Eoin Colfer has made millions of fans around the world with his much-loved character, Artemis Fowl, the star of his hugely best-selling series. Now, in a beautifully written novel that is already breaking records in his native Ireland, Colfer introduces readers to a lovable but troubled heroine, who has been given the opportunity for a special kind of redemption.
Meg Finn is in trouble—unearthly trouble. Cast out of her home by her stepfather after her mother's death, Meg is a wanderer, a troublemaker. But after her latest stunt, finding a place to sleep is the least of her worries. Belch, her partner in crime, has gotten her involved in the attempted robbery of an elderly man, Lowrie McCall. And things go horribly wrong.
After an accidental explosion, Meg's spirit is flung into limbo, and a race begins between the demonic and the divine to win her soul. Irreverent, hilarious, and touchingly hopeful, The Wish List takes readers on a journey of second chances, where joy is found in the most unexpected places.
Candy lives in Chickentown USA: the most boring place in the world, her heart bursting for some clue as to what her future may hold. She is soon to find out: swept out of our world by a giant wave, she finds herself in another place entirely...The Abarat: a vast archipelago where every island is a different hour of the day, from the sunlit wonders of Three in the Afternoon, where dragons roam, to the dark terrors of the island of Midnight, ruled by Christopher Carrion.
Candy has a place in this extraordinary world: she has been brought here to help save the Abarat from the dark forces that are stirring at its heart. Forces older than time itself, and more evil than anything Candy has ever encountered.
This nine-book paperback box set of the classic series features the classic black-and-white artwork from Garth Williams. The nine books in the timeless Little House series tell the story of Laura's real childhood as an American pioneer, and are cherished by readers of all generations. They offer a unique glimpse into life on the American frontier, and tell the heartwarming, unforgettable story of a loving family.
Little House in the Big Woods: Meet the Ingalls family—Laura, Ma, Pa, Mary, and baby Carrie, who all live in a cozy log cabin in the big woods of Wisconsin in the 1870s. Though many of their neighbors are wolves and panthers and bears, the woods feel like home, thanks to Ma's homemade cheese and butter and the joyful sounds of Pa's fiddle.
Farmer Boy: As Laura Ingalls is growing up in a little house in Kansas, Almanzo Wilder lives on a big farm in New York. He and his brothers and sisters work hard from dawn to supper to help keep their family farm running. Almanzo wishes for just one thing—his very own horse—but he must prove that he is ready for such a big responsibility.
Little House on the Prairie: When Pa decides to sell the log house in the woods, the family packs up and moves from Wisconsin to Kansas, where Pa builds them their little house on the prairie! Living on the farm is different from living in the woods, but Laura and her family are kept busy and are happy with the promise of their new life on the prairie.
On the Banks of Plum Creek: The Ingalls family lives in a sod house beside Plum Creek in Minnesota until Pa builds them a new house made of sawed lumber. The money for the lumber will come from their first wheat crop. But then, just before the wheat is ready to harvest, a strange glittering cloud fills the sky, blocking out the sun. Millions of grasshoppers cover the field and everything on the farm, and by the end of a week, there is no wheat crop left.
By the Shores of Silver Lake: Pa Ingalls heads west to the unsettled wilderness of the Dakota Territory. When Ma, Mary, Laura, Carrie, and baby Grace join him, they become the first settlers in the town of De Smet. Pa starts work on the first building of the brand new town, located on the shores of Silver Lake.
The Long Winter: The first terrible storm comes to the barren prairie in October. Then it snows almost without stopping until April. With snow piled as high as the rooftops, it's impossible for trains to deliver supplies, and the townspeople, including Laura and her family, are starving. Young Almanzo Wilder, who has settled in the town, risks his life to save the town.
Little Town on the Prairie: De Smet is rejuvenated with the beginning of spring. But in addition to the parties, socials, and "literaries," work must continue. Laura spends many hours sewing shirts to help Ma and Pa get enough money to send Mary to a college for the blind. But in the evenings, Laura makes time for a new caller, Almanzo Wilder.
These Happy Golden Years: Laura must continue to earn money to keep Mary in her college for the blind, so she gets a job as a teacher. It's not easy, and for the first time she's living away from home. But it gets a little better every Friday, when Almanzo picks Laura up to take her back home for the weekend. Though Laura is still young, she and Almanzo are officially courting, and she knows that this is a time for new beginnings.
The First Four Years: Laura Ingalls and Almanzo Wilder have just been married! They move to a small prairie homestead to start their lives together. But each year brings new challenges—storms, sickness, fire, and unpaid debts. These first four years call for courage, strength, and a great deal of determination. And through it all, Laura and Almanzo still have their love, which only grows when baby Rose arrives.
The Immortals is a captivating series that includes four enthralling books: Wild Magic, Wolf Speaker, Emperor Mage, and The Realms of the Gods. This collection brings together the magical adventures of a young heroine as she discovers her unique powers and the responsibilities that come with them.
Join her on a journey filled with mystical creatures, epic battles, and unforgettable friendships. Each book builds on the last, weaving a tale of courage, growth, and discovery.
Experience a world where magic is real, and the stakes are high. This is a story that will keep readers on the edge of their seats, eager to turn the page and dive deeper into the realm of the immortals.
Nathaniel is a boy magician-in-training, sold to the government by his birth parents at the age of five and sent to live as an apprentice to a master. Powerful magicians rule Britain, and its empire, and Nathaniel is told his is the "ultimate sacrifice" for a "noble destiny." If leaving his parents and erasing his past life isn't tough enough, Nathaniel's master, Arthur Underwood, is a cold, condescending, and cruel middle-ranking magician in the Ministry of Internal Affairs. The boy's only saving grace is the master's wife, Martha Underwood, who shows him genuine affection that he rewards with fierce devotion. Nathaniel gets along tolerably well over the years in the Underwood household until the summer before his eleventh birthday. Everything changes when he is publicly humiliated by the ruthless magician Simon Lovelace and betrayed by his cowardly master who does not defend him.
Nathaniel vows revenge. In a Faustian fever, he devours magical texts and hones his magic skills, all the while trying to appear subservient to his master. When he musters the strength to summon the 5,000-year-old djinni Bartimaeus to avenge Lovelace by stealing the powerful Amulet of Samarkand, the boy magician plunges into a situation more dangerous and deadly than anything he could ever imagine.
Years ago, the vermin clan of Sawney Rath kidnapped one of Redwall's own—a baby otter, destined to become their Taggerung, a warrior hero of ancient legend. But as young Tagg grows, he rebels against his destiny.
The young otter journeys in search of his birthplace, a member of Sawney's clan always near, out to destroy the deserter. With the feisty mouse Nimbalo, Tagg fends off the avenging vermin, but can he find his way back to the Redwall family from whom he was separated so long ago?
Here is all of the excitement and adventure a Redwall fan could wish for!
Larry Darrell is a young American in search of the absolute. The progress of this spiritual odyssey involves him with some of Maugham's most brilliant characters - his fiancee Isabel, whose choice between love and wealth have lifelong repercussions, and Elliot Templeton, her uncle, a classic expatriate American snob. The most ambitious of Maugham's novels, this is also one in which Maugham himself plays a considerable part as he wanders in and out of the story, to observe his characters struggling with their fates.
Finally armed with dragonlances, a group of heroes, composed of a knight, barbarian, dwarf, and half-elf, faces a deadly showdown with the evil dragons and Takhisis, the Queen of Darkness. The darkness of war and destruction engulfs the land, but hope dawns with the coming of spring.
Knight and barbarian, warrior and half-elf, dwarf and kender, and dark-souled mage; they must overcome their own doubts and resolve their own conflicts before they can hope to defeat the formidable Takhisis, the Queen of Darkness.
The mystery of Ryhope Wood, Britain's last fragment of primeval forest, consumed George Huxley's entire, and long, life. Now, after his death, his sons have taken up his work. But what they discover is beyond what they could have expected. For the Wood is a realm where myths gain flesh and blood, tapping primal fears and desires subdued through the millennia. A realm where love and beauty haunt your dreams -- and may drive you insane.
Stephen Huxley has already lost his father to the mysteries of Ryhope Wood. On his return from the Second World War, he finds his brother, Christopher, is also in thrall to the mysterious wood, wherein lies a realm where mythic archetypes grow flesh and blood, where love and beauty haunt your dreams, and in promises of freedom lies the sanctuary of insanity.
Virtual Reality? The territory of Veelox has achieved perfect harmony. Fifteen-year-old Bobby Pendragon arrives on this territory in pursuit of the evil Saint Dane, but all is peaceful on Veelox - because it's deserted. The inhabitants have discovered a way to enter their own personal dream worlds, where they can be whomever they want, wherever they want. Their bodies lie in stasis while their minds escape to this dream realm.
Fresh from his battle with Saint Dane in 1937 Earth, Bobby is confident that they can defeat whatever Saint Dane has planned for this world. But once Bobby enters the virtual world, will he be able to resist the lure of the ultimate in escapism?
The nightmare begins...
Vampire Blood Trilogy comprises of three chilling tales: Cirque Du Freak, The Vampire's Assistant, and Tunnels of Blood. Join Darren Shan’s descent into the darkness as he navigates a world filled with vampires, danger, and thrilling adventures.
Cirque Du Freak: Enter a world of freaks and wonders where nothing is as it seems.
The Vampire's Assistant: Experience the struggles and excitement of becoming entwined with the supernatural.
Tunnels of Blood: Face the ultimate challenge as secrets unravel and destinies are forged.
This trilogy is a gripping introduction to the Saga of Darren Shan, where every page invites you deeper into a world of mystery and suspense.
Jorge Luis Borges declared The Invention of Morel a masterpiece of plotting, comparable to The Turn of The Screw and Journey to the Center of the Earth. Set on a mysterious island, Bioy's novella is a story of suspense and exploration, as well as a wonderfully unlikely romance, in which every detail is at once crystal clear and deeply mysterious.
Inspired by Bioy Casares's fascination with the movie star Louise Brooks, The Invention of Morel has gone on to live a secret life of its own. Greatly admired by Julio Cortázar, Gabriel García Márquez, and Octavio Paz, the novella helped to usher in Latin American fiction's now famous postwar boom. As the model for Alain Resnais and Alain Robbe-Grillet's Last Year at Marienbad, it also changed the history of film.
Welcome to the story of Despereaux Tilling, a mouse who is in love with music, stories, and a princess named Pea. It is also the story of a rat called Roscuro, who lives in the darkness and covets a world filled with light. And it is the story of Miggery Sow, a slow-witted serving girl who harbors a simple, impossible wish. These three characters are about to embark on a journey that will lead them down into a horrible dungeon, up into a glittering castle, and, ultimately, into each other's lives. What happens then? As Kate DiCamillo would say: Reader, it is your destiny to find out.
This is Edmond Rostand's immortal play in which chivalry and wit, bravery and love are forever captured in the timeless spirit of romance. Set in Louis XIII's reign, it is the moving and exciting drama of one of the finest swordsmen in France, gallant soldier, brilliant wit, tragic poet-lover with the face of a clown. Rostand's extraordinary lyric powers gave birth to a universal hero--Cyrano De Bergerac--and ensured his own reputation as author of one of the best-loved plays in the literature of the stage.
This translation, by the American poet Brian Hooker, is nearly as famous as the original play itself, and is generally considered to be one of the finest English verse translations ever written.
While pursuing his quest for the Dark Tower through a world that is a nightmarishly distorted mirror image of our own, Roland, the last gunslinger, encounters three mysterious doorways on the beach. Each one enters into the life of a different person living in contemporary New York. Here he links forces with the defiant young Eddie Dean and the beautiful, brilliant, and brave Odetta Holmes, in a savage struggle against underworld evil and otherworldly enemies.
Once again, Stephen King has masterfully interwoven dark, evocative fantasy and icy realism.
She was born with her eyes closed and a word on her tongue, a word she could not taste. Her name was Anidori-Kiladra Talianna Isilee, Crown Princess of Kildenree, and she spent the first years of her life listening to her aunt’s stories and learning the language of the birds, especially the swans. And when she was older, she watched as a colt was born, and she heard the first word on his tongue, his name, Falada.
From the Grimm's fairy tale of the princess who became a goose girl before she could become queen, Shannon Hale has woven an incredible, original, and magical tale of a girl who must find her own unusual talents before she can lead the people she has made her own.
The Motorcycle Diaries is Che Guevara's diary of his journey to discover the continent of Latin America while still a medical student, setting out in 1952 on a vintage Norton motorcycle together with his friend Alberto Granado, a biochemist. It captures, arguably as much as any book ever written, the exuberance and joy of one person's youthful belief in the possibilities of humankind tending towards justice, peace and happiness.
After the release in 2004 of the exhilarating film of the same title, directed by Walter Salles, the book became a New York Times and international bestseller. This edition includes a new introduction by Walter Salles and an array of new material that was assembled for the 2004 edition coinciding with the release of the film, including 24 pages of previously unpublished photos taken by Che, notes and comments by his wife, Aleida Guevara March, and an extensive introduction by the distinguished Cuban author, Cintio Vitier.
"A journey, a number of journeys. Ernesto Guevara in search of adventure, Ernesto Guevara in search of America, Ernesto Guevara in search of Che. On this journey, solitude found solidarity. 'I' turned into 'we.'"—Eduardo Galeano
"As his journey progresses, Guevara's voice seems to deepen, to darken, colored by what he witnesses in his travels. He is still poetic, but now he comments on what he sees, though still poetically, with a new awareness of the social and political ramifications of what's going on around him."—January Magazine
"Our film is about a young man, Che, falling in love with a continent and finding his place in it." —Walter Salles, director of the film version of The Motorcycle Diaries
"All this wandering around 'Our America with a Capital A' has changed me more than I thought." —Ernesto Che Guevara, from The Motorcycle Diaries
Dear Reader,
If you have just picked up this book, then it is not too late to put it back down. Like the previous books in A Series of Unfortunate Events, there is nothing to be found in these pages but misery, despair, and discomfort, and you still have time to choose something else to read.
Within the chapters of this story, Violet, Klaus and Sunny Baudelaire encounter a darkened staircase, a red herring, some friends in a dire situation, three mysterious initials, a liar with an evil scheme, a secret passageway, and parsley soda.
I have sworn to write down these tales of the Baudelaire orphans so the general public will know each terrible thing that has happened to them, but if you decide to read something else instead, you will save yourself from a heapful of horror and woe.
With all due respect,
Lemony Snicket
Collected together for the first time are Patricia C. Wrede's hilarious adventure stories about Cimorene, the princess who refuses to be proper. Every one of Cimorene's adventures is included in its paperback edition—"Dealing with Dragons, Searching for Dragons, Calling on Dragons," and "Talking to Dragons"—in one handsome package that's perfect for gift giving.
The Secret Garden by Victorian author Frances Hodgson Burnett is a cherished classic that has captivated readers for over a century. The story's heart lies with Mary Lennox, a young English girl who moves to England from India after losing both her parents to a cholera outbreak. Mary's character is initially marked by rudeness and tantrums, a reflection of her parents' neglectful attitudes.
Upon arrival at her Uncle Archibald Craven's home, Misselthwaite Manor, in the dreary Yorkshire moors, Mary's journey of transformation begins. The discovery of a secret, walled garden and the mysterious sobbing within the mansion ignites her curiosity and spurs a series of events that lead to self-discovery and growth.
The story is a tapestry woven with themes of mystery, spirituality, and the redeeming power of nature. Through compassion, common sense, and the belief in human goodness, Mary, along with other characters, experience profound changes that resonate with readers of all ages.
As a testament to its enduring appeal, The Secret Garden has seen numerous adaptations across stage, film, and television, and continues to be a treasured narrative of childhood's journey into maturity.
In his first novel, Dave Eggers has written an entertaining and profoundly original moving and hilarious tale of two friends who fly around the world trying to give away a lot of money and free themselves from a profound loss.
This book reminds us once again what an important, necessary talent Dave Eggers is. Nobody writes better than Dave Eggers about young men who aspire to be, at the same time, authentic and sincere.
Join the journey of these friends as they navigate through different cultures and experiences, offering readers a unique blend of humor and emotional depth.
The Rand scientific expedition entered the lush wilderness of the Amazon and never returned. Years later, one of its members has stumbled out of the world’s most inhospitable rainforest: a former Special Forces soldier – scarred, mutilated, terrified, and mere hours from death – who went in with one arm missing… and came out with both intact.
Unable to comprehend this inexplicable event, the government sends Nathan Rand into this impenetrable secret world of undreamed-of perils to follow the trail of his vanished father… toward mysteries that must be solved at any cost. But the nightmare that is awaiting Nate and his team of scientists and seasoned U.S. Army Rangers dwarfs any danger they anticipated… an ancient, unspoken terror – a power beyond human imagining – that can forever alter the world beyond the dark, lethal confines of the Amazon rainforest for better… and for worse.
Several months have passed, and Roland’s two new tet-mates have become proficient gunslingers. Eddie Dean has given up heroin, and Odetta’s two selves have joined, becoming the stronger and more balanced personality of Susannah Dean. But while battling The Pusher in 1977 New York, Roland altered ka by saving the life of Jake Chambers, a boy who—in Roland’s where and when—has already died. Now Roland and Jake exist in different worlds, but they are joined by the same madness: the paradox of double memories. Roland, Susannah, and Eddie must draw Jake into Mid-World then follow the Path of the Beam all the way to the Dark Tower. But nothing is easy in Mid-World. Along the way our tet stumbles into the ruined city of Lud, and are caught between the warring gangs of the Pubes and the Grays. The only way out of Lud is to wake Blaine the Mono, an insane train that has a passion for riddling, and for suicidal journeys.
Harry Potter and the Order of the Phoenix immerses readers in troubled times at Hogwarts, where the titular hero and his friends face a year shrouded in secrets, subterfuge, and suspicion. This fifth installment of J.K. Rowling's beloved series is brought to life through the artistic talents of Jim Kay and guest illustrator Neil Packer. Their collaboration results in a visual feast, featuring over 160 illustrations that capture the dark and enchanting world of Harry Potter.
Readers will encounter breathtaking scenes and iconic locations, as well as memorable characters such as Luna Lovegood, Professor Umbridge, and Grawp the giant. As the stakes rise, Harry Potter and Dumbledore's Army gear up for the impending conflict with Lord Voldemort. This edition is a treasure for both long-time fans and newcomers, inviting all to picture the magic in a new and spellbinding light.
Fugitive Apprehension Agent Stephanie Plum has a big problem on her hands: Seven-year-old Annie Soder and her mother, Evelyn, have disappeared. Evelyn's estranged husband, Steven, a shady owner of a seedy bar, is not at all happy. During the divorce proceedings, he and Evelyn signed a child custody bond, and Steven is demanding the money guaranteed by the bond to find Annie. The money was secured by a mortgage on Evelyn's grandmother's house, and the True Blue Bonds Bail Agency wants to take possession of the house.
Finding a kidnapped child is not an assignment for a bounty hunter. But Evelyn's grandmother lives next door to Stephanie's parents, and Stephanie's mother and grandmother are not about to see their neighbor lose her house because of abduction. Even though Stephanie's plate is full with miscreants who missed their court dates, including old nemesis and violent drunk Andy Bender and an elusive little old lady accused of grand theft auto, she can't disappoint Grandma Mazur!
So she follows the trail left by Annie and Evelyn—and finds a lot more than she bargained for. Steven is somehow linked with a very scary Eddie Abruzzi. Trenton cop and on-again, off-again fiancé Joe Morelli and Stephanie's mentor and tormentor, Ranger, warn Stephanie about Abruzzi, but it's Abruzzi's eyes and mannerisms that frighten Stephanie the most. Stephanie needs Ranger's savvy and expertise, and she's willing to accept his help to find Annie even though it might mean becoming too involved with Ranger.
Stephanie, Ranger, Lula (who's not going to miss riding with Ranger), and Evelyn's lawyer/laundromat manager set out to find Annie. The search turns out to be a race among Stephanie's posse, the True Blue Bonds' agent, a Rangerette known as Jeanne Ellen Burrows, and the Abruzzi crew. Not to mention the fact that there's a killer rabbit on the loose!
Strap on your helmet and get ready for the ride of your life. Hard Eight. The world of Plum has never been wilder.
Join Monkey D. Luffy and his swashbuckling crew in their search for the ultimate treasure, One Piece! As a child, Monkey D. Luffy dreamed of becoming King of the Pirates. But his life changed when he accidentally gained the power to stretch like rubber…at the cost of never being able to swim again! Years later, Luffy sets off in search of the One Piece, said to be the greatest treasure in the world...
As a child, Monkey D. Luffy was inspired to become a pirate by listening to the tales of the buccaneer "Red-Haired" Shanks. But his life changed when Luffy accidentally ate the Gum-Gum Devil Fruit and gained the power to stretch like rubber...at the cost of never being able to swim again! Years later, still vowing to become the king of the pirates, Luffy sets out on his adventure...one guy alone in a rowboat, in search of the legendary One Piece, said to be the greatest treasure in the world.
Bestselling author Orson Scott Card brings to life a new chapter in the saga of Ender's Earth. Earth and its society have been changed irrevocably in the aftermath of Ender Wiggin's victory over the Formics. The unity forced upon the warring nations by an alien enemy has shattered.
Nations are rising again, seeking territory and influence, and most of all, seeking to control the skills and loyalty of the children from the Battle School. But one person has a better idea. Peter Wiggin, Ender's older, more ruthless, brother, sees that any hope for the future of Earth lies in restoring a sense of unity and purpose. And he has an irresistible call on the loyalty of Earth's young warriors.
With Bean at his side, the two will reshape our future. Here is the continuing story of Bean and Petra, and the rest of Ender's Dragon Army, as they take their places in the new government of Earth.
Nico had warned them. Going through the House of Hades would stir the demigods' worst memories. Their ghosts would become restless. Nico may actually become a ghost if he has to shadow-travel with Reyna and Coach Hedge one more time. But that might be better than the alternative: allowing someone else to die, as Hades foretold.
Jason's ghost is his mother, who abandoned him when he was little. He may not know how he is going to prove himself as a leader, but he does know that he will not break promises like she did. He will complete his line of the prophecy: To storm or fire the world must fall.
Reyna fears the ghosts of her ancestors, who radiate anger. But she can't allow them to distract her from getting the Athena Parthenos to Camp Half-Blood before war breaks out between the Romans and Greeks. Will she have enough strength to succeed, especially with a deadly hunter on her trail?
Leo fears that his plan won't work, that his friends might interfere. But there is no other way. All of them know that one of the Seven has to die in order to defeat Gaea, the Earth Mother.
Piper must learn to give herself over to fear. Only then will she be able to do her part at the end: utter a single word.
Heroes, gods, and monsters all have a role to play in the climactic fulfillment of the prophecy in The Blood of Olympus, the electrifying finale of the best-selling Heroes of Olympus series.
In his black-walled fortress at Inuyama, the warlord Iida Sadamu surveys his famous nightingale floor. Constructed with exquisite skill, it sings at the tread of each human foot. No assassin can cross it unheard.
The youth Takeo has been brought up in a remote mountain village among the Hidden, a reclusive and spiritual people who have taught him only the ways of peace. But unbeknownst to him, his father was a celebrated assassin and a member of the Tribe, an ancient network of families with extraordinary, preternatural skills. When Takeo's village is pillaged, he is rescued and adopted by the mysterious Lord Otori Shigeru. Under the tutelage of Shigeru, he learns that he too possesses the skills of the Tribe. And, with this knowledge, he embarks on a journey that will lead him across the famed nightingale floor—and to his own unimaginable destiny...
Enter the labyrinthine world of internationally bestselling author Dan Brown with his first two spellbinding thrillers featuring Robert Langdon:
Angels and Demons
When a groundbreaking scientist is found brutally murdered, world-renowned Harvard professor Robert Langdon is summoned to identify the mysterious symbol seared onto the dead man's chest. His conclusion, that it is the work of the Illuminati, a secret brotherhood presumed long dead, leads him to Rome, where against the backdrop of a papal election, the Illuminati look set to renew their bitter vendetta against their sworn enemy, the Catholic Church.
The Da Vinci Code
Robert Langdon receives an urgent late-night phone call while on business in Paris: the elderly curator of the Louvre has been violently murdered inside the museum. Alongside the body, police have found a series of baffling codes. As Langdon begins to sort through the bizarre riddles, he is stunned to find a trail that leads to the works of Leonardo da Vinci - and suggests the answer to an age-old mystery which will take him into the vaults of history.
Banished to the Empire's farthest outpost, veteran warrior Paulinus Maximus defends The Wall of Britannia from the constant onslaught of belligerent barbarian tribes. Bravery, loyalty, experience, and success lead to Maximus' appointment as "General of the West" by the Roman emperor, the ambition of a lifetime.
But with the title comes a caveat: Maximus needs to muster and command a single legion to defend the perilous Rhine frontier. On the opposite side of the Rhine River, tribal nations are uniting; hundreds of thousands mass in preparation for the conquest of Gaul, and from there, a sweep down into Rome itself. Only a wide river and a wily general keep them in check.
With discipline, deception, persuasion, and surprise, Maximus holds the line against an increasingly desperate and innumerable foe. Friends, allies, and even enemies urge Maximus to proclaim himself emperor. He refuses, bound by an oath of duty, honor, and sacrifice to Rome, a city he has never seen. But then circumstance intervenes. Now, Maximus will accept the purple robe of emperor, if his scrappy legion can deliver this last crucial victory against insurmountable odds. The very fate of Rome hangs in the balance.
Pushed from his family's nest by his older brother, barn owl Soren is rescued from certain death on the forest floor by agents from a mysterious school for orphaned owls, St. Aggie's. With a new friend, the clever and scrappy Gylfie, he uncovers a training camp for the leader's own nefarious goal.
As they delve deeper into the mysteries of this school, Soren and Gylfie realize that they must escape. Their journey is one of courage and friendship, as they band together with other brave owls to uncover the truth and protect the owl world from unimaginable danger.
Corporal Carrot has been promoted! He's now in charge of the new recruits guarding Ankh-Morpork, Discworld's greatest city, from Barbarian Tribes, Miscellaneous Marauders, unlicensed Thieves, and such. It's a big job, particularly for an adopted dwarf. But an even bigger job awaits. An ancient document has just revealed that Ankh-Morpork, ruled for decades by Disorganized crime, has a secret sovereign! And his name is Carrot...
And so begins the most awesome epic encounter of all time, or at least all afternoon, in which the fate of a city—indeed of the universe itself!—depends on a young man's courage, an ancient sword's magic, and a three-legged poodle's bladder.
In the astonishing finale to the His Dark Materials trilogy, Lyra and Will are in unspeakable danger. With help from Iorek Byrnison the armored bear and two tiny Gallivespian spies, they must journey to a dank and gray-lit world where no living soul has ever gone. All the while, Dr. Mary Malone builds a magnificent Amber Spyglass.
An assassin hunts her down, and Lord Asriel, with a troop of shining angels, fights his mighty rebellion, in a battle of strange allies—and shocking sacrifice.
As war rages and Dust drains from the sky, the fate of the living—and the dead—finally comes to depend on two children and the simple truth of one simple story.
Thrown in prison for a crime he has not committed, Edmond Dantes is confined to the grim fortress of If. There, he learns of a great hoard of treasure hidden on the Isle of Monte Cristo and he becomes determined not only to escape, but also to unearth the treasure and use it to plot the destruction of the three men responsible for his incarceration. Dumas' epic tale of suffering and retribution, inspired by a real-life case of wrongful imprisonment, was a huge popular success when it was first serialized in the 1840s.
Robin Buss's lively English translation is complete and unabridged, and remains faithful to the style of Dumas's original. This edition includes an introduction, explanatory notes and suggestions for further reading.
It all starts when Jared Grace finds their great uncle's book, Arthur Spiderwick's Field Guide to the Fantastic World Around You and the Grace kids realize that they are not alone in their new house.
Now the kids want to tell their story but the faeries will do everything they can to stop them.
The City of Ember was built as a last refuge for the human race. Two hundred years later, the great lamps that light the city are beginning to dim. Lina and her friend Doon must race to figure out the clues to keep the lights on.
If they succeed, they will have to convince everyone to follow them into danger. But if they fail, the lights will burn out and the darkness will close in forever. They discover fragments of an ancient parchment and begin to wonder if there could be a way out of Ember. Can they decipher the words from long ago and find a new future for everyone? Will the people of Ember listen to them?
Blending archaeological fact and legend, the myths of the gods and the feats of heroes, Marion Zimmer Bradley breathes new life into the classic tale of the Trojan War.
Reinventing larger-than-life figures as living people engaged in a desperate struggle, this story dooms both the victors and the vanquished. Their fate is seen through the eyes of Kassandra—priestess, princess, and passionate woman with the spirit of a warrior.
Utopia (Libellus vere aureus, nec minus salutaris quam festivus, de optimo rei publicae statu deque nova insula Utopia) is a satirical work of fiction and political philosophy by Thomas More (1478–1535) published in 1516 in Latin. The book is a frame narrative primarily depicting a fictional island society as described by the character Raphael Hythloday who lived there some years, who describes and its religious, social and political customs.
In the aftermath of the brutal murder of his father, a mysterious woman, Kahlan Amnell, appears in Richard Cypher's forest sanctuary seeking help... and more. His world, his very beliefs, are shattered when ancient debts come due with thundering violence. In a dark age it takes courage to live, and more than mere courage to challenge those who hold dominion, Richard and Kahlan must take up that challenge or become the next victims. Beyond awaits a bewitching land where even the best of their hearts could betray them. Yet, Richard fears nothing so much as what secrets his sword might reveal about his own soul. Falling in love would destroy them—for reasons Richard can't imagine and Kahlan dare not say.
In their darkest hour, hunted relentlessly, tormented by treachery and loss, Kahlan calls upon Richard to reach beyond his sword—to invoke within himself something more noble. Neither knows that the rules of battle have just changed... or that their time has run out.
This is the beginning. One book. One Rule. Witness the birth of a legend.
From the unique imagination of Walter Moers comes another fantastical journey into Zamonia. This captivating story is astonishingly inventive, amusing, and engrossing. Rumo is a little Wolperting - a domesticated creature somewhere between a deer and a dog - who will one day become the greatest hero in the history of Zamonia. Armed with Dandelion, his talking sword, he fights his way across Overworld and Netherworld, two very different realms chock-full of adventures, dangers, and unforgettable characters:
Fifteen-year-old Alys is not a witch. But that doesn't matter—the villagers think she is and have staked her out on a hillside as a sacrifice to the local dragon. It's late, it's cold, and it's raining, and Alys can think of only one thing—revenge. But first she's got to escape, and even if she does, how can one girl possibly take on an entire town alone?
Then the dragon arrives—a dragon that could quite possibly be the perfect ally...
Dragondrums is the coming of age story of Piemur, a small, quick, clever apprentice at Harper Hall. When Piemur's clear treble voice changes at puberty, his place among the Harpers is no longer certain.
No longer capable of singing, Piemur is sent on various errands by Masterharper Robinton, including the task of learning the complicated beats of the messenger drums. Piemur has no clue of the grand adventures that await him, and he’ll need to find the courage within himself to survive.
The land of Terre d'Ange is a place of unsurpassed beauty and grace. It's inhabited by the race that rose from the seed of angels, and they live by one simple rule: Love as thou wilt. Phèdre nó Delaunay was sold into indentured servitude as a child. Her bond was purchased by a nobleman who recognized that she was pricked by Kushiel's dart, chosen to forever experience pain and pleasure as one. Phèdre's path has been strange and dangerous. She has lain with princes and pirate kings, battled a wicked temptress, and saved two nations. Through it all, the devoted swordsman Joscelin has been at her side, following the central precept of the angel Cassiel: Protect and serve. But Phèdre's plans will put his pledge to the test, for she has never forgotten her childhood friend Hyacinthe. She has spent ten long years searching for the key to free him from his eternal indenture to the Master of Straights, a bargain with the gods to save Phèdre and a nation. The search will take Phèdre and Joscelin across the world and down a fabled river to a forgotten land ... and to a power so intense and mysterious, none dare speak its name.
While in Paris on business, Harvard symbologist Robert Langdon receives an urgent late-night phone call: the elderly curator of the Louvre has been murdered inside the museum. Near the body, police have found a baffling cipher. While working to solve the enigmatic riddle, Langdon is stunned to discover it leads to a trail of clues hidden in the works of Da Vinci — clues visible for all to see — yet ingeniously disguised by the painter.
Langdon joins forces with a gifted French cryptologist, Sophie Neveu, and learns the late curator was involved in the Priory of Sion — an actual secret society whose members included Sir Isaac Newton, Botticelli, Victor Hugo, and Da Vinci, among others.
In a breathless race through Paris, London, and beyond, Langdon and Neveu match wits with a faceless powerbroker who seems to anticipate their every move. Unless Langdon and Neveu can decipher the labyrinthine puzzle in time, the Priory’s ancient secret — and an explosive historical truth — will be lost forever.
Here is the third volume in George R.R. Martin's magnificent cycle of novels that includes A Game of Thrones and A Clash of Kings. As a whole, this series comprises a genuine masterpiece of modern fantasy, bringing together the best the genre has to offer. Magic, mystery, intrigue, romance, and adventure fill these pages and transport us to a world unlike any we have ever experienced. Already hailed as a classic, George R. R. Martin's stunning series is destined to stand as one of the great achievements of imaginative fiction.
A Storm of Swords: Of the five contenders for power, one is dead, another in disfavor, and still the wars rage as violently as ever, as alliances are made and broken. Joffrey, of House Lannister, sits on the Iron Throne, the uneasy ruler of the land of the Seven Kingdoms. His most bitter rival, Lord Stannis, stands defeated and disgraced, the victim of the jealous sorceress who holds him in her evil thrall. But young Robb, of House Stark, still rules the North from the fortress of Riverrun. Robb plots against his despised Lannister enemies, even as they hold his sister hostage at King's Landing, the seat of the Iron Throne.
Meanwhile, making her way across a blood-drenched continent is the exiled queen, Daenerys, mistress of the only three dragons still left in the world. But as opposing forces maneuver for the final titanic showdown, an army of barbaric wildlings arrives from the outermost line of civilization. In their vanguard is a horde of mythical Others--a supernatural army of the living dead whose animated corpses are unstoppable. As the future of the land hangs in the balance, no one will rest until the Seven Kingdoms have exploded in a veritable storm of swords.
Zarek’s Point of View:
Dark-Hunter: A soulless guardian who stands between mankind and those who would see mankind destroyed. Yeah, right. The only part of that Code of Honor I got was eternity and solitude.
Insanity: A condition many say I suffer from after being alone for so long. But I don’t suffer from my insanity-I enjoy every minute of it.
Trust: I can’t trust anyone…not even myself. The only thing I trust in is my ability to do the wrong thing in any situation and to put a hurt on anyone who gets in my way.
Truth: I endured a lifetime as a Roman slave, and 900 years as an exiled Dark-Hunter. Now I’m tired of enduring. I want the truth about what happened the night I was exiled-I have nothing to lose and everything to gain.
Astrid (Greek, meaning star): An exceptional woman who can see straight to the truth. Brave and strong, she is a point of light in the darkness. She touches me and I tremble. She smiles and my cold heart shatters.
Zarek: They say even the most damned man can be forgiven. I never believed that until the night Astrid opened her door to me and made this feral beast want to be human again. Made me want to love and be loved. But how can an ex-slave whose soul is owned by a Greek goddess ever dream of touching, let alone holding, a fiery star?