Books with category đź’Ą Manga
Displaying books 49-96 of 146 in total

ONE PIECE 76

In an effort to take down Doflamingo, the Colosseum army bands together to stop the executives of the Donquixote Family! Meanwhile, Luffy and his companions aim for the fourth level of the 'Palace' where Doflamingo resides! The Dressrosa arc heads towards its climactic finale!! Join the thrilling ocean adventure romance in search of the 'One Piece'!

My Hero Academia, Vol. 1

Imagine a world where 80 percent of the population manifests superpowers, known as "Quirks," by the age of four. In such a world, heroes and villains are commonplace, and becoming a hero means learning to harness your abilities. The place to do that? The Hero Academy. But what if you're among the 20 percent born without a Quirk?

Izuku Midoriya, a middle school student, dreams of becoming a hero, but lacks any superpowers. With no hope of getting into the prestigious U.A. High School for aspiring heroes, it seems his future is on a steady decline. However, a fateful encounter with All Might, the greatest hero of all, presents an opportunity to alter his destiny.

One-Punch Man, Vol. 9

What happens when a superhero can beat the snot out of every villain with just one punch? Can he find an opponent to give his life meaning, or is he doomed to a life of superpowered boredom? Nothing about Saitama passes the eyeball test when it comes to superheroes, from his lifeless expression to his bald head to his unimpressive physique. However, this average-looking guy has a not-so-average problem—he just can't seem to find an opponent strong enough to take on!

Garo, a man who admires monsters, attacks the Hero Association! But after pulverizing the heroes there, he just leaves. What the heck does this guy want?! Meanwhile, Class-B, Rank-1 Miss Blizzard visits Saitama at his apartment. Since he's just a low-ranking hero, she thinks she can make him one of her subordinates, but as always, Saitama has other plans!

ONE PIECE 78

Embark on a high-seas adventure with One Piece, the record-shattering best-selling manga series from Japan. In Volume 78, Luffy and his crew carry the hopes of the Dressrosa citizens as they face off in their final battle. As each fight reaches its climax, Luffy finally confronts Doflamingo. The unimaginable ultimate battle begins, setting the stage for an oceanic odyssey in pursuit of the 'One Piece' treasure!

Fragments of Horror

2015

by Junji Ito

Fragments of Horror offers a new collection of delightfully macabre tales from Junji Ito, a celebrated master of horror manga. The stories range from the terrifying to the comedic, and from the erotic to the loathsome.

Readers will encounter an old wooden mansion that turns on its inhabitants, a dissection class with a most unusual subject, and a funeral where the dead refuse to rest in peace. These chilling narratives mark Junji Ito's much-anticipated return to the realm of horror.

One-Punch Man, Vol. 8

2015

by ONE, Yusuke Murata

Nothing about Saitama passes the eyeball test when it comes to superheroes, from his lifeless expression to his bald head to his unimpressive physique. However, this average-looking guy has a not-so-average problem—he just can't seem to find an opponent strong enough to take on!

Meanwhile, Class-S hero King is known as the strongest man on earth. Even monsters fear him. But when a mysterious organization sends an assassin after him, the shocking truth about King is revealed!

One-Punch Man, Vol. 6

2015

by ONE, Yusuke Murata

An emergency summons gathers Class S heroes at headquarters...and Saitama tags along. There, they learn that the great seer Shibabawa left the following prophecy: “The Earth is in danger!” What in the world is going to happen?! -- VIZ Media

One-Punch Man, Vol. 7: The Fight

2014

by ONE, Yusuke Murata

Nothing about Saitama passes the eyeball test when it comes to superheroes, from his lifeless expression to his bald head to his unimpressive physique. However, this average-looking guy has a not-so-average problem—he just can't seem to find an opponent strong enough to take on!

When aliens invade Earth, a group of Class S heroes finally finds a way to fight back and go on the offensive! Inside the enemy mother ship, Saitama fights Boros. Faced with the alien's frightful power, he decides to get serious! What is the Earth's fate?

One-Punch Man, Vol. 2: The Secret to Strength

2014

by ONE, Yusuke Murata

Nothing about Saitama passes the eyeball test when it comes to superheroes, from his lifeless expression to his bald head to his unimpressive physique. However, this average-looking guy has a not-so-average problem - he just can't seem to find an opponent strong enough to take on! He's easily taken out a number of monsters, including a crabby creature, a malicious mosquito girl, and a muscly meathead. But his humdrum life takes a drastic turn when he meets Genos - a cyborg who wants to uncover the secret behind his strength!

One-Punch Man, Vol. 5: Shining in Tatters

2013

by ONE, Yusuke Murata

Nothing about Saitama passes the eyeball test when it comes to superheroes, from his lifeless expression to his bald head to his unimpressive physique. However, this average-looking guy has a not-so-average problem - he just can't seem to find an opponent strong enough to take on!

To stop a Demon-level crisis, Saitama and company head toward the action. However, even Class 8 heroes prove to be no match for the Deep Sea King! In order to protect the good citizens, our heroes will need to summon all their courage and confront this threat!

Uzumaki

2013

by Junji Ito

KurĂ´zu-cho, a small fogbound town on the coast of Japan, is cursed. According to Shuichi Saito, the withdrawn boyfriend of teenager Kirie Goshima, their town is haunted not by a person or being but by a pattern: uzumaki, the spiral, the hypnotic secret shape of the world. It manifests itself in everything from seashells and whirlpools in water to the spiral marks on people's bodies, the insane obsessions of Shuichi's father and the voice from the cochlea in our inner ear. As the madness spreads, the inhabitants of KurĂ´zu-cho are pulled ever deeper into a whirlpool from which there is no return!

Bakuman, Vol. 19: Decision and Joy

With their new series, Moritaka and Akito start beating Eiji Nizuma in the Shonen Jump rankings for the first time. But in the actual book sales, Eiji is somehow still on top. The duo is as determined as ever to achieve their dreams, but a new scandal threatens to destroy everything!

Bakuman, Vol. 20: Dreams and Reality

Bakuman, Vol. 20: Dreams and Reality marks the culmination of a decade-long journey for two young manga artists who have dedicated themselves to their craft. As they reach the pinnacle of the manga industry, the fulfillment of a long-held promise is within grasp. This volume captures the essence of their struggle, the beauty of their friendship, and the relentless pursuit of their creative dreams.

One-Punch Man, Vol. 4: Giant Meteor

2013

by ONE, Yusuke Murata

Nothing about Saitama passes the eyeball test when it comes to superheroes, from his lifeless expression to his bald head to his unimpressive physique. However, this average-looking guy has a not-so-average problem—he just can't seem to find an opponent strong enough to take on!

Saitama is now a certified hero! And with that title comes great responsibility—he's required to perform one heroic deed per week. While Saitama makes the rounds to meet his quota, an incoming threat from outer space is screeching toward Earth...

Bakuman, Vol. 16: Rookie and Veteran

Eiji Nizuma announces that if he can top the Weekly Shonen Jump survey results for ten straight weeks, he will have one of the manga series in the magazine canceled. But which series does Eiji want to cancel? And what will Ashirogi and the other manga creators do to stop him?

Hikaru no Go, Vol. 23

Hikaru no Go, Vol. 23: Endgame follows the journey of Hikaru Shindo, who encounters a haunted go board and the spirit of a master player, Fujiwara-no-Sai. This spirit awakens Hikaru's latent genius for the game, propelling him on a quest to defeat Akira Toya, a renowned go prodigy.

In this final volume, Hikaru faces his most challenging match yet against Ko Yong Ha, Korea's top player, in the Hokuto Cup tournament. The battle is not just for personal triumph but represents something much more profound. It's a reflection of the passion and life lessons that the game of go imparts to its players. As Hikaru confronts the meaning of the game for both the new generation and the game itself, readers are invited to ponder the significance of go as more than just a game.

Bakuman, Vol. 18: Leeway and Hell

Moritaka and Akito complete their new story, Reversi, and hope it will finally lead to their getting an anime. But standing in their way is Eiji Nizuma with his new story, Zombie Gun. This intense head-to-head battle may have ramifications for the entire manga industry!

Bakuman, Vol. 15: Support and Feeling

With Nanamine's manga struggling, he proposes an interesting challenge to Moritaka and Akito. But will the duo accept and risk what they've worked so hard to achieve? And when the news media puts the spotlight on their series for the wrong reasons, how will it affect Akito?

Bakuman, Vol. 17: One-Shot and Standalone

As the veteran manga artists start taking over Weekly Shonen Jump, the younger artists feel the pressure. But what is behind this sudden surge of older artists making a comeback in the magazine? And what is the connection between Azuma and Moritaka’s late uncle?

Bakuman, Vol. 13: Fans and Love At First Sight

Average student Moritaka Mashiro enjoys drawing for fun. When his classmate and aspiring writer Akito Takagi discovers his talent, he begs Moritaka to team up with him as a manga-creating duo. But what exactly does it take to make it in the manga-publishing world?

Bakuman, Vol. 11: Title and Character Design

With Hattori, their former editor, helping out again, Moritaka and Akito do everything they can to make their new series the best it can be. Moritaka works on the character designs while Akito tries to come up with the perfect names for the characters and the series itself. But when it debuts in Weekly Jump magazine, can it take the top spot?

Bakuman, Vol. 14: Mind Games and Catchphrases

Is Moritaka and Akito's newest rival also their greatest fan? The duo is asked to judge a manga contest and the best entry reminds them of their own creations. But who is this mysterious new artist and what are his controversial methods of creating manga?

Bakuman, Vol. 12: Artist and Manga Artist

Bakuman, Vol. 12: Artist and Manga Artist continues the journey of Moritaka and Akito as they navigate the challenges of the manga industry. With their new series Perfect Crime Party performing well in Weekly Shonen Jump, the duo is determined to outdo their competitors. However, just as their aspirations appear to be within reach, an unforeseen piece of news delivers a blow to their plans.

Bakuman, Vol. 7: Gag and Serious

Average student Moritaka Mashiro enjoys drawing for fun. When his classmate and aspiring writer Akito Takagi discovers his talent, he begs Moritaka to team up with him as a manga-creating duo. But what exactly does it take to make it in the manga-publishing world?

Bakuman, Vol. 9: Talent and Pride

Average student Moritaka Mashiro enjoys drawing for fun. When his classmate and aspiring writer Akito Takagi discovers his talent, he begs Moritaka to team up with him as a manga-creating duo. But what exactly does it take to make it in the manga-publishing world? Moritaka is hesitant to commit because he understands the challenges that lie ahead.

Bakuman, Vol. 8: Panty Shot and Savior

With Aiko Iwase teaming up with Eiji to get a series in Shonen Jump, Moritaka and Akito face a new major rival. The duo is determined to have their series serialized and to find success in Jump. However, when Akito must ask for permission to marry Kaya, he is confronted with her father, a master of Karate, adding another layer of challenge to their journey.

Bakuman, Volume 6: Recklessness and Guts

By the creators of Death Note! The mystery behind manga-making revealed!

Average student Moritaka Mashiro enjoys drawing for fun. When his classmate and aspiring writer Akito Takagi discovers his talent, he begs Moritaka to team up with him as a manga-creating duo. But what exactly does it take to make it in the manga-publishing world?

Moritaka and Akito's hard work is paying off, and they start challenging their rival Eiji's popularity in Shonen Jump. But just as they plan to take the next step, the team is hit with a surprising setback. Moritaka and Akito will need the help of their manga artist friends to overcome this hurdle!

Bakuman, Volume 5

By the creators of Death Note! The mystery behind manga-making revealed!

Average student Moritaka Mashiro enjoys drawing for fun. When his classmate and aspiring writer Akito Takagi discovers his talent, he begs Moritaka to team up with him as a manga-creating duo. But what exactly does it take to make it in the manga-publishing world?

Big changes are in store now that Moritaka and Akito have their very own series in Shonen Jump. Hanging out with their favorite manga creators, hiring assistants, keeping track of the weekly reader surveys—life as a professional manga artist is tough! Can these two survive the pressure?

Bakuman, Vol. 4: Phone Call and The Night Before

When Akito is unable to come up with a storyboard within the time frame he promised, Moritaka decides to break up their partnership! As they go their separate ways to create manga, it may turn out that they're actually headed in the same direction…

Bakuman, Vol. 6: Recklessness and Guts

Moritaka and Akito's hard work is paying off, and they start challenging their rival Eiji's popularity in Shonen Jump. But just as they plan to take the next step, the team is hit with a surprising setback. Moritaka and Akito will need the help of their manga artist friends to overcome this hurdle!

Bakuman, Vol. 10: Visualization and Imagination

Moritaka and Akito will need to come up with an amazing new manga idea if they ever hope to get back into Weekly Jump magazine, and they only have six months to do it! But with Hattori, their former editor, helping behind the scenes, the duo might have everything in place to create the perfect story.

Bakuman, Volume 4: Phone Call and the Night Before

By the creators of Death Note, the mystery behind manga-making is revealed! Average student Moritaka Mashiro enjoys drawing for fun. When his classmate and aspiring writer Akito Takagi discovers his talent, he begs Moritaka to team up with him as a manga-creating duo. But what exactly does it take to make it in the manga-publishing world?

When Akito is unable to come up with a storyboard within the time frame he promised, Moritaka decides to break up their partnership! As they go their separate ways to create manga, it may turn out that they're actually headed in the same direction...

Bakuman., Vol. 3

By the creators of Death Note, the mystery behind manga-making is revealed! Reads R to L (Japanese Style) for T audience.

Average student Moritaka Mashiro enjoys drawing for fun. When his classmate and aspiring writer Akito Takagi discovers his talent, he begs Moritaka to team up with him as a manga-creating duo. But what exactly does it take to make it in the manga-publishing world? After losing to manga genius Eiji Nizuma, Moritaka and Akito make it their mission to beat this rival--even going so far as to ignore their editor's wishes! But will this decision ultimately help or harm their cause?

Bakuman, Vol. 5: Yearbook and Photobook

Big changes are in store now that Moritaka and Akito have their very own series in Shonen Jump. Hanging out with their favorite manga creators, hiring assistants, keeping track of the weekly reader surveys—life as a professional manga artist is tough! Can these two survive the pressure?

Buffy the Vampire Slayer Season 8 Volume 1: The Long Way Home

Since the destruction of the Hellmouth, the Slayers—newly legion—have gotten organized and are kicking some serious undead butt. But not everything's fun and firearms, as an old enemy reappears and Dawn experiences some serious growing pains. Meanwhile, one of the Buffy decoy Slayers is going through major pain of her own.

Buffy creator Joss Whedon brings Buffy back to Dark Horse in this direct follow-up to Season 7 of the smash-hit TV series. The best-selling and critically acclaimed issues #1-#5 are collected here for the first time, as are their covers by Jo Chen and Georges Jeanty.

Bakuman

By the creators of Death Note! The mystery behind manga-making revealed! Reads R to L (Japanese Style), for T audiences.

After Moritaka and Akito collaborate on a manga together, they venture to publishing house Shueisha in hopes of capturing an editor's interest. As much potential as these two rookies have, will their story impress the pros and actually get printed?

Bakuman, Vol. 2

By the creators of Death Note! The mystery behind manga-making revealed! Average student Moritaka Mashiro enjoys drawing for fun. When his classmate and aspiring writer Akito Takagi discovers his talent, he begs Moritaka to team up with him as a manga-creating duo. But what exactly does it take to make it in the manga-publishing world?

After Moritaka and Akito collaborate on a manga together, they venture to publishing house Shueisha in hopes of capturing an editor's interest. As much potential as these two rookies have, will their story impress the pros and actually get printed?

Bakuman, Vol. 3: Debut and Impatience

After losing to manga genius Eiji Nizuma, Moritaka and Akito make it their mission to beat this rival--even going so far as to ignore their editor's wishes! But will this decision ultimately help or harm their cause?

Hikaru no Go

Hikaru no Go follows the story of a young boy named Hikaru who encounters an ancient ghost that possesses him and unleashes his hidden genius for the game of Go. In this volume, Go players under the age of 18 from Japan, Korea, and China are preparing to qualify for the prestigious Hokuto Cup. Among them are Hikaru and Akira, both vying for a spot on the Japanese team.

The journey to the Hokuto Cup is fraught with intense competition, and the preliminaries are especially challenging. Hikaru, after being struck by a harsh reality check, dedicates himself to the game with newfound focus. Yet, he faces the daunting task of overcoming the unique and powerful Go techniques of Kiyoharu Yashiro from the Kansai Go Association.

Will Hikaru's intense dedication be enough to conquer the obstacles ahead and secure his place in the tournament? Vol. 20: The Young Lions! explores the high-stakes world of competitive Go with a blend of drama and strategy that will captivate readers.

Black Butler, Vol. 1

2010

by Yana Toboso

In the Victorian ages of London, The Earl of the Phantomhive house, Ciel Phantomhive, needs to get his revenge on those who had humiliated him and destroyed what he loved. Not being able to do it alone, he sells his soul to a demon he names Sebastian Michaelis. Now working as his butler, Sebastian must help the Earl Phantomhive in this suspenseful, exciting, thriller manga.

Buffy the Vampire Slayer: Predators and Prey

Buffy's world goes awry when former-classmate-turned-vampire Harmony Kendall lands her own reality TV show, Harmony Bites, bolstering bloodsucking fiends in the mainstream. Humans line up to have their blood consumed, and Slayers, through a series of missteps, misfortunes, and anti-Slayer propaganda driven by the mysterious Twilight, are forced into hiding.

In Germany, Faith and Giles discover a town where Slayers retreat from a world that has turned against them, only to find themselves in the arms of something far worse. A rogue-Slayer faction displaces an entire Italian village, living up to their tarnished reputation as power-hungry thieves. And finally, with the help of a would-be demon lover, Dawn addresses her unfaltering insecurities.

Collects issues #21-#25 and the short stories "Harmony Bites" and "Vampy Cat Play Friend" from MySpace Dark Horse Presents!

Bakuman

Er hat Talent, ist fleißig und will es schaffen: Moritaka Mashiro ist auf dem Weg, Japans Manga-Zeichner Nummer eins zu werden! Doch er tut es nicht nur für Ruhm und Ehre, sondern möchte auch das Herz eines Mädchens erobern und damit schaffen, was seinem großen Vorbild versagt blieb ...

Als hätten sie selbst Pate gestanden, erzählen die Death Note-Erfolgsautoren Takeshi Obata und Tsugumi Ohba den Werdegang zweier Manga-Autoren!

Black Paradox

2009

by Junji Ito

Three-time Eisner Award winner Junji Ito's legendary sci-fi thriller Black Paradox is now available in English.

Four people intent on killing themselves meet through the suicide website Black Paradox: Maruso, a nurse who despairs about the future; Taburo, a man who is tortured by his doppelganger; Pii-tan, an engineer with his own robot clone; and Baracchi, a girl who agonizes about the birthmark on her face.

They wander together in search of the perfect death, fatefully opening a door that leads them to a rather bizarre destiny...

Maximum Ride, Vol. 1

2009

by NaRae Lee

Fourteen-year-old Maximum Ride, better known as Max, knows what it’s like to soar above the world. She and all the members of the "flock"—Fang, Iggy, Nudge, Gasman and Angel—are just like ordinary kids—only they have wings and can fly. It may seem like a dream come true to some, but their lives can morph into a living nightmare at any time... like when Angel, the youngest member of the flock, is kidnapped and taken back to the "School" where she and the others were experimented on by a crew of wack jobs. Her friends brave a journey to blazing hot Death Valley, CA, to save Angel, but soon enough, they find themselves in yet another nightmare—this one involving fighting off the half-human, half-wolf "Erasers" in New York City. Whether in the treetops of Central Park or in the bowels of the Manhattan subway system, Max and her adopted family take the ride of their lives.

Along the way Max discovers from her old friend and father-figure Jeb—now her betrayed and greatest enemy—that her purpose is save the world—but can she?

Hikaru no Go, Vol. 10: Lifeline

After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!

Death Note Box Set

2008

by Tsugumi Ohba

When Light Yagami finds a notebook giving him power over death, will he use it for good—or evil?

Light Yagami is an ace student with great prospects—and he's bored out of his mind. But all that changes when he finds the Death Note, a notebook dropped by a rogue Shinigami death god. Any human whose name is written in the notebook dies, and now Light has vowed to use the power of the Death Note to rid the world of evil. But when criminals begin dropping dead, the authorities send the legendary detective L to track down the killer. With L hot on his heels, will Light lose sight of his noble goal...or his life?

The Complete Box Set includes:

  • Manga Volumes 1–12
  • Death Note 13: How to Read
  • A "How to Use It" fold-out

Bakuman, Vol. 1: Dreams and Reality

Moritaka is hesitant to seriously consider Akito's proposal because he knows how difficult reaching the professional level can be. Still, encouragement from persistent Akito and motivation from his crush push Moritaka to test his limits!

Hikaru no Go, Vol. 19: One Step Forward!

Hikaru no Go, Vol. 19: One Step Forward! follows the journey of Hikaru Shindo who, after discovering a haunted go board, is possessed by the spirit of a master player named Fujiwara-no-Sai. This encounter awakens an untapped genius for the game within Hikaru, propelling him to pursue his dream of defeating Akira Toya, a famed go prodigy.

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