The Past... Caught behind the lines of Hitler’s Final Solution, Saul Laski is one of the multitudes destined to die in the notorious Chelmno extermination camp. Until he rises to meet his fate and finds himself face to face with an evil far older, and far greater, than the Nazi’s themselves...
The Present... Compelled by the encounter to survive at all costs, so begins a journey that for Saul will span decades and cross continents, plunging into the darkest corners of 20th century history to reveal a secret society of beings who may often exist behind the world's most horrible and violent events. Killing from a distance, and by darkly manipulative proxy, they are people with the psychic ability to 'use' humans: read their minds, subjugate them to their wills, experience through their senses, feed off their emotions, force them to acts of unspeakable aggression.
Each year, three of the most powerful of this hidden order meet to discuss their ongoing campaign of induced bloodshed and deliberate destruction. But this reunion, something will go terribly wrong. Saul’s quest is about to reach its elusive object, drawing hunter and hunted alike into a struggle that will plumb the depths of mankind’s attraction to violence, and determine the future of the world itself...
From the author of the extraordinary Vampire Chronicles comes a huge, hypnotic novel of witchcraft and the occult through four centuries. Demonstrating, once again, her gift for spellbinding storytelling and the creation of legend, Anne Rice makes real for us a great dynasty of witches—a family given to poetry and to incest, to murder and to philosophy; a family that, over the ages, is itself haunted by a powerful, dangerous, and seductive being.
On the veranda of a great New Orleans house, now faded, a mute and fragile woman sits rocking... and The Witching Hour begins. It begins in our time with a rescue at sea. Rowan Mayfair, a beautiful woman, a brilliant practitioner of neurosurgery—aware that she has special powers but unaware that she comes from an ancient line of witches—finds the drowned body of a man off the coast of California and brings him to life. He is Michael Curry, who was born in New Orleans and orphaned in childhood by fire on Christmas Eve, who pulled himself up from poverty, and who now, in his brief interval of death, has acquired a sensory power that mystifies and frightens him.
As these two, fiercely drawn to each other, fall in love and—in passionate alliance—set out to solve the mystery of her past and his unwelcome gift, the novel moves backward and forward in time from today's New Orleans and San Francisco to long-ago Amsterdam and a château in the France of Louis XIV. An intricate tale of evil unfolds—an evil unleashed in seventeenth-century Scotland, where the first "witch," Suzanne of the Mayfair, conjures up the spirit she names Lasher... a creation that spells her own destruction and torments each of her descendants in turn.
From the coffee plantations of Port au Prince, where the great Mayfair fortune is made and the legacy of their dark power is almost destroyed, to Civil War New Orleans, as Julien—the clan's only male to be endowed with occult powers—provides for the dynasty its foothold in America, the dark, luminous story encompasses dramas of seduction and death, episodes of tenderness and healing. And always—through peril and escape, tension and release—there swirl around us the echoes of eternal war: innocence versus the corruption of the spirit, sanity against madness, life against death. With a dreamlike power, the novel draws us, through circuitous, twilight paths, to the present and Rowan's increasingly inspired and risky moves in the merciless game that binds her to her heritage. And in New Orleans, on Christmas Eve, this strangest of family sagas is brought to its startling climax.
Howard Phillips Lovecraft forever changed the face of horror, fantasy, and science fiction with a remarkable series of stories as influential as the works of Poe, Tolkien, and Edgar Rice Burroughs. His chilling mythology established a gateway between the known universe and an ancient dimension of otherworldly terror, whose unspeakable denizens and monstrous landscapes - dread Cthulhu, Yog-Sothoth, the Plateau of Leng, the Mountains of Madness - have earned him a permanent place in the history of the macabre.
In Tales of the Cthulhu Mythos, a pantheon of horror and fantasy's finest authors pay tribute to the master of the macabre with a collection of original stories set in the fearsome Lovecraft tradition.
Contents:
The Eye of the World is the first novel in Robert Jordan's The Wheel of Time series, which has captivated millions of readers around the globe with its scope, originality, and compelling characters. The tale begins in the Third Age, an Age of Prophecy, where the World and Time themselves hang in the balance.
As the Wheel of Time turns, Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. But one truth yet remains, and what mortal men forget, the Aes Sedai do not...
Moiraine Damodred arrives in Emond's Field on a quest to find the one prophesized to stand against The Dark One, a malicious entity sowing the seeds of chaos and destruction. When a vicious band of half-men, half beasts invade the village seeking their master's enemy, Moiraine persuades Rand al'Thor and his friends to leave their home and enter a larger world filled with dangers waiting in the shadows and in the light.
What was, what will be, and what is, may yet fall under the Shadow, setting the stage for an epic battle between good and evil.
Wild magic is taking its toll on the land, and even Vanyel, the most powerful Herald-Mage to ever walk the world, is almost at the end of his strength. But when his Companion, Yfandes, receives a call for help from neighboring Lineas, both Herald-Mage and Companion are drawn into a holocaust of dark magic that could be the end of them both.
Many Heralds and Herald-Mages have died fighting to preserve the peace. Even Vanyel is in need of a respite from the dual threats of war and dark magic. But for Vanyel, there can be no rest. Not when Yfandes receives a summons which can’t be ignored—a desperate cry of a magical holocaust in the neighboring kingdom.
Almost overwhelmed by the devastations they discover there, Herald-Mage and Companion must try to unravel this tragic mystery. Is the young Prince Tashir, a newly Chosen Herald who can’t control his magic, responsible for the destruction? Or is Tashir a pawn in a deeper, more deadly game—and, if so, will Vanyel be able to find and defeat the true destroyer before this master of dark powers can strike again?
Ramses the Great has reawakened in opulent Edwardian London. Having drunk the elixir of life, he is now Ramses the Damned, doomed forever to wander the earth, desperate to quell hungers that can never be satisfied. He becomes the close companion of a voluptuous heiress, Julie Stratford, but his cursed past again propels him toward disaster. He is tormented by searing memories of his last reawakening, at the behest of Cleopatra, his beloved queen of Egypt. And his intense longing for her, undiminished over the centuries, will force him to commit an act that will place everyone around him in the gravest danger.
Captives of His Imperial Majesty... Zandramas had stolen King Garion's infant son and fled to use the child in some ritual that would make the Dark Destiny supreme. Garion and his friends had followed, but now they were captives of Zakath, Emperor of Mallorea, who, while friendly, stubbornly refused to let them leave.
Meanwhile, a horde of demons was ravaging the cities through which they must travel. Zandramas was escaping further toward her goal. And the Seeress of Kell revealed that they must be at the ancient palace of Ashaba within a matter of days or Zandramas would win by default. Then a horrible, fatal plague struck the city of Mal Zeth, closing it against all traffic in or out.
The Last Herald-Mage is a captivating trilogy that encompasses three enthralling books: Magic's Pawn, Magic's Promise, and Magic's Price. This series takes you on an epic journey through a world where magic and heroism intertwine.
Follow the story of a young man discovering his magical abilities and the responsibilities that come with them. This tale is filled with adventure, self-discovery, and the challenges of wielding power in a complex world. With rich character development and a plot that keeps you on the edge of your seat, this series is a must-read for fans of fantasy and magic.
Join the protagonist as he navigates through personal growth, battles with dark forces, and the pursuit of his destiny in a realm that is as enchanting as it is dangerous. Immerse yourself in a universe where the stakes are high and the rewards are even greater.
Mage-Craft—Though Vanyel has been born with near-legendary abilities to work both Herald and Mage magic, he wants no part of such things. Nor does he seek a warrior's path, wishing instead to become a Bard. Yet such talent as his if left untrained may prove a menace not only to Vanyel but to others as well. So he is sent to be fostered with his aunt, Savil, one of the famed Herald-Mages of Valdemar.
But, strong-willed and self-centered, Vanyel is a challenge which even Savil can not master alone. For soon he will become the focus of frightening forces, lending his raw magic to a spell that unleashes terrifying wyr-hunters on the land. And by the time Savil seeks the assistance of a Shin'a'in Adept, Vanyel's wild talent may have already grown beyond anyone's ability to contain, placing Vanyel, Savil, and Valdemar itself in desperate peril...
On holiday in Cornwall, the three Drew children discover an ancient map in the attic of the house they are staying in. They know immediately that it is special. It is even more than that — the key to finding a grail, a source of power to fight the forces of evil known as the Dark.
In searching for it themselves, the Drews put their very lives in peril. This is the first volume of Susan Cooper's brilliant and absorbing fantasy sequence known as The Dark Is Rising.
Set in the slums of eighteenth-century France, Perfume: The Story of a Murderer explores the extraordinary sense of smell of Jean-Baptiste Grenouille from his birth. Despite his great olfactory gift, Grenouille's lack of personal scent makes him different from other people. His life's journey leads him to apprentice himself to a prominent perfumer who teaches him to harness his remarkable talent in mixing precious oils and herbs.
Grenouille's talent turns into an obsession, as he desires to capture the scents of various objects and ultimately, the elusive aroma of a beautiful young virgin. This fixation sets him on a path of increasingly terrifying acts, culminating in a quest to create the ultimate perfume. Patrick S\u00fcskind's novel is a haunting narrative of murder and sensual depravity, told with a brilliant flair that captivates the reader.
Lioness Rampant is the final installment in Tamora Pierce's celebrated Song of the Lioness quartet, which has been honored with the Margaret A. Edwards Award. Alanna of Trebond has achieved her dream of becoming the first female knight errant, but she finds herself at a crossroads, uncertain of what her next step should be. Despite her legendary triumphs in countless battles, Alanna realizes that there might be more she needs beyond the life of a knight errant.
However, Alanna's reflections are put on hold when she faces an impossible challenge. She must secure the Dominion Jewel, a gem of legendary power that can bring great good when wielded by the right hands. But time is of the essence, as the kingdom of Tortall faces grave threats from all sides. Enemies, both powerful and petty, are conspiring to destroy everything and everyone that Alanna holds dear.
As Alanna embarks on this perilous quest, she discovers that her future is indeed as epic as her past, both as a formidable warrior and as a woman forging her own path.
Where the Wild Things Are takes us on a journey with Max, who, after being sent to bed without supper, imagines sailing away to a far-off land. This land is inhabited by the Wild Things, fearsome creatures who crown Max as their king. Rather than being a story of terror, it's a tale of empowerment and imagination as Max learns to navigate the challenges he faces.
Maurice Sendak's magnificent illustrations and succinct narrative have turned this book into a beloved classic for readers of all ages, making it a staple of children's literature. It's a celebration of creativity, with Max's wild rumpus resonating deeply with anyone who has ever dreamed of exploring their own personal wildness.
In The Queen of the Damned, Anne Rice continues her extraordinary Vampire Chronicles in a feat of mesmeric storytelling, a chillingly hypnotic entertainment in which the oldest and most powerful forces of the night are unleashed on an unsuspecting world.
Three brilliantly colored narrative threads intertwine as the story unfolds:
The rock star known as Vampire Lestat, worshipped by millions of spellbound fans, prepares for a concert in San Francisco. Among the audience--pilgrims in a blind swoon of adoration--are hundreds of vampires, creatures who see Lestat as a "greedy fiend risking the secret prosperity of all his kind just to be loved and seen by mortals," fiends themselves who hate Lestat's power and who are determined to destroy him.
The sleep of certain men and women--vampires and mortals scattered around the world--is haunted by a vivid, mysterious dream: of twins with fiery red hair and piercing green eyes who suffer an unspeakable tragedy. It is a dream that slowly, tauntingly reveals its meaning to the dreamers as they make their way toward each other--some to be destroyed on the journey, some to face an even more terrifying fate at journey's end.
Akasha--Queen of the Damned, mother of all vampires, rises after a 6,000 year sleep and puts into motion a heinous plan to "save" mankind from itself and make "all myths of the world real" by elevating herself and her chosen son/lover to the level of the gods: "I am the fulfillment and I shall from this moment be the cause".
These narrative threads wind sinuously across a vast, richly detailed tapestry of the violent, sensual world of vampirism, taking us back 6,000 years to its beginnings. As the stories of the "first brood" of blood drinkers are revealed, we are swept across the ages, from Egypt to South America to the Himalayas to all the shrouded corners of the globe where vampires have left their mark. Vampires are created--mortals succumbing to the sensation of "being emptied, of being devoured, of being nothing." Vampires are destroyed. Dark rituals are performed--the rituals of ancient creatures prowling the modern world. And, finally, we are brought to a moment in the twentieth century when, in an astonishing climax, the fate of the living dead--and perhaps of the living, all the living--will be decided.
More than three million readers have witnessed the return of the dragons... And now the books that began the best-selling 'Dragonlance' saga are collected in their entirety in this special edition, along with all of the artwork from the trilogy.
This splendid collector's edition is a must for the millions of readers who fell in love with the fantasy world of Krynn.
The Dragonriders of Pern brings together the first three books in the world’s most beloved science-fiction series, making it a must-have for both longtime fans and newcomers.
On a beautiful world called Pern, an ancient way of life is about to come under attack. Lessa is an outcast survivor—her parents murdered, her birthright stolen—a strong young woman who has never stopped dreaming of revenge. But when an ancient threat reemerges, Lessa will rise—upon the back of a great dragon with whom she shares a telepathic bond more intimate than any human connection. Together, dragon and rider will fly, and Pern will be changed forever.
Since Lessa and Ramoth, her golden queen dragon, traveled into the past to bring forward a small army of dragons and riders to save their world from deadly alien spores, fear and desperation have spread across the land. But while the dragonriders struggle with threats both human and otherworldly, a young rider named F’nor and his brown dragon, Canth, hatch a bold plan to destroy the alien scourge at its source—the baleful Red Star that fills the heavens and promises doom to all.
Never in the history of Pern has there been a dragon like Ruth. Mocked by other dragons for his small size and pure white color, Ruth is smart, brave, and loyal—qualities that he shares with his rider, the young Lord Jaxom. Unfortunately, Jaxom is also looked down upon by his fellow lords, and by other riders as well. His dreams of joining the dragonriders in defending Pern are dismissed. What else can Jaxom and Ruth do but strike out on their own, pursuing in secret all they are denied? But in doing so, the two friends will find themselves facing a desperate choice—one that will push their bond to the breaking point . . . and threaten the future of Pern itself.
When a passenger check-in desk at London's Heathrow Airport disappears in a ball of orange flame, the explosion is deemed an act of God. But which god, wonders holistic detective Dirk Gently? What god would be hanging around Heathrow trying to catch the 3:37 to Oslo? And what has this to do with Dirk's latest--and late-- client, found only this morning with his head revolving atop the hit record "Hot Potato"? Amid the hostile attentions of a stray eagle and the trauma of a very dirty refrigerator, super-sleuth Dirk Gently will once again solve the mysteries of the universe...
Magic and murder engulf the realm of Kelewan. Fierce warlords ignite a bitter blood feud to enslave the empire of Tsuranuanni. Meanwhile, in the opulent Imperial courts, assassins and spy-masters plot cunning and devious intrigues against the rightful heir.
Now, Mara, a young, untested Ruling lady, is called upon to lead her people in a heroic struggle for survival. But first, she must rally an army of rebel warriors, form a pact with the alien cho-ja, and marry the son of a hated enemy. Only then can Mara face her most dangerous foe of all—in his own impregnable stronghold.
An epic tale of adventure and intrigue, Daughter of the Empire is fantasy of the highest order by two of the most talented writers in the field today.
The conclusion of the Phantom Blood Arc! Jonathan Joestar and his mentor Zeppelli continue their pursuit of the villainous vampire, Dio! But to get to him, they must first face down his murderous henchmen! In battle after bloody battle, JoJo and Zeppelli are pushed to their limits and beyond!
For the first time the Joker's origin is revealed in this tale of insanity and human perseverance. Looking to prove that any man can be pushed past his breaking point and go mad, the Joker attempts to drive Commissioner Gordon insane. After shooting and permanently paralyzing his daughter Barbara (a.k.a. Batgirl), the Joker kidnaps the commissioner and attacks his mind in hopes of breaking the man. But refusing to give up, Gordon maintains his sanity with the help of Batman in an effort to beset the madman.
A NEW YORK TIMES Bestseller! Presented for the first time with stark, stunning new coloring by Brian Bolland, BATMAN: THE KILLING JOKE is Alan Moore's unforgettable meditation on the razor-thin line between sanity and insanity, heroism and villainy, comedy and tragedy. According to the grinning engine of madness and mayhem known as the Joker, that's all that separates the sane from the psychotic. Freed once again from the confines of Arkham Asylum, he's out to prove his deranged point. And he's going to use Gotham City's top cop, Commissioner Jim Gordon, and the Commissioner’s brilliant and beautiful daughter Barbara to do it.
Darkness isn't the opposite of light, it is simply its absence . . . what was radiating from the book was the light that lies on the far side of darkness, the light fantastic. The Discworld is in danger, heading towards a seemingly inevitable collision with a malevolent red star, its magic fading. It needs a hero, and fast. What it doesn't need is Rincewind, an inept and cowardly wizard who is still recovering from the trauma of falling off the edge of the world. Or Twoflower, the well-meaning tourist whose luggage has a mind (and legs) of its own. Which is a shame, because that's all there is.
'His spectacular inventiveness makes the Discworld series one of the perennial joys of modern fiction' Mail on Sunday
'Incredibly funny, compulsively readable' The Times
The Light Fantastic is the second book in the Wizards series, but you can read the Discworld novels in any order.
As if Dio wasn't diabolical enough, now he's an immortal vampire with incredible strength! But Jonathan Joestar's not one to back down, even when it seems like victory is impossible! It's a classic battle! Good versus evil! Grit and determination against power and arrogance! Who will win?!
New York Times best-selling author Neil Gaiman's transcendent series SANDMAN is often hailed as the definitive Vertigo title and one of the finest achievements in graphic storytelling. Gaiman created an unforgettable tale of the forces that exist beyond life and death by weaving ancient mythology, folklore, and fairy tales with his own distinct narrative vision.
In PRELUDES & NOCTURNES, an occultist attempting to capture Death to bargain for eternal life traps her younger brother Dream instead. After his 70-year imprisonment and eventual escape, Dream, also known as Morpheus, goes on a quest for his lost objects of power. On his arduous journey, Morpheus encounters Lucifer, John Constantine, and an all-powerful madman.
This book also includes the story "The Sound of Her Wings," which introduces us to the pragmatic and perky goth girl Death.
Includes issues 1-8 of the original series.
Young Jonathan Joestar's life is forever changed when he meets his new adopted brother, Dio. For some reason, Dio has a smoldering grudge against him and derives pleasure from seeing him suffer. But every man has his limits, as Dio finds out. This is the beginning of a long and hateful relationship!
Elric of Melniboné is a requisite title in the hard fantasy canon, a book no fantasy fan should leave unread. Author Michael Moorcock, already a major player in science fiction, cemented his position in the fantasy pantheon with the five-book Elric saga, of which Elric of Melniboné is the first installment. The book's namesake, the brooding albino emperor of the dying nation of Melniboné, is a sort of Superman for Goths, truly an archetype of the genre.
The youthful Elric is a cynical and melancholy king, heir to a nation whose 100,000-year rule of the world ended less than 500 years hence. More interested in brooding contemplation than holding the throne, Elric is a reluctant ruler, but he also realizes that no other worthy successor exists and the survival of his once-powerful, decadent nation depends on him alone.
Elric's nefarious, brutish cousin Yrkoon has no patience for his physically weak kinsman, and he plots constantly to seize Elric's throne, usually over his dead body. Elric of Melniboné follows Yrkoon's scheming, reaching its climax in a battle between Elric and Yrkoon with the demonic runeblades Stormbringer and Mournblade. In this battle, Elric gains control of the soul-stealing Stormbringer, an event that proves pivotal to the Elric saga.
T.H White's masterful retelling of the Arthurian legend is an abiding classic. Here all five volumes that make up the story are published in one volume, as White himself always wished. Exquisite comedy offsets the tragedy of Arthur's personal doom as White brings to life the major British epic of all time with brilliance, grandeur, warmth and charm.
He called himself Thomas Covenant the Unbeliever because he dared not believe in the strange alternate world in which he suddenly found himself. Yet the Land tempted him. He had been sick; now he seemed better than ever before. Through no fault of his own, he had been outcast, unclean, a pariah. Now he was regarded as a reincarnation of the Land's greatest hero--Berek Halfhand--armed with the mystic power of White Gold. That power alone could protect the Lords of the Land from the ancient evil of Despiser, Lord Foul. Only...Covenant had no idea of how the power could be used!
Thus begins one of the most remarkable epic fantasies ever written.
Alice's Adventures in Wonderland (commonly shortened to Alice in Wonderland) is an 1865 novel written by English mathematician Charles Lutwidge Dodgson under the pseudonym Lewis Carroll. It tells the story of a girl named Alice falling through a rabbit hole into a fantasy world populated by peculiar, anthropomorphic creatures.
The tale plays with logic, giving the story lasting popularity with adults as well as with children. It is considered to be one of the best examples of the literary nonsense genre. Its narrative course and structure, characters, and imagery have been enormously influential in both popular culture and literature, especially in the fantasy genre.
At forty-three Jeff Winston is tired of his low-paid, unrewarding job, tired of the long silences at the breakfast table with his wife, saddened by the thought of no children to comfort his old age. But he hopes for better things, for happiness, maybe tomorrow ... But a sudden, fatal heart attack puts paid to that. Until Jeff wakes up in his eighteen-year-old body, all his memories of the next twenty-five years intact.
If he applies those memories, he can be rich in this new chance at life and can become one of the most powerful men in America. Until he dies at forty-three and wakes up in his eighteen-year-old body again ... and again in a continuous twenty-five year cycle each time starting from scratch at the age of eighteen to reclaim lost loves, make a fortune - or remedy past mistakes.
A novel of gripping adventure, romance, and fascinating speculation on the nature of time, Replay asks the question: "What if you could live your life over again?"
This is the story of Corlath, golden-eyed king of the Free Hillfolk, son of the sons of the Lady Aerin.
And this is the story of Harry Crewe, the Homelander orphan girl who became Harimad-sol, King's Rider, and heir to the Blue Sword, Gonturan, that no woman had wielded since the Lady Aerin herself bore it into battle.
And this is the song of the kelar of the Hillfolk, the magic of the blood, the weaver of destinies...
It all begins with the theft of the Orb that for so long protected the West from an evil god. As long as the Orb was at Riva, the prophecy went, its people would be safe from this corrupting power. Garion, a simple farm boy, is familiar with the legend of the Orb, but skeptical in matters of magic. Until, through a twist of fate, he learns not only that the story of the Orb is true, but that he must set out on a quest of unparalleled magic and danger to help recover it. For Garion is a child of destiny, and fate itself is leading him far from his home, sweeping him irrevocably toward a distant tower—and a cataclysmic confrontation with a master of the darkest magic.
The quest may be nearing its end, but the danger continues. After discovering a shocking secret about himself he never could have imagined—all in pursuit of the legendary Orb—Garion and his fellow adventurers must escape a crumbling enemy fortress and flee across a vast desert filled with ruthless soldiers whose only aim is to destroy them. But even when the quest is complete, Garion's destiny is far from fulfilled. For the evil God Torak is about to awaken and seek dominion. Somehow, Garion has to face the God, to kill or be killed. On the outcome of this dread duel rests the future of the world. But how can one man destroy an immortal God?
When Zane shot Death, he learned, too late, that he would have to assume his place, speeding over the world riding his pale horse, and ending the lives of others. Sooner than he would have thought possible, Zane found himself being drawn to Satan's plot. Already the Prince of Evil was forging a trap in which Zane must act to destroy Luna, the woman he loved...unless he could discover the only way out....
The first novel of the Incarnations of Immortality series.
The Hobbit is a tale of high adventure, undertaken by a company of dwarves in search of dragon-guarded gold. Bilbo Baggins, a comfort-loving unambitious hobbit, surprises even himself by his resourcefulness and skill as a burglar.
Encounters with trolls, goblins, dwarves, elves, and giant spiders, conversations with the dragon, Smaug, and a rather unwilling presence at the Battle of Five Armies are just some of the adventures that befall Bilbo.
Bilbo Baggins has taken his place among the ranks of the immortals of children’s fiction. Written by Professor Tolkien for his own children, The Hobbit met with instant critical acclaim when it was first published.
Once Alice embarks on her next adventure, nothing is quite what it seems. Through a mirror, she enters a fantastical world of illogical behavior dominated by chess boards and chess pieces, and where time runs backwards. The story follows the exploits of a spirited young girl who parries with the Red Queen, Tweedledee and Tweedledum, and other unusual characters she encounters. The game of chess that Alice faces is a reflection of how society's rigid hierarchy works. And, in many ways, this sequel has had an even greater impact on today's pop culture than the first book, with its whimsical and thought-provoking themes.
Landover was a genuine magic kingdom, complete with fairy folk and wizardry, just as the advertisement had promised. But after he purchased it for a million dollars, Ben Holiday discovered that there were a few details the ad had failed to mention.
Such as the fact that the kingdom was falling into ruin. The barons refused to recognize a king and taxes hadn't been collected for years. The dragon, Strabo, was laying waste to the countryside, while the evil witch, Nightshade, was plotting to destroy no less than everything.
And if that weren't enough for a prospective king to deal with, Ben soon learned that the Iron Mark, terrible lord of the demons, challenged all pretenders to the throne of Landover to a duel to the death - a duel no mere mortal could hope to win. But Ben Holiday had one human trait that even magic couldn't overcome. Ben Holiday was stubborn.
Eine gespenstische Gesellschaft "grauer Herren" ist am Werk und veranlasst immer mehr Menschen, Zeit zu sparen. Aber in Wirklichkeit betrügen sie die Menschen um diese ersparte Zeit. Als die Not am größten ist und die Welt ihnen schon endgültig zu gehören scheint, entschließt sich Meister Hora, der geheimnisvolle "Verwalter der Zeit", zum Eingreifen. Doch dazu braucht er die Hilfe eines Menschenkindes. Die Welt steht still und Momo, die struppige kleine Heldin der Geschichte, kämpft ganz allein, mit nichts als einer Blume in der Hand und einer Schildkröte unter dem Arm, gegen das riesige Heer der "grauen Herren".
Horror stalks the Four Lands. The Ildatch, an immemorial book of evil spells, has stirred to eldritch life, sending its foul Mord Wraiths to accomplish at last mankind's destruction.
Once again, Allanon, ancient Druid Protector of the Races, must seek the help of a descendant of Jerle Shannara. Brin, daughter of Wil Ohmsford, born with the magic of the Wishsong, which alone can open a way to the Ildatch, reluctantly joins him on his perilous journey east.
Meanwhile, her younger brother Jair learns that Brin will fail and die, unless he can reach her in time. As Brin walks into the trap the Ildatch has set, Jair must travel through the very heart of evil to reach her.
When the children of his village were struck with a mysterious illness, Number Ten Ox sought a wiseman to save them. He found Master Li Kao, a scholar with a slight flaw in his character. Together, they set out to find the Great Root of Power, the only possible cure.
The quest led them to a host of truly memorable characters, multiple wonders, incredible adventures—and strange coincidences, which were really not coincidences at all. And it involved them in an ancient crime that still perturbed the serenity of Heaven.
Simply and charmingly told, this is a wry tale, a sly tale, and a story of wisdom delightfully askew. Once read, its marvels and beauty will not easily fade from the mind.
The author claims that this is a novel of an ancient China that never was. But, oh…it should have been!
The Drive of Prophecy
The quest was over. The Orb of Aldur was restored. And once again, with the crowning of Garion, there was a descendant of Riva Iron-grip to rule as Overlord of the West.
But the Prophecy was unfulfilled. In the east, the evil God Torak was about to awaken and seek dominion. Somehow, Garion had to face the God, to kill or be killed. On the outcome of that dread duel rested the destiny of the world.
Now, accompanied by his grandfather, the ancient sorcerer Belgarath, Garion headed toward the City of Endless Night, where Torak awaited him.
To the south, his fiancée, the princess Ce'Nedra, led the armies of the West in a desperate effort to divert the forces of Torak's followers from the man she loved.
The Prophecy drove Garion on. But it gave no answer to the question that haunted him: How does a man kill an immortal God?
Jitterbug Perfume is an epic, which is to say, it begins in the forests of ancient Bohemia and doesn't conclude until nine o'clock tonight [Paris time]. It is a saga, as well. A saga must have a hero, and the hero of this one is a janitor with a missing bottle. The bottle is blue, very, very old, and embossed with the image of a goat-horned god. If the liquid in the bottle is actually the secret essence of the universe, as some folks seem to think, it had better be discovered soon because it is leaking and there is only a drop or two left.
After he firewalked in Polynesia, the world wasn't the same for Alexander Hergensheimer, now called Alec Graham. As natural accidents occurred without cease, Alex knew Armageddon and the Day of Judgement were near. Somehow he had to bring his beloved heathen, Margrethe, to a state of grace, and, while he was at it, save the rest of the world...
Neuromancer is the seminal work in the cyberpunk genre, offering a vision of the future that has become a cornerstone of science fiction literature. It is the first novel in William Gibson's Sprawl trilogy, and it stands as a classic that has influenced countless other works.
Henry Dorsett Case was once the sharpest data-thief in the business, until his employers crippled his nervous system as retribution for his thefts. Now, a mysterious new employer has offered him a chance at redemption and a return to the cyberspace he was banished from. The mission: to pull off a seemingly impossible heist against an artificial intelligence of staggering power. Joined by Molly, a street-samurai with mirror implants for eyes, Case is thrust into a world of danger and intrigue that will test his abilities to the fullest.
William Gibson's Neuromancer is not only a must-read for fans of the genre but also for anyone interested in the relationship between humanity and technology. The novel's impact on the language and landscape of our digital culture cannot be overstated, making it a true masterpiece of modern literature.
The Shadow of the Torturer is the first volume in the four-volume series, The Book of the New Sun. It is the tale of young Severian, an apprentice in the Guild of Torturers on the world called Urth, exiled for committing the ultimate sin of his profession - showing mercy toward his victim - and follows his subsequent journey out of his home city of Nessus.
The Martian Chronicles tells the story of humanity's repeated attempts to colonize the red planet. The first men were few. Most succumbed to a disease they called the Great Loneliness when they saw their home planet dwindle to the size of a fist. They felt they had never been born. Those few that survived found no welcome on Mars. The shape-changing Martians thought they were native lunatics and duly locked them up.
But more rockets arrived from Earth, and more, piercing the hallucinations projected by the Martians. People brought their old prejudices with them – and their desires and fantasies, tainted dreams. These were soon inhabited by the strange native beings, with their caged flowers and birds of flame.
Xanth was the enchanted land where magic ruled—where every citizen had a special spell only he could cast. It was a land of centaurs and dragons and basilisks. For Bink of North Village, however, Xanth was no fairy tale. He alone had no magic. And unless he got some—and got some fast!—he would be exiled. Forever.
But the Good Magician Humfrey was convinced that Bink did indeed have magic. In fact, both Beauregard the genie and the magic wall chart insisted that Bink had magic. Magic as powerful as any possessed by the King or by Good Magician Humfrey—or even by the Evil Magician Trent. Be that as it may, no one could fathom the nature of Bink’s very special magic. Bink was in despair. This was even worse than having no magic at all... and he would still be exiled!