Iron and Silk captures the essence of post-cultural revolution China through the eyes of a young American English teacher. Mark Salzman takes us on a journey filled with adventure, cultural exploration, and personal growth.
Through his unique shifu-tudi (master-student) relationship with China's foremost martial arts teacher, Salzman not only learns the art of martial combat but also gains profound insights into the rich tapestry of Chinese tradition and philosophy.
This memoir is a compelling blend of humor, wisdom, and poignant moments that reflect the transformative power of cross-cultural exchanges.
Camber was the greatest of the Deryni—that race of men who were gifted with arcane mental powers that set them above normal humans. In later legends, he was to become a figure of mystery, known as both the defender of humanity and the patron saint of dark magic. But now he sought only retirement on his family estates.
His dream of justice and amicable relations between the races had turned to ashes in his mind. The medieval kingdom of Gwynedd groaned under the tyranny of Imre and his sister and mistress, Ariella. Normal humans were savagely persecuted by the king, whose Deryni ancestors had seized the throne from the rightful human Haldane line a century before. Camber could not even save his own son from the murderous treachery of Imre.
When Camber learned that Cinhil Haldane, a descendant of the previous kings, still lived, he realized that the only hope for the kingdom lay in overthrowing Imre and restoring Cinhil to the throne. But Cinhil was a cloistered monk, hidden under his religious name in one of many monasteries, unaware of his heritage, untrained in politics. Could he be persuaded to leave the only life he knew and take on the leadership of a rebellion? And lacking the Deryni powers, could he hope to overcome the magic of the king?
Grimly, Camber set out to locate Cinhil and spirit him from the cloister into a struggle that seemed doomed from the start. And behind came the minions of the king—for Imre was already aware of the plot and bent on destroying all involved in it.
Young Jonathan Joestar's life is forever changed when he meets his new adopted brother, Dio. For some reason, Dio has a smoldering grudge against him and derives pleasure from seeing him suffer. But every man has his limits, as Dio finds out. This is the beginning of a long and hateful relationship!
Patriot Games is filled with the exceptional realism and authenticity that distinguished Tom Clancy's previous bestsellers. This novel places us on the cutting edge of a different type of war — the international battle of terrorism.
It is fall. Years before the defection of a Soviet submarine sends him hurtling into confrontation with the Soviets, historian, ex-Marine, and CIA analyst Jack Ryan is vacationing in London with his wife and young daughter. Suddenly, a terrorist attack unfolds before his eyes. Instinctively, he dives forward to break it up and is shot.
Upon waking in the hospital, he learns whose lives he has saved — the Prince and Princess of Wales and their new young son — and which enemies he has made — the Ulster Liberation Army, an ultra-left-wing splinter of the IRA.
By his impulsive act, Jack Ryan gains both the gratitude of a nation and the enmity of its most dangerous men — men who do not sit on their hate. In the weeks and months to come, Jack Ryan and his family become the targets of that hate.
He called himself Thomas Covenant the Unbeliever because he dared not believe in the strange alternate world in which he suddenly found himself. Yet the Land tempted him. He had been sick; now he seemed better than ever before. Through no fault of his own, he had been outcast, unclean, a pariah. Now he was regarded as a reincarnation of the Land's greatest hero--Berek Halfhand--armed with the mystic power of White Gold. That power alone could protect the Lords of the Land from the ancient evil of Despiser, Lord Foul. Only...Covenant had no idea of how the power could be used!
Thus begins one of the most remarkable epic fantasies ever written.
David Brin's Uplift novels are among the most thrilling and extraordinary science fiction ever written. Sundiver, Startide Rising, and The Uplift War together make up one of the most beloved sagas of all time.
Brin's tales are set in a future universe in which no species can reach sentience without being "uplifted" by a patron race. But the greatest mystery of all remains unsolved: who uplifted humankind?
As galactic armadas clash in quest of the ancient fleet of the Progenitors, a brutal alien race seizes the dying planet of Garth. The various uplifted inhabitants of Garth must battle their overlords or face ultimate extinction. At stake is the existence of Terran society and Earth, and the fate of the entire Five Galaxies.
Sweeping, brilliantly crafted, inventive and dramatic, The Uplift War is an unforgettable story of adventure and wonder from one of today's science fiction greats.
Starship Troopers takes place in the midst of an interstellar war between the Terran Federation of Earth and the Arachnids (referred to as "The Bugs") of Klendathu. It is narrated as a series of flashbacks by Juan Rico, and is one of only a few Heinlein novels set out in this fashion. The novel opens with Rico aboard the corvette Rodger Young, about to embark on a raid against the planet of the "Skinnies," who are allies of the Arachnids.
We learn that he is a cap(sule) trooper in the Terran Federation's Mobile Infantry. The raid itself, one of the few instances of actual combat in the novel, is relatively brief: the Mobile Infantry land on the planet, destroy their targets, and retreat, suffering a single casualty in the process.
The story then flashes back to Rico's graduation from high school, and his decision to sign up for Federal Service over the objections of his father. This is the only chapter that describes Rico's civilian life, and most of it is spent on the monologues of two people: retired Lt. Col. Jean V. Dubois, Rico's school instructor in "History and Moral Philosophy," and Fleet Sergeant Ho, a recruiter for the armed forces of the Terran Federation.
Dubois serves as a stand-in for Heinlein throughout the novel, and delivers what is probably the book's most famous soliloquy on violence, and how it "has settled more issues in history than has any other factor." Fleet Sergeant Ho's monologues examine the nature of military service, and his anti-military tirades appear in the book primarily as a contrast with Dubois.
Interspersed throughout the book are other flashbacks to Rico's high school History and Moral Philosophy course, which describe how in the Terran Federation of Rico's day, the rights of a full Citizen (to vote, and hold public office) must be earned through some form of volunteer Federal service. Those residents who have not exercised their right to perform this Federal Service retain the other rights generally associated with a modern democracy (free speech, assembly, etc.), but they cannot vote or hold public office.
In the next section of the novel Rico goes to boot camp at Camp Arthur Currie, on the northern prairies. Five chapters are spent exploring Rico's experience entering the service under the training of his instructor, Career Ship's Sergeant Charles Zim. Camp Currie is so rigorous that less than ten percent of the recruits finish basic training; the rest either resign, are expelled, or die in training.
At some point during Rico's training, the 'Bug War' has begun to brew, and Rico finds himself taking part in combat operations. The war "officially" starts with an Arachnid attack that annihilates the city of Buenos Aires, although Rico makes it clear that prior to the attack there were plenty of "'incidents,' 'patrols,' or 'police actions.'" Rico briefly describes the Terran Federation's loss at the Battle of Klendathu where his unit is decimated and his ship destroyed.
Eventually, Rico decides to become a career soldier and attends Officer Candidate School, which turns out to be just like boot camp, only "squared and cubed with books added." Rico is commissioned a temporary Third Lieutenant as a field-test final exam and commands his own unit during Operation Royalty; eventually he graduates as a Second Lieutenant and full-fledged officer.
The final chapter serves as more of a coda, depicting Rico aboard the Rodger Young as the lieutenant in command of Rico's Roughnecks, preparing to drop to Klendathu as part of a major strike, with his father (having joined the Service earlier in the novel) as his senior sergeant and a Third Lieutenant-in-training of his own under his wing.
Jess Aarons' greatest ambition is to be the fastest runner in his grade. He's been practicing all summer and can't wait to see his classmates' faces when he beats them all. But on the first day of school, a new girl boldly crosses over to the boys' side and outruns everyone.
That's not a very promising beginning for a friendship, but Jess and Leslie Burke become inseparable. Together they create Terabithia, a magical kingdom in the woods where the two of them reign as king and queen, and their imaginations set the only limits.
Beautiful and headstrong, Irene Beltrán works as a magazine journalist—a profession that belies her privileged upbringing and her engagement to an army captain. Her investigative partner is photographer Francisco Leal, the son of impoverished Spanish Marxist émigrés. Together, they form an unlikely but inseparable team—and Francisco quickly falls in love with the fierce and loyal Irene.
When an assignment leads them to a young girl whom locals believe to possess miraculous powers, they uncover an unspeakable crime perpetrated by an oppressive regime. Determined to reveal the truth in a nation overrun by terror and violence, each will risk everything to find justice—and, ultimately, to embrace the passion and fervor that binds them.
This profoundly moving tale of romance, bravery, and tragedy by New York Times bestselling author Isabel Allende brings to life a country ruled with an iron fist—and the men and women who dare to challenge it.
Alice's Adventures in Wonderland (commonly shortened to Alice in Wonderland) is an 1865 novel written by English mathematician Charles Lutwidge Dodgson under the pseudonym Lewis Carroll. It tells the story of a girl named Alice falling through a rabbit hole into a fantasy world populated by peculiar, anthropomorphic creatures.
The tale plays with logic, giving the story lasting popularity with adults as well as with children. It is considered to be one of the best examples of the literary nonsense genre. Its narrative course and structure, characters, and imagery have been enormously influential in both popular culture and literature, especially in the fantasy genre.
Thieves' World is a delightful fantasy anthology with a unique twist. Set in the same mystical town, this collection features a series of different stories penned by various authors. Each tale unfolds in the vibrant and bustling town, offering a rich tapestry of adventures, characters, and magic.
This anthology, edited by Robert Lynn Asprin and Lynn Abbey, invites readers to explore the intriguing world where every street and alleyway holds a new tale waiting to be discovered. Dive into stories that intertwine seamlessly while standing strong on their own.
At forty-three Jeff Winston is tired of his low-paid, unrewarding job, tired of the long silences at the breakfast table with his wife, saddened by the thought of no children to comfort his old age. But he hopes for better things, for happiness, maybe tomorrow ... But a sudden, fatal heart attack puts paid to that. Until Jeff wakes up in his eighteen-year-old body, all his memories of the next twenty-five years intact.
If he applies those memories, he can be rich in this new chance at life and can become one of the most powerful men in America. Until he dies at forty-three and wakes up in his eighteen-year-old body again ... and again in a continuous twenty-five year cycle each time starting from scratch at the age of eighteen to reclaim lost loves, make a fortune - or remedy past mistakes.
A novel of gripping adventure, romance, and fascinating speculation on the nature of time, Replay asks the question: "What if you could live your life over again?"
The Solace of Open Spaces is a collection of transcendent, lyrical essays on life in the American West, capturing both its otherworldly beauty and its cruelty. Poet and filmmaker Gretel Ehrlich went to Wyoming in 1975 to make documentaries when her partner died. She stayed on, finding she couldn’t leave.
This book is a chronicle of her first years on “the planet of Wyoming,” a personal journey into a place, a feeling, and a way of life. Ehrlich brings depth, tenderness, and humor to her portraits of the peculiar souls who also call it home: hermits and ranchers, rodeo cowboys and schoolteachers, dreamers and realists.
Originally written as journal entries addressed to a friend, The Solace of Open Spaces is raw, meditative, electrifying, and uncommonly wise. In prose “as expansive as a Wyoming vista, as charged as a bolt of prairie lightning”, Ehrlich explores the magical interplay between our interior lives and the world around us.
This is the story of Corlath, golden-eyed king of the Free Hillfolk, son of the sons of the Lady Aerin.
And this is the story of Harry Crewe, the Homelander orphan girl who became Harimad-sol, King's Rider, and heir to the Blue Sword, Gonturan, that no woman had wielded since the Lady Aerin herself bore it into battle.
And this is the song of the kelar of the Hillfolk, the magic of the blood, the weaver of destinies...
Mary Ingles was twenty-three, happily married, and pregnant with her third child when Shawnee Indians invaded her peaceful Virginia settlement in 1755 and kidnapped her, leaving behind a bloody massacre. For months they held her captive. But nothing could imprison her spirit.
With the rushing Ohio River as her guide, Mary Ingles walked one thousand miles through an untamed wilderness no white woman had ever seen. Her story lives on—extraordinary testimony to the indomitable strength of one pioneer woman who risked her life to return to her own people.
This boxed set includes four novels from the Earth's Children series: The Mammoth Hunters, The Valley of Horses, Clan of the Cave Bear, and Plains of Passage. Dive into the prehistoric world and follow the adventures that unfold in this captivating series.
Whirlwind presents the story of three intense weeks in Tehran during February 1979. These weeks are filled with fanaticism, passion, self-sacrifice, and heartbreak.
Caught between the revolutionaries and the forces of international intrigue is a team of professional pilots. They are ordered to flee to safety with their helicopters, navigating through a city on the brink of chaos.
It all begins with the theft of the Orb that for so long protected the West from an evil god. As long as the Orb was at Riva, the prophecy went, its people would be safe from this corrupting power. Garion, a simple farm boy, is familiar with the legend of the Orb, but skeptical in matters of magic. Until, through a twist of fate, he learns not only that the story of the Orb is true, but that he must set out on a quest of unparalleled magic and danger to help recover it. For Garion is a child of destiny, and fate itself is leading him far from his home, sweeping him irrevocably toward a distant tower—and a cataclysmic confrontation with a master of the darkest magic.
The quest may be nearing its end, but the danger continues. After discovering a shocking secret about himself he never could have imagined—all in pursuit of the legendary Orb—Garion and his fellow adventurers must escape a crumbling enemy fortress and flee across a vast desert filled with ruthless soldiers whose only aim is to destroy them. But even when the quest is complete, Garion's destiny is far from fulfilled. For the evil God Torak is about to awaken and seek dominion. Somehow, Garion has to face the God, to kill or be killed. On the outcome of this dread duel rests the future of the world. But how can one man destroy an immortal God?
When Zane shot Death, he learned, too late, that he would have to assume his place, speeding over the world riding his pale horse, and ending the lives of others. Sooner than he would have thought possible, Zane found himself being drawn to Satan's plot. Already the Prince of Evil was forging a trap in which Zane must act to destroy Luna, the woman he loved...unless he could discover the only way out....
The first novel of the Incarnations of Immortality series.
Some things have to be believed to be seen.
Sandy and Dennys have always been the normal, run-of-the-mill ones in the extraordinary Murry family. They garden, make an occasional A in school, and play baseball. Nothing especially interesting has happened to the twins until they accidentally interrupt their father's experiment.
Then the two boys are thrown across time and space. They find themselves alone in the desert, where, if they believe in unicorns, they can find unicorns, and whether they believe or not, mammoths and manticores will find them.
The twins are rescued by Japheth, a man from the nearby oasis, but before he can bring them to safety, Dennys gets lost. Each boy is quickly embroiled in the conflicts of this time and place, whose populations include winged seraphim, a few stray mythic beasts, perilous and beautiful nephilim, and small, long-lived humans who consider Sandy and Dennys giants.
The boys find they have more to do in the oasis than simply getting themselves home—they have to reunite an estranged father and son, but it won't be easy, especially when the son is named Noah and he's about to start building a boat in the desert.
A Fortunate Life is the extraordinary life story of an ordinary man, Albert Facey. He lived with simple honesty, compassion, and courage. Starting as a parentless boy who began work at the age of eight on the rough West Australian frontier, Facey faced numerous challenges. He struggled as an itinerant rural worker and survived the gore of Gallipoli. He endured the loss of his farm during the Depression, the tragic death of his son in World War II, and the passing of his beloved wife after sixty devoted years together. Yet, despite these hardships, he felt that his life was fortunate.
Facey's life story, published when he was eighty-seven, has inspired many as a play, a television series, and a book that has sold over half a million copies. It is a testament to the resilience and strength of the human spirit.
A Darkness at Sethanon is the stunning climax to Raymond E. Feist's brilliant epic fantasy trilogy, The Riftwar Saga. Here be dragons and sorcery, swordplay, quests, pursuits, intrigues, stratagems, journeys to the darkest realms of the dead, and titanic battles between the forces of good and darkest evil.
Here is the final dramatic confrontation between Arutha and Murmandamus - and the perilous quest of Pug the magician and Tomas the warrior for Macros the Black. A Darkness at Sethanon is heroic fantasy of the highest excitement and on the grandest scale, a magnificent conclusion to one of the great fantasy sagas of our time.
The Hobbit is a tale of high adventure, undertaken by a company of dwarves in search of dragon-guarded gold. Bilbo Baggins, a comfort-loving unambitious hobbit, surprises even himself by his resourcefulness and skill as a burglar.
Encounters with trolls, goblins, dwarves, elves, and giant spiders, conversations with the dragon, Smaug, and a rather unwilling presence at the Battle of Five Armies are just some of the adventures that befall Bilbo.
Bilbo Baggins has taken his place among the ranks of the immortals of children’s fiction. Written by Professor Tolkien for his own children, The Hobbit met with instant critical acclaim when it was first published.
Dead Men Tell No Tales... Except to Harry Keogh, the Necroscope. And what they tell him is horrifying.
In the Balkan mountains of Romania, a terrible evil is growing. Long buried in hallowed ground, bound by earth and silver, the master vampire schemes and plots. Trapped in unlife, neither dead nor living, Thibor Ferenczy hungers for freedom and revenge.
The vampire's human tool is Boris Dragosani, part of a super-secret Soviet spy agency. Dragosani is an avid pupil, eager to plumb the depthless evil of the vampire's mind. Ferenczy teaches Dragosani the awful skills of the necromancer, gives him the ability to rip secrets from the mind and bodies of the dead. Dragosani works not for Ferenczy's freedom but world domination. He will rule the world with knowledge raped from the dead.
His only opponent: Harry Keogh, champion of the dead and the living. To protect Harry, the dead will do anything--even rise from their graves!
T. Lobsang Rampa was preordained to be a Tibetan priest, a sign from the stars that could not be ignored. When he left his wealthy home to enter the monastery, his heart was filled with trepidation, with only a slight knowledge of the rigorous spiritual training and physical ordeal that awaited him.
This is his story, a hauntingly beautiful and deeply inspiring journey of awakening within Chakpori Lamasery, the temple of Tibetan medicine. It is a moving tale of passage through the mystic arts of astral projection, crystal gazing, aura deciphering, meditation, and more. This book serves as a spiritual guide of enlightenment and discovery through the opening of the all-powerful, the all-knowing.
If you haven’t met a Moomin yet, you’re missing the most magical fun! Perfect for readers of all ages, join the beloved, world-famous characters of Moominvalley on an unforgettable adventure in Comet in Moominland.
When Moomintroll learns that a comet will be passing by, he and his friend Sniff travel to the Observatory on the Lonely Mountains to consult the Professors. Along the way, they have many adventures, but the greatest adventure of all awaits them when they learn that the comet is headed straight for their beloved Moominvalley.
In the 80 years since the first Moomin novel appeared, Tove Jansson’s timeless stories have continued to captivate audiences across the globe with their adventure, humor, and endless wisdom. Whether you’re a lifelong fan or a first-time visitor to Moominvalley, these classic books are a must-have for anyone who wishes the world was a bit more magical.
Once Alice embarks on her next adventure, nothing is quite what it seems. Through a mirror, she enters a fantastical world of illogical behavior dominated by chess boards and chess pieces, and where time runs backwards. The story follows the exploits of a spirited young girl who parries with the Red Queen, Tweedledee and Tweedledum, and other unusual characters she encounters. The game of chess that Alice faces is a reflection of how society's rigid hierarchy works. And, in many ways, this sequel has had an even greater impact on today's pop culture than the first book, with its whimsical and thought-provoking themes.
Professor William Waterman Sherman intends to fly across the Pacific Ocean. But through a twist of fate, he lands on the secret island of Krakatoa where he discovers a world of unimaginable wealth, eccentric inhabitants, and incredible balloon inventions.
This classic fantasy-adventure is a joy for all ages, inviting readers into a realm of mystery, innovation, and whimsy.
The setting is the Georgia wilderness, where the state's most remote white-water river awaits. In the thundering froth of that river, in its echoing stone canyons, four men on a canoe trip discover a freedom and exhilaration beyond compare. And then, in a moment of horror, the adventure turns into a struggle for survival as one man becomes a human hunter who is offered his own harrowing deliverance.
Landover was a genuine magic kingdom, complete with fairy folk and wizardry, just as the advertisement had promised. But after he purchased it for a million dollars, Ben Holiday discovered that there were a few details the ad had failed to mention.
Such as the fact that the kingdom was falling into ruin. The barons refused to recognize a king and taxes hadn't been collected for years. The dragon, Strabo, was laying waste to the countryside, while the evil witch, Nightshade, was plotting to destroy no less than everything.
And if that weren't enough for a prospective king to deal with, Ben soon learned that the Iron Mark, terrible lord of the demons, challenged all pretenders to the throne of Landover to a duel to the death - a duel no mere mortal could hope to win. But Ben Holiday had one human trait that even magic couldn't overcome. Ben Holiday was stubborn.
A deadly epidemic was sweeping across Pern! Everyone, holder and dragonrider alike, pitched in to help—except Nerilka’s father, who refused to share Fort Hold’s bounty with the other Holds.
So, ashamed of her family and determined to do her part, Nerilka packed up medicines and supplies and sneaked off to aid her people. Her quest to help wherever she was most needed led her finally to Ruatha Hold, where Lord Alessan was frantically preparing the precious serum needed for mass inoculations against the dread plague.
Nerilka had long ago abandoned her hope of marriage and a home of her own. Now she found happiness in being useful and appreciated—first the Healers and then Alessan made very clear that they were grateful for her help.
She had no idea that her new path would change the course of her life forever!
The Trail of Prophecy...
Legends told of how the evil God Torak had coveted the power of the Orb of Aldur, until defeated in a final battle. But prophecy spoke of a time when he would awake and again seek dominance over the world.
Now the Orb has been stolen by a priest of Torak, and that time was at hand. The master Sorcerer Belgarath and his daughter Polgara the arch-Sorceress were on the trail of the Orb, seeking to regain it before the final disaster.
And with them went Garion, a simple farm boy only months before, but now the focus of the struggle. He has never believed in sorcery and wanted no part of it. Yet with every league they traveled, the power grew in him, forcing him to acts of wizardry he could not accept.
This continues the magnificent epic of The Belgariad, began in Pawn of Prophecy, set among strange lands against a background of a war of men, Kings, and Gods that had spanned seven thousand years - a novel of strange fate and a prophecy that must come true!
A magnificent epic set against a history of seven thousand years of the struggles of Gods and Kings and men - of strange lands and events - of fate and a prophecy that must be fulfilled!
The Belgariad
It had all begun with the theft of the Orb that had so long protected the West from the evil God Torak. Before that, Garion had been a simple farm boy. Afterward, he discovered that his aunt was really the Sorceress Polgara and his grandfather was Belgarath, the Eternal Man. Then, on the long quest to recover the Orb, Garion found to his dismay that he, too, was a sorcerer.
Now, at last, the Orb was regained and the quest was nearing its end. Of course, the questors still had to escape from this crumbling enemy fortress and flee across a desert filled with Murgo soldiers searching for them, while Grolim Hierarchs strove to destroy them with dark magic. Then, somehow, they must manage to be in Riva with the Orb by Erastide.
After that, however, Garion was sure that his part in these great events would be finished. But the Prophecy still held future surprises for Garion - and for the little Princess Ce'Nedra!
Thus continues Book Four of The Belgariad
Thursday's Child is an enchanting tale of the irrepressible Margaret Thursday, an orphan determined to go far in life. Proud of her unusual history, she faces the unbearable conditions of an early twentieth-century English orphanage with spirit and determination.
Along the way, Margaret makes a host of friends who share in her adventures and challenges.
This story, set against the backdrop of historical England, offers a delightful blend of adventure, friendship, and inspiration. Join Margaret as she navigates the ups and downs of her remarkable journey.
When a stranger attempting to deliver a cryptic message is shot dead at his table, Dr. Richard Ames is thrown headfirst into danger, intrigue, and other dimensions. Here, a plot to rescue a sentient computer could alter human history...
Join forces with a swashbuckling duo of inter-galactic space rogues struggling to save the future and history of civilization.
Follow Colonial Colin Campbell, alias Dr. Richard Ames, alias Senator Richard Johnson from orbiting luxury condos to the Wild West zones of the moon to the worlds of past and future.
Bringing his twin gifts of scientific speculation and scathing satire to bear on that hapless planet, Earth, Lem sends his unlucky cosmonaut, Ijon Tichy, to the Eighth Futurological Congress. Caught up in local revolution, Tichy is shot and so critically wounded that he is flashfrozen to await a future cure.
When he awakens in 2039, he is faced with a future unlike any that the Congress could have ever imagined. Translated by Michael Kandel.
Tintin finds a lost briefcase and returns it to the owner, Professor Hector Alembick, who is a sigilographer, an expert on seals. He shows Tintin his collection of seals, including one which belonged to the Syldavian King Ottokar IV. Tintin then discovers that he and Alembick are under surveillance by some strange men. Tintin's flat is even bombed in an attempt to kill him. Suspecting a Syldavian connection, Tintin offers to accompany Alembick to Syldavia for research.
On the plane, Tintin begins to suspect his companion. The Alembick travelling with him doesn't smoke and doesn't seem to need the spectacles he wears, while the Alembick he first met smoked heavily and had very poor eyesight. During a layover, Tintin fakes a fall and grabs Alembick's beard, thinking it is false and Alembick is an imposter. However, it is (for Alembick) painfully real. Tintin decides to let the matter drop but then, while flying over Syldavia, it is the pilot of the plane who opens a trap door and Tintin drops out, landing in a haywagon.
Tintin has a hunch that a plot is afoot to steal the sceptre of King Ottokar IV. In Syldavia, the reigning King must possess the sceptre to rule or he will be forced to abdicate. Every year he rides in a parade during St. Vladimir's Day carrying it, while the people sing the national anthem. Tintin succeeds in warning the reigning King, Muskar XII, despite the efforts of the conspirators. He and the King rush to the royal treasure room to find Alembick, the royal photographer and some guards unconscious and the sceptre missing.
Tintin's friends Thomson and Thompson are summoned to investigate but their theory on how the sceptre was stolen proves bad and painful for them. Later on, Tintin notices a spring cannon in a toy shop and this gives him the clue. Professor Alembick had asked for some photographs to be taken of the sceptre, but the camera was a spring cannon in disguise, which allowed him to catapult it out of the castle into a nearby forest.
Searching the forest, Tintin spots the sceptre being found by agents of the neighbouring country, Borduria. Following them all the way to the border, he wrests the sceptre from them. In the wallet of one of the thieves he discovers papers that show that the theft of the sceptre was just part of a major plan for the taking over of Syldavia by their long-time political rival, Borduria.
Tintin steals a Me-109 from a Bordurian airfield (whose squadron is being kept ready to take part in the envisioned "Anschluss" of Syldavia) to fly it back to the King in time. He is shot down by the Syldavians who have naturally opened fire on an enemy aircraft violating their airspace. He manages to make the rest of the journey by foot.
Meanwhile the Interior Minister informs the King that rumours have been spreading that the sceptre has been stolen and that there have been riots against local Bordurian businesses, acts which would justify a Bordurian takeover of the country. The King is about to abdicate when Snowy runs in with the sceptre (which had fallen out of Tintin's pocket).
Tintin then gives the King the papers he took from the man who stole the sceptre. They prove that the plot was masterminded by Müsstler, leader of the Iron Guard, a local political party. The King takes action by having Müsstler and his associates arrested and the army mobilised along the Bordurian frontier. In response, the Bordurian leader pulls his own troops back from the border, though he stresses his own country's "desire for peace" and criticises Syldavia's "strange" behaviour.
The next day is St. Vladimir's Day and Tintin is made a Knight of the Order of the Golden Pelican, the first non-Syldavian to receive such an honour. Further inquiries by the authorities reveal that, in a classic Ruritanian plot device, Professor Alembick is one of a pair of identical twins: Hector Alembick was kidnapped and replaced with his brother Alfred who left for Syldavia in his place.
Tintin and Snowy return home by a flying boat with Thomson and Thompson, who suffer momentary panic when the aircraft appears to be falling into the sea at the end of the flight. The reader is treated to a rare "wink to the camera" from Tintin, who points out their error, and they laugh about it so much that they do indeed fall into the sea as they disembark.
Welcome to the incredible adventures of space traveler Ijon Tichy! In a universe filled with bizarre creatures and civilizations, Tichy encounters worlds that satirize science, rationality, theology, and other human pride icons.
Imagine a traveler constantly meeting himself through time jumps, a spy observing the world of robots, and an explorer facing strange beings and civilizations in space. Or a passenger desperately lost in a supernova forest, searching for a way out.
This entertaining novel by one of the world's greatest science fiction authors, Stanislaw Lem, playfully mocks the icons of human pride such as technology, theology, and rational thought. Whether it's curious potatoes eager for space journeys, devout robots, or robots unable to erase humanity's history of massacre from their memories, it's all here in one complete package!
Lonesome Dove, a Pulitzer Prize-winning classic by Larry McMurtry, is an epic tale that stands as a monument to the last defiant wilderness of America. Set in the late nineteenth century, this novel takes us on an unforgettable journey to the small Texas town of Lonesome Dove.
Encounter a vivid cast of characters, ranging from heroes and outlaws to whores and dignified ladies, as well as Indians and settlers. This narrative is not only a love story and an adventure but also a reflection of the American frontier spirit. With its rich authenticity and beautiful prose, Lonesome Dove invites readers to laugh, weep, dream, and remember.
Through the eyes of the characters—Augustus McCrae and W.F. Call, former Texas Rangers with contrasting personalities and unspoken emotions—we experience the harsh realities and the deep bonds of friendship on a cattle drive from Texas to Montana. This grand novel captures the essence of the American dream and the indomitable pioneer spirit.
When the children of his village were struck with a mysterious illness, Number Ten Ox sought a wiseman to save them. He found Master Li Kao, a scholar with a slight flaw in his character. Together, they set out to find the Great Root of Power, the only possible cure.
The quest led them to a host of truly memorable characters, multiple wonders, incredible adventures—and strange coincidences, which were really not coincidences at all. And it involved them in an ancient crime that still perturbed the serenity of Heaven.
Simply and charmingly told, this is a wry tale, a sly tale, and a story of wisdom delightfully askew. Once read, its marvels and beauty will not easily fade from the mind.
The author claims that this is a novel of an ancient China that never was. But, oh…it should have been!
This is a story of intrigue and revenge. Tracy Whitney is young, beautiful, and intelligent - and about to marry into wealth and glamour. Until, suddenly, she is betrayed, framed by a ruthless Mafia gang, abandoned by the man she loves. Only her ingenuity saves her and helps her fight back.
The Drive of Prophecy
The quest was over. The Orb of Aldur was restored. And once again, with the crowning of Garion, there was a descendant of Riva Iron-grip to rule as Overlord of the West.
But the Prophecy was unfulfilled. In the east, the evil God Torak was about to awaken and seek dominion. Somehow, Garion had to face the God, to kill or be killed. On the outcome of that dread duel rested the destiny of the world.
Now, accompanied by his grandfather, the ancient sorcerer Belgarath, Garion headed toward the City of Endless Night, where Torak awaited him.
To the south, his fiancée, the princess Ce'Nedra, led the armies of the West in a desperate effort to divert the forces of Torak's followers from the man she loved.
The Prophecy drove Garion on. But it gave no answer to the question that haunted him: How does a man kill an immortal God?
Jitterbug Perfume is an epic, which is to say, it begins in the forests of ancient Bohemia and doesn't conclude until nine o'clock tonight [Paris time]. It is a saga, as well. A saga must have a hero, and the hero of this one is a janitor with a missing bottle. The bottle is blue, very, very old, and embossed with the image of a goat-horned god. If the liquid in the bottle is actually the secret essence of the universe, as some folks seem to think, it had better be discovered soon because it is leaking and there is only a drop or two left.
After he firewalked in Polynesia, the world wasn't the same for Alexander Hergensheimer, now called Alec Graham. As natural accidents occurred without cease, Alex knew Armageddon and the Day of Judgement were near. Somehow he had to bring his beloved heathen, Margrethe, to a state of grace, and, while he was at it, save the rest of the world...
Collects comic 1-6.
To the forest on the shore of the Kingdom of the Isles, the orphan Pug came to study with the master magician Kulgan. But though his courage won him a place at court and the heart of a lovely Princess, he was ill at ease with the normal ways of wizardry. Yet Pug's strange sort of magic would one day change forever the fates of two worlds. For dark beings from another world had opened a rift in the fabric of spacetime to begin again the age-old battle between the forces of Order and Chaos.
Princess Amy of Phantasmorania, alongside her sisters, receives various gifts at her fairy christening. However, her unique gift is Ordinariness. Unlike her six beautiful sisters, Amy has brown hair and freckles and prefers adventures over traditional royal activities like playing the harp or embroidering tapestries.
When her royal parents attempt to marry her off, Amy decides to run away. Thanks to her ordinary appearance, she easily blends in as the fourteenth assistant kitchen maid at a neighboring palace. There, much to everyone's surprise, she meets a prince who is just as ordinary and special as she is!
Before George R. R. Martin, there was Dorothy Dunnett... THE PERFECT GIFT for fans of A Game of Thrones. 'She is a brilliant story teller, The Lymond Chronicles will keep you reading late into the night, desperate to know the fate of the characters you have come to care deeply about.' - The Times Literary Supplement
Checkmate is the sixth and final book in the series. It is 1557 and legendary Scottish warrior Francis Crawford of Lymond is once more in France. There he is leading an army to rout the hated English from Calais. Yet while Lymond seeks victory on the battlefield, he is haunted by his troubled past - chiefly the truth about his origins and his marriage (in name only) to young Englishwoman Philippa Somerville. As the French offer him a way out of his marriage and his wife appears in France on a mission of her own, the final moves are made in a great game that has been playing out over an extraordinary decade of war, love, and struggle - bringing The Lymond Chronicles to a spellbinding close.
'A masterpiece of historical fiction' - Washington Post
'Melodrama of the most magnificent kind' - The Guardian