Is Moritaka and Akito's newest rival also their greatest fan? The duo is asked to judge a manga contest and the best entry reminds them of their own creations. But who is this mysterious new artist and what are his controversial methods of creating manga?
Bakuman, Vol. 12: Artist and Manga Artist continues the journey of Moritaka and Akito as they navigate the challenges of the manga industry. With their new series Perfect Crime Party performing well in Weekly Shonen Jump, the duo is determined to outdo their competitors. However, just as their aspirations appear to be within reach, an unforeseen piece of news delivers a blow to their plans.
Average student Moritaka Mashiro enjoys drawing for fun. When his classmate and aspiring writer Akito Takagi discovers his talent, he begs Moritaka to team up with him as a manga-creating duo. But what exactly does it take to make it in the manga-publishing world?
Average student Moritaka Mashiro enjoys drawing for fun. When his classmate and aspiring writer Akito Takagi discovers his talent, he begs Moritaka to team up with him as a manga-creating duo. But what exactly does it take to make it in the manga-publishing world? Moritaka is hesitant to commit because he understands the challenges that lie ahead.
With Aiko Iwase teaming up with Eiji to get a series in Shonen Jump, Moritaka and Akito face a new major rival. The duo is determined to have their series serialized and to find success in Jump. However, when Akito must ask for permission to marry Kaya, he is confronted with her father, a master of Karate, adding another layer of challenge to their journey.
By the creators of Death Note! The mystery behind manga-making revealed!
Average student Moritaka Mashiro enjoys drawing for fun. When his classmate and aspiring writer Akito Takagi discovers his talent, he begs Moritaka to team up with him as a manga-creating duo. But what exactly does it take to make it in the manga-publishing world?
Big changes are in store now that Moritaka and Akito have their very own series in Shonen Jump. Hanging out with their favorite manga creators, hiring assistants, keeping track of the weekly reader surveys—life as a professional manga artist is tough! Can these two survive the pressure?
When Akito is unable to come up with a storyboard within the time frame he promised, Moritaka decides to break up their partnership! As they go their separate ways to create manga, it may turn out that they're actually headed in the same direction…
Yasuko Hanaoka is a divorced, single mother who thought she had finally escaped her abusive ex-husband Togashi. When he shows up one day to extort money from her, threatening both her and her teenaged daughter Misato, the situation quickly escalates into violence and Togashi ends up dead on her apartment floor. Overhearing the commotion, Yasuko’s next door neighbor, middle-aged high school mathematics teacher Ishigami, offers his help, disposing not only of the body but plotting the cover-up step-by-step.
When the body turns up and is identified, Detective Kusanagi draws the case and Yasuko comes under suspicion. Kusanagi is unable to find any obvious holes in Yasuko’s manufactured alibi and yet is still sure that there’s something wrong. Kusanagi brings in Dr. Manabu Yukawa, a physicist and college friend who frequently consults with the police. Yukawa, known to the police by the nickname Professor Galileo, went to college with Ishigami. After meeting up with him again, Yukawa is convinced that Ishigami had something to do with the murder.
What ensues is a high level battle of wits, as Ishigami tries to protect Yasuko by outmaneuvering and outthinking Yukawa, who faces his most clever and determined opponent yet.
Moritaka and Akito's hard work is paying off, and they start challenging their rival Eiji's popularity in Shonen Jump. But just as they plan to take the next step, the team is hit with a surprising setback. Moritaka and Akito will need the help of their manga artist friends to overcome this hurdle!
Big changes are in store now that Moritaka and Akito have their very own series in Shonen Jump. Hanging out with their favorite manga creators, hiring assistants, keeping track of the weekly reader surveys—life as a professional manga artist is tough! Can these two survive the pressure?
After losing to manga genius Eiji Nizuma, Moritaka and Akito make it their mission to beat this rival--even going so far as to ignore their editor's wishes! But will this decision ultimately help or harm their cause?
Documentary-maker Aoyama hasn't dated anyone in the seven years since the death of his beloved wife, Ryoko. Now even his teenage son Shige has suggested he think about remarrying. So when his best friend Yoshikawa comes up with a plan to hold fake film auditions so that Aoyama can choose a new bride, he decides to go along with the idea. Of the thousands who apply, Aoyama only has eyes for a beautiful, delicate, and talented ballerina with a turbulent past. But there is more to her than Aoyama can see, and by the time he discovers the terrifying truth, it may be too late.
The novel’s fast-paced, thriller conclusion doesn’t spare the reader as Yamasaki takes off her angelic mask and reveals what lies beneath.
Hard-Boiled Wonderland and the End of the World is Haruki Murakami's deep dive into the very nature of consciousness. This new translation presents a narrative that intertwines two parallel stories to draw readers into a mind-bending universe. The tale features an eclectic mix of characters including Lauren Bacall, Bob Dylan, a split-brained data processor, a deranged scientist, his shockingly undemure granddaughter, and a host of thugs, librarians, and subterranean monsters.
The novel emerges as a work that is both hilariously funny and a deeply serious meditation on the nature and uses of the mind. Murakami's inventive storytelling zooms between Wild Turkey Whiskey and unicorn skulls, John Coltrane and Lord Jim, uniting East and West, tragedy and farce, compassion and detachment, slang and philosophy.
Drawing on the voices of atomic-bomb survivors and the new science of forensic archaeology, Charles Pellegrino describes the events and aftermath of two days in August when nuclear devices detonated over Japan, changing life on Earth forever.
Last Train from Hiroshima offers readers a stunning “you are there” time capsule, gracefully wrapped in elegant prose. Charles Pellegrino’s scientific authority and close relationship with the A-bomb’s survivors make his account the most gripping and authoritative ever written.
At the narrative’s core are eyewitness accounts of those who experienced the atomic explosions firsthand—the Japanese civilians on the ground and the American flyers in the air. Thirty people are known to have fled Hiroshima for Nagasaki—where they arrived just in time to survive the second bomb. One of them, Tsutomu Yamaguchi, is the only person who experienced the full effects of the cataclysm at ground zero both times. The second time, the blast effects were diverted around the stairwell in which Yamaguchi had been standing, placing him and a few others in a shock cocoon that offered protection, while the entire building disappeared around them.
Pellegrino weaves spellbinding stories together within an illustrated narrative that challenges the “official report,” showing exactly what happened in Hiroshima and Nagasaki—and why.
Young Wataru Mitani's life is a mess. His family has problems they never told him about, a new student at school upsets everything he knows about the world, and a girl's voice rings in his mind all hours of the night. Desperately, he searches for some way to change his life; a way to alter his fate.
To achieve his goal, he must navigate the magical world of Vision, a land filled with creatures both fierce and friendly. And to complicate matters, he must outwit a merciless rival from the real world. Wataru's ultimate destination is the Tower of Destiny where a Goddess of fate awaits. Only when he has finished his journey and collected five elusive gemstones will he possess the Demon's Bane; the key that will unlock his future.
Charity, bravery, faith, grace, and the power of darkness and light: these are the provinces of each gemstone. Brought together, they have the immeasurable power to change Wataru's life.
1000年後の日本。 「呪力」こと、念動力を手に入れた人類は、「悪鬼」と「業魔」という忌まわしい伝説に怯えつつも、平和な社会を築いていた。しかし、学校の徹底した管理下にあった子供たちが、禁を犯したため、突然の悪夢が襲いかかる!
崩れ去る見せかけの平和。 異形のアーカイブが語る、人類の血塗られた歴史の真実とは。
There’s one thing worse than dying: It’s coming back to do it again and again…
When the alien Gitai invade, Keiji Kiriya is just one of many raw recruits shoved into a suit of battle armor and sent out to kill. Keiji dies on the battlefield, only to find himself reborn each morning to fight and die again and again.
On the 158th iteration though, he sees something different, something out of place: the female soldier known as the Bitch of War. Is she the key to Keiji’s escape, or to his final death?
This is not just a game; it's a matter of life and death.
In the mysterious next-generation MMO, Sword Art Online (SAO), players find themselves trapped until the game is cleared. If you lose, it means real death. Unaware of this harsh reality, around ten thousand users log in, only to be caught in a deadly battle for survival.
The protagonist, Kirito, is one of these players. Quickly accepting the truth of this MMO, he stands out as a solo player in the vast floating castle of Aincrad. His goal is to reach the top floor, the only way to clear the game.
However, his solitary quest is interrupted by Asuna, a master of the rapier and a fierce female warrior, who insists on teaming up with him. This fateful encounter sets Kirito on a path that might change his destiny forever.
Will Kirito manage to escape this virtual prison?
Three-time Eisner Award winner Junji Ito's legendary sci-fi thriller Black Paradox is now available in English.
Four people intent on killing themselves meet through the suicide website Black Paradox: Maruso, a nurse who despairs about the future; Taburo, a man who is tortured by his doppelganger; Pii-tan, an engineer with his own robot clone; and Baracchi, a girl who agonizes about the birthmark on her face.
They wander together in search of the perfect death, fatefully opening a door that leads them to a rather bizarre destiny...
He is a brilliant math Professor with a peculiar problem--ever since a traumatic head injury, he has lived with only eighty minutes of short-term memory. She is an astute young Housekeeper, with a ten-year-old son, who is hired to care for him.
Every morning, as the Professor and the Housekeeper are introduced to each other anew, a strange and beautiful relationship blossoms between them. Though he cannot hold memories for long (his brain is like a tape that begins to erase itself every eighty minutes), the Professor’s mind is still alive with elegant equations from the past. The numbers, in all of their articulate order, reveal a sheltering and poetic world to both the Housekeeper and her young son.
The Professor is capable of discovering connections between the simplest of quantities--like the Housekeeper’s shoe size--and the universe at large, drawing their lives ever closer and more profoundly together, even as his memory slips away.
The Housekeeper and the Professor is an enchanting story about what it means to live in the present, and about the curious equations that can create a family.
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!
In this haunting, richly woven novel of modern life in Japan, the author of the acclaimed debut One for Sorrow explores the ties that bind humanity across the deepest divides. Here is a Murakamiesque jewel box of intertwined narratives in which the lives of several strangers are gently linked through love, loss, and fate.
On a train filled with quietly sleeping passengers, a young man’s life is forever altered when he is miraculously seen by a blind man. In a quiet town, an American teacher who has lost her Japanese lover to death begins to lose her own self. On a remote road amid fallow rice fields, four young friends carefully take their own lives—and in that moment they become almost as one.
In a small village, a disaffected American teenager stranded in a strange land discovers compassion after an encounter with an enigmatic red fox, and in Tokyo, a girl named Love learns the deepest lessons about its true meaning from a coma patient lost in dreams of an affair gone wrong.
From the neon colors of Tokyo, with its game centers and karaoke bars, to the bamboo groves and hidden shrines of the countryside, these souls and others mingle, revealing a profound tale of connection—uncovering the love we share without knowing.
How do you fall in love when your society has no word for it? The Last Concubine is an epic love story closely based on historical events, chronicling 19th century Japan's extraordinary change from a medieval to a modern country.
This is the story of a shogun, a princess, and the three thousand women of the women's palace—all of whom really existed—and of the civil war that brought their way of life to an end.
Japan, 1865: The women's palace in the great city of Edo is a sprawling complex much like a Middle-Eastern harem. Bristling with intrigue and erotic rivalries, the palace is home to three thousand women and only one man—the young shogun. Sachi, a beautiful fifteen-year-old girl, is chosen as his concubine. But Japan is changing.
Black Ships have arrived from the West, bringing foreigners eager to add Japan to their colonial empires. As civil war erupts, Sachi flees for her life. Rescued by a rebel warrior, she finds unknown feelings stirring within her; but this is a world in which private passions have no place and there is not even a word for 'love'.
Before she dares dream of a life with him, Sachi must unravel the mystery of her own origins—a mystery that encompasses a wrong so terrible that it threatens to destroy her.
From the timeless beauty of the Women's Palace in Edo to bloody battles fought outside its walls, The Last Concubine is an epic evocation of a country in revolution, and of a young woman's quest to find out who she really is.
Moritaka is hesitant to seriously consider Akito's proposal because he knows how difficult reaching the professional level can be. Still, encouragement from persistent Akito and motivation from his crush push Moritaka to test his limits!
Hikaru no Go, Vol. 19: One Step Forward! follows the journey of Hikaru Shindo who, after discovering a haunted go board, is possessed by the spirit of a master player named Fujiwara-no-Sai. This encounter awakens an untapped genius for the game within Hikaru, propelling him to pursue his dream of defeating Akira Toya, a famed go prodigy.
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya.
Heaven's Net Is Wide is the new beginning and the grand finale to the beloved Tales of the Otori series. It serves as the prequel to Across the Nightingale Floor, the book that first introduced Lian Hearn's mythical, medieval Japanese world.
This is the story of Lord Otori Shigeru, who has presided over the entire series as a spiritual warrior-godfather. He is the man who saved Takeo and raised him as his own, making him the heir to the Otori clan. This sweeping novel expands on what has only been hinted at before: Shigeru's training in the ways of a warrior and feudal lord, his relationship with the Tribe of mysteriously powerful assassins, the battles that tested his skills and talents, and his fateful meeting with Lady Maruyama.
Heaven's Net Is Wide is an epic tale of warfare, loyalty, love, and heartbreak. It leaves off where Across the Nightingale Floor begins, finally bringing the Otori series full circle. While it both completes and introduces the Tales of the Otori, it also stands on its own as a satisfying, dramatic novel of feudal Japan.
Without realizing it, Kimihiro Watanuki has purchased a dream. According to his boss Yūko Ishikawa, the mysterious time-space witch, people usually buy good dreams–but Kimihiro's dream is a man-eating nightmare. Even worse, it has come true!
Then Kimihiro meets a wistful girl who, like him, can see the spirit world. Together they try to prevent a harmless ghost from being exorcised from its beloved resting place, an ancient cherry tree. The girl's mother wants her to have nothing to do with Kimihiro, but the spirits say otherwise. . . .
Includes chapters 52-58.
Hikaru no Go, Vol. 14: Sai vs. Toya Koyo unravels the continuing journey of Hikaru Shindo, a young schoolboy, who encounters a haunted Go board. Through this board, Hikaru meets the spirit of a master player, Fujiwara-no-Sai, who occupies his consciousness.
Sai's presence ignites an untapped genius for the game within Hikaru, propelling him to pursue his newfound dream. His goal is not a simple one, as he aspires to defeat the renowned Go prodigy, Akira Toya.
As the series progresses, readers witness Hikaru's personal growth and his thrilling encounters in the world of Go, where strategic battles of wit and skill unfold.
Risa Koizumi is the tallest girl in class, and the last thing she wants is the humiliation of standing next to Atsushi Otoni, the shortest guy. Fate and the whole school have other ideas, and the two find themselves cast as the unwilling stars of a bizarre romantic comedy duo.
Rather than bow to the inevitable, Risa and Atsushi join forces to pursue their true objects of affection. But in the quest for love, will their budding friendship become something more complex?
After Dark is a gripping novel of late-night encounters, where author Haruki Murakami's trademark humor and psychological insight are distilled with an extraordinary, harmonious mastery. Nineteen-year-old Mari is spending the night in an anonymous Denny's when she meets a young man who insists he knows her older sister. This chance encounter sets her off on an odyssey through the sleeping city of Tokyo.
Over the course of a single night, the lives of a diverse cast of characters—models, prostitutes, mobsters, and musicians—intersect in a world that hovers between fantasy and reality. Utterly enchanting and infused with surrealism, After Dark unfurls the thrilling account of the magical hours that separate midnight from dawn, evoking the transient and ephemeral nature of human connections.
Grotesque delves into the dark and hidden precincts of Japanese society, unraveling the lives of Tokyo prostitutes Yuriko and Kazue, who have been brutally murdered. Their deaths leave a trail of unanswered questions about their identities, their murderer, and the paths that led them to this tragic end.
The narrative unfolds ingeniously, mediated coolly by Yuriko’s older sister, taking us back to their time in a prestigious girls’ high school. Here, a strict social hierarchy determined their fates, and we follow their struggles against the rigid societal conventions.
This novel is not just a psychological investigation into the female psyche but also a work of noir fiction that confirms Natsuo Kirino’s electrifying talents. The narrative sheds light on the pressures facing Japanese women, the allure of dark desires, and the vicious ambitions that drive them.
Kimihiro Watanuki's after-school job working for the mysterious witch Yûko Ishikawa has taken a dangerous turn. A recent assignment cost Kimihiro his right eye to a spider with a grudge. Now the missing eye has become the latest must-have item in the spirit world. Even the Zashiki-Warashi, the pretty spirit who has a crush on Kimihiro, has become entangled in the mess — and she's being held captive by an unknown evil! Can Kimihiro save both the girl and his eye—without getting himself killed by beings more powerful than he can imagine?
Includes chapters 48-51.
The Pillow Book is a fascinating, detailed account of Japanese court life in the eleventh century. Written by a lady of the court at the height of Heian culture, this book enthralls with its lively gossip, witty observations, and subtle impressions. Lady Shonagon was an erstwhile rival of Lady Murasaki, whose novel, The Tale of Genji, fictionalized the elite world Lady Shonagon so eloquently relates.
Featuring reflections on royal and religious ceremonies, nature, conversation, poetry, and many other subjects, The Pillow Book is an intimate look at the experiences and outlook of the Heian upper class, further enriched by Ivan Morris's extensive notes and critical contextualization.
Ryūnosuke Akutagawa (1892-1927) is one of Japan’s foremost stylists - a modernist master whose short stories are marked by highly original imagery, cynicism, beauty, and wild humour.
‘Rashōmon’ and ‘In a Bamboo Grove’ inspired Kurosawa’s magnificent film and depict a past in which morality is turned upside down, while tales such as ‘The Nose’, ‘O-Gin’, and ‘Loyalty’ paint a rich and imaginative picture of a medieval Japan peopled by Shoguns and priests, vagrants, and peasants.
In later works such as ‘Death Register’, ‘The Life of a Stupid Man’, and ‘Spinning Gears’, Akutagawa drew from his own life to devastating effect, revealing his intense melancholy and terror of madness in exquisitely moving impressionistic stories.
The Harsh Cry of the Heron is the fourth book in the Tales of the Otori series by Lian Hearn. A dazzling epic of warfare and sacrifice, passionate revenge, treacherous betrayal, and unconquerable love, this novel takes the storytelling achievement of Lian Hearn's fantastic medieval Japanese world to startling new heights of drama and action.
Fifteen years of peace and prosperity under the rule of Lord Otori Takeo and his wife Kaede is threatened by a rogue network of assassins, the resurgence of old rivalries, the arrival of foreigners bearing new weapons and religion, and an unfulfilled prophecy that Lord Takeo will die at the hand of a member of his own family.
This book is the rich and stirring finale to a series whose imaginative vision has enthralled millions of readers worldwide, and an extraordinary novel that stands as a thrilling achievement in its own right.
Blind Willow, Sleeping Woman is a captivating collection of twenty-four stories that generously showcases Haruki Murakami’s mastery of the short story form. From the surreal to the mundane, these stories exhibit his ability to transform the full range of human experience in ways that are instructive, surprising, and relentlessly entertaining.
Within these pages, you will encounter animated crows, a criminal monkey, and an iceman, as well as the dreams that shape us and the things we might wish for. Whether during a chance reunion in Italy, a romantic exile in Greece, a holiday in Hawaii, or in the grip of everyday life, Murakami’s characters confront grievous loss, sexuality, or the glow of a firefly, or the impossible distances between those who ought to be closest of all.
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream—defeating the famed go prodigy Akira Toya!
Snakes and Earrings is a vivid exploration of a young woman's journey into the dark and enigmatic world of Japan's underground youth culture. This novel, both shocking and beautiful, paints a picture of a world as amoral and fascinating as the landscapes of Less Than Zero and Trainspotting.
Nineteen-year-old Lui is enchanted by the snakelike forked tongue of a stranger named Ama. Intrigued and drawn to this new world, she immediately moves in with him and begins planning to have her own tongue pierced. Her journey of self-discovery and boundary-pushing doesn't stop there. She asks Ama's mysterious friend, Shiba, to design an exquisite dragon tattoo for her back.
As Lui and Shiba's relationship develops into an affair, Ama's jealousy rises, leading to an explosive situation. This story is a captivating tale of desire, identity, and the lengths one will go to in search of meaning.
Natsuo Kirino's novel Out tells a story of random violence in the staid Tokyo suburbs, as a young mother who works a night shift making boxed lunches brutally strangles her deadbeat husband and then seeks the help of her co-workers to dispose of the body and cover up her crime. The ringleader of this cover-up, Masako Katori, emerges as the emotional heart of Out and as one of the shrewdest, most clear-eyed creations in recent fiction. Masako's own search for a way out of the straitjacket of a dead-end life leads her, too, to take drastic action.
The complex yet riveting narrative seamlessly combines a convincing glimpse into the grimy world of Japan's yakuza with a brilliant portrayal of the psychology of a violent crime and the ensuing game of cat-and-mouse between seasoned detectives and a group of determined but inexperienced criminals. Kirino has mastered a Thelma and Louise kind of graveyard humor that illuminates her stunning evocation of the pressures and prejudices that drive women to extreme deeds and the friendship that bolsters them in the aftermath.
Kafka on the Shore is a compelling odyssey driven by two remarkable characters. The first is a teenage boy named Kafka Tamura, who runs away from home to escape a dark oedipal prophecy and to search for his long-missing mother and sister. The second is an aging simpleton known as Nakata, who never recovered from a wartime affliction and finds himself drawn to Kafka for reasons he cannot understand.
As their paths converge, Haruki Murakami weaves a tale where the extraordinary is commonplace. Conversations with cats, spectral figures doling out prophecies, a forest that shelters soldiers seemingly untouched by time, and unexplained phenomena like fish falling from the sky are all part of the journey. The narrative also involves a brutal murder, the mystery of which is as obscure as the motivations driving the characters.
Throughout this metaphysical reality, the destinies of Kafka and Nakata become increasingly intertwined. With each step they take, the veil over their fates lifts, revealing the inexorable pull of destiny and the possibility of redemption. Murakami masterfully crafts a world that challenges our understanding of the boundaries between the physical and the spiritual, the real and the unreal, leaving readers with a profound sense of the surreal depths of the human psyche.
After stumbling across a haunted Go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream—defeating the famed Go prodigy Akira Toya!
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya.
Socrates in Love took the Japanese publishing industry by storm, becoming the all-time best selling novel in Japan! Finally, U.S. readers will be able to experience the phenomenon that became the inspiration for a blockbuster movie, a hit TV show, and a popular manga.
A national sensation that touched over three million readers, Kyōichi Katayama brought innocent love and romance to the forefront of Japan's ultra-hip mass market. Affectionately known as "Sekachu" in Japan, Katayama's novel depicts a sweet high school romance between an average guy and a popular girl. But tragedy ensues when the girl falls ill with leukemia.
A bittersweet tale of young love, enduring devotion, and heartbreaking loss, Socrates in Love is a story to cherish and nurture.
Light Yagami is an ace student with great prospects—and he's bored out of his mind. But all that changes when he finds the Death Note, a notebook dropped by a rogue Shinigami, a death god. Any human whose name is written in the notebook dies, and now Light has vowed to use the power of the Death Note to rid the world of evil.
But when criminals begin dropping dead, the authorities send the legendary detective L to track down the killer. With L hot on his heels, will Light lose sight of his noble goal... or his life?
Boredom
Light tests the boundaries of the Death Note's powers as L and the police begin to close in. Luckily, Light's father is the head of the Japanese National Police Agency and leaves vital information about the case lying around the house. With access to his father's files, Light can keep one step ahead of the authorities. But who is the strange man following him, and how can Light guard against enemies whose names he doesn't know?
Hikaru no Go, Vol. 9: The Pro Test Begins continues the journey of Hikaru Shindo, a young schoolboy, who encounters a haunted go board, leading to the possession of his consciousness by the spirit of Fujiwara-no-Sai, a master go player from the Heian era. Sai's presence awakens a previously untapped genius for the game within Hikaru, propelling him to pursue his newfound dream.
Driven by the desire to conquer the go world, Hikaru's ultimate goal is to challenge and defeat the esteemed go prodigy, Akira Toya. As the story unfolds, readers are taken on a compelling journey through the intricate and strategic world of go, a classic Japanese board game, as well as the trials and growth Hikaru experiences along the way.
Brilliance of the Moon is the third book in the Tales of the Otori series by Lian Hearn. Set in the beautifully imagined medieval Japan, this thrilling follow-up to Grass for His Pillow and Across the Nightingale Floor delves deeper into the complex loyalties that bind its characters from birth.
Filled with adventure and surprising twists of plot and fortune, this final volume travels beyond the Three Countries, exploring the outside influences that threaten to intrude upon this isolated realm. Join Lord Otori Takeo and Lady Shirakawa Kaede as they navigate the challenges posed by the corrupt Otori lords, the newly-risen lord, and the Tribe, who have honed their supernatural skills to see Takeo defeated.
It is a climactic end to the trilogy, as painful and beautiful as all the rest. Experience the magic and intrigue of the Otori clan in this captivating tale.
Summer is on its way, so of course Tohru and friends are excited about the upcoming vacation and field trip. But what's that sound? It's Hatsuharu going berserk in the classroom... again! Black Haru is full of more rage than usual, so what will happen when Yuki intervenes? Meanwhile, Ritsu of the Sohma's hot spring resort shows up...but what's with her appearance?