Blood, Sweat, and Pixels, by Jason Schreier, takes readers on a fascinating odyssey behind the scenes of video game development. It explores the artistic challenges, technical impossibilities, marketplace demands, and corporate obstacles involved in bringing any game to completion. The book documents the round-the-clock crunches, buggy-eyed burnout, and last-minute saves that are part of the development process.
From RPG studio Bioware's challenge to overcome technical nightmares to build Dragon Age: Inquisition, to indie developer Eric Barone's efforts to turn Stardew Valley into a multi-million-dollar franchise, and Bungie's creation of the Destiny universe, Schreier immerses readers in the hellfire of the development process. Blood, Sweat, and Pixels is ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.
Insightful, surprising, and with ground-breaking revelations about our society, Everybody Lies exposes the secrets embedded in our internet searches, with a foreword by bestselling author Steven Pinker. While people often lie to friends, lovers, doctors, pollsters—and to themselves—in Internet searches, they confess their truths, revealing secrets about sexless marriages, mental health problems, and even racist views.
Seth Stephens-Davidowitz, an economist and former Google data scientist, presents what might be the most important dataset ever collected. This unprecedented database of secrets offers astonishing insights into humankind. For example, anxiety does not increase after a terrorist attack, crime levels drop when a violent film is released, and racist searches are no higher in Republican areas than in Democrat ones.
Stephens-Davidowitz reveals information that can be used to change our culture and addresses the questions we're afraid to ask that might be essential to our well-being—both emotional and physical. Everybody Lies is insightful, funny, and always surprising, exposing the biases and secrets deeply embedded within us, at a time when things are harder to predict than ever.
The thrilling sequel to the Hugo and Nebula-winning Binti by Nnedi Okorafor, and a finalist for the 2018 Hugo and Nommo Awards.
It’s been a year since Binti and Okwu enrolled at Oomza University. A year since Binti was declared a hero for uniting two warring planets. A year since she found friendship in the unlikeliest of places. And now she must return home to her people, with her friend Okwu by her side, to face her family and face her elders. But Okwu will be the first of his race to set foot on Earth in over a hundred years, and the first ever to come in peace. After generations of conflict can human and Meduse ever learn to truly live in harmony?
She lives in the cloud, and travels in a phone. She’s Saga, Artificial Intelligence Detective. The exciting action of the Swiftsure Yacht race launches an adventure which ranges from the urban landscape of Vancouver to the wild islands of Alaska. Chandler Gray, a sailor and software developer, has created Saga (Say-Gah), an Artificial Intelligence app which emulates the powers of fiction’s greatest detectives.
A chance encounter with the wealthy, glamorous Gina Lee, leads to an invitation to sail on her yacht in the Swiftsure race. When Gina is kidnapped, Saga falsely claims Chan is a Private Investigator, and he takes on the rescue. Sometimes bumbling, but always determined, Chan and Saga roll through adventures in flight, at sea, and on the ground. With a band of friends providing support, and sometimes derision, Chan doggedly pursues the truth, no matter where it leads.
The quest leads to piracy in the Aleutians, a Land Rover attacked in the backwoods of Vancouver Island, and a lover’s betrayal. Saga’s remarkable abilities don't always lead in the right direction, and her sassy attitude sometimes annoys Chan, but in the end, they make an effective team.
Lovelace was once merely a ship's artificial intelligence. When she wakes up in a new body, following a total system shut-down and reboot, she has no memory of what came before. As Lovelace learns to negotiate the universe and discover who she is, she makes friends with Pepper, an excitable engineer, who's determined to help her learn and grow.
Together, Pepper and Lovey will discover that no matter how vast space is, two people can fill it together. The Long Way to a Small, Angry Planet introduced readers to the incredible world of Rosemary Harper, a young woman with a restless soul and secrets to keep. When she joined the crew of the Wayfarer, an intergalactic ship, she got more than she bargained for—and learned to live with, and love, her rag-tag collection of crewmates.
A Closed and Common Orbit is the stand-alone sequel to Becky Chambers' beloved debut novel The Long Way to a Small, Angry Planet and is perfect for fans of Firefly, Joss Whedon, Mass Effect and Star Wars.
Ada Sibelius is raised by David, her brilliant, eccentric, socially inept single father, who directs a computer science lab in 1980s-era Boston. Home-schooled, Ada accompanies David to work every day; by twelve, she is a painfully shy prodigy. The lab begins to gain acclaim at the same time that David’s mysterious history comes into question.
When his mind begins to falter, leaving Ada virtually an orphan, she is taken in by one of David’s colleagues. Soon she embarks on a mission to uncover her father’s secrets: a process that carries her from childhood to adulthood. What Ada discovers on her journey into a virtual universe will keep the reader riveted until The Unseen World’s heart-stopping, fascinating conclusion.
Modern Romance: An Investigation is a journey into the intricacies of finding love in the modern era. Aziz Ansari, known for his sharp comedic voice, and Eric Klinenberg, an NYU sociologist, present an in-depth exploration of the pleasures and perils that come with the quest for love in times where technology has given us more options than ever.
The book takes a humorous and thoughtful look at how the culture of finding love has dramatically transformed in a relatively short period. A few decades ago, the search for a partner was confined to local neighborhoods and family connections. Now, the pursuit of a soul mate extends over years and across continents, with technology as the driving force behind these new romantic dynamics.
Ansari and Klinenberg designed a massive research project that included hundreds of interviews and focus groups from Tokyo to Buenos Aires to Wichita. They also analyzed behavioral data, surveys, and online discussion forums, enlisting the help of leading social scientists. This blend of humor and social science research results in a unique narrative that offers an unforgettable tour of romance in the 21st century.
When robot Roz opens her eyes for the first time, she discovers that she is alone on a remote, wild island. She has no idea how she got there or what her purpose is—but she knows she needs to survive.
After battling a fierce storm and escaping a vicious bear attack, she realizes that her only hope for survival is to adapt to her surroundings and learn from the island's unwelcoming animal inhabitants.
As Roz slowly befriends the animals, the island starts to feel like home—until, one day, the robot's mysterious past comes back to haunt her.
From bestselling and award-winning author and illustrator Peter Brown comes a heartwarming and action-packed novel about what happens when nature and technology collide.
Elon Musk is the most daring entrepreneur of our time. There are few industrialists in history who could match Elon Musk's relentless drive and ingenious vision. A modern alloy of Thomas Edison, Henry Ford, Howard Hughes, and Steve Jobs, Musk is the man behind PayPal, Tesla Motors, SpaceX, and SolarCity, each of which has sent shock waves throughout American business and industry. More than any other executive today, Musk has dedicated his energies and his own vast fortune to inventing a future that is as rich and far-reaching as a science fiction fantasy.
In this lively, investigative account, veteran technology journalist Ashlee Vance offers an unprecedented look into the remarkable life and times of Silicon Valley's most audacious businessman. Written with exclusive access to Musk, his family, and his friends, the book traces his journey from his difficult upbringing in South Africa to his ascent to the pinnacle of the global business world. Vance spent more than fifty hours in conversation with Musk and interviewed close to three hundred people to tell the tumultuous stories of Musk's world-changing companies and to paint a portrait of a complex man who has renewed American industry and sparked new levels of innovation—all while making plenty of enemies along the way.
In 1992, Elon Musk arrived in the United States as a ferociously driven immigrant bent on realizing his wildest dreams. Since then, Musk's roller-coaster life has brought him grave disappointments alongside massive successes. After being forced out of PayPal, fending off a life-threatening case of malaria, and dealing with the death of his infant son, Musk abandoned Silicon Valley for Los Angeles. He spent the next few years baffling his friends by blowing his entire fortune on rocket ships and electric cars. Cut to 2012, however, and Musk had mounted one of the greatest resurrections in business history: Tesla, SpaceX, and SolarCity had enjoyed unparalleled success, and Musk's net worth soared to more than $5 billion. At a time when many American companies are more interested in chasing easy money than in taking bold risks on radical new technology, Musk stands out as the only businessman with enough dynamism and vision to tackle—and even revolutionize—three industries at once.
Vance makes the case that Musk's success heralds a return to the original ambition and invention that made America an economic and intellectual powerhouse. Elon Musk is a brilliant, penetrating examination of what Musk's career means for a technology industry undergoing dramatic change and offers a taste of what could be an incredible century ahead.
What would happen if the world were ending? A catastrophic event renders the earth a ticking time bomb. In a feverish race against the inevitable, nations around the globe band together to devise an ambitious plan to ensure the survival of humanity far beyond our atmosphere, in outer space.
But the complexities and unpredictability of human nature coupled with unforeseen challenges and dangers threaten the intrepid pioneers, until only a handful of survivors remain.
Five thousand years later, their progeny—seven distinct races now three billion strong—embark on yet another audacious journey into the unknown, to an alien world utterly transformed by cataclysm and time: Earth.
A writer of dazzling genius and imaginative vision, Neal Stephenson combines science, philosophy, technology, psychology, and literature in a magnificent work of speculative fiction that offers a portrait of a future that is both extraordinary and eerily recognizable. As he did in Anathem, Cryptonomicon, the Baroque Cycle, and Reamde, Stephenson explores some of our biggest ideas and perplexing challenges in a breathtaking saga that is daring, engrossing, and altogether brilliant.
Superintelligence: Paths, Dangers, Strategies by Nick Bostrom is a comprehensive analysis of the concept of artificial intelligence surpassing human intelligence and the potential consequences of such a development. Bostrom explores the capabilities unique to the human brain that have allowed our species to hold a dominant position on Earth. This dominance could be challenged if machine intelligence exceeds our own, presenting a superintelligence that could become extremely powerful, possibly beyond our control.
The book delves into whether it is possible to construct an initial seed AI in such a way that an intelligence explosion could be survivable. Bostrom presents a controlled approach to this explosive potential, addressing topics such as oracles, genies, singletons, boxing methods, tripwires, mind crime, humanity's cosmic endowment, differential technological development, indirect normativity, instrumental convergence, whole brain emulation, technology couplings, Malthusian economics, dystopian evolution, artificial intelligence, biological cognitive enhancement, and collective intelligence.
With lucid writing, Bostrom guides the reader through this complex landscape, making it accessible and engaging. Superintelligence does not merely lay out the challenges ahead; it offers a reconceptualization of our essential tasks in the face of the future of intelligent life and the fate of humanity itself.
For those who believe that there must be a more agile and efficient way for people to get things done, Scrum is a brilliantly discursive, thought-provoking book about the leadership and management process that is changing the way we live.
Jeff Sutherland, the man who put together the first Scrum team more than twenty years ago, offers a compelling explanation of Scrum and its bright promise. Scrum is already driving most of the world's top technology companies and is now spreading to every domain where leaders wrestle with complex projects. Productivity gains of as much as 1200% have been recorded, showcasing the significant impact of Scrum.
Drawing on his experience as a West Point-educated fighter pilot, biometrics expert, early innovator of ATM technology, and V.P. of engineering or CTO at eleven different technology companies, Sutherland challenges dysfunctional realities, looking for solutions with global impact. This book takes you to Scrum's front lines where deep accountability, team interaction, and constant iterative improvement are bringing remarkable results.
From transforming the FBI's outdated systems to perfecting the design of an affordable high-efficiency vehicle, and from improving healthcare delivery to aiding in humanitarian efforts, Scrum is making a difference. The insights from various fields, including martial arts, judicial decision making, and advanced aerial combat, make Scrum consistently riveting.
Reading this book may help you achieve what others consider unachievable, be it inventing groundbreaking technology, creating a new educational system, pioneering ways to feed the hungry, or building a foundation for your family to thrive and prosper.
Six days ago, astronaut Mark Watney became one of the first people to walk on Mars. Now, he's sure he'll be the first person to die there.
After a dust storm nearly kills him and forces his crew to evacuate while thinking him dead, Mark finds himself stranded and completely alone with no way to even signal Earth that he's alive—and even if he could get word out, his supplies would be gone long before a rescue could arrive. Chances are, though, he won't have time to starve to death. The damaged machinery, unforgiving environment, or plain-old human error are much more likely to kill him first.
But Mark isn't ready to give up yet. Drawing on his ingenuity, his engineering skills—and a relentless, dogged refusal to quit—he steadfastly confronts one seemingly insurmountable obstacle after the next. Will his resourcefulness be enough to overcome the impossible odds against him?
Walter Isaacson's worldwide bestselling biography of Apple cofounder Steve Jobs is a compelling account of a man whose passion for perfection and ferocious drive revolutionized multiple industries, including personal computers, animated movies, music, phones, tablet computing, and digital publishing.
Isaacson's narrative is based on over forty interviews with Jobs conducted over two years, as well as conversations with more than a hundred family members, friends, adversaries, competitors, and colleagues. This biography paints an intricate portrait of a creative entrepreneur known for his intense personality and inventive mind.
Jobs's story offers invaluable lessons on innovation, character, leadership, and values, and serves as a source of inspiration for maintaining America's innovative edge in the digital age. His approach to business and the groundbreaking products that resulted are a testament to his belief in the fusion of creativity with technology.
Throughout the biography, Jobs's colleagues provide a candid view of the qualities that shaped his approach to business and innovation. Despite his complex character, Jobs's impact on the tech world remains unmatched, and his story continues to inspire future generations.
The year is 2312. Scientific and technological advances have opened gateways to an extraordinary future. Earth is no longer humanity's only home; new habitats have been created throughout the solar system on moons, planets, and in between. But in this year, 2312, a sequence of events will force humanity to confront its past, its present, and its future.
The first event takes place on Mercury, on the city of Terminator, itself a miracle of engineering on an unprecedented scale. It is an unexpected death, but one that might have been foreseen. For Swan Er Hong, it is an event that will change her life. Swan was once a woman who designed worlds. Now she will be led into a plot to destroy them.
Three hundred years after the events of the Mistborn trilogy, Scadrial is now on the verge of modernity, with railroads to supplement the canals, electric lighting in the streets and the homes of the wealthy, and the first steel-framed skyscrapers racing for the clouds.
Kelsier, Vin, Elend, Sazed, Spook, and the rest are now part of history—or religion. Yet even as science and technology are reaching new heights, the old magics of Allomancy and Feruchemy continue to play a role in this reborn world. Out in the frontier lands known as the Roughs, they are crucial tools for the brave men and women attempting to establish order and justice.
One such is Waxillium Ladrian, a rare Twinborn who can Push on metals with his Allomancy and use Feruchemy to become lighter or heavier at will. After twenty years in the Roughs, Wax has been forced by family tragedy to return to the metropolis of Elendel. Now he must reluctantly put away his guns and assume the duties and dignity incumbent upon the head of a noble house. Or so he thinks, until he learns the hard way that the mansions and elegant tree-lined streets of the city can be even more dangerous than the dusty plains of the Roughs.
IN THE YEAR 2044, reality is an ugly place.
The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines, puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win—and confront the real world he's always been so desperate to escape.
In Cosmos, the late astronomer Carl Sagan cast his gaze over the magnificent mystery of the Universe and made it accessible to millions of people around the world. Now in this stunning sequel, Carl Sagan completes his revolutionary journey through space and time.
Future generations will look back on our epoch as the time when the human race finally broke into a radically new frontier—space. In Pale Blue Dot, Sagan traces the spellbinding history of our launch into the cosmos and assesses the future that looms before us as we move out into our own solar system and on to distant galaxies beyond. The exploration and eventual settlement of other worlds is neither a fantasy nor luxury, insists Sagan, but rather a necessary condition for the survival of the human race.
If you're a general manager or CFO, do you feel you're spending too much on IT or wishing you could get better returns from your IT investments? If so, it's time to examine what's behind this IT-as-cost mind-set.
In The Real Business of IT, Richard Hunter and George Westerman reveal that the cost mind-set stems from IT leaders' inability to communicate about the business value they create-so CIOs get stuck discussing budgets rather than their contributions to the organization.
The authors explain how IT leaders can combat this mind-set by first using information technology to generate three forms of value important to leaders throughout the organization:
The authors show how to communicate about these forms of value with non-IT leaders-so they understand how your firm is benefiting and see IT as the strategic powerhouse it truly is.
Anderson Lake is a company man, AgriGen's Calorie Man in Thailand. Undercover as a factory manager, Anderson scours Bangkok's street markets in search of foodstuffs thought to be extinct, aiming to harvest the bounty of history's lost calories. There, he encounters Emiko...
Emiko is the Windup Girl, a strange and beautiful creature. She is one of the New People, not human but an engineered being, creche-grown and programmed to satisfy the decadent whims of a Kyoto businessman, now abandoned to the streets of Bangkok. Seen as soulless beings by some and devils by others, New People are slaves, soldiers, and toys of the rich in a chilling near future where calorie companies dominate, the age of oil has ended, and bio-engineered plagues are rampant.
What happens when calories become currency? What happens when bio-terrorism becomes a tool for corporate profits and forces mankind to the brink of post-human evolution? Paolo Bacigalupi delivers a highly-acclaimed science fiction tale that explores these profound questions.
Michael Blomkvist, crusading journalist and publisher of the magazine Millennium, has decided to run a story that will expose an extensive sex trafficking operation between Eastern Europe and Sweden, implicating well-known and highly placed members of Swedish society, business, and government.
But he has no idea just how explosive the story will be until, on the eve of publication, the two investigating reporters are murdered. And even more shocking for Blomkvist: the fingerprints found on the murder weapon belong to Lisbeth Salander - the troubled, wise-beyond-her-years genius hacker who came to his aid in The Girl with the Dragon Tattoo, and who now becomes the focus and fierce heart of The Girl Who Played with Fire.
As Blomkvist, alone in his belief in Salander's innocence, plunges into an investigation of the slayings, Salander herself is drawn into a murderous hunt in which she is the prey, and which compels her to visit her dark past in an effort for her to settle with it, once and for all.
Este revolucionario libro que nos sitúa en la trastienda de Toyota ofrece una nueva perspectiva de las prácticas de dirección y gestión que tienen lugar en la legendaria compañía automovilística. Toyota Kata nos presenta una guía práctica para liderar y desarrollar profesionalmente a las personas, aprovechando al máximo su inteligencia y capacidades.
Cracking the Coding Interview is here to help you through the process of getting a top software developer job. The author, a software engineer herself, understands the challenges of being asked to create brilliant algorithms on the spot and write flawless code on a whiteboard. Having experienced these interviews from both sides of the table, she shares her knowledge in this deeply technical book.
The book includes 189 real programming interview questions, which reflect what is truly being asked at the top companies, ensuring that you can be as prepared as possible. It walks you through how to derive each solution, so you can learn how to get there yourself. It provides hints on how to solve each question, similar to what you would receive in a real interview, and outlines five proven strategies to tackle algorithm questions, helping you to solve problems you haven't seen before.
In addition to core computer science concepts, the book offers insight into the hiring practices of top companies like Google and Facebook, including how to prepare for the soft side of the interview and the behavioral questions. Whether you're an interviewer looking for great questions or a candidate preparing to ace your interviews, this book is an invaluable tool for success.
In the world of The Minority Report, Commissioner John Anderton is credited for the absence of crime. He is the creator of the Precrime System, which employs "precogs"—individuals with the ability to see into the future—to pinpoint criminals before they can act. Tragically for Anderton, he is identified by the precogs as the next perpetrator. Despite knowing he has never considered such an act, this premonition suggests the precogs can err. Caught in a dire situation, Anderton's fate seems sealed unless he can uncover the precogs's "minority report"—the singular dissenting opinion that might allow him to unearth the truth and save himself from the very system he designed.
A motion picture adaptation of The Minority Report, directed by Steven Spielberg and featuring Tom Cruise, has been released, signifying the lasting influence of Philip K. Dick's imaginative literature.
It was January 2021, and Rick Deckard had a license to kill. Somewhere among the hordes of humans out there, lurked several rogue androids. Deckard's assignment--find them and then retire them. Trouble was, the androids all looked exactly like humans, and they didn't want to be found!
By 2021, the World War has killed millions, driving entire species into extinction and sending mankind off-planet. Those who remain covet any living creature, and for people who can't afford one, companies built incredibly realistic simulacra: horses, birds, cats, sheep. They've even built humans. Immigrants to Mars receive androids so sophisticated they are indistinguishable from true men or women. Fearful of the havoc these artificial humans can wreak, the government bans them from Earth. Driven into hiding, unauthorized androids live among human beings, undetected.
Rick Deckard, an officially sanctioned bounty hunter, is commissioned to find rogue androids and retire them. But when cornered, androids fight back--with lethal force.
A few years after rebel Tally Youngblood takes down the Specials regime, a cultural renaissance sweeps the world. “Tech-heads” flaunt their latest gadgets, “kickers” spread gossip and trends, and “surge monkeys” are hooked on extreme plastic surgery. Popularity rules, and everyone craves fame.
Fifteen-year-old Aya Fuse is no exception. But Aya’s face rank is so low, she’s a total nobody. An extra. Her only chance at stardom is to kick a wild and unexpected story.
Then she stumbles upon a big secret. Aya knows she is on the cusp of celebrity. But the information she is about to disclose will change both her fate…and that of the brave new world.
Beautiful Code: Leading Programmers Explain How They Think offers a unique and insightful look into the minds of leading computer scientists. Through case studies, readers have the opportunity to observe how experts tackle difficult problems in software development, revealing the carefully crafted solutions to high-profile projects. You'll be able to look over the shoulder of major coding and design experts, gaining insight into their thought processes as they navigate through the architecture of their projects, the tradeoffs involved, and the occasions when breaking the rules is necessary.
This book is not your typical design patterns manual or a rigid software engineering doctrine. Instead, it presents a series of narratives that showcase how master coders approach their work. All author royalties from this book will be donated to Amnesty International, making it not just an educational read, but also one that contributes to a global cause.
Einstein was a rebel and nonconformist from boyhood days, and these character traits drove both his life and his science. In this narrative, Walter Isaacson explains how his mind worked and the mysteries of the universe that he discovered. The first full biography of Albert Einstein since all of his papers have become available shows how his scientific imagination sprang from the rebellious nature of his personality. Biographer Isaacson explores how an imaginative, impertinent patent clerk-
Two months since sixty-five thousand alien objects clenched around the Earth like a luminous fist, screaming to the heavens as the atmosphere burned them to ash. Two months of silence while a world holds its breath.
Now some half-derelict space probe, sparking fitfully past Neptune's orbit, hears a whisper from the edge of the solar system: a faint signal sweeping the cosmos like a lighthouse beam. Whatever's out there isn't talking to us. It's talking to some distant star, perhaps. Or perhaps to something closer, something en route.
So who do you send to force introductions on an intelligence with motives unknown, maybe unknowable? Who do you send to meet the alien when the alien doesn't want to meet?
You send a linguist with multiple personalities, her brain surgically partitioned into separate, sentient processing cores. You send a biologist so radically interfaced with machinery that he sees X-rays and tastes ultrasound, so compromised by grafts and splices that he no longer feels his own flesh. You send a pacifist warrior in the faint hope she won't be needed, and a fainter hope that she'll do any good if she is needed. You send a monster to command them all, an extinct hominid predator once called "vampire," recalled from the grave with the voodoo of recombinant genetics and the blood of sociopaths. And you send a synthesist—an informational topologist with half his mind gone—as an interface between here and there, a conduit through which the Dead Center might hope to understand the Bleeding Edge.
You send them all to the edge of interstellar space, praying you can trust such freaks and retrofits with the fate of a world. You fear they may be more alien than the thing they've been sent to find.
Thirteen-year-old criminal mastermind Artemis Fowl has constructed a supercomputer from stolen fairy technology. In the wrong hands, it could be fatal for humans and fairies alike. But no need to worry, Artemis has a brilliant plan. He's not going to use the computer; he's just going to show it to a ruthless American businessman with Mafia connections. His bodyguard, Butler, will be with him. What could possibly go wrong...?
The Diamond Age: Or, A Young Lady's Illustrated Primer is a postcyberpunk novel by Neal Stephenson. It is to some extent a science fiction coming-of-age story, focused on a young girl named Nell, and set in a future world in which nanotechnology affects all aspects of life. The novel deals with themes of education, social class, ethnicity, and the nature of artificial intelligence.
In 1993, Scott McCloud tore down the wall between high and low culture with the acclaimed international hit Understanding Comics, a massive comic book that explored the inner workings of the world's most misunderstood art form. Now, McCloud takes comics to the next level, charting twelve different revolutions in how comics are created, read, and perceived today, and how they're poised to conquer the new millennium.
Part One of this fascinating and in-depth book includes:
Then in Part Two, McCloud paints a breathtaking picture of comics' digital revolutions, including:
Avul Pakir Jainulabdeen Abdul Kalam, the son of a little-educated boat-owner in Rameswaram, Tamil Nadu, had an unparalleled career as a defence scientist, culminating in the highest civilian award of India, the Bharat Ratna. As chief of the country's defence research and development programme, Kalam demonstrated the great potential for dynamism and innovation that existed in seemingly moribund research establishments.
This is the story of Kalam's rise from obscurity and his personal and professional struggles, as well as the story of Agni, Prithvi, Akash, Trishul and Nag-missiles that have become household names in India and that have raised the nation to the level of a missile power of international reckoning. This is also the saga of independent India's struggle for technological self-sufficiency and defensive autonomy—a story as much about politics, domestic and international, as it is about science.
Digital Fortress is a techno-thriller novel written by American author Dan Brown. The book explores the theme of government surveillance of electronically stored information on the private lives of citizens, and the possible civil liberties and ethical implications of using such technology.
When the NSA's invincible code-breaking machine encounters a mysterious code it cannot break, the agency calls its head cryptographer, Susan Fletcher, a brilliant, beautiful mathematician. What she uncovers sends shock waves through the corridors of power. The NSA is being held hostage—not by guns or bombs—but by a code so complex that if released would cripple U.S. intelligence.
Caught in an accelerating tempest of secrecy and lies, Fletcher battles to save the agency she believes in. Betrayed on all sides, she finds herself fighting not only for her country but for her life, and in the end, for the life of the man she loves.
In Red Mars, award-winning author Kim Stanley Robinson presents the first installment of his acclaimed Mars Trilogy. The novel chronicles the ambitious endeavor of terraforming Mars, beginning in 2026 with the arrival of a group of 100 colonists. Among them are leaders such as John Boone, Maya Toitavna, Frank Chalmers, and Arkady Bogdanov, who carry the burden of their mission's success and the dreams of humanity.
The colonists embark on a monumental task to transform the barren, hostile climate of the red planet into a habitable environment. Their plans include orbiting giant satellite mirrors to reflect sunlight, sprinkling black dust on the polar caps to capture warmth, and drilling massive tunnels into the mantle to release hot gases.
Set against a backdrop of massive planetary changes, the narrative delves into the personal lives of the colonists, exploring their rivalries, loves, and friendships. As some become consumed by their passion for Mars, others see the planet as a chance for profit or a laboratory for genetic breakthroughs. However, not everyone is in favor of altering Mars, leading to conflicts that could jeopardize the entire mission.
Red Mars is a brilliant and imaginative epic that combines cutting-edge science with human drama, exploring the complexities of colonization and the ethical dilemmas of altering an entire world.
Jurassic Park is a science fiction novel that delves into the dangers of genetic engineering. It depicts the disastrous events that unfold in a theme park where dinosaurs, brought back to life through advanced cloning techniques, are put on display.
The novel explores the concept of chaos theory and its real-world implications, serving as a cautionary tale about the unforeseen consequences of tampering with nature. Jurassic Park became a significant cultural phenomenon, especially after its adaptation into a blockbuster film directed by Steven Spielberg, which sparked the widespread 'dinomania' of the 1990s.
It is the year 12,020 G.E. and Emperor Cleon I sits uneasily on the Imperial throne of Trantor. Here in the great multidomed capital of the Galactic Empire, forty billion people have created a civilization of unimaginable technological and cultural complexity. Yet Cleon knows there are those who would see him fall—those whom he would destroy if only he could read the future.
Hari Seldon has come to Trantor to deliver his paper on psychohistory, his remarkable theory of prediction. Little does the young Outworld mathematician know that he has already sealed his fate and the fate of humanity. For Hari possesses the prophetic power that makes him the most wanted man in the Empire...the man who holds the key to the future—an apocalyptic power to be known forever after as the Foundation.
The Martian Chronicles tells the story of humanity's repeated attempts to colonize the red planet. The first men were few. Most succumbed to a disease they called the Great Loneliness when they saw their home planet dwindle to the size of a fist. They felt they had never been born. Those few that survived found no welcome on Mars. The shape-changing Martians thought they were native lunatics and duly locked them up.
But more rockets arrived from Earth, and more, piercing the hallucinations projected by the Martians. People brought their old prejudices with them – and their desires and fantasies, tainted dreams. These were soon inhabited by the strange native beings, with their caged flowers and birds of flame.
The Girl Who Was Plugged In by James Tiptree, Jr. (aka Alice Sheldon) is a critically acclaimed work, celebrated for its compelling short fiction. The novella, awarded the Hugo for best novella in 1974, presents a dystopian future dominated by corporate power, where traditional advertising is obsolete and life itself becomes a form of commercial influence through celebrities and product placements.
In this world, Philadelphia ("P.") Burke, a seventeen-year-old girl with profound deformities, is given a second chance at life after a suicide attempt. She is selected to become one of these pivotal celebrities, operating a flawless, brainless body engineered specifically for this role. As she steps into her new persona, a public figure whose sole responsibility is to be seen purchasing products, she becomes entangled in the complexities of fame, identity, and unexpected love.
Foundation and Empire is the second novel in Isaac Asimov's classic science-fiction masterpiece, the Foundation series. The epic saga continues as the Foundation, led by its founding father, the psychohistorian Hari Seldon, and utilizing superior science and technology, has survived the greed and barbarism of its neighboring warrior-planets.
Now the Foundation faces a new challenge. The Empire, once the mightiest force in the Galaxy, is in its death throes, yet it remains a significant threat. An ambitious general, intent on restoring the Empire's glory, directs the Imperial fleet towards the Foundation, placing the planet of scholars and scientists in peril.
The situation becomes even more dire with the appearance of a mysterious entity known as the Mule, who possesses powers beyond anything previously known to humanity. The Mule's capabilities are beyond human comprehension, and it remains unclear who—or what—the Mule truly is. As the darkness threatens to overwhelm the light, the courage of a few may be all that stands between humanity and annihilation.
With nail-biting suspense and nonstop action, Foundation and Empire explores humanity's perpetual struggle against the forces of chaos and the brave efforts to maintain enlightenment and civilization amidst the vast and tumultuous sea of stars.
Second Foundation is the third book in Isaac Asimov's classic science-fiction masterpiece, the Foundation series. The novel narrates the story of a secretly developed Second Foundation, which exists to protect the first from the threats of a deadly mutant and a corrupt First Foundation seeking control of the galactic empire.
The fate of the Foundation rests upon young Arkady Darell, a fourteen-year-old girl burdened with a terrible secret. As the scientists prepare for a final showdown with the Mule, the survivors of the First Foundation embark on a desperate search. They, too, wish to find and destroy the Second Foundation before it has the chance to destroy them.
Unforgettable and thought-provoking, Second Foundation is a tale of adventure and ideas that spans the Galaxy. It is a powerful narrative about humankind's struggle to preserve the fragile light of wisdom against the threat of its own dark barbarism.
The first novel in Isaac Asimov's classic science-fiction masterpiece, the Foundation series—For twelve thousand years the Galactic Empire has ruled supreme. Now it is dying. But only Hari Seldon, creator of the revolutionary science of psychohistory, can see into the future—to a dark age of ignorance, barbarism, and warfare that will last thirty thousand years.
To preserve knowledge and save humankind, Seldon gathers the best minds in the Empire—both scientists and scholars—and brings them to a bleak planet at the edge of the galaxy to serve as a beacon of hope for future generations. He calls his sanctuary the Foundation.
The Foundation novels of Isaac Asimov are among the most influential in the history of science fiction, celebrated for their unique blend of breathtaking action, daring ideas, and extensive worldbuilding. In Foundation, Asimov has written a timely and timeless novel of the best—and worst—that lies in humanity, and the power of even a few courageous souls to shine a light in a universe of darkness.
I, Robot is a fixup novel of science fiction short stories or essays by American writer Isaac Asimov. The stories, which originally appeared in the American magazines Super Science Stories and Astounding Science Fiction between 1940 and 1950, are woven together by a framing narrative. In this narrative, the fictional Dr. Susan Calvin tells each story to a reporter in the 21st century.
The stories share a theme of the interaction of humans, robots, and morality. Together, they tell a larger story of Asimov's fictional history of robotics. The collection explores profound questions such as: What is human? And is humanity obsolete?
Asimov's Three Laws of Robotics are central to the narrative:
A robot may not injure a human being or, through inaction, allow a human being to come to harm.
A robot must obey orders given to it by human beings except where such orders would conflict with the First Law.
A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.
These laws lay the foundation for a bold new era of evolution, opening up enormous possibilities—and unforeseen risks. As humans and robots struggle to coexist on Earth and in space, the future of both hangs in the balance. I, Robot not only changes our perception of robots but also challenges the timeless myth of man's dream to play god—with all its rewards and terrors.
Aldous Huxley's profoundly important classic of world literature, Brave New World is a searching vision of an unequal, technologically-advanced future where humans are genetically bred, socially indoctrinated, and pharmaceutically anesthetized to passively uphold an authoritarian ruling order–all at the cost of our freedom, full humanity, and perhaps also our souls. “A genius [who] spent his life decrying the onward march of the Machine” (The New Yorker), Huxley was a man of incomparable talents: equally an artist, a spiritual seeker, and one of history's keenest observers of human nature and civilization.
Brave New World, his masterpiece, has enthralled and terrified millions of readers, and retains its urgent relevance to this day as both a warning to be heeded as we head into tomorrow and as thought-provoking, satisfying work of literature. Written in the shadow of the rise of fascism during the 1930s, Brave New World also speaks to a 21st-century world dominated by mass-entertainment, technology, medicine and pharmaceuticals, the arts of persuasion, and the hidden influence of elites.
“Aldous Huxley is the greatest 20th century writer in English.” —Chicago Tribune
Un mundo feliz es un clásico de la literatura del siglo XX, una sombría metáfora sobre el futuro. La novela describe un mundo en el que finalmente se han cumplido los peores vaticinios: triunfan los dioses del consumo y la comodidad y el orbe se organiza en diez zonas en apariencia seguras y estables. Sin embargo, este mundo ha sacrificado valores humanos esenciales, y sus habitantes son procreados in vitro a imagen y semejanza de una cadena de montaje.
Randall Munroe left NASA in 2005 to start up his hugely popular site XKCD, a web comic of romance, sarcasm, math, and language, which offers a witty take on the world of science and geeks. It now has 600,000 to a million page hits daily. Every now and then, Munroe would get emails asking him to arbitrate a science debate. "My friend and I were arguing about what would happen if a bullet got struck by lightning, and we agreed that you should resolve it . . . " He liked these questions so much that he started up What If. If your cells suddenly lost the power to divide, how long would you survive? How dangerous is it, really, to be in a swimming pool in a thunderstorm? If we hooked turbines to people exercising in gyms, how much power could we produce? What if everyone only had one soulmate? When (if ever) did the sun go down on the British empire? How fast can you hit a speed bump while driving and live? What would happen if the moon went away?
In pursuit of answers, Munroe runs computer simulations, pores over stacks of declassified military research memos, solves differential equations, and consults with nuclear reactor operators. His responses are masterpieces of clarity and hilarity, studded with memorable cartoons and infographics. They often predict the complete annihilation of humankind, or at least a really big explosion. Far more than a book for geeks, WHAT IF: Serious Scientific Answers to Absurd Hypothetical Questions explains the laws of science in operation in a way that every intelligent reader will enjoy and feel much the smarter for having read.