Midnight in Chernobyl is the definitive account of the Chernobyl nuclear power plant disaster, a story that is more complex, more human, and more terrifying than the Soviet myth. Journalist Adam Higginbotham uses his extensive research, including hundreds of hours of interviews, letters, unpublished memoirs, and documents from recently-declassified archives to bring the disaster to life through the eyes of those who witnessed it firsthand.
The explosion of Reactor Number Four on April 26, 1986, triggered one of the twentieth century's greatest disasters. For thirty years, Chernobyl has been a symbol of the horrors of radiation poisoning and the risks of dangerous technology. The true story of the accident, obscured by secrecy, propaganda, and misinformation, has long remained in dispute.
This masterful nonfiction thriller is an indelible portrait of human resilience and ingenuity, and the lessons learned when mankind seeks to bend the natural world to his will—lessons that, in the face of climate change and other threats, remain not just vital but necessary. Midnight in Chernobyl brings us closer to the truth behind this colossal tragedy and is a powerful investigation into how much can go wrong when a dishonest and careless state endangers its citizens and the entire world.
The incredible true story of the decade-long quest to bring down Paul Le Roux—the creator of a frighteningly powerful Internet-enabled cartel who merged the ruthlessness of a drug lord with the technological savvy of a Silicon Valley entrepreneur.
It all started as an online prescription drug network, supplying hundreds of millions of dollars' worth of painkillers to American customers. It would not stop there. Before long, the business had turned into a sprawling multinational conglomerate engaged in almost every conceivable aspect of criminal mayhem. Yachts carrying $100 million in cocaine. Safe houses in Hong Kong filled with gold bars. Shipments of methamphetamine from North Korea. Weapons deals with Iran. Mercenary armies in Somalia. Teams of hit men in the Philippines. Encryption programs so advanced that the government could not break them.
The man behind it all, pulling the strings from a laptop in Manila, was Paul Calder Le Roux—a reclusive programmer turned criminal genius who could only exist in the networked world of the twenty-first century, and the kind of self-made crime boss that American law enforcement had never imagined. For half a decade, DEA agents played a global game of cat-and-mouse with Le Roux as he left terror and chaos in his wake. Each time they came close, he would slip away. It would take relentless investigative work, and a shocking betrayal from within his organization, to catch him. And when he was finally caught, the story turned again, as Le Roux struck a deal to bring down his own organization and the people he had once employed.
Award-winning investigative journalist Evan Ratliff spent four years piecing together this intricate puzzle, chasing Le Roux's empire and his shadowy henchmen around the world, conducting hundreds of interviews and uncovering thousands of documents. The result is a riveting, unprecedented account of a crime boss built by and for the digital age.
Back to Human: How Great Leaders Create Connection in the Age of Isolation explains how a more socially connected workforce creates greater fulfillment, productivity, and engagement while preventing burnout and turnover. The next generation of leaders must create a workplace where teammates feel genuinely connected, engaged, and empowered -- without relying on technology.
Based on Dan Schawbel's exclusive research studies -- featuring the perspectives of over 2,000 managers and employees across different age groups -- Back to Human reveals why virtual communication, though vital and useful, actually contributes to a stronger sense of isolation at work than ever before.
How can we change this culture? Schawbel offers a self-assessment called the "Work Connectivity Index" that measures the strength of team relationships. He also shares exercises, examples, and activities that readers can work on individually or as a team, which will help them increase personal productivity, be more collaborative, and become more fulfilled at work.
Back to Human ultimately helps you decide when and how to use technology to build better connections in your work life. It is a call to action to leaders across the world to make the workplace a better experience for all of us.
Games covered: Fortnite, League of Legends, Dota 2, FIFA, Overwatch, CS:GO, Clash Royale, Hearthstone and F1 series.
How can I become a professional esports player?
How can I make a living playing esports?
What is the lifespan of an esports game?
What are the most popular esports?
These are just some of the questions I have been asked over the last five years. With the boom of the esports industry, everyone wants to know how they can be part of it. In this book, I have answered those questions, and dozens more, based on my years of experience working in the professional esports scene as a team manager.
In this book, you will find no topic was off limits. I talk about the past, present, and future of esports and different aspects of the professional gaming industry at large.
Casi siempre comienza en los hogares. Ya se registran miles de casos en Vancouver, Hong Kong, Tel Aviv, Barcelona, Oaxaca, y se está propagando rápidamente a todos los rincones del mundo. Los kentukis no son mascotas, ni fantasmas, ni robots. Son ciudadanos reales, y el problema —se dice en las noticias y se comparte en las redes— es que una persona que vive en Berlín no debería poder pasearse libremente por el living de alguien que vive en Sídney; ni alguien que vive en Bangkok desayunar junto a tus hijos en tu departamento de Buenos Aires. En especial, cuando esas personas que dejamos entrar a casa son completamente anónimas.
Los personajes de esta novela encarnan el costado más real —y a la vez imprevisible— de la compleja relación que tenemos con la tecnología, renovando la noción del vouyerismo y exponiendo al lector a los límites del prejuicio, el cuidado de los otros, la intimidad, el deseo y las buenas intenciones. Kentukis es una novela deslumbrante, que potencia su sentido mucho más allá de la atracción que genera desde sus páginas.
A millennium into the future, two advances have altered the course of human history: the colonization of the Galaxy and the creation of the positronic brain. Isaac Asimov's Robot novels chronicle the unlikely partnership between a New York City detective and a humanoid robot who must learn to work together.
Detective Elijah Baley is called to the Spacer world Aurora to solve a bizarre case of roboticide. The prime suspect is a gifted roboticist who had the means, the motive, and the opportunity to commit the crime. There's only one catch: Baley and his positronic partner, R. Daneel Olivaw, must prove the man innocent.
For in a case of political intrigue and love between woman and robot gone tragically wrong, there's more at stake than simple justice. This time Baley's career, his life, and Earth's right to pioneer the Galaxy lie in the delicate balance.
One of the most famous science books of our time, the phenomenal national bestseller that buzzes with energy, anecdote and life. It almost makes you want to become a physicist. Richard P. Feynman, winner of the Nobel Prize in physics, thrived on outrageous adventures. In this lively work that can shatter the stereotype of the stuffy scientist, Feynman recounts his experiences trading ideas on atomic physics with Einstein and cracking the uncrackable safes guarding the most deeply held nuclear secrets—and much more of an eyebrow-raising nature. In his stories, Feynman’s life shines through in all its eccentric glory—a combustible mixture of high intelligence, unlimited curiosity, and raging chutzpah.
Included for this edition is a new introduction by Bill Gates.
In the year 2036, the world is a very controlled place. Robots owned by a single corporation named IRIS have filled the vast majority of jobs. Nearly everyone works for IRIS subsidies. Crime has been all but eliminated, with the exception of actions from anti-AI groups labeled as terrorist organizations by the government.
While most of the humans live in massive cities, Kyle Conscentia spends his days with his father in the Nevada desert. Day in and day out, Kyle’s father recaptures the consciousness of robots to perform hardware upgrades. The two live a comfortable blue-collar life until Kyle’s 16th birthday, when things change forever.
Framed by the media for something he did not do, and with only a fugitive machine to defend his innocence, Kyle must engage in a quest to clear his name and uncover a dark and hidden truth.
Explosive Growth offers a compelling and inspiring narrative that provides entrepreneurs with a rare behind-the-scenes look into the creation of the first online dating app that grew to 100 million users. The book combines lively and often hilarious storytelling with genius growth tactics, numerous case studies, and a step-by-step playbook to help your startup grow massively.
Due to its raw storytelling style, practical lessons, compelling content, and fast-paced read, Explosive Growth transcends the narrow entrepreneurial audience to appeal to readers and business students eager to learn about startup life and entrepreneurship. It reveals the highest highs and lowest lows of running a startup.
Cliff Lerner's online dating startup, Snap Interactive, was at the brink of running out of money when he bet the company's fortunes on a then-unknown platform called Facebook. The app began to acquire 100,000 new users daily for free, and soon after, the stock price skyrocketed 2,000 percent, setting off a chain of extraordinary events filled with sudden success and painful lessons.
You will learn how to:
¿Qué harías si tu realidad se modificara conforme lo que alguien escribiera en internet? Aterryana es un singular grupo de hackers que lucha para defender la realidad. Para lograrlo, pelea contra Global Comunications District, compañía que maneja los Historiales de Información Personal del mundo y que está modificando a su antojo la vida de las personas. Shana Vanir y el grupo de hackers deberán encontrar la forma de detener a esta empresa mientras pelean contra los ajustadores que vienen a destruirlo… y contra sus propios fantasmas.
Blood, Sweat, and Pixels, by Jason Schreier, takes readers on a fascinating odyssey behind the scenes of video game development. It explores the artistic challenges, technical impossibilities, marketplace demands, and corporate obstacles involved in bringing any game to completion. The book documents the round-the-clock crunches, buggy-eyed burnout, and last-minute saves that are part of the development process.
From RPG studio Bioware's challenge to overcome technical nightmares to build Dragon Age: Inquisition, to indie developer Eric Barone's efforts to turn Stardew Valley into a multi-million-dollar franchise, and Bungie's creation of the Destiny universe, Schreier immerses readers in the hellfire of the development process. Blood, Sweat, and Pixels is ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.
With just a few lines of code, one average man will change the world--and set in motion the adventure of a lifetime! When 20-year-old Nelson stumbles upon a secret and complex trick to coding, he finds himself anonymously helping people with the aid of his new app. The worldwide attention pushes him to launch a bold plan allowing free access of this life-changing app to anyone for a limited time. Fervor to upload the new app is at fever pitch as the world waits for the unveiling.
However, secret government agencies are worried. Fearing what the effects of this app will do, they plan to stop the app from ever getting out before the world has a chance to enter the category of hero, even the category labelled Subhero. The race is on for the world's chance at change, where the new cool is being average and doing random accidents of kindness. Suddenly, the world can become a Subhero overnight and there's no stopping what Nelson has started!
Insightful, surprising, and with ground-breaking revelations about our society, Everybody Lies exposes the secrets embedded in our internet searches, with a foreword by bestselling author Steven Pinker. While people often lie to friends, lovers, doctors, pollsters—and to themselves—in Internet searches, they confess their truths, revealing secrets about sexless marriages, mental health problems, and even racist views.
Seth Stephens-Davidowitz, an economist and former Google data scientist, presents what might be the most important dataset ever collected. This unprecedented database of secrets offers astonishing insights into humankind. For example, anxiety does not increase after a terrorist attack, crime levels drop when a violent film is released, and racist searches are no higher in Republican areas than in Democrat ones.
Stephens-Davidowitz reveals information that can be used to change our culture and addresses the questions we're afraid to ask that might be essential to our well-being—both emotional and physical. Everybody Lies is insightful, funny, and always surprising, exposing the biases and secrets deeply embedded within us, at a time when things are harder to predict than ever.
In a long forgotten time a terrible war raged, entire countries were razed and even magic itself was decimated. According to myth the only survivors were Immortals, powerful sorcerers who achieved life everlasting. With the fall of the old world they scattered to the wild frontiers, or so the tale goes. Time marches on however and with magic barely an echo of its former self, technology presses on.
The rising nation of The Syndicate is at the forefront making breakthrough after breakthrough in a handful of years. Establishing bases in the far flung frontier regions they have started a new endeavour of research into the ancient world, heedless of cost or consequence. As The Syndicate pushes deeper into the wilderness spurred on by ambition, mysterious deaths follow. Is this just the dangers of the wild, the resistance of the local tribes, or something else awoken by this intrusion?
The thrilling sequel to the Hugo and Nebula-winning Binti by Nnedi Okorafor, and a finalist for the 2018 Hugo and Nommo Awards.
It’s been a year since Binti and Okwu enrolled at Oomza University. A year since Binti was declared a hero for uniting two warring planets. A year since she found friendship in the unlikeliest of places. And now she must return home to her people, with her friend Okwu by her side, to face her family and face her elders. But Okwu will be the first of his race to set foot on Earth in over a hundred years, and the first ever to come in peace. After generations of conflict can human and Meduse ever learn to truly live in harmony?
She lives in the cloud, and travels in a phone. She’s Saga, Artificial Intelligence Detective. The exciting action of the Swiftsure Yacht race launches an adventure which ranges from the urban landscape of Vancouver to the wild islands of Alaska. Chandler Gray, a sailor and software developer, has created Saga (Say-Gah), an Artificial Intelligence app which emulates the powers of fiction’s greatest detectives.
A chance encounter with the wealthy, glamorous Gina Lee, leads to an invitation to sail on her yacht in the Swiftsure race. When Gina is kidnapped, Saga falsely claims Chan is a Private Investigator, and he takes on the rescue. Sometimes bumbling, but always determined, Chan and Saga roll through adventures in flight, at sea, and on the ground. With a band of friends providing support, and sometimes derision, Chan doggedly pursues the truth, no matter where it leads.
The quest leads to piracy in the Aleutians, a Land Rover attacked in the backwoods of Vancouver Island, and a lover’s betrayal. Saga’s remarkable abilities don't always lead in the right direction, and her sassy attitude sometimes annoys Chan, but in the end, they make an effective team.
Lovelace was once merely a ship's artificial intelligence. When she wakes up in a new body, following a total system shut-down and reboot, she has no memory of what came before. As Lovelace learns to negotiate the universe and discover who she is, she makes friends with Pepper, an excitable engineer, who's determined to help her learn and grow.
Together, Pepper and Lovey will discover that no matter how vast space is, two people can fill it together. The Long Way to a Small, Angry Planet introduced readers to the incredible world of Rosemary Harper, a young woman with a restless soul and secrets to keep. When she joined the crew of the Wayfarer, an intergalactic ship, she got more than she bargained for—and learned to live with, and love, her rag-tag collection of crewmates.
A Closed and Common Orbit is the stand-alone sequel to Becky Chambers' beloved debut novel The Long Way to a Small, Angry Planet and is perfect for fans of Firefly, Joss Whedon, Mass Effect and Star Wars.
New York City as you've never seen it before. A thousand-story tower stretching into the sky. A glittering vision of the future where anything is possible—if you want it enough.
Welcome to Manhattan, 2118. A hundred years in the future, New York is a city of innovation and dreams. Everyone there wants something… and everyone has something to lose.
Leda Cole’s flawless exterior belies a secret addiction—to a drug she never should have tried and a boy she never should have touched.
Eris Dodd-Radson’s beautiful, carefree life falls to pieces when a heartbreaking betrayal tears her family apart.
Rylin Myers’s job on one of the highest floors sweeps her into a world—and a romance—she never imagined… but will this new life cost Rylin her old one?
Watt Bakradi is a tech genius with a secret: he knows everything about everyone. But when he’s hired to spy for an upper-floor girl, he finds himself caught up in a complicated web of lies.
And living above everyone else on the thousandth floor is Avery Fuller, the girl genetically designed to be perfect. The girl who seems to have it all—yet is tormented by the one thing she can never have.
Amid breathtaking advancement and high-tech luxury, five teenagers struggle to find their place at the top of the world. But when you're this high up, there's nowhere to go but down....
Ada Sibelius is raised by David, her brilliant, eccentric, socially inept single father, who directs a computer science lab in 1980s-era Boston. Home-schooled, Ada accompanies David to work every day; by twelve, she is a painfully shy prodigy. The lab begins to gain acclaim at the same time that David’s mysterious history comes into question.
When his mind begins to falter, leaving Ada virtually an orphan, she is taken in by one of David’s colleagues. Soon she embarks on a mission to uncover her father’s secrets: a process that carries her from childhood to adulthood. What Ada discovers on her journey into a virtual universe will keep the reader riveted until The Unseen World’s heart-stopping, fascinating conclusion.
Modern Romance: An Investigation is a journey into the intricacies of finding love in the modern era. Aziz Ansari, known for his sharp comedic voice, and Eric Klinenberg, an NYU sociologist, present an in-depth exploration of the pleasures and perils that come with the quest for love in times where technology has given us more options than ever.
The book takes a humorous and thoughtful look at how the culture of finding love has dramatically transformed in a relatively short period. A few decades ago, the search for a partner was confined to local neighborhoods and family connections. Now, the pursuit of a soul mate extends over years and across continents, with technology as the driving force behind these new romantic dynamics.
Ansari and Klinenberg designed a massive research project that included hundreds of interviews and focus groups from Tokyo to Buenos Aires to Wichita. They also analyzed behavioral data, surveys, and online discussion forums, enlisting the help of leading social scientists. This blend of humor and social science research results in a unique narrative that offers an unforgettable tour of romance in the 21st century.
A girl named Rose is riding her new bike near home in Deadwood, South Dakota, when she falls through the earth. She wakes up at the bottom of a square-shaped hole, its walls glowing with intricate carvings. But the firemen who come to save her peer down upon something even stranger: a little girl in the palm of a giant metal hand.
Seventeen years later, the mystery of the bizarre artifact remains unsolved - the object's origins, architects, and purpose unknown. But some can never stop searching for answers. Rose Franklin is now a highly trained physicist leading a top-secret team to crack the hand's code. And along with her colleagues, she is being interviewed by a nameless interrogator whose power and purview are as enigmatic as the relic they seek.
What's clear is that Rose and her compatriots are on the edge of unravelling history's most perplexing discovery - and finally figuring out what it portends for humanity. But once the pieces of the puzzle are in place, will the result be an instrument of lasting peace or a weapon of mass destruction?
When robot Roz opens her eyes for the first time, she discovers that she is alone on a remote, wild island. She has no idea how she got there or what her purpose is—but she knows she needs to survive.
After battling a fierce storm and escaping a vicious bear attack, she realizes that her only hope for survival is to adapt to her surroundings and learn from the island's unwelcoming animal inhabitants.
As Roz slowly befriends the animals, the island starts to feel like home—until, one day, the robot's mysterious past comes back to haunt her.
From bestselling and award-winning author and illustrator Peter Brown comes a heartwarming and action-packed novel about what happens when nature and technology collide.
Elon Musk is the most daring entrepreneur of our time. There are few industrialists in history who could match Elon Musk's relentless drive and ingenious vision. A modern alloy of Thomas Edison, Henry Ford, Howard Hughes, and Steve Jobs, Musk is the man behind PayPal, Tesla Motors, SpaceX, and SolarCity, each of which has sent shock waves throughout American business and industry. More than any other executive today, Musk has dedicated his energies and his own vast fortune to inventing a future that is as rich and far-reaching as a science fiction fantasy.
In this lively, investigative account, veteran technology journalist Ashlee Vance offers an unprecedented look into the remarkable life and times of Silicon Valley's most audacious businessman. Written with exclusive access to Musk, his family, and his friends, the book traces his journey from his difficult upbringing in South Africa to his ascent to the pinnacle of the global business world. Vance spent more than fifty hours in conversation with Musk and interviewed close to three hundred people to tell the tumultuous stories of Musk's world-changing companies and to paint a portrait of a complex man who has renewed American industry and sparked new levels of innovation—all while making plenty of enemies along the way.
In 1992, Elon Musk arrived in the United States as a ferociously driven immigrant bent on realizing his wildest dreams. Since then, Musk's roller-coaster life has brought him grave disappointments alongside massive successes. After being forced out of PayPal, fending off a life-threatening case of malaria, and dealing with the death of his infant son, Musk abandoned Silicon Valley for Los Angeles. He spent the next few years baffling his friends by blowing his entire fortune on rocket ships and electric cars. Cut to 2012, however, and Musk had mounted one of the greatest resurrections in business history: Tesla, SpaceX, and SolarCity had enjoyed unparalleled success, and Musk's net worth soared to more than $5 billion. At a time when many American companies are more interested in chasing easy money than in taking bold risks on radical new technology, Musk stands out as the only businessman with enough dynamism and vision to tackle—and even revolutionize—three industries at once.
Vance makes the case that Musk's success heralds a return to the original ambition and invention that made America an economic and intellectual powerhouse. Elon Musk is a brilliant, penetrating examination of what Musk's career means for a technology industry undergoing dramatic change and offers a taste of what could be an incredible century ahead.
What would happen if the world were ending? A catastrophic event renders the earth a ticking time bomb. In a feverish race against the inevitable, nations around the globe band together to devise an ambitious plan to ensure the survival of humanity far beyond our atmosphere, in outer space.
But the complexities and unpredictability of human nature coupled with unforeseen challenges and dangers threaten the intrepid pioneers, until only a handful of survivors remain.
Five thousand years later, their progeny—seven distinct races now three billion strong—embark on yet another audacious journey into the unknown, to an alien world utterly transformed by cataclysm and time: Earth.
A writer of dazzling genius and imaginative vision, Neal Stephenson combines science, philosophy, technology, psychology, and literature in a magnificent work of speculative fiction that offers a portrait of a future that is both extraordinary and eerily recognizable. As he did in Anathem, Cryptonomicon, the Baroque Cycle, and Reamde, Stephenson explores some of our biggest ideas and perplexing challenges in a breathtaking saga that is daring, engrossing, and altogether brilliant.
Superintelligence: Paths, Dangers, Strategies by Nick Bostrom is a comprehensive analysis of the concept of artificial intelligence surpassing human intelligence and the potential consequences of such a development. Bostrom explores the capabilities unique to the human brain that have allowed our species to hold a dominant position on Earth. This dominance could be challenged if machine intelligence exceeds our own, presenting a superintelligence that could become extremely powerful, possibly beyond our control.
The book delves into whether it is possible to construct an initial seed AI in such a way that an intelligence explosion could be survivable. Bostrom presents a controlled approach to this explosive potential, addressing topics such as oracles, genies, singletons, boxing methods, tripwires, mind crime, humanity's cosmic endowment, differential technological development, indirect normativity, instrumental convergence, whole brain emulation, technology couplings, Malthusian economics, dystopian evolution, artificial intelligence, biological cognitive enhancement, and collective intelligence.
With lucid writing, Bostrom guides the reader through this complex landscape, making it accessible and engaging. Superintelligence does not merely lay out the challenges ahead; it offers a reconceptualization of our essential tasks in the face of the future of intelligent life and the fate of humanity itself.
Master Dung's study was silent. So silent, in fact, that one might have been able to hear a gnat passing air, if only an obligingly flatulent gnat had happened nearby.
The Scriptlings is the unlikely, yet strangely charismatic lovechild you would expect if Magic and Science were to have one too many drinks during a stand-up comedy show in Vegas.
In short, it follows the story of Merkin and Buggeroff, two magician apprentices in a world where magicians are capitalists, computers are quasi-magical, and goats are sometimes invisible - all under the watchful eye of a wandering tribe of monosyllabic demigods.
For those who believe that there must be a more agile and efficient way for people to get things done, Scrum is a brilliantly discursive, thought-provoking book about the leadership and management process that is changing the way we live.
Jeff Sutherland, the man who put together the first Scrum team more than twenty years ago, offers a compelling explanation of Scrum and its bright promise. Scrum is already driving most of the world's top technology companies and is now spreading to every domain where leaders wrestle with complex projects. Productivity gains of as much as 1200% have been recorded, showcasing the significant impact of Scrum.
Drawing on his experience as a West Point-educated fighter pilot, biometrics expert, early innovator of ATM technology, and V.P. of engineering or CTO at eleven different technology companies, Sutherland challenges dysfunctional realities, looking for solutions with global impact. This book takes you to Scrum's front lines where deep accountability, team interaction, and constant iterative improvement are bringing remarkable results.
From transforming the FBI's outdated systems to perfecting the design of an affordable high-efficiency vehicle, and from improving healthcare delivery to aiding in humanitarian efforts, Scrum is making a difference. The insights from various fields, including martial arts, judicial decision making, and advanced aerial combat, make Scrum consistently riveting.
Reading this book may help you achieve what others consider unachievable, be it inventing groundbreaking technology, creating a new educational system, pioneering ways to feed the hungry, or building a foundation for your family to thrive and prosper.
Six days ago, astronaut Mark Watney became one of the first people to walk on Mars. Now, he's sure he'll be the first person to die there.
After a dust storm nearly kills him and forces his crew to evacuate while thinking him dead, Mark finds himself stranded and completely alone with no way to even signal Earth that he's alive—and even if he could get word out, his supplies would be gone long before a rescue could arrive. Chances are, though, he won't have time to starve to death. The damaged machinery, unforgiving environment, or plain-old human error are much more likely to kill him first.
But Mark isn't ready to give up yet. Drawing on his ingenuity, his engineering skills—and a relentless, dogged refusal to quit—he steadfastly confronts one seemingly insurmountable obstacle after the next. Will his resourcefulness be enough to overcome the impossible odds against him?
Twitter seems like a perfect start-up success story. In barely six years, a small group of young, ambitious programmers in Silicon Valley built an $11.5 billion business out of the ashes of a failed podcasting company. Today, Twitter boasts more than 200 million active users and has affected business, politics, media, and other fields in innumerable ways.
Now, Nick Bilton of the New York Times takes readers behind the scenes with a narrative that shows what happened inside Twitter as it grew at exponential speeds. This is a tale of betrayed friendships and high-stakes power struggles as the four founders—Biz Stone, Evan Williams, Jack Dorsey, and Noah Glass—went from everyday engineers to wealthy celebrities.
Bilton’s exclusive access and exhaustive investigative reporting—drawing on hundreds of sources, documents, and internal e-mails—have enabled him to write an intimate portrait of fame, influence, and power. He also captures the zeitgeist and global influence of Twitter, which has been used to help overthrow governments in the Middle East and disrupt the very fabric of the way people communicate.
When Mae Holland is hired to work for the Circle, the world's most powerful internet company, she feels she's been given the opportunity of a lifetime. The Circle, run out of a sprawling California campus, links users' personal emails, social media, banking, and purchasing with their universal operating system, resulting in one online identity and a new age of civility and transparency.
As Mae tours the open-plan office spaces, the towering glass dining facilities, the cozy dorms for those who spend nights at work, she is thrilled with the company's modernity and activity. There are parties that last through the night, there are famous musicians playing on the lawn, there are athletic activities and clubs and brunches, and even an aquarium of rare fish retrieved from the Marianas Trench by the CEO. Mae can't believe her luck, her great fortune to work for the most influential company in the world--even as life beyond the campus grows distant, even as a strange encounter with a colleague leaves her shaken, even as her role at the Circle becomes increasingly public.
What begins as the captivating story of one woman's ambition and idealism soon becomes a heart-racing novel of suspense, raising questions about memory, history, privacy, democracy, and the limits of human knowledge.
The Great Recession has shuffled Clay Jannon away from life as a San Francisco web-design drone and into the aisles of Mr. Penumbra's 24-Hour Bookstore. But after a few days on the job, Clay discovers that the store is more curious than either its name or its gnomic owner might suggest. The customers are few, and they never seem to buy anything; instead, they check out large, obscure volumes from strange corners of the store. Suspicious, Clay engineers an analysis of the clientele's behavior, seeking help from his variously talented friends. But when they bring their findings to Mr. Penumbra, they discover the bookstore's secrets extend far beyond its walls.
Walter Isaacson's worldwide bestselling biography of Apple cofounder Steve Jobs is a compelling account of a man whose passion for perfection and ferocious drive revolutionized multiple industries, including personal computers, animated movies, music, phones, tablet computing, and digital publishing.
Isaacson's narrative is based on over forty interviews with Jobs conducted over two years, as well as conversations with more than a hundred family members, friends, adversaries, competitors, and colleagues. This biography paints an intricate portrait of a creative entrepreneur known for his intense personality and inventive mind.
Jobs's story offers invaluable lessons on innovation, character, leadership, and values, and serves as a source of inspiration for maintaining America's innovative edge in the digital age. His approach to business and the groundbreaking products that resulted are a testament to his belief in the fusion of creativity with technology.
Throughout the biography, Jobs's colleagues provide a candid view of the qualities that shaped his approach to business and innovation. Despite his complex character, Jobs's impact on the tech world remains unmatched, and his story continues to inspire future generations.
In 2007, the Center for Automation in Nanobiotech (CAN) outlined the hardware and software platform that would one day allow robots smaller than human cells to make medical diagnoses, conduct repairs, and even self-propagate. In the same year, the CBS network re-aired a program about the effects of propranolol on sufferers of extreme trauma. A simple pill, it had been discovered, could wipe out the memory of any traumatic event.
At almost the same moment in humanity’s broad history, mankind had discovered the means for bringing about its utter downfall. And the ability to forget it ever happened.
This is the sequel to the New York Times bestselling WOOL series. Contains First Shift, Second Shift, and Third Shift.
Are you playing the game, or is the game playing you?
Vee doesn't know if she has the guts to play NERVE, an anonymous online game of dares. But whoever's behind the game knows exactly what she wants, enticing her with lustworthy prizes and a sizzling-hot partner.
With Ian on her team, it's easy to agree to another dare. And another. And another. At first, it's thrilling as the Watchers cheer them on to more dangerous challenges. But suddenly, the game turns deadly.
Will Vee and Ian risk their lives for the Grand Prize dare, or will they lose NERVE?
The year is 2312. Scientific and technological advances have opened gateways to an extraordinary future. Earth is no longer humanity's only home; new habitats have been created throughout the solar system on moons, planets, and in between. But in this year, 2312, a sequence of events will force humanity to confront its past, its present, and its future.
The first event takes place on Mercury, on the city of Terminator, itself a miracle of engineering on an unprecedented scale. It is an unexpected death, but one that might have been foreseen. For Swan Er Hong, it is an event that will change her life. Swan was once a woman who designed worlds. Now she will be led into a plot to destroy them.
It's 1996, and Josh and Emma have been neighbors their whole lives. They've been best friends almost as long—at least, up until last November, when Josh did something that changed everything. Things have been weird between them ever since, but when Josh's family gets a free AOL CD in the mail, his mom makes him bring it over so that Emma can install it on her new computer.
When they sign on, they're automatically logged onto their Facebook pages. But Facebook hasn't been invented yet. And they're looking at themselves fifteen years in the future. By refreshing their pages, they learn that making different decisions now will affect the outcome of their lives later.
As they grapple with the ups and downs of what their futures hold, they're forced to confront what they're doing right—and wrong—in the present.
Three hundred years after the events of the Mistborn trilogy, Scadrial is now on the verge of modernity, with railroads to supplement the canals, electric lighting in the streets and the homes of the wealthy, and the first steel-framed skyscrapers racing for the clouds.
Kelsier, Vin, Elend, Sazed, Spook, and the rest are now part of history—or religion. Yet even as science and technology are reaching new heights, the old magics of Allomancy and Feruchemy continue to play a role in this reborn world. Out in the frontier lands known as the Roughs, they are crucial tools for the brave men and women attempting to establish order and justice.
One such is Waxillium Ladrian, a rare Twinborn who can Push on metals with his Allomancy and use Feruchemy to become lighter or heavier at will. After twenty years in the Roughs, Wax has been forced by family tragedy to return to the metropolis of Elendel. Now he must reluctantly put away his guns and assume the duties and dignity incumbent upon the head of a noble house. Or so he thinks, until he learns the hard way that the mansions and elegant tree-lined streets of the city can be even more dangerous than the dusty plains of the Roughs.
IN THE YEAR 2044, reality is an ugly place.
The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines, puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win—and confront the real world he's always been so desperate to escape.
In Cosmos, the late astronomer Carl Sagan cast his gaze over the magnificent mystery of the Universe and made it accessible to millions of people around the world. Now in this stunning sequel, Carl Sagan completes his revolutionary journey through space and time.
Future generations will look back on our epoch as the time when the human race finally broke into a radically new frontier—space. In Pale Blue Dot, Sagan traces the spellbinding history of our launch into the cosmos and assesses the future that looms before us as we move out into our own solar system and on to distant galaxies beyond. The exploration and eventual settlement of other worlds is neither a fantasy nor luxury, insists Sagan, but rather a necessary condition for the survival of the human race.
In his first book since the bestselling Fermat’s Enigma, Simon Singh offers the first sweeping history of encryption, tracing its evolution and revealing the dramatic effects codes have had on wars, nations, and individual lives.
From Mary, Queen of Scots, trapped by her own code, to the Navajo Code Talkers who helped the Allies win World War II, to the incredible (and incredibly simple) logistical breakthrough that made Internet commerce secure, The Code Book tells the story of the most powerful intellectual weapon ever known: secrecy.
Throughout the text are clear technical and mathematical explanations, and portraits of the remarkable personalities who wrote and broke the world’s most difficult codes. Accessible, compelling, and remarkably far-reaching, this book will forever alter your view of history and what drives it. It will also make you wonder how private that e-mail you just sent really is.
Eva Nine is a curious and sensitive twelve-year-old who has existed only in a subterranean home called Sanctuary, cared for by a robot named Muthr. Eva's great desire is to go aboveground, and her wish comes true, though not as she had imagined. On the surface, Eva goes in search of other humans—she has never met one—and soon meets both friend and foe.
Living in isolation with a robot on what appears to be an alien world populated with bizarre life forms, a twelve-year-old human girl called Eva Nine sets out on an adventurous journey to find others like her. Features "augmented reality" pages, in which readers with a webcam can access additional information about Eva Nine's world.
Freedom™ is the propulsive, shockingly plausible sequel to the New York Times bestseller Daemon. This techno-thriller delves into a terrifying and tantalizing vision of a new world order.
In the opening chapters of Freedom™, the Daemon is well on its way toward firm control of the modern world, using an expanded network of real-world, dispossessed darknet operatives to tear apart civilization and rebuild it anew. Civil war breaks out in the American Midwest, with the mainstream media stoking public fear in the face of this "Corn Rebellion."
Former detective Pete Sebeck, now the Daemon's most famous and most reluctant operative, must lead a small band of enlightened humans in a populist movement designed to protect the new world order. But the private armies of global business are preparing to crush the Daemon once and for all.
In a world of conflicted loyalties, rapidly diminishing government control, and a new choice between free will and the continuing comforts of ignorance, the stakes could not be higher: hanging in the balance is nothing less than democracy's last hope to survive the technology revolution.
If you're a general manager or CFO, do you feel you're spending too much on IT or wishing you could get better returns from your IT investments? If so, it's time to examine what's behind this IT-as-cost mind-set.
In The Real Business of IT, Richard Hunter and George Westerman reveal that the cost mind-set stems from IT leaders' inability to communicate about the business value they create-so CIOs get stuck discussing budgets rather than their contributions to the organization.
The authors explain how IT leaders can combat this mind-set by first using information technology to generate three forms of value important to leaders throughout the organization:
The authors show how to communicate about these forms of value with non-IT leaders-so they understand how your firm is benefiting and see IT as the strategic powerhouse it truly is.
Anderson Lake is a company man, AgriGen's Calorie Man in Thailand. Undercover as a factory manager, Anderson scours Bangkok's street markets in search of foodstuffs thought to be extinct, aiming to harvest the bounty of history's lost calories. There, he encounters Emiko...
Emiko is the Windup Girl, a strange and beautiful creature. She is one of the New People, not human but an engineered being, creche-grown and programmed to satisfy the decadent whims of a Kyoto businessman, now abandoned to the streets of Bangkok. Seen as soulless beings by some and devils by others, New People are slaves, soldiers, and toys of the rich in a chilling near future where calorie companies dominate, the age of oil has ended, and bio-engineered plagues are rampant.
What happens when calories become currency? What happens when bio-terrorism becomes a tool for corporate profits and forces mankind to the brink of post-human evolution? Paolo Bacigalupi delivers a highly-acclaimed science fiction tale that explores these profound questions.