Before there is peace, blood will spill blood...
The Clans have finally arrived in their new home, following the prophecies of their warrior ancestors. The journey was difficult enough, but now they must struggle to establish territories and learn the hidden dangers of this unfamiliar world.
Most importantly, Leafpaw knows they must find a replacement for the Moonstone - a place to communicate with StarClan. Otherwise, there will be no way to choose new leaders, no way to share medicine cat secrets, and no way to know whether the Clans are on the right path.
The future seems uncertain, and more than one cat is harboring sinister plans that could lead to violence and darkness. As all the warriors wait for a sign, some of them begin to realize that the threats they face in the forest may not be as perilous as the threats they face from within.
Something is happening to me that I don't understand.
I see things, feel things in a new way. I can do things normal people can't do. Powerful things. Magical things. It scares me.
I never chose to learn witchcraft. But I'm starting to wonder if witchcraft is choosing me.
Darkness falls… despair abounds… evil reigns… Eragon and his dragon, Saphira, have just saved the rebel state from destruction by the mighty forces of King Galbatorix, cruel ruler of the Empire. Now Eragon must travel to Ellesmera, land of the elves, for further training in the skills of the Dragon Rider.
His journey will be one of awe-inspiring new places and people, his days filled with fresh adventure. However, chaos and betrayal plague him at every turn, and nothing is what it seems. Before long, Eragon doesn't know whom he can trust.
Meanwhile, his cousin Roran must fight a new battle—one that might put Eragon in even graver danger.
Will the king's dark hand strangle all resistance? Eragon may not escape with even his life...
This series of modern classics about the charming Penderwick family from National Book Award winner and New York Times bestseller Jeanne Birdsall is perfect for fans of Noel Streatfeild and Edward Eager. Over one million copies sold, now with a bright new look!
This summer the Penderwick sisters have a wonderful surprise: a holiday on the grounds of a beautiful estate called Arundel. Soon they are busy discovering the summertime magic of Arundel’s sprawling gardens, treasure-filled attic, tame rabbits, and the cook who makes the best gingerbread in Massachusetts. But the best discovery of all is Jeffrey Tifton, son of Arundel’s owner, who quickly proves to be the perfect companion for their adventures.
The icy-hearted Mrs. Tifton is not as pleased with the Penderwicks as Jeffrey is, though, and warns the new friends to stay out of trouble. Which, of course, they will—won’t they? One thing’s for sure: it will be a summer the Penderwicks will never forget. Deliciously nostalgic and quaintly witty, this is a story as breezy and carefree as a summer day.
In Northern Genabackis, a raiding party of savage tribal warriors descends from the mountains into the southern flatlands. Their intention is to wreak havoc amongst the despised lowlanders, but for the one named Karsa Orlong, it marks the beginning of what will prove to be an extraordinary destiny.
Some years later, it is the aftermath of the Chain of Dogs. Tavore, the Adjunct to the Empress, has arrived in the last remaining Malazan stronghold of Seven Cities. New to command, she must hone twelve thousand soldiers, mostly raw recruits but for a handful of veterans of Coltaine's legendary march, into a force capable of challenging the massed hordes of Sha'ik's Whirlwind who lie in wait in the heart of the Holy Desert.
But waiting is never easy. The seer's warlords are locked into a power struggle that threatens the very soul of the rebellion, while Sha'ik herself suffers, haunted by the knowledge of her nemesis: her own sister, Tavore.
And so begins this awesome new chapter in Steven Erikson's acclaimed Malazan Book of the Fallen.
House is a mind-bending supernatural thriller from the creators of This Present Darkness and Saint. Frank Peretti and Ted Dekker—two of the most acclaimed writers of supernatural thrillers—have joined forces for the first time to craft a story unlike any you've ever read.
Enter House—where you'll find yourself thrown into a killer's deadly game in which the only way to win is to lose... and the only way out is in.
The stakes of the game become clear when a tin can is tossed into the house with rules scrawled on it. Rules that only a madman—or worse—could have written. Rules that make no sense yet must be followed.
One game. Seven players. Three rules. Game ends at dawn.
There is a fire star coming, signaling a time of new beginnings. A time for dragons to rise again...
A research trip to the Arctic and a contract for a new book - life can't get much better for David Rain. But as soon as David finds himself in the icy climes, he begins to write his legend of bears, dragons, and the mysterious fire star. Soon he realizes that his tale is starting to mirror real life, and that an old enemy is on her way to meet him.
Can David thwart her terrible master plan? Or will his world be destroyed forever?
What is Un Lun Dun? It is London through the looking glass, an urban Wonderland of strange delights where all the lost and broken things of London end up... and some of its lost and broken people, too—including Brokkenbroll, boss of the broken umbrellas; Obaday Fing, a tailor whose head is an enormous pin-cushion, and an empty milk carton called Curdle.
Un Lun Dun is a place where words are alive, a jungle lurks behind the door of an ordinary house, carnivorous giraffes stalk the streets, and a dark cloud dreams of burning the world. It is a city awaiting its hero, whose coming was prophesied long ago, set down for all time in the pages of a talking book.
When twelve-year-old Zanna and her friend Deeba find a secret entrance leading out of London and into this strange city, it seems that the ancient prophecy is coming true at last. But then things begin to go shockingly wrong.
A magical adventure about the power of dragons... When David moves in with Elizabeth Pennykettle and her eleven-year-old daughter, Lucy, he discovers a collection of clay dragons that come to life. David's own special dragon inspires him to write a story, which reveals the secrets behind a mystery.
In order to solve the mystery and save his dragon, David must master the magic of the fire within - not only with his hands but also with his heart.
Since their home was invaded by enemy soldiers and transformed into a war zone, Ellie and her friends have been fighting for their lives. Now a resolution may finally be in sight. But as enemy forces close in on her hideout, Ellie discovers that the final conflict just may be the most dangerous yet. And not everyone will survive.
Nobody is safe in this exhilarating conclusion to Ellie's courageous struggle for freedom.
A Princess of Mars is the first of eleven thrilling novels that comprise Edgar Rice Burroughs' most exciting saga, known as The Martian Series. It's the beginning of an incredible odyssey in which John Carter, a gentleman from Virginia and a Civil War veteran, unexpectedly finds himself on the red planet, scene of continuing combat among rival tribes.
Captured by a band of six-limbed, green-skinned savage giants called Tharks, Carter soon is accorded all the honor of a chieftain after it's discovered that his muscles, accustomed to Earth's greater gravity, now give him a decided advantage in strength. And when his captors take as prisoner Dejah Thoris, the lovely human-looking princess of the city of Helium, Carter must call upon every ounce of strength, courage, and ingenuity to rescue her—before Dejah becomes the slave of the depraved Thark leader, Tal Hajus!
Twelve-thousand feet beneath the Atlantic Ocean, scientists are excavating the most extraordinary undersea discovery ever made. But is it the greatest archaeological find in history—or the most terrifying?
Former naval doctor Peter Crane is urgently summoned to a remote oil platform in the North Atlantic to help diagnose a bizarre medical condition spreading through the rig. But when he arrives, Crane learns that the real trouble lies far below—on “Deep Storm,” a stunningly advanced science research facility built two miles beneath the surface on the ocean floor.
The top secret structure has been designed for one purpose: to excavate a recently discovered undersea site that may hold the answers to a mystery steeped in centuries of myth and speculation. Sworn to secrecy, Dr. Crane descends to Deep Storm. A year earlier, he is told, routine drilling uncovered the remains of mankind’s most sophisticated ancient civilization: the legendary Atlantis. But now that the site is being excavated, a series of disturbing illnesses has begun to affect the operation. Scientists and technicians are experiencing a bizarre array of symptoms—from simple fatigue to violent psychotic episodes.
As Crane is indoctrinated into the strange world of Deep Storm and commences his investigation, he begins to suspect that the covert facility conceals something more complicated than a medical mystery. The discovery of Atlantis might, in fact, be a cover for something far more sinister... and deadly.
Like Lincoln Child’s spectacular bestsellers coauthored with Douglas Preston, Deep Storm melds scientific detail and gripping adventure in a superbly imagined, chillingly real journey into unknown territory. Child is a master of suspense, and Deep Storm is his most ambitious novel to date.
The astonishing, uplifting story of a real-life Indiana Jones and his humanitarian campaign to use education to combat terrorism in the Taliban’s backyard. Anyone who despairs of the individual’s power to change lives has to read the story of Greg Mortenson, a homeless mountaineer who, following a 1993 climb of Pakistan’s treacherous K2, was inspired by a chance encounter with impoverished mountain villagers and promised to build them a school. Over the next decade, he built fifty-five schools—especially for girls—that offer a balanced education in one of the most isolated and dangerous regions on earth.
As it chronicles Mortenson’s quest, which has brought him into conflict with both enraged Islamists and uncomprehending Americans, Three Cups of Tea combines adventure with a celebration of the humanitarian spirit.
Unable to avoid being drawn into the terrible conflict, Auraya, now protector of the Siyee, fears she will be unable to meet the conditions of the all-powerful gods she once served.
An offer from a mysterious woman may be impossible for Auraya to refuse, but if revealed, would brand her an enemy of the gods. Now, the immortal Wilds will not be deterred in their quest for powerful, long-buried secrets. But they have deadly adversaries who also seek the world-shattering truth...
Secrets that could change the world may appear in a form that no one anticipates.
High in the Transylvanian woods, at the castle Piscul Draculi, live five daughters and their doting father. It's an idyllic life for Jena, the second eldest, who spends her time exploring the mysterious forest with her constant companion, a most unusual frog. But best by far is the castle's hidden portal, known only to the sisters. Every Full Moon, they alone can pass through it into the enchanted world of the Other Kingdom. There they dance through the night with the fey creatures of this magical realm.
But their peace is shattered when Father falls ill and must go to the southern parts to recover, for that is when cousin Cezar arrives. Though he's there to help the girls survive the brutal winter, Jena suspects he has darker motives in store. Meanwhile, Jena's sister has fallen in love with a dangerous creature of the Other Kingdom--an impossible union it's up to Jena to stop.
When Cezar's grip of power begins to tighten, at stake is everything Jena loves: her home, her family, and the Other Kingdom she has come to cherish. To save her world, Jena will be tested in ways she can't imagine--tests of trust, strength, and true love.
Tommy Beresford and Prudence "Tuppence" Cowley are young, in love… and flat broke. Just after the Great War, there are few jobs available, and the couple is desperately short of money. Restless for excitement, they decide to embark on a daring business scheme: Young Adventurers Ltd.—willing to do anything, go anywhere.
Hiring themselves out proves to be a smart move for the couple. In their first assignment for the mysterious Mr. Whittington, all Tuppence has to do is take an all-expenses-paid trip to Paris and pose as an American named Jane Finn. But with the assignment comes a bribe to keep quiet, a threat to her life, and the disappearance of her new employer.
Now, their newest job is playing detective. Where is the real Jane Finn? The mere mention of her name produces a very strange reaction all over London. So strange, in fact, that they decide to find this mysterious missing lady. She has been missing for five years. Neither her body nor the secret documents she was carrying have ever been found.
Now, post-war England's economic recovery depends on finding her and getting the papers back. But the two young adventurers, working undercover for the British ministry, know only her name and that the only photo of her is in the hands of her rich American cousin. It isn’t long before they find themselves plunged into more danger than they ever could have imagined—a danger that could put an abrupt end to their business… and their lives.
JESS MASTRIANI was dubbed "Lightning Girl" by the press when she developed a psychic ability to find missing children after she was struck by lightning during a huge storm. Now Jess has lost her miraculous powers... or at least she would like the media and the government to think so. All she wants is to be left alone.
But it doesn't look like Jess is going to get her wish — especially not while working at a summer camp for musically gifted kids. When the father of a missing girl shows up to beg Jess to find his daughter, Jess can't say no. Now the Feds are on her tail again, as is one ornery stepdad, who'd like to see Lightning Girl... well, dead.
With unraveled embroidery and fraying hems, the Traveling Pants are back for one last, glorious summer.
Lena: Immerses herself in her painting and an intoxicating summer fling, fearing that the moment she forgets about Kostos will be the moment she sees him again.
Carmen: Falls under the spell of a sophisticated college friend for whom a theatrical role means everything and the heritage of the Pants means nothing.
Bridget: Joins a dig for an ancient city on the coast of Turkey and discovers that her archaeology professor is available in every way except one.
Tibby: Leaves behind someone she loves, wrongly believing he will stay where she has left him.
Join Ann Brashares's beloved sisterhood once again in a dazzling, fearless novel. It's a summer that will forever change the lives of Lena, Carmen, Bee, and Tibby, here and now, past and future, together and apart.
Humanity pushed its way to the stars - and encountered the Gbaba, a ruthless alien race that nearly wiped us out. Earth and her colonies are now smoldering ruins, and the few survivors have fled to distant, Earth-like Safehold, to try to rebuild.
But the Gbaba can detect the emissions of an industrial civilization, so the human rulers of Safehold have taken extraordinary measures: with mind control and hidden high technology, they've built a religion in which every Safeholdian believes, a religion designed to keep Safehold society medieval forever.
Eight hundred years pass. In a hidden chamber on Safehold, an android from the far human past awakens. This "rebirth" was set in motion centuries before, by a faction that opposed shackling humanity with a concocted religion. Via automated recordings, "Nimue" - or, rather, the android with the memories of Lieutenant Commander Nimue Alban - is told her fate: she will emerge into Safeholdian society, suitably disguised, and begin the process of provoking the technological progress which the Church of God Awaiting has worked for centuries to prevent.
Nothing about this will be easy. To better deal with a medieval society, "Nimue" takes a new gender and a new name, "Merlin." His formidable powers and access to caches of hidden high technology will need to be carefully concealed. And he'll need to find a base of operations, a Safeholdian country that's just a little more freewheeling, a little less orthodox, a little more open to the new.
And thus Merlin comes to Charis, a mid-sized kingdom with a talent for naval warfare. He plans to make the acquaintance of King Haarahld and Crown Prince Cayleb, and maybe, just maybe, kick off a new era of invention. Which is bound to draw the attention of the Church...and, inevitably, lead to war.
From Kevin Brockmeier, one of this generation's most inventive young writers, comes a striking new novel about death, life, and the mysterious place in between.
The City is inhabited by those who have departed Earth but are still remembered by the living. They will reside in this afterlife until they are completely forgotten. But the City is shrinking, and the residents clearing out. Some of the holdouts, like Luka Sims, who produces the City’s only newspaper, are wondering what exactly is going on. Others, like Coleman Kinzler, believe it is the beginning of the end.
Meanwhile, Laura Byrd is trapped in an Antarctic research station. Her supplies are running low, her radio finds only static, and the power is failing. With little choice, Laura sets out across the ice to look for help, but time is running out.
Kevin Brockmeier alternates these two storylines to create a lyrical and haunting story about love, loss, and the power of memory.
A legendary ghost ship. An incredible treasure. A death-defying adventure.
Forty years ago, the airship Hyperion vanished with untold riches in its hold. Now, accompanied by heiress Kate de Vries and a mysterious gypsy, Matt Cruse is determined to recover the ship and its treasures.
But 20,000 feet above the Earth's surface, pursued by those who have hunted the Hyperion since its disappearance, and surrounded by deadly high-altitude life forms, Matt and his companions soon find themselves fighting not only for the Hyperion—but for their very lives.
Edensor, the third novel in the Tetralogi Laskar Pelangi series, tells the story of Ikal and Arai's adventures in Europe. After securing scholarships to France, they encounter what many would call culture shock. They face customs and civilizations in Europe that are entirely different from what they understood as Indonesians, especially from the Malay culture.
In this book, Ikal and Arai also reap the karma for mischiefs they committed in their youth. The reader is taken on their journey through Europe with experiences that are astonishing, terrifying, hilarious, and at times, tear-jerking. The desire to climb the peaks of challenges, to break through granite stones of difficulties, to tease the dangers, and to solve mysteries with science is vividly portrayed. They long for a life filled with possibilities reacting with each other like colliding uranium molecules: unpredictable explosions, absorption, binding, duplicating, expanding, disintegrating, and scattering in surprising directions.
They wish to visit distant places, meet diverse languages and people. They want to navigate through fields and deserts, to blister under the sun, stagger in the wind, and shrink in the cold. They crave a thrilling life full of conquests. They want to live! To taste the essence of life!
Is he her mortal enemy?
Lady Shay is the last of her kind. Half human, half Shalott, her blood is a precious aphrodisiac to vampires, who consider it more precious than gold. Though Shalotts are renowned assassins, a curse held over Shay lands her on the slave auction block, where her fate is uncertain.
Or the man who will risk it all?
Viper, the beguiling chief of a deadly vampire clan, can't explain his longing to possess the beautiful Shalott who once saved his life, but now he is free to do anything he wants with her. Strangely, while he desires both Shay's blood and body, he wants her to surrender willingly.
To save her life?
A hidden evil has been stalking Shay since she left the slave market with Viper. It is an evil that endangers the very existence of Viper's kind, and there's no reason he should court such danger just to protect a Shalott. But the love he feels for Shay is enough to make him willing to go to hell and back if it means spending an eternity with her in his arms.
My blood beat hard in my veins and hammered in my ears, like the sound of bronze wings clashing. And I understood for the first time what it meant that Kushiel, the One God's punisher, had loved his charges too well...
Imriel de la Courcel's blood parents are history's most reviled traitors, while his adoptive parents, Phèdre and Joscelin, are Terre d'Ange's greatest champions. Stolen, tortured, and enslaved as a young boy, Imriel is now a Prince of the Blood, third in line for the throne in a land that revels in beauty, art, and desire.
After a year abroad to study at university, Imriel returns from his adventures a little older and somewhat wiser. But perhaps not wise enough. What was once a mere spark of interest between himself and his cousin Sidonie now ignites into a white-hot blaze. But from commoner to peer, the whole realm would recoil from any alliance between Sidonie, heir to the throne, and Imriel, who bears the stigma of his mother's misdeeds and betrayals.
Praying that their passion will peak and fade, Imriel and Sidonie embark on an intense, secret affair. Blessed Elua founded Terre d'Ange and bestowed one simple precept to guide his people: Love as thou wilt. When duty calls, Imriel honors his role as a member of the royal family by leaving to marry a lovely, if merely sweet, Alban princess. By choosing duty over love, Imriel and Sidonie may have unwittingly trespassed against Elua's law.
But when dark powers in Alba, who fear an invasion by Terre d'Ange, seek to use the lovers' passion to bind Imriel, the gods themselves take notice. Before the end, Kushiel's justice will be felt in heaven and on earth.
Based on the real-life adventures of Laura Ingalls Wilder, Little House in the Big Woods is the first book in the beloved Little House series, which has captivated generations of readers. This edition features the classic black-and-white artwork from Garth Williams.
Little House in the Big Woods takes place in 1871 and introduces us to four-year-old Laura, who lives in a log cabin on the edge of the Big Woods of Wisconsin. She shares the cabin with her Pa, her Ma, her sisters Mary and Carrie, and their lovable dog, Jack.
Pioneer life isn’t easy for the Ingalls family, since they must grow or catch all their own food as they get ready for the cold winter. But they make the best of every tough situation. They celebrate Christmas with homemade toys and treats, do their spring planting, bring in the harvest in the fall, and make their first trip into town. And every night, safe and warm in their little house, the sound of Pa’s fiddle lulls Laura and her sisters into sleep.
Riley Jenson, a rare hybrid of vampire and werewolf, works alongside her twin brother, Rhoan, for Melbourne's Directorate of Other Races. This organization is designed to police the supernatural races and protect humans from their depredations.
While Rhoan is an exalted guardian, a.k.a. assassin, Riley is merely an office worker—until her brother goes missing on one of his missions. The timing couldn’t be worse. More werewolf than vampire, Riley is vulnerable to the moon heat, the weeklong period before the full moon, when her need to mate becomes all-consuming.
Luckily, Riley has two willing partners to satisfy her every need. But she will have to control her urges if she’s going to find her brother. Easier said than done as the city pulses with frenzied desire, and Riley is confronted with a very powerful—and delectably naked—vamp who raises her temperature like never before.
In matters carnal, Riley has met her match. But in matters criminal, she must follow her instincts not only to find her brother but to stop an unholy harvest. Someone is doing some shifty cloning in an attempt to produce the ultimate warrior—by tapping into the genome of nonhumans like Rhoan. Now Riley knows just how dangerous the world is for her kind—and just how much it needs her.
He was named Sham for the sun, this golden red stallion born in the Sultan of Morocco's stone stables. Upon his heel was a small white spot, the symbol of speed. But on his chest was the symbol of misfortune. Although he was as swift as the desert winds, Sham's proud pedigree would be scorned all his life by cruel masters and owners.
This is the classic story of Sham and his friend, the stable boy Agba. Their adventures take them from the sands of the Sahara to the royal courts of France and, finally, to the green pastures and stately homes of England. For Sham was the renowned "Godolphin Arabian" whose blood flows through the veins of almost every superior Thoroughbred. Sham's speed—like his story—has become legendary.
Good-bye, Lightning Girl
Ever since a walk home on a particularly stormy day, Jessica Mastriani has had an ability like no other. She became known worldwide as Lightning Girl—a psychic who could find the location of anyone, dead or alive. Jess finally had no choice but to embrace her newfound talent, and ended up lending her skills to the U.S. government.
But her work for them has taken a terrible toll, and Jess resurfaces months later a shadow of her former self, her powers gone, Lightning Girl no more. Her only hope is starting over in a new place, a big city where nobody knows her.
It's only when Rob Wilkins unexpectedly shows up on her doorstep that she's forced to face her past. Rob, all the way from back home, needs her help. But how can Jess, her powers gone, find anyone, let alone the sister of a man she once loved... when she can't even find herself?
Missing You, the fifth and final book in the 1-800-Where-R-You series.
"You'll never catch the Phantom," says Grandpa. "That horse is fast as the wind. She's escaped from every roundup on the island!"
But Paul and Maureen want the beautiful wild mare for their very own. "I'm going to capture her myself," says Paul.
When Paul finally overtakes the Phantom, he makes a surprising discovery. Running at her side is a brand-new, silvery-gray colt - Misty!
An ancient secret... a team of heroes... the adventure of a lifetime.
A legend of the ancient world decrees that every 4,500 years, a terrible solar event will wreak worldwide destruction. But whoever sets the Golden Capstone atop the Great Pyramid at Giza will avert disaster and gain the ultimate prize: a millennium of world dominance.
Now the Sun is turning once again, and nation will battle nation to retrieve the missing Capstone. But a group of small nations, led by super-soldier Jack West Jr., bands together to prevent any one country from attaining this frightening power.
Thus, the greatest treasure hunt of all time begins—an adrenaline-fueled race on a global battlefield. From the Colossus of Rhodes to the Hanging Gardens of Babylon to the Great Egyptian Pyramid itself, unlock the thrills of Seven Deadly Wonders.
Soon after the cats reached their new home by the lake, ThunderClan's medicine cat Leafpool received an ominous warning from StarClan: Before there is peace, blood will spill blood, and the lake will run red.
As the Clan slowly recovers from a devastating badger attack, Leafpool can't help but wonder... do her prophetic dreams mean there are even worse dangers still in store for the warrior cats?
At the same time, shadows of the past continue to haunt the forest as some old friends struggle to find their place, others appear to be lost forever, and an old enemy finds a new way to resurface in a quest for dark revenge.
A sinister path is unfolding, and the time is coming for certain warriors to make the choices that will determine their destiny... and the destiny of all the Clans.
His Last Bow, the title story of this collection, tells how Sherlock Holmes is brought out of retirement to help the Government fight the German threat at the approach of the First World War. The Prime Minister himself requests Holmes's services to hunt down the remarkable German agent, Von Bork.
Several of the detective's earlier cases complete the volume, including 'Wisteria Lodge', 'The Bruce-Partington Plans', and 'The Disappearance of Lady Frances Carfax'. In 'The Dying Detective', Dr. Watson is horrified to discover Holmes at death's door from a mysterious tropical disease as his friend lays a trap for a murderer.
This collection is a thrilling journey through some of the most intriguing cases of the world's most famous detective, Sherlock Holmes.
Celestial wizard Lucy wants to join Fairy Tail, a club for the most powerful wizards. But instead, her ambitions land her in the clutches of a gang of unsavory pirates led by a devious magician. Her only hope is Natsu, a strange boy she happens to meet on her travels. Natsu's not your typical hero; he gets motion sickness, eats like a pig, and his best friend is a talking cat.
With friends like this, is Lucy better off with her enemies?
The Year of the Hare is a delightfully witty and mordant modern classic from Finland. It tells the story of a journalist who befriends an injured hare and embarks into the Finnish wilderness.
Kaarlo Vatanen is fed up with his life. He's sick of his job, his wife, his urban lifestyle in Helsinki. But all this changes one warm summer's evening, when he encounters an injured hare on a deserted country road. On an impulse he can't fully explain, Vatanen abruptly abandons his car, his home, his wife, and his job to chase the hare into the forest.
A year of comic misadventures ensues, where Vatanen and his unlikely companion battle through forest fires, pagan sacrifices, military war games, and encounters with murderous bears. They are kept afloat by the help and understanding of other sympathetic free spirits.
The Year of the Hare is a freewheeling adventure through the Finnish countryside and a witty portrayal of one man's long detour from conventional living.
The power-hungry High Lord of Kalare has launched a rebellion against the aging First Lord, Gaius Sextus, who with the loyal forces of Alera must fight beside the unlikeliest of allies—the equally contentious High Lord of Aquitaine.
Meanwhile, young Tavi of Calderon joins a newly formed legion under an assumed name even as the ruthless Kalare unites with the Canim, bestial enemies of the realm whose vast numbers spell certain doom for Alera.
When treachery from within destroys the army's command structure, Tavi finds himself leading an inexperienced, poorly equipped legion—the only force standing between the Canim horde and the war-torn realm.
D-Day is approaching. They don’t know where or when, but the Germans know it'll be soon, and for Felicity “Flick” Clairet, the stakes have never been higher. A senior agent in the ranks of the Special Operations Executive (SOE) responsible for sabotage, Flick has survived to become one of Britain’s most effective operatives in Northern France. She knows that the Germans’ ability to thwart the Allied attack depends upon their lines of communications, and in the days before the invasion, no target is of greater strategic importance than the largest telephone exchange in Europe.
But when Flick and her Resistance-leader husband try a direct, head-on assault that goes horribly wrong, her world turns upside down. Her group destroyed, her husband missing, her superiors unsure of her, her own confidence badly shaken, she has one last chance at the target, but the challenge, once daunting, is now near impossible. The new plan requires an all-woman team, none of them professionals, to be assembled and trained within days. Code-named the Jackdaws, they will attempt to infiltrate the exchange under the noses of the Germans — but the Germans are waiting for them now and have plans of their own.
There are secrets Flick does not know—secrets within the German ranks, secrets among her hastily recruited team, secrets among those she trusts the most. And as the hours tick down to the point of no return, most daunting of all, there are secrets within herself...
I am Meredith Gentry, P.I., solving cases in Los Angeles, far from the peril and deception of my real home–because I am also Princess Meredith, heir to the darkest throne faerie has to offer.
The Unseelie Court infuses me with its power. But at what price does such magic come? How much of my human side will I have to give up, and how much of the sinister side of faerie will I have to embrace? To sit on a throne that has ruled through bloodshed and violence for centuries, I might have to become that which I dread the most.
Enemies watch my every move. My cousin Cel strives to have me killed even now from his prison cell. But not all the assassination attempts are his. Some Unseelie nobles have waited centuries for my aunt Andais, Queen of Air and Darkness, to become weak enough that she might be toppled from her throne. Enemies unforeseen move against us–enemies who would murder the least among us.
The threat will drive us to allow human police into faerie for the first time in our history. I need my allies now more than ever, especially since fate will lead me into the arm of Mistral, Master of Storms, the queen’s new captain of her guard. Our passion will reawaken powers long forgotten among the warriors of the sidhe. Pain and pleasure await me–and danger, as well, for some at that court seek only death.
I will find new joys with the butterfly-winged demi-fey. My guards and I will show all of faerie that violence and sex are as popular among the sidhe as they are among the lesser fey of our court. The Darkness will weep, and Frost will comfort him. The gentlest of my guards will find new strength and break my heart. Passions undreamed of await us–and my enemies gather, for the future of both courts of faerie begins to unravel.
For centuries, the people of Alera have relied on the power of the furies to protect them from outside invaders. But the gravest threat might be closer than they think.
Tavi has escaped the Calderon Valley and the mysterious attack of the Marat on his homeland. But he is far from safe, as trying to keep up the illusion of being a student while secretly training as one of the First Lord's spies is a dangerous game. And he has not yet learned to use the furies, making him especially vulnerable.
When the attack comes it's on two fronts. A sudden strike threatens the First Lord's life and threatens to plunge the land into civil war. While in the Calderon Valley, the threat faced from the Marat is dwarfed by an ancient menace. And Tavi must learn to harness the furies if he has any chance of fighting the greatest threat Alera has ever known . . .
Susan Michaels was once the hottest reporter on the Beltway Beat until she walked into a setup that ruined her reputation. Now she's working for a small Seattle paper, penning stories about killer moths and alien babies, convinced that her life couldn't get any worse...
That was before an idea for a breaking news piece brings her to a local animal shelter where she ends up listening to her source rant about vampires and gets coerced into adopting a cat despite her allergies. But when her new pet suddenly reveals himself to be a gorgeous - and lethal - shapeshifter, Susan realizes that there's far more at stake than a career-saving by-line.
Born into a world of predators, Were-Hunter Ravyn Kontis was betrayed by those he loved best. Soulless, pitiless, he has spent three hundred years battling the Daimons who seek to subjugate humankind. And with the ultimate battle about to begin, this one very human woman holds the power to shatter both their worlds...
Shannon Parker has finally come to terms with life in the mythical world of Partholon. She loves her centaur husband, her connection to the goddess Epona, and the pampering that comes with both!
She's almost forgotten her old life on Earth—especially when she discovers she's pregnant.
Then a sudden burst of power sends her back to Oklahoma. Without magic, Shannon can't return to Partholon—and so she needs to find help. Trouble is, it might take the form of a man as tempting as her husband.
Along the way, she'll discover that being divine by mistake is a lot easier than being divine by choice.
Something terrifying is happening in the world of the Clans. Amid the destruction of the forest, cats are disappearing, including ThunderClan's beloved medicine cat apprentice, Leafpaw. Now, the young cats who set off on a quest many moons ago have returned with a chilling message: The Clans must move to a new home, or risk extermination.
But it is not easy to convince the cats to leave. Even if all four Clans agreed to travel together, the dangers waiting for them beyond their borders are impossible to predict. More importantly, even the questing cats have no idea where they're supposed to go. What they need is a sign from StarClan... but what they need most of all is a plan to save their missing warriors, or risk leaving them behind forever.
Alex Cross was a rising star in the Washington, D.C., Police Department when an unknown shooter gunned down his wife, Maria, in front of him. The killer was never found, and the case turned cold, filed among the unsolved drive-bys in D.C.'s rough neighborhoods.
Years later, still haunted by his wife's death, Cross is making a bold move in his life. Now a free agent from the police and the FBI, he's set up practice as a psychologist once again. His life with Nana Mama, Damon, Jannie, and little Alex is finally getting in order. He even has a chance at a new love.
Then Cross's former partner, John Sampson, calls in a favor. He is tracking a serial rapist in Georgetown, one whose brutal modus operandi recalls a case Sampson and Cross worked together years earlier. When the case reveals a connection to Maria's death, Cross latches on for the most urgent and terrifying ride of his life.
From the master of the genre, James Patterson, CROSS is the high-velocity thriller fans have waited years to read and the pinnacle of the bestselling detective series of the past two decades.
Light - working as Kira, the newest member of the NPA intelligence bureau, and L - has nearly succeeded in creating his ideal world. But the years of uncontested victory have made him complacent, and he is unprepared for a new attack close to home.
With his younger sister Sayu kidnapped and the NPA's Death Note demanded as ransom, Light must travel across the world and confront two new adversaries, each with a very different agenda.
Will Light's quick wits be a match for this new challenge, or will he be forced to choose between Kira's ambitions and his own family's lives?
With two sons of her own, and twelve rescued orphan boys filling the informal school at Plumfield, Jo March—now Jo Bhaer—couldn't be happier.
Despite the warm and affectionate help of the whole March family, boys have a habit of getting into scrapes, and there are plenty of troubles and adventures in store.
The characters from Little Women grow up and begin new adventures at Plumfield, a progressive school founded by Jo and her husband, Professor Bhaer. This story follows the adventures of Jo March and her husband as they try to make their school for boys a happy, comfortable, and stimulating place.
Lights. Camera. Slawter! Grubbs Grady and his half-brother Bill-E are thrilled to join their uncle Dervish as onset consultants for the newest movie by cult horror producer David A Hayms. Shot in a deserted town renamed Slawter, the demon-themed movie is to be Hayms's masterpiece. But as strange incidents disrupt the set, Grubbs begins to wonder whether more than filming is afoot.
Join Grubbs as he navigates the eerie happenings on set, questioning whether the demons are merely part of the script or something more sinister lurking in the shadows.
واحة الغروب هي رواية تأخذنا إلى نهايات القرن التاسع عشر، وبداية الاحتلال البريطاني لمصر. يعود بهاء طاهر في روايته الجديدة والبديعة إلى هذه الفترة الزمنية المليئة بالأحداث.
تدور أحداث الرواية حول ضابط البوليس المصري محمود عبدالظاهر، الذي كان يعيش حياة لاهية بين الحانات وبنات الليل، ويُرسل إلى واحة سيوة لشك السلطات في تعاطفه مع الأفكار الثورية لجمال الدين الأفغاني وأحمد عرابي. يصطحب معه زوجته الأيرلندية كاثرين، الشغوفة بالآثار، والتي تبحث عن مقبرة الإسكندر الأكبر.
ينغمس كلاهما في عالم جديد شديد الثراء والخصوصية يجبرهما وأهل الواحة على مواجهة أنفسهم في زمن اختلطت فيه الانتهازية والخيانة والرغبة بالحب والبطولة.
تعكس الرواية مزجًا إبداعيًا بين الماضي والحاضر، والموضوعي والتاريخ والواقع، حيث تعبر عن هموم الوطن وتقدم تجربة العلاقة بين الشرق والغرب على المستويين الإنساني والحضاري بما فيها من صراع وتوافق.
"My name is MacKayla, Mac for short. I'm a sidhe-seer, one who sees the Fae, a fact I accepted only recently and very reluctantly. My philosophy is pretty simple - any day nobody's trying to kill me is a good day in my book. I haven't had many good days lately. Not since the walls between Man and Fae came down. But then, there's not a sidhe-seer alive who's had a good day since then."
When MacKayla's sister was murdered, she left a single clue to her death, a cryptic message on Mac's cell phone. Journeying to Ireland in search of answers, Mac is soon faced with an even greater challenge: staying alive long enough to master a power she had no idea she possessed - a gift that allows her to see beyond the world of man, into the dangerous realm of the Fae.
As Mac delves deeper into the mystery of her sister's death, her every move is shadowed by the dark, mysterious Jericho...while at the same time, the ruthless V'lane - an alpha Fae who makes sex an addiction for human women - closes in on her. As the boundary between worlds begins to crumble, Mac's true mission becomes clear: to find the elusive Sinsar Dubh before someone else claims the all-powerful Dark Book - because whoever gets to it first holds nothing less than complete control both worlds in their hands.
I see dead people. But then, by God, I do something about it.
Odd Thomas never asked for his special ability. He's just an ordinary guy trying to live a quiet life in the small desert town of Pico Mundo. Yet he feels an obligation to do right by his otherworldly confidants, and that's why he's won hearts on both sides of the divide between life and death.
But when a childhood friend disappears, Odd discovers something worse than a dead body and embarks on a heart-stopping battle of will and wits with an enemy of exceptional cunning. In the hours to come, there can be no innocent bystanders, and every sacrifice can tip the balance between despair and hope.
You're invited on an unforgettable journey through a world of terror and transcendence to wonders beyond imagining. And you can have no better guide than Odd Thomas.