Ancient, ultimate evil threatened the Elves and the Races of Man. For the Ellcrys, the tree created by long-lost elven magic, was dying, losing the spell of Forbidding that locked the hordes of ravening Demons away from Earth. Already the Reaper, most fearsome of demons, was free. Only one source of protection was powerful enough to stop it: The Elfstones of Shannara.
The stones and the right to use them belonged to Wil Olmsford, given him by his grandfather Shea. Allanon, legendary Druid guardian, summoned him from his studies in Storlock to protect Amberle, the elven girl who must carry a seed of the tree to the mysterious Bloodfire, life-source of earth, there to be quickened and to create a new Ellcrys.
While Allanon and the Elves fight a hopeless war against the emerging demons, Wil and Amberle plunge forward in a seemingly impossible quest to find the Bloodfire.
Taran is bored with his Assistant Pig-Keeper duties, even though his charge is none other than Hen Wen, Prydain's only oracular pig. He'd rather be doing something more heroic, like making swords and learning to use them. When Hen Wen escapes and Taran goes after her, he finds himself farther from home than he's ever been. Soon he begins to realize that heroism is no easy task. With the dreaded Horn King on the loose and King Arawn gathering the forces of evil, Taran must look past his own dreams to warn the population of Prydain before it's too late.
When two immortals meet in the long-ago past, the destiny of mankind is changed forever.
For a thousand years, Doro has cultivated a small African village, carefully breeding its people in search of seemingly unattainable perfection. He survives through the centuries by stealing the bodies of others, a technique he has so thoroughly mastered that nothing on Earth can kill him. But when a gang of New World slavers destroys his village, ruining his grand experiment, Doro is forced to go west and begin anew.
He meets Anyanwu, a centuries-old woman whose means of immortality are as kind as his are cruel. She is a shapeshifter, capable of healing with a kiss, and she recognizes Doro as a tyrant. Though many humans have tried to kill them, these two demi-gods have never before met a rival. Now they begin a struggle that will last centuries and permanently alter the nature of humanity.
Angela Carter was a storytelling sorceress, the literary godmother of Neil Gaiman, David Mitchell, Audrey Niffenegger, J. K. Rowling, Kelly Link, and other contemporary masters of supernatural fiction. In her masterpiece, The Bloody Chamber—which includes the story that is the basis of Neil Jordan’s 1984 movie The Company of Wolves—she spins subversively dark and sensual versions of familiar fairy tales and legends like “Little Red Riding Hood,” “Bluebeard,” “Puss in Boots,” and “Beauty and the Beast,” giving them exhilarating new life in a style steeped in the romantic trappings of the gothic tradition.
A strange imprisonment... Beauty has never liked her nickname. She is thin and awkward; it is her two sisters who are the beautiful ones. But what she lacks in looks, she can perhaps make up for in courage.
When her father comes home with the tale of an enchanted castle in the forest and the terrible promise he had to make to the Beast who lives there, Beauty knows she must go to the castle, a prisoner of her own free will. Her father protests that he will not let her go, but she answers, "Cannot a Beast be tamed?"
Robin McKinley's beloved telling illuminates the unusual love story of a most unlikely couple: Beauty and the Beast.
In A Swiftly Tilting Planet by Madeleine L'Engle, a companion to the Newbery Award winner A Wrinkle in Time and A Wind in the Door, the Murry and O'Keefe Families enlist the help of the unicorn, Gaudior, to save the world from imminent nuclear war. Fifteen-year-old Charles Wallace and the unicorn Gaudior undertake a perilous journey through time in a desperate attempt to stop the destruction of the world by the mad dictator Madog Branzillo. They are not alone in their quest. Charles Wallace's sister, Meg--grown and expecting her first child, but still able to enter her brother's thoughts and emotions by "kything"--goes with him in spirit.
Charles Wallace must face the ultimate test of his faith and his will as he is sent within four people from another time, there to search for a way to avert the tragedy threatening them all.
Living in peaceful Shady Vale, Shea Ohmsford knew little of the troubles that plagued the rest of the world. Then the giant, forbidding Allanon revealed that the supposedly dead Warlock Lord was plotting to destroy the world. The sole weapon against this Power of Darkness was the Sword of Shannara, which could only be used by a true heir of Shannara--Shea being the last of the bloodline, upon whom all hope rested. Soon a Skull Bearer, dread minion of Evil, flew into the Vale, seeking to destroy Shea. To save the Vale, Shea fled, drawing the Skull Bearer after him....
Amber, the one real world, wherein all others, including our own Earth, are but Shadows. Amber burns in Corwin's blood. Exiled on Shadow Earth for centuries, the prince is about to return to Amber to make a mad and desperate rush upon the throne. From Arden to the blood-slippery Stairway into the Sea, the air is electrified with the powers of Eric, Random, Bleys, Caine, and all the princes of Amber whom Corwin must overcome.
Yet, his savage path is blocked and guarded by eerie structures beyond imagining; impossible realities forged by demonic assassins and staggering horrors to challenge the might of Corwin's superhuman fury. Awakening in an Earth hospital unable to remember who he is or where he came from, Corwin is amazed to learn that he is one of the sons of Oberon, King of Amber, and is the rightful successor to the crown in a parallel world.
A young woman harnesses her newfound power to challenge the ruthless man who controls her, in this brilliant and provocative novel from the award-winning author of Parable of the Sower.
Mary is a treacherous experiment. Her creator, an immortal named Doro, has molded the human race for generations, seeking out those with unusual talents like telepathy and breeding them into a new subrace of humans who obey his every command. The result is a young black woman living on the rough outskirts of Los Angeles in the 1970s, who has no idea how much power she will soon wield. Doro knows he must handle Mary carefully or risk her ending like his previous dead, either by her own hand or Doro's. What he doesn't suspect is that Mary's maturing telepathic abilities may soon rival his own power. By linking telepaths with a viral pattern, she will create the potential to break free of his control once and for all-and shift the course of humanity.
Since its publication in 1977, Stephen Donaldson's award-winning trilogy has become an indisputable fantasy class, hailed by the critics and loved by millions of readers around the world. Now all three books are available in one paperback volume for the first time.
Thomas Covenant, an embittered and cynical writer, afflicted with leprosy and shunned by society, is fated to become the heroic savior of The Land, an alternate world. In the novels, he struggles against the satanic Lord Foul, The Despiser, who intends to escape the bondage of the physical universe and wreak revenge upon his arch-enemy, The Creator.
Stephen R. Donaldson's works are infused with psychological undertones involving an exploration of the darker side of the protagonist Thomas Covenant whilst preserving strong humanist ideals. The contextual richness of the Land's varied geography, races, cultures and history enables all three series of the Chronicles to explore and expand upon an increasingly diverse and storied environment.
Italo Calvino's extraordinary imagination and intelligence combine here in an enchanting series of stories about the evolution of the universe. He makes his characters out of mathematical formulae and simple cellular structures. They disport themselves among galaxies, experience the solidification of planets, move from aquatic to terrestrial existence, play games with hydrogen atoms, and even have a love life.
During the course of these stories, Calvino toys with continuous creation, the transformation of matter, and the expanding and contracting reaches of space and time. He succeeds in relating complex scientific concepts to the ordinary reactions of common humanity.
William Weaver's excellent translation won a National Book Award in 1969. "Naturally, we were all there," old Qfwfq said, "where else could we have been? Nobody knew then that there could be space. Or time either: what use did we have for time, packed in there like sardines?"
Interview with the Vampire is the captivating story of Louis, narrating his own profound and complex journey through both mortal and immortal life. He shares his transformation into a vampire by the enigmatic Lestat, and his reluctant acceptance of the vampiric lifestyle. Louis's narrative takes us through the vibrant streets of New Orleans, marking pivotal moments such as his encounter with the tragically lost young Claudia, whom he turns into a vampire, thus damning her to eternal childhood with an adult's mind and desires.
Together, Louis and Claudia form a powerful bond and attempt to create a semblance of normalcy in the lavish French Quarter. However, their shared loathing for Lestat propels them on a quest for others like themselves across the globe. Their journey leads them to Paris and the Theatre des Vampires, where they meet Armand, who introduces them to a community of vampires. But this new society brings its own challenges and perils.
The novel, which originated as a short story, blossomed into a richly detailed chronicle of a tormented soul's experiences, as well as the political and social upheavals spanning two continents. It introduces the iconic character of Lestat, a complex figure who elicits both fascination and aversion. At its core, Interview with the Vampire delves into timeless themes of immortality, transformation, loss, desire, and power.
The combined mind-force of a telepathic race, Patternist thoughts can destroy, heal, rule. For the strongest mind commands the entire pattern and all within. Now the son of the Patternmaster craves this ultimate power, He has murdered or enslaved every threat to his ambition--except one. In the wild, mutant-infested hills, a young apprentice must be hunted down and destroyed because he is the tyrant's equal... and the Patternmaster's other son.
Childhood's End is a seminal work by Arthur C. Clarke, an author celebrated for his contributions to the science fiction genre. This prescient novel explores the concept of first contact gone awry and has been regarded not only as a classic of science fiction but as a literary thriller of the highest order.
When vast spaceships suddenly appear over every city on Earth, they bring with them the Overlords, an alien race that is intellectually, technologically, and militarily superior to humans. Their initial demands are seemingly benevolent: unify Earth, eliminate poverty, and end war. As humankind enters a golden age, the Overlords' true agenda remains shrouded in mystery, prompting questions about the true cost of peace.
As the Overlords exert their influence, humanity ceases to strive for creative greatness, and a sense of malaise descends. For those who resist, it becomes clear that the Overlords have their own plans for the human race. As civilization stands at a crossroads, the Overlords' role in human evolution questions whether their arrival marks the end of humankind, or a new beginning.
In the third volume of The Lord of the Rings trilogy, the good and evil forces join battle, and we see that the triumph of good is not absolute. The Third Age of Middle-earth ends, and the age of the dominion of Men begins.
The Fellowship was scattered. Some were bracing hopelessly for war against the ancient evil of Sauron. Some were contending with the treachery of the wizard Saruman. Only Frodo and Sam were left to take the accursed Ring of Power to be destroyed in Mordor–the dark Kingdom where Sauron was supreme. Their guide was Gollum, deceitful and lust-filled, slave to the corruption of the Ring.
Thus continues the magnificent, bestselling tale of adventure begun in The Fellowship of the Ring, which reaches its soul-stirring climax in The Return of the King.
Shevek, a brilliant physicist, decides to take action. He will seek answers, question the unquestionable, and attempt to tear down the walls of hatred that have isolated his planet of anarchists from the rest of the civilized universe. To do this dangerous task will mean giving up his family and possibly his life.
Shevek must make the unprecedented journey to the utopian mother planet, Urras, to challenge the complex structures of life and living, and ignite the fires of change. The Dispossessed is a penetrating examination of society and humanity—and one man's brave undertaking to question the unquestionable and ignite the fires of change.
The Ones Who Walk Away from Omelas is a thought-provoking short story that poses a powerful ethical question. It explores the concept of a seemingly utopian city, Omelas, where the prosperity and happiness of its citizens are contingent upon the perpetual misery of a single child. The narrative delves into the moral implications of this arrangement and the reaction of the citizens when confronted with the reality of the child's suffering.
Ursula K. Le Guin's masterful storytelling invites readers to ponder the sacrifices made for the greater good and the individual's role in confronting injustices. The tale's enduring relevance and its challenge to societal norms make it a compelling read that continues to inspire philosophical debate and reflection.
Watership Down is a compelling tale of adventure, courage, and survival that follows a band of very special creatures. This classic novel, set in England's idyllic rural landscape, begins with a group of rabbits fleeing the intrusion of man and the destruction of their home. Led by a stouthearted pair of friends, the rabbits embark on a journey from their native Sandleford Warren, facing harrowing trials posed by predators and adversaries.
As they navigate these challenges, they seek a mysterious promised land and a more perfect society. The story of their flight towards hope and the bonds they form along the way has captivated readers for decades, making Watership Down not only a beloved novel but also a timeless classic that continues to inspire.
As long ago as forever and as far away as Selidor, there lived the dragonlord and Archmage, Sparrowhawk, the greatest of the great wizards - he who, when still a youth, met with the evil shadow-beast; he who later brought back the Ring of Erreth-Akbe from the Tombs of Atuan; and he who, as an old man, rode the mighty dragon Kalessin back from the land of the dead. And then, the legends say, Sparrowhawk entered his boat, Lookfar, turned his back on land, and without wind or sail or oar moved westward over the sea and out of sight.
Wizard of Earthsea, The Tombs of Atuan, The Farthest Shore - Ursula Le Guin's brilliant and magical trilogy.
Originally titled Children's and Household Tales, The Complete Grimm's Fairy Tales contains the essential bedtime stories for children worldwide for the better part of two centuries. The Brothers Grimm, Jacob and Wilhelm, were German linguists and cultural researchers who gathered legendary folklore and aimed to collect the stories exactly as they heard them.
2012 marked the 200th anniversary of Grimm's Fairy Tales, and to celebrate, all 211 stories were included in this collection. Featuring all your favorite classics, including "Hansel and Gretel," "Cinderella," "The Frog Prince," "Rapunzel," "Snow White," and "Rumpelstiltskin," among dozens more, this book is a must-have for any personal library collection.
In addition to the beloved tales, this edition is also accompanied by 40 color plates and 60 black and white illustrations from award-winning English illustrator Arthur Rackham, whose books and prints are now highly sought-after collectibles. A selection of stunning color reproductions by the famous illustrator, Arthur Rackham, further enhances the reading experience.
2001: A Space Odyssey is a classic work of science fiction that remains an influential part of the genre fifty years after its original publication. The story begins with the discovery of a black monolith on the moon, an event that leads humanity to send a manned expedition deep into the solar system in hopes of establishing contact with an alien intelligence. As the crew embarks on their momentous journey, they encounter unforeseen and inexplicable disasters.
Arthur C. Clarke's novel is not only compelling and prophetic but also addresses the perennial question of mankind's place in the universe. With Clarke's extensive knowledge of physics and astronomy, the narrative is both scientifically informed and richly imaginative, offering readers a gripping adventure that extends to the very limits of time and space.
Cien años de soledad es una obra clave en la literatura hispanoamericana, una magnĂfica creaciĂłn del escritor colombiano Gabriel GarcĂaa Márquez. Reconocida como una de las más importantes novelas del siglo XX, esta obra se considera un pilar del realismo mágico, un estilo literario que mezcla lo maravilloso con la realidad.
La novela se centra en la historia de la familia BuendĂa a lo largo de siete generaciones, en el pueblo ficticio de Macondo. Este relato Ă©pico abarca diversos temas como el amor, la muerte, la soledad, la riqueza, la guerra y la paz, creando un universo literario donde lo cotidiano y lo fantástico se entrelazan de manera natural y poĂ©tica.
Con su poderosa narrativa y su rica imaginaciĂłn, Gabriel GarcĂa Márquez teje una historia que no solo cuenta la vida de los personajes, sino que tambiĂ©n refleja la historia y el espĂritu de toda una Ă©poca y cultura.
"Muchos años despuĂ©s, frente al pelotĂłn de fusilamiento, el coronel Aureliano BuendĂa habĂa de recordar aquella tarde remota en que su padre lo llevĂł a conocer el hielo". Con estas palabras empieza una novela ya legendaria en los anales de la literatura universal, una de las aventuras literarias más fascinantes de nuestro siglo. Millones de ejemplares de Cien años de Soledad leĂdos en todas las lenguas y el premio Nobel de Literatura coronando una obra que se habĂa abierto paso "boca a boca".
Mito por derecho propio, saludada por sus lectores como la obra en español más importante despuĂ©s de la Biblia, Cien años de soledad cuenta la saga de la familia BuendĂa y su maldiciĂłn, que castiga el matrimonio entre parientes dándoles hijos con cola de cerdo. Como un rĂo desbordante, a lo largo de un siglo se entretejerán sus destinos por medio de sucesos maravillosos en el fantástico pueblo de Macondo, en una narraciĂłn que es la cumbre indiscutible del realismo mágico y la literatura del boom. AlegorĂa universal, es tambiĂ©n una visiĂłn de LatinoamĂ©rica y una parábola sobre la historia humana.
He was a fully grown man, alone in dense forest, with no trail to show where he had come from and no memory to tell who — or what — he was. His eyes were not the eyes of a human.
The forest people took him in and raised him almost as a child, teaching him to speak, training him in forest lore, giving him all the knowledge they had. But they could not solve the riddle of his past, and at last he had to set out on a perilous quest to Es Toch, the City of the Shining, the Liars of Earth, the Enemy of Mankind. There he would find his true self ... and a universe of danger.
The Earth colony of Landin has been stranded on Werel for ten years—and ten of Werel's years are over 600 terrestrial years. The lonely and dwindling human settlement is beginning to feel the strain. Every winter—a season that lasts for 15 years—the Earthmen have neighbors: the humanoid hilfs, a nomadic people who only settle down for the cruel cold spell.
The hilfs fear the Earthmen, whom they think of as witches and call the farborns. But hilfs and farborns have common enemies: the hordes of ravaging barbarians called gaals and eerie preying snow ghouls. Will they join forces or be annihilated?
Set on the desert planet Arrakis, Dune is the story of the boy Paul Atreides, heir to a noble family tasked with ruling an inhospitable world where the only thing of value is the spice melange, a drug capable of extending life and enhancing consciousness. Coveted across the known universe, melange is a prize worth killing for...
When House Atreides is betrayed, the destruction of Paul's family will set the boy on a journey toward a destiny greater than he could ever have imagined. And as he evolves into the mysterious man known as Muad'Dib, he will bring to fruition humankind's most ancient and unattainable dream.
A stunning blend of adventure and mysticism, environmentalism and politics, Dune formed the basis of what is undoubtedly the grandest epic in science fiction.
It was a dark and stormy night. Out of this wild night, a strange visitor comes to the Murry house and beckons Meg, her brother Charles Wallace, and their friend Calvin O'Keefe on a most dangerous and extraordinary adventure—one that will threaten their lives and our universe. Meg Murray, her little brother Charles Wallace, and their mother are having a midnight snack on a dark and stormy night when an unearthly stranger appears at their door. He claims to have been blown off course, and goes on to tell them that there is such a thing as a "tesseract," which, if you didn't know, is a wrinkle in time.
Meg's father had been experimenting with time-travel when he suddenly disappeared. Will Meg, Charles Wallace, and their friend Calvin outwit the forces of evil as they search through space for their father? A Wrinkle in Time, winner of the Newbery Medal in 1963, is the story of the adventures in space and time of Meg, Charles Wallace, and Calvin O'Keefe (athlete, student, and one of the most popular boys in high school). They are in search of Meg's father, a scientist who disappeared while engaged in secret work for the government on the tesseract problem.
The Phantom Tollbooth, first published over fifty years ago, has captivated generations of readers with its enchanting tale. The story begins with Milo, a boy who finds life incredibly dull. That is until a mysterious tollbooth appears in his room. With nothing better to do, Milo drives through it and finds himself in the Lands Beyond.
Milo's journey is filled with fantastical places and characters. He visits the Island of Conclusions (reached by jumping), learns the value of time from a watchdog named Tock, and embarks on a daring quest to rescue Rhyme and Reason. Along the way, Milo discovers the excitement that life holds, far surpassing anything he could have imagined in his wildest dreams.
Through its clever use of puns and wordplay, The Phantom Tollbooth offers not only an engaging adventure but also imparts wisdom and a newfound appreciation for learning.
"The Grinch hated Christmas! The whole Christmas season! Now, please don't ask why. No one quite knows the reason." Dr. Seuss's small-hearted Grinch ranks right up there with Scrooge when it comes to the crankiest, scowling holiday grumps of all time.
For 53 years, the Grinch has lived in a cave on the side of a mountain, looming above the Whos in Whoville. The noisy holiday preparations and infernal singing of the happy little citizens below annoy him to no end. The Grinch decides this frivolous merriment must stop. His "wonderful, awful" idea is to don a Santa outfit, strap heavy antlers on his poor, quivering dog Max, construct a makeshift sleigh, head down to Whoville, and strip the chafingly cheerful Whos of their Yuletide glee once and for all.
Looking quite out of place and very disturbing in his makeshift Santa get-up, the Grinch slithers down chimneys with empty bags and steals the Whos' presents, their food, even the logs from their humble Who-fires. He takes the ramshackle sleigh to Mt. Crumpit to dump it and waits to hear the sobs of the Whos when they wake up and discover the trappings of Christmas have disappeared. Imagine the Whos' dismay when they discover the evil-doings of Grinch in his anti-Santa guise. But what is that sound? It's not sobbing, but singing!
Children simultaneously adore and fear this triumphant, twisted Seussian testimonial to the undaunted cheerfulness of the Whos, the transcendent nature of joy, and of course, the growth potential of a heart that's two sizes too small. This holiday classic is perfect for reading aloud to your favorite little Whos.
Have a ball with Dr. Seuss and the Cat in the Hat in this classic picture book... but don't forget to clean up your mess!
A dreary day turns into a wild romp when this beloved story introduces readers to the Cat in the Hat and his troublemaking friends, Thing 1 and Thing 2 – And don't forget Fish! A favorite among kids, parents, and teachers, this story uses simple words and basic rhyme to encourage and delight beginning readers.
Originally created by Dr. Seuss himself, Beginner Books are fun, funny, and easy to read. These unjacketed hardcover early readers encourage children to read all on their own, using simple words and illustrations. Smaller than the classic large format Seuss picture books like The Lorax and Oh, The Places You'll Go!, these portable packages are perfect for practicing readers ages 3-7, and lucky parents too!
La ltima pregunta, una obra maestra de la ciencia ficci n, es, tal y como afirm su autor en repetidas ocasiones, «por encima de toda duda, mi favorita entre todas las historias que he escrito en mi carrera». ¿Es posible revertir el inevitable final del Universo, o el mundo debe acabar de todas formas? Es la pregunta que desde un d a del siglo XXI, hasta generaciones y generaciones posteriores en el tiempo, hacen los humanos a los ordenadores.
En un relato aparentemente sencillo sobre un asunto sobrecogedor, el fin de los d as, Asimov demuestra, una vez m s, una mente preclara y una mano maestra para sobrecoger al lector y dejarlo en vilo, incluso despu s de la lectura.
This edition of Lewis's classic fantasy fiction is packaged specifically for adults. Complementing the look of the author's non-fiction books, and anticipating the forthcoming Narnia feature films, this edition contains an exclusive P.S. section about the history of the book, plus a round-up of the first six titles.
Begin your journey into Middle-earth with The Fellowship of the Ring, the first part of J.R.R. Tolkien's epic adventure, The Lord of the Rings. Sauron, the Dark Lord, has gathered to him all the Rings of Power—the means by which he intends to rule Middle-earth. All he lacks in his plans for dominion is the One Ring—the ring that rules them all—which has fallen into the hands of the hobbit, Bilbo Baggins.
In a sleepy village in the Shire, young Frodo Baggins finds himself faced with an immense task, as his elderly cousin Bilbo entrusts the Ring to his care. Frodo must leave his home and make a perilous journey across Middle-earth to the Cracks of Doom, there to destroy the Ring and foil the Dark Lord in his evil purpose.
Foundation and Empire is the second novel in Isaac Asimov's classic science-fiction masterpiece, the Foundation series. The epic saga continues as the Foundation, led by its founding father, the psychohistorian Hari Seldon, and utilizing superior science and technology, has survived the greed and barbarism of its neighboring warrior-planets.
Now the Foundation faces a new challenge. The Empire, once the mightiest force in the Galaxy, is in its death throes, yet it remains a significant threat. An ambitious general, intent on restoring the Empire's glory, directs the Imperial fleet towards the Foundation, placing the planet of scholars and scientists in peril.
The situation becomes even more dire with the appearance of a mysterious entity known as the Mule, who possesses powers beyond anything previously known to humanity. The Mule's capabilities are beyond human comprehension, and it remains unclear who—or what—the Mule truly is. As the darkness threatens to overwhelm the light, the courage of a few may be all that stands between humanity and annihilation.
With nail-biting suspense and nonstop action, Foundation and Empire explores humanity's perpetual struggle against the forces of chaos and the brave efforts to maintain enlightenment and civilization amidst the vast and tumultuous sea of stars.
Second Foundation is the third book in Isaac Asimov's classic science-fiction masterpiece, the Foundation series. The novel narrates the story of a secretly developed Second Foundation, which exists to protect the first from the threats of a deadly mutant and a corrupt First Foundation seeking control of the galactic empire.
The fate of the Foundation rests upon young Arkady Darell, a fourteen-year-old girl burdened with a terrible secret. As the scientists prepare for a final showdown with the Mule, the survivors of the First Foundation embark on a desperate search. They, too, wish to find and destroy the Second Foundation before it has the chance to destroy them.
Unforgettable and thought-provoking, Second Foundation is a tale of adventure and ideas that spans the Galaxy. It is a powerful narrative about humankind's struggle to preserve the fragile light of wisdom against the threat of its own dark barbarism.
NARNIA... the land between the lamp-post and the castle of Cair Paravel, where animals talk, where magical things happen... and where the adventure begins.
Peter, Susan, Edmund, and Lucy are returning to boarding school when they are summoned from the dreary train station (by Susan's own magic horn) to return to the land of Narnia—the land where they had ruled as kings and queens and where their help is desperately needed.
The Illustrated Man is a collection of eighteen science fiction short stories by American writer Ray Bradbury. A recurring theme throughout the stories is the conflict of the cold mechanics of technology and the psychology of people. The book presents itself with an ingenious framework, opening and closing with a nameless narrator who meets the Illustrated Man—a wanderer whose entire body is a living canvas of exotic tattoos.
What's even more remarkable, and increasingly disturbing, is that the illustrations are themselves magically alive, each unfolding its own story. These tales explore a variety of themes, including virtual reality, stranded astronauts, and alien invasions, making the collection a marvelous quilt of science fiction, fantasy, and horror. The stories included in this collection were mostly written in the 1940s and 1950s, showcasing Bradbury's timeless talent for storytelling that will continue to captivate readers for generations to come.
I, Robot is a fixup novel of science fiction short stories or essays by American writer Isaac Asimov. The stories, which originally appeared in the American magazines Super Science Stories and Astounding Science Fiction between 1940 and 1950, are woven together by a framing narrative. In this narrative, the fictional Dr. Susan Calvin tells each story to a reporter in the 21st century.
The stories share a theme of the interaction of humans, robots, and morality. Together, they tell a larger story of Asimov's fictional history of robotics. The collection explores profound questions such as: What is human? And is humanity obsolete?
Asimov's Three Laws of Robotics are central to the narrative:
A robot may not injure a human being or, through inaction, allow a human being to come to harm.
A robot must obey orders given to it by human beings except where such orders would conflict with the First Law.
A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.
These laws lay the foundation for a bold new era of evolution, opening up enormous possibilities—and unforeseen risks. As humans and robots struggle to coexist on Earth and in space, the future of both hangs in the balance. I, Robot not only changes our perception of robots but also challenges the timeless myth of man's dream to play god—with all its rewards and terrors.
The Lion, the Witch and the Wardrobe invites readers into the magical world of Narnia. This classic fantasy novel, part of The Chronicles of Narnia series, has enchanted readers for generations.
Four siblings, Peter, Susan, Edmund, and Lucy Pevensie, find themselves transported to Narnia through a wardrobe. Narnia is a realm of perpetual winter, held under the sway of the malevolent White Witch. With the help of the majestic lion Aslan, the children embark on a perilous journey to free Narnia from her icy grip.
The novel celebrates themes of courage, sacrifice, and the triumph of good over evil. It is a beloved stand-alone tale, but also serves as a gateway to the larger world of Narnia for those who wish to explore further.
Full of philosophical puzzles and supernatural surprises, these stories contain some of Borges's most fully realized human characters. With uncanny insight, he takes us inside the minds of an unrepentant Nazi, an imprisoned Mayan priest, fanatical Christian theologians, a woman plotting vengeance on her father’s “killer,” and a man awaiting his assassin in a Buenos Aires guest house. This volume also contains the hauntingly brief vignettes about literary imagination and personal identity collected in The Maker, which Borges wrote as failing eyesight and public fame began to undermine his sense of self.
Perelandra, the second book in C. S. Lewis's acclaimed Space Trilogy, continues the adventures of the extraordinary Dr. Ransom. Pitted against the most destructive of human weaknesses, temptation, the great man must battle evil on a new planet — Perelandra — when it is invaded by a dark force. Will Perelandra succumb to this malevolent being, who strives to create a new world order and who must destroy an old and beautiful civilization to do so? Or will it throw off the yoke of corruption and achieve a spiritual perfection as yet unknown to man? The outcome of Dr. Ransom's mighty struggle alone will determine the fate of this peace-loving planet.
A pilot stranded in the desert awakes one morning to see, standing before him, the most extraordinary little fellow. "Please," asks the stranger, "draw me a sheep." And the pilot realizes that when life's events are too difficult to understand, there is no choice but to succumb to their mysteries. He pulls out pencil and paper... And thus begins this wise and enchanting fable that, in teaching the secret of what is really important in life, has changed forever the world for its readers.
Few stories are as widely read and as universally cherished by children and adults alike as The Little Prince. It will capture the hearts of readers of all ages.
The Screwtape Letters by C.S. Lewis is a classic masterpiece of religious satire that entertains readers with its sly and ironic portrayal of human life and foibles from the vantage point of Screwtape, a highly placed assistant to "Our Father Below."
At once wildly comic, deadly serious, and strikingly original, C.S. Lewis's The Screwtape Letters is the most engaging account of temptation—and triumph over it—ever written.
"Learn. That is the only thing that never fails." --Merlyn the Wizard
Before there was a famous king named Arthur, there was a curious boy named Wart and a kind old wizard named Merlyn. Transformed by Merlyn into the forms of his fantasy, Wart learns the value of history from a snake, of education from a badger, and of courage from a hawk--the lessons that help turn a boy into a man. Together, Wart and Merlyn take the reader through this timeless story of childhood and adventure--The Sword in the Stone. T.H. White's classic tale of the young Arthur's questioning and discovery of his life is unparalleled for its wit and wisdom, and for its colorful characters, from the wise Merlyn to the heroic Robin Wood to the warmhearted King Pellinore.
Golden Kite Honor artist Dennis Nolan has loved The Sword in the Stone since childhood, and he imbues White's tale with magic and mystery in his glowing illustrations. Readers who know Arthur or are meeting him for the first time will delight in this beautiful rendering of one of the greatest stories of all time.
Nursery magic is very strange and wonderful, and only those playthings that are old and wise and experienced like the Skin Horse understand all about it. Like the Skin Horse, Margery Williams understood how toys—and people—become real through the wisdom and experience of love.
The Velveteen Rabbit, or How Toys Become Real, is not just a tale about a stuffed rabbit's wish to become real, but it's also a story that celebrates the power of love and the value of enduring and nurturing relationships.
Oscar Wilde's only novel is the dreamlike story of a young man who sells his soul for eternal youth and beauty. In this celebrated work, Wilde forged a devastating portrait of the effects of evil and debauchery on a young aesthete in late-19th-century England.
Combining elements of the Gothic horror novel and decadent French fiction, the book centers on a striking premise: As Dorian Gray sinks into a life of crime and gross sensuality, his body retains perfect youth and vigor while his recently painted portrait grows day by day into a hideous record of evil, which he must keep hidden from the world.
For over a century, this mesmerizing tale of horror and suspense has enjoyed wide popularity. It ranks as one of Wilde's most important creations and among the classic achievements of its kind.