to turn the tide of battle would be for Waylander himself to retrieve the legendary Armor of Bronze from its hiding place deep within a shadow-haunted land. He would be hunted. He was certain to fail. But he must try, the old man commanded—commanded in the name of his son, the king, who had been slain by an assassin...
Waylander was the most unlikely of heroes—for he was a traitor, the Slayer who had killed the king...
In Wizard's First Rule, Richard Cypher's world was turned upside down. Once a simple woods guide, Richard was forced to become the Seeker of Truth, to save the world from the vile dominance of Darken Rahl, the most viciously savage and powerful wizard the world had ever seen. He was joined on this epic quest by his beloved Kahlan, the only survivor among the Confessors, who brought a powerful but benevolent justice to the land before Rahl's evil scourge. Aided by Zedd, the last of the wizards who opposed Rahl, they were able to cast him into the underworld, saving the world from the living hell of life under Rahl.
But the veil to the underworld has been torn, and Rahl, from beyond the veil, begins to summon a sinister power more dreadful than any he has wielded before. Horrifying creatures escape through the torn veil, wreaking havoc on the unsuspecting world above.
If Rahl isn't stopped, he will free the Keeper itself, an evil entity whose power is so vast and foul that once freed, it can never again be contained.
Richard and Kahlan must face Rahl and the Keeper's terrible minions. But first, Richard must endure the ministrations of the Sisters of the Light, or die from the pain of magic that is his birthright and his curse. While Richard undertakes the arduous journey to the forbidden city of the Sisters, Kahlan must embark upon a long and dangerous mission to Aydindril, citadel of the old wizards, where she hopes to find Zedd and the help only he can lend to their desperate cause.
War, suffering, torture, and deceit lie in their paths, and nothing will save them from a destiny of violent death, unless their courage and faith are joined with luck and they find the elusive...Stone of Tears.
Anthony Powell's universally acclaimed epic encompasses a four-volume panorama of twentieth century London. A Dance to the Music of Time opens just after World War I. Amid the fever of the 1920s and the first chill of the 1930s, Nick Jenkins and his friends confront sex, society, business, and art.
Four very different young men on the threshold of manhood dominate this opening volume: Jenkins, a budding writer; Templer, a passionate womanizer; Stringham, aristocratic and reckless; and Widermerpool, hopelessly awkward yet intensely ambitious, lurking on the periphery of their world.
Amid the fever of the 1920s and the first chill of the 1930s, these four gain their initiations into sex, society, business, and art. Considered a masterpiece of modern fiction, Powell's epic creates a rich panorama of life in England between the wars.
Includes these novels: A Question of Upbringing, A Buyer's Market, The Acceptance World.
For Tanus, the fair-haired young lion of a warrior, the gods have decreed that he will lead Egypt's army in a bold attempt to reunite the Kingdom's shared halves. But Tanus will have to defy the same gods to attain the reward they have forbidden him, an object more prized than battle's glory: possession of the Lady Lostris, a rare beauty with skin the color of oiled ceder--destined for the adoration of a nation, and the love of one extraordinary man.
The Wheel of Time is a PBS Great American Read Selection now in development for TV. Since its debut in 1990, The Wheel of Time by Robert Jordan has captivated millions of readers around the globe with its scope, originality, and compelling characters.
The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow.
On the slopes of Shayol Ghul, the Myrddraal swords are forged, and the sky is not the sky of this world; In Salidar the White Tower in exile prepares an embassy to Caemlyn, where Rand Al'Thor, the Dragon Reborn, holds the throne--and where an unexpected visitor may change the world.... In Emond's Field, Perrin Goldeneyes, Lord of the Two Rivers, feels the pull of ta'veren to ta'veren and prepares to march... Morgase of Caemlyn finds a most unexpected, and quite unwelcome, ally....And south lies Illian, where Sammael holds sway...