The journey that began with The Shadow of What Was Lost reaches its spectacular conclusion in The Light of All That Falls, the final chapter of the Licanius Trilogy by acclaimed epic fantasy author James Islington.
After a savage battle, the Boundary is whole again -- but it may be too late. Banes now stalk the lands of Andarra, and the Venerate have gathered their armies for a final, crushing blow. In Ilin Illan, Wirr fights to maintain a precarious alliance between Andarra's factions of power. With dark forces closing in on the capital, if he cannot succeed, the war is lost.
Imprisoned and alone in a strange land, Davian is pitted against the remaining Venerate. As he desperately tries to keep them from undoing Asha's sacrifice, he struggles to come to terms with his own path and all he has learned about Caeden, the friend he chose to set free.
Finally, Caeden is confronted with the reality of a plan laid centuries ago -- heartbroken at how it started and devastated by how it must end.
The life of a star-studded royal has not been kind to eighteen-year-old Elena Watkins. With a Council breathing down her neck and a dragon that refuses to accept her as her rider, she must convince everyone that she is ready to rule Paegeia like her parents before her. But she has made a promise to her father, King Albert, that she will not go looking for him and free the people of Etan. Elena has promised to never truly fulfill her destiny.
However, situations out of her control will soon force her to confront herself and the evil that seeks to destroy her. Elena must look inside herself to discover if she can defeat the approaching darkness, be accepted by the people of Paegeia, bring her dragon back to light and fulfill the destiny written in their stars.
He will be the destruction of the crown and the ruination of the throne. Power is much easier to acquire than it is to hold onto. Jude learned this lesson when she released her control over the wicked king, Cardan, in exchange for immeasurable power. Now as the exiled mortal Queen of Faerie, Jude is powerless and left reeling from Cardan's betrayal. She bides her time determined to reclaim everything he took from her.
Opportunity arrives in the form of her twin sister, Taryn, whose life is in peril. Jude must risk venturing back into the treacherous Faerie Court, and confront her lingering feelings for Cardan, if she wishes to save her sister. But Elfhame is not as she left it. War is brewing. As Jude slips deep within enemy lines she becomes ensnared in the conflict's bloody politics. And, when a dormant yet powerful curse is unleashed, panic spreads throughout the land, forcing her to choose between her ambition and her humanity.
From the #1 New York Times bestselling author Holly Black, comes the highly anticipated and jaw-dropping finale to The Folk of the Air trilogy.
Illusions shatter—and Sophie and her friends face impossible choices—in this astonishing eighth book in the New York Times and USA TODAY bestselling Keeper of the Lost Cities series. Sophie Foster wants answers. But after a lifetime of lies, sometimes the truth is the most dangerous discovery. Even the smallest secret comes with terrifying new responsibilities.
And Sophie’s not the only one with blank spots in her past, or mysteries surrounding her family. She and her friends are part of something much bigger than they imagined—and their roles have already been chosen for them. Every clue drags them deeper into the conspiracy. Every memory forces them to question everything—especially one another. And the harder they fight, the more the lines blur between friend and enemy.
Children can have a cruel, absolute sense of justice. Children can kill a monster and feel quite proud of themselves. A girl can look at her brother and believe they’re destined to be a knight and a bard who battle evil. She can believe she’s found the thing she’s been made for.
Hazel lives with her brother, Ben, in the strange town of Fairfold where humans and fae exist side by side. The faeries’ seemingly harmless magic attracts tourists, but Hazel knows how dangerous they can be, and she knows how to stop them. Or she did, once.
At the center of it all, there is a glass coffin in the woods. It rests right on the ground and in it sleeps a boy with horns on his head and ears as pointed as knives. Hazel and Ben were both in love with him as children. The boy has slept there for generations, never waking.
Until one day, he does…
As the world turns upside down, Hazel tries to remember her years pretending to be a knight. But swept up in new love, shifting loyalties, and the fresh sting of betrayal, will it be enough?
What if damnation is the price of true love?
Innocent blood has been spilled on the steps of the Council Hall, the sacred stronghold of the Shadowhunters. In the wake of the tragic death of Livia Blackthorn, the Clave teeters on the brink of civil war. One fragment of the Blackthorn family flees to Los Angeles, seeking to discover the source of the disease that is destroying the race of warlocks. Meanwhile, Julian and Emma take desperate measures to put their forbidden love aside and undertake a perilous mission to Faerie to retrieve the Black Volume of the Dead. What they find in the Courts is a secret that may tear the Shadow World asunder and open a dark path into a future they could never have imagined. Caught in a race against time, Emma and Julian must save the world of Shadowhunters before the deadly power of the parabatai curse destroys them and everyone they love.
Crier's War is a richly imagined epic fantasy duology about an impossible love between two girls—one human, one Made—whose romance could be the beginning of a revolution. The story is perfect for fans of Marie Rutkoski's The Winner's Curse, as well as Game of Thrones and Westworld.
After the War of Kinds ravaged the kingdom of Rabu, the Automae—designed to be the playthings of royals—usurped their owners' estates and bent the human race to their will. Now Ayla, a human servant rising in the ranks at the House of the Sovereign, dreams of avenging her family's death by killing the sovereign's daughter, Lady Crier.
Crier was Made to be beautiful, flawless, and to carry on her father's legacy. But that was before her betrothal to the enigmatic Scyre Kinok, before she discovered her father isn't the benevolent king she once admired, and most importantly, before she met Ayla. With growing human unrest across the land, pressures from a foreign queen, and an evil new leader on the rise, Crier and Ayla find there may be only one path to love: war.
The Umbrella Academy, Vol. 3: Hotel Oblivion, with its inspiration leading to a hit Netflix series, marks the return of creators Gerard Way and Gabriel Bá to their acclaimed 2007 superhero narrative. The duo, known for their individual successes, reunite to continue the extraordinary exploits of the disbanded teen superhero team.
In the wake of Sir Reginald Hargreeves's death, the members of the Umbrella Academy are dispersed. Number Five is now a mercenary, Kraken hunts formidable prey, Rumor grapples with her marital collapse, Spaceboy wanders Tokyo's streets out of shape, Vanya undergoes rehabilitation post-head injury, and the enigmatic activities of Séance remain unspoken. As the team confronts a surge of superpowered adversaries, they must also face the shadows of their past that threaten to engulf them once more.
This celebrated series triumphantly returns, more bizarre and enthralling than ever, encapsulating the essence of adventure, humor, and the complex dynamics of family and friendship.
The Emperor needs necromancers.
The Ninth Necromancer needs a swordswoman.
Gideon has a sword, some dirty magazines, and no more time for undead nonsense.
Brought up by unfriendly, ossifying nuns, ancient retainers, and countless skeletons, Gideon is ready to abandon a life of servitude and an afterlife as a reanimated corpse. She packs up her sword, her shoes, and her dirty magazines, and prepares to launch her daring escape. But her childhood nemesis won't set her free without a service.
Harrowhark Nonagesimus, Reverend Daughter of the Ninth House and bone witch extraordinaire, has been summoned into action. The Emperor has invited the heirs to each of his loyal Houses to a deadly trial of wits and skill. If Harrowhark succeeds she will become an immortal, all-powerful servant of the Resurrection, but no necromancer can ascend without their cavalier. Without Gideon's sword, Harrow will fail, and the Ninth House will die.
Of course, some things are better left dead.
Dani está segura que su lugar está allá afuera, en el espacio. Su padre, su familia y sus amigos no están tan de acuerdo. Pero las cosas cambian por completo cuando Dani sueña con una chica en el fondo de un pozo, una que definitivamente no es de este planeta. Pero antes de poder encontrarla, tendrá que enfrentarse a la prueba más difícil de su vida: tres días en el desierto acompañada solamente de sus compañeros de clase…
Quizá no sobreviva.
A Hero of Our Time is a novel by Mikhail Lermontov, written in 1839, published in 1840, and revised in 1841. It is an example of the superfluous man novel, noted for its compelling Byronic hero (or antihero) Pechorin and for the beautiful descriptions of the Caucasus.
Pechorin treats women as an incentive for endless conquests and does not consider them worthy of any particular respect. He considers women such as Princess Mary to be little more than pawns in his games of romantic conquest, which in effect hold no meaning in his listless pursuit of pleasure. This is shown in his comment on Princess Mary: "I often wonder why I'm trying so hard to win the love of a girl I have no desire to seduce and whom I'd never marry." The only contradiction in Pechorin's attitude to women are his genuine feelings for Vera, who loves him despite, and perhaps due to, all his faults.
At the end of "Princess Mary" one is presented with a moment of hope as Pechorin gallops after Vera. The reader almost assumes that a meaning to his existence may be attained and that Pechorin can finally realize that true feelings are possible. Yet a lifetime of superficiality and cynicism cannot be so easily eradicated and when fate intervenes and Pechorin's horse collapses, he undertakes no further effort to reach his one hope of redemption: "I saw how futile and senseless it was to pursue lost happiness. What more did I want? To see her again? For what?"
Pechorin's chronologically last adventure, was first described in the book, showing the events that explain his upcoming fall into depression and retreat from society, resulting in his self-predicted death. The narrator is Maxim Maximytch telling the story of a beautiful Circassian princess 'Bela', whom Azamat abducts for Pechorin in exchange for Kazbich's horse. Maxim describes Pechorin's exemplary persistence to convince Bela to give herself sexually to him, in which she with time reciprocates. After living with Bela for some time, Pechorin starts explicating his need for freedom, which Bela starts noticing, fearing he might leave her. Though Bela is completely devoted to Pechorin, she says she's not his slave, rather a daughter of a Circassian tribal Chieftain, also showing the intention of leaving if he 'doesn't love her'. Maxim's sympathy for Bela makes him question Pechorin's intentions. Pechorin admits he loves her and is ready to die for her, but 'he has a restless fancy and insatiable heart, and that his life is emptier day by day'. He thinks his only remedy is to travel, to keep his spirit alive.
Nine-year-old Karl Anders Nilsson is the unwelcome foster child of an uncaring couple. Lonely and neglected, he yearns for simple things, things that many children already have: a warm and loving home of his own, someone to share his sorrows and joys with, and, most important, his real father.
Then, on October 15, Karl simply disappears. Where has he gone? But Karl is far away from chilly Stockholm, in Farawayland, where he has found his father, who is none other than the king of that land.
And now Karl faces a truly dangerous mission. Prophecies have foretold his coming for thousands of years. He, his new best friend Pompoo, and Miramis, his wonderful flying horse with a golden mane, must travel together into the darkness of Outer Land to do battle with Sir Kato, the cruel abductor of the children of Farawayland. Only a child of the royal blood can stop him...
Supernatural Hero deals with sensitive topics such as death and bullying with a combination of humor, wit, and empathy. Sixth-grader Andy is your average nerd. He is shy, exceptionally good at math, and in love with Zoe, the popular girl at school. He feels lonely both at school and at home, desperately wanting to change his circumstances.
After Andy’s grandpa passes away, Andy soon discovers he can still see and communicate with Grandpa’s ghost. With Grandpa’s encouraging spirit by his side, Andy strives to gain the courage to ask Zoe out on a date. But when an evil spirit jeopardizes her safety, Andy must use his newfound gift, as well as abilities he already possesses, to become the hero and save the day.
Young readers everywhere will relate to Andy’s struggles and can share in his triumphs, finding inspiration to become the heroes of their own stories.
Book three in Frank Herbert's magnificent Dune Chronicles—one of the most significant sagas in the history of literary science fiction.
The Children of Dune are twin siblings Leto and Ghanima Atreides, whose father, the Emperor Paul Muad'Dib, disappeared in the desert wastelands of Arrakis nine years ago. Like their father, the twins possess supernormal abilities—making them valuable to their manipulative aunt Alia, who rules the Empire in the name of House Atreides.
Facing treason and rebellion on two fronts, Alia's rule is not absolute. The displaced House Corrino is plotting to regain the throne while the fanatical Fremen are being provoked into open revolt by the enigmatic figure known only as The Preacher. Alia believes that by obtaining the secrets of the twins' prophetic visions, she can maintain control over her dynasty.
But Leto and Ghanima have their own plans for their visions—and their destinies....
Includes an introduction by Brian Herbert.
Zafira is the Hunter, disguising herself as a man when she braves the cursed forest of the Arz to feed her people. Nasir is the Prince of Death, assassinating those foolish enough to defy his autocratic father, the sultan. If Zafira is exposed as a girl, all of her achievements will be rejected; if Nasir displays his compassion, his father will punish him in the most brutal of ways. Both Zafira and Nasir are legends in the kingdom of Arawiya--but neither wants to be.
War is brewing, and the Arz sweeps closer with each passing day, engulfing the land in shadow. While Zafira embarks on a quest to uncover a lost artifact that can restore magic to her suffering world and stop the Arz, Nasir is sent by the sultan on a similar mission: retrieve the artifact and kill the Hunter. But an ancient evil stirs as their journey unfolds--and the prize they seek may pose a threat greater than either can imagine.
Set in a richly detailed world inspired by ancient Arabia, We Hunt the Flame is a gripping debut of discovery, conquering fear, and taking identity into your own hands.
From the internationally bestselling authors of the Illuminae Files comes a new science fiction epic . . .
The year is 2380, and the graduating cadets of Aurora Academy are being assigned their first missions. Star pupil Tyler Jones is ready to recruit the squad of his dreams, but his own boneheaded heroism sees him stuck with the dregs nobody else in the academy would touch . . .
A cocky diplomat with a black belt in sarcasm.
A sociopath scientist with a fondness for shooting her bunkmates.
A smart-ass tech whiz with the galaxy's biggest chip on his shoulder.
An alien warrior with anger-management issues.
A tomboy pilot who's totally not into him, in case you were wondering.
And Ty's squad isn't even his biggest problem--that'd be Aurora Jie-Lin O'Malley, the girl he's just rescued from interdimensional space. Trapped in cryo-sleep for two centuries, Auri is a girl out of time and out of her depth. But she could be the catalyst that starts a war millions of years in the making, and Tyler's squad of losers, discipline cases, and misfits might just be the last hope for the entire galaxy.
They're not the heroes we deserve. They're just the ones we could find. Nobody panic.
Secret Identities. Extraordinary Powers. She wants vengeance. He wants justice.
The Renegades are a syndicate of prodigies — humans with extraordinary abilities — who emerged from the ruins of a crumbled society and established peace and order where chaos reigned. As champions of justice, they remain a symbol of hope and courage to everyone... except the villains they once overthrew.
Nova has a reason to hate the Renegades, and she is on a mission for vengeance. As she gets closer to her target, she meets Adrian, a Renegade boy who believes in justice — and in Nova. But Nova's allegiance is to a villain who has the power to end them both.
Seventeen-year-old Alice and her mother have spent most of Alice’s life on the road, always a step ahead of the uncanny bad luck biting at their heels. But when Alice’s grandmother, the reclusive author of a cult-classic book of pitch-dark fairy tales, dies alone on her estate, the Hazel Wood, Alice learns how bad her luck can really get: her mother is stolen away—by a figure who claims to come from the Hinterland, the cruel supernatural world where her grandmother's stories are set. Alice's only lead is the message her mother left behind: “Stay away from the Hazel Wood.”
Alice has long steered clear of her grandmother’s cultish fans. But now she has no choice but to ally with classmate Ellery Finch, a Hinterland superfan who may have his own reasons for wanting to help her. To retrieve her mother, Alice must venture first to the Hazel Wood, then into the world where her grandmother's tales began—and where she might find out how her own story went so wrong.
Take the ultimate West Coast road trip this summer with The Best Coast—a full-color illustrated travel guide to all the must-visit roadside attractions, beloved landmarks, hidden histories, and offbeat delights on Washington, Oregon, and California’s historic highways, including the Pacific Coast Highway!
From San Diego, California, all the way up to the Olympic Peninsula in Washington State, you'll find unusual facts, hidden history, epic Americana, and off-the-beaten-path adventures up and down the coast.
This Road Trip Atlas Includes:
Hit the road with this one-of-a-kind road trip travel guide through California, Oregon, and Washington that tells the story of the diversity and depth that created the West Coast we know and love today!
Ambassador Mahit Dzmare is posted far from her mining station home, to the Empire's glorious capital. Yet when she arrives, she discovers her predecessor was murdered. But no-one will admit his death wasn't accidental - and she might be next.
Mahit must navigate the capital's deadly halls of power, while hunting the killer. She must also somehow stop the Empire from annexing her fiercely independent colony. As she sinks deeper into this seductive yet unfamiliar culture, Mahit engages in intrigues of her own. For she's hiding an extraordinary technological secret, one which might destroy her station and its way of life. Or it might save them all from annihilation.
When an unidentified “monster” threatens international shipping, French oceanographer Pierre Aronnax and his unflappable assistant Conseil join an expedition organized by the US Navy to hunt down and destroy the menace. After months of fruitless searching, they finally grapple with their quarry, but Aronnax, Conseil, and the brash Canadian harpooner Ned Land are thrown overboard in the attack, only to find that the “monster” is actually a futuristic submarine, the Nautilus, commanded by a shadowy, mystical, preternaturally imposing man who calls himself Captain Nemo.
Thus begins a journey of 20,000 leagues—nearly 50,000 miles—that will take Captain Nemo, his crew, and these three adventurers on a journey of discovery through undersea forests, coral graveyards, miles-deep trenches, and even the sunken ruins of Atlantis. Jules Verne’s novel of undersea exploration has been captivating readers ever since its first publication in 1870, and Frederick Paul Walter’s reader-friendly, scientifically meticulous translation of this visionary science fiction classic is complete and unabridged down to the smallest substantive detail.
The Huntress, by Kate Quinn, is a historical fiction narrative that intricately weaves the paths of a battle-haunted English journalist and a fearless Russian female bomber pilot with an extensive objective: to track down a Nazi war criminal hiding in America.
Nina Markova, fueled by her dreams to fly, joins the legendary Night Witches—an all-female night bomber regiment during World War II. Her survival and courage are tested when a disastrous encounter with the Huntress, a lethal Nazi murderess, puts her life on the line. In a surprising twist of fate, the hunter becomes the hunted.
Meanwhile, Ian Graham, a journalist who has seen the horrors of war, is on a mission to seek justice. He partners with Nina to find the elusive Huntress, but to succeed in their quest, both must confront a shared secret that could derail everything.
In post-war Boston, young Jordan McBride's aspirations to become a photographer are met with a wave of skepticism when her father brings home a new German fiancée. Suspicions about her stepmother's past set Jordan on a troubling path that might unbury secrets too dangerous to confront.
Kate Quinn offers a story of grit, suspense, and the relentless pursuit of justice.
A world divided. A queendom without an heir. An ancient enemy awakens.
The House of Berethnet has ruled Inys for a thousand years. Still unwed, Queen Sabran the Ninth must conceive a daughter to protect her realm from destruction – but assassins are getting closer to her door.
Ead Duryan is an outsider at court. Though she has risen to the position of lady-in-waiting, she is loyal to a hidden society of mages. Ead keeps a watchful eye on Sabran, secretly protecting her with forbidden magic.
Across the dark sea, Tané has trained to be a dragonrider since she was a child, but is forced to make a choice that could see her life unravel.
Meanwhile, the divided East and West refuse to parley, and forces of chaos are rising from their sleep.
The Haunting of Tram Car 015 is set in an alternate Cairo where humans coexist with otherworldly beings. The Ministry of Alchemy, Enchantments and Supernatural Entities is in charge of managing the delicate balance between the magical and the mundane.
Senior Agent Hamed al-Nasr, alongside his rookie partner Agent Onsi, embarks on a mission to handle a seemingly routine case of a possessed tram car. However, what begins as a straightforward exorcism quickly spirals into a complex investigation as the true nature of the demon within comes to light, threatening the safety of Cairo itself.
White Fang is part dog, part wolf, and the lone survivor of his family. In his lonely world, he soon learns to follow the harsh law of the North—kill or be killed. But nothing in White Fang's life can prepare him for the cruel owner who turns him into a vicious killer. Will White Fang ever know the kindness of a gentle master?
You must be strong enough to strike and strike and strike again without tiring.
The first lesson is to make yourself that strong.
Jude has bound the wicked king, Cardan, to her, and made herself the power behind the throne. Navigating the constantly shifting political alliances of Faerie would be difficult enough if Cardan were biddable. But he does everything in his power to humiliate and undermine her, even as his fascination with her remains undiminished.
When it becomes all too clear that someone close to Jude means to betray her, threatening her own life and the lives of everyone she loves, Jude must uncover the traitor and fight her own complicated feelings for Cardan to maintain control as a mortal in a Faerie world.
Hunter Miller has a secret. He can read and manipulate the auras that surround everyone. Having used his talent to dethrone the reigning school bully, thirteen-year old Hunter finds himself thrust into a new quest after hearing screams in the aura of a teacher. Unable to resist this powerful siren song, he investigates—despite warnings from his family and friends. It nearly costs him everything.
Upon discovering the truth, Hunter seeks assistance in his mission to defeat his formidable adversary. As the situation escalates, the adolescent hero ultimately realizes that despite the risks, he must fight this battle alone.
In this second installment of The Master of Perceptions series, can Hunter use his extraordinary powers to rescue an innocent woman without losing himself in the process?
A classic tale of mischance and mischief based on the original adventures.
A naughty wooden puppet gets into trouble, disobeys his father, forgets his promises, and skips through life looking for fun. Just like a "real boy." Until he learns that to become truly real, he must open his heart and think of others.
The Octunnumi does not exist. Fosbit and any files relating to a Fosbit do not exist. The Tarelen peoples that protect and provide sanctuary for the Avitens of Fethrist are not real. The abilities of the Tarelen peoples with their heightened skills, living in their Utopian world are myth, their purpose here mere tales; rumours of their reincarnations enabling them to live many lives… ridiculous!
And there is definitely no magic. None at all. No, really, there isn’t. Magic is not a thing. There are also no hidden worlds or mythical beings coexisting just out of sight. Equally, there are no secret access points to these hidden worlds that don’t exist, and there is no, 'unfinished business from the past' that is set to destroy, well, anything. There is no disaster looming.
Anyway, regardless of any potential threat that may or may not be present, this publication, The Octunnumi and any reference to any other beings is a work of fiction. And for the record, Scariodintts, should they exist, are perfectly lovely beings whose purpose in life is grossly misunderstood.