From condemned prisoner to food taster for the Commander of Ixia, from apprentice to a charismatic assassin to warrior with ever-evolving magical powers, Yelena is a remarkable heroine like none you've ever experienced. Follow her amazing journey through Maria V. Snyder's breathtaking fantasy series.
This bundle includes Poison Study, Magic Study, and Fire Study, and also as a special bonus, the online read written exclusively for Harlequin, Assassin Study!
Publio Cornelio EscipiĂłn, conocido por el apodo de Africanus, era considerado por muchos el heredero de las cualidades militares atribuidas a su padre y a su tĂo. Pero de ellos no sĂłlo habĂa recibido estos magnĂficos atributos, sino tambiĂ©n algunos enemigos, entre otros AsdrĂşbal, el hermano de AnĂbal, y el general pĂşnico GiscĂłn, quienes harĂan lo posible por acabar con su enemigo y masacrar sus ejĂ©rcitos.
Los enemigos tambiĂ©n acechaban en Roma, donde el senador Quinto Fabio Máximo, en una jugada maestra, obliga a EscipiĂłn a aceptar la demencial tarea de liderar las legiones V y VI que permanecĂan desde hacĂa tiempo olvidadas en Sicilia. AsĂ, segĂşn creĂa el senador, lograrĂa deshacerse del Ăşltimo de los Escipiones.
Pero otro era el destino de las legiones malditas que, de la mano de Africanus, lograrĂan cambiar un capĂtulo de la historia.
Geralt the Witcher -- revered and hated -- holds the line against the monsters plaguing humanity in this collection of adventures in the NYT bestselling series that inspired the blockbuster video games. Geralt is a Witcher, a man whose magic powers, enhanced by long training and a mysterious elixir, have made him a brilliant fighter and a merciless assassin. Yet he is no ordinary murderer: his targets are the multifarious monsters and vile fiends that ravage the land and attack the innocent. But not everything monstrous-looking is evil and not everything fair is good...and in every fairy tale there is a grain of truth. Andrzej Sapkowski, winner of the World Fantasy Lifetime Achievement award, started an international phenomenon with his Witcher series. The Last Wish short story collection is the perfect introduction to this one of a kind fantasy world. Witcher collectionsThe Last WishSword of Destiny Witcher novelsBlood of Elves The Time of Contempt Baptism of Fire The Tower of SwallowsLady of the LakeSeason of Storms The Malady and Other Stories: An Andrzej Sapkowski Sampler (e-only) Translated from original Polish by Danusia Stok
Dune Messiah continues the story of Paul Atreides, better known—and feared—as the man christened Muad’Dib. As Emperor of the Known Universe, he possesses more power than a single man was ever meant to wield. Worshipped as a religious icon by the fanatical Fremen, Paul faces the enmity of the political houses he displaced when he assumed the throne—and a conspiracy conducted within his own sphere of influence.
And even as House Atreides begins to crumble around him from the machinations of his enemies, the true threat to Paul comes to his lover, Chani, and the unborn heir to his family’s dynasty...
For Karigan G'ladheon, the call of magic in her blood is too strong to resist. Karigan returns to the Green Riders, the magical messengers of the king, to find she's badly needed. Rider magic has become unstable, many Riders have been lost, and the Rider corps is seriously threatened.
The timing couldn't be worse. An ancient evil, long dormant, has reawakened, and the world is in peril. Karigan must face deadly danger and complex magic to save the kingdom from certain doom.
With the ghostly help of the First Rider, Karigan had managed to drive off the spirit of Mornhavon—but for how long, no one could know. The descendants of those Arcosians are ready to strike, reaching out to claim the land their forebears had tried to conquer. Worse, these vengeful enemies had spent generations honing their powers of dark magic—a force against which the Sacoridians had no defense.
New York Times bestselling author Vince Flynn returns with his most explosive political thriller yet. A tour de force of action-packed suspense, Protect and Defend delivers an all-too-realistic and utterly compelling vision of nations navigating the minefield of international intrigue.
In Protect and Defend, the action begins in the heart of Iran, where billions of dollars are being spent on the development of a nuclear program. No longer willing to wait for the international community to stop its neighboring enemy, Israel launches one of the most creative and daring espionage operations ever conceived. The attack leaves a radioactive tomb and environmental disaster in the middle of Iran's second largest city. An outraged Iranian government publicly blames both Israel and the United States for the attack and demands retribution. Privately, Iran's bombastic president wants much more. He wants America and Israel to pay for their aggression with blood.
Enter Mitch Rapp, America's top counterterrorism operative. Used to employing deception, Rapp sees an opportunity where others see only Iranian reprisals that could leave thousands of Americans dead. Rapp convinces President Josh Alexander to sign off on a risky operation that will further embarrass the Iranian government and push their country to the brink of revolution. As part of the plan, CIA director Irene Kennedy is dispatched to the region for a clandestine meeting with Azad Ashani, her Iranian counterpart.
But Rapp isn't the only one hatching plans. Iran's President Amatullah has recruited Hezbollah master terrorist Imad Mukhtar to do his dirty work. For decades Mukhtar has acted as a surrogate for Iran, blazing a trail of death and destruction across the Middle East and beyond. When Kennedy's meeting with Ashani goes disastrously wrong, Rapp and Mukhtar are set on a collision course that threatens to engulf the entire region in war. With the clock ticking, Rapp is given twenty-four hours, no questions asked, to do whatever it takes to stop Mukhtar, and avert an unthinkable catastrophe.
Three years of strife have passed since Kale and Bardon freed Paladin's knights. Now, fiery dragons scorch their beautiful countryside as an evil husband-and-wife wizard duo battle one another for supremacy. The people of Amara just want to be left alone, hoping the conflict will disappear. But Paladin is dying, and Bardon and Kale—now married—must accept fateful assignments if their land is to survive.
Will their efforts turn the tide against their adversaries?
They face a deadly threat—and a challenging choice. Kale's responsibility is to find, hatch, and train an army of dragons, and she tackles the daunting task—until she is shocked by a betrayal.
As the Amaran countrymen seek escape, she must search for her husband, family, and friends while organizing an underground movement to weaken the enemy. But when the end draws near, Kale must choose between two dismal destinies.
Prepare to experience breathtaking adventure and mind-blowing fantasy as never before in this stunning addition to Donita K. Paul's popular Dragon Keepers fantasy series.
Kidnapped after the fierce battle with Lord Morgarath, Will and Evanlyn are bound for Skandia as captives aboard a fearsome wolfship. Halt has sworn to rescue Will, and he will do anything to keep his promise–even defy his King. Expelled from the Rangers he has served so loyally, Halt is joined by Will's friend Horace as he travels toward Skandia. On their way, they are challenged constantly by freelance knights–but Horace knows a thing or two about combat. Soon he begins to attract the attention of knights and warlords for miles around with his uncanny skill. Even so, will they be in time to rescue Will from a horrific life of slavery?
The smash hit series continues with another heart stopping adventure. Perfect for fans of J.R.R. Tolkien’s Lord of the Rings, T.H. White’s The Sword in the Stone, Christopher Paolini’s Eragon series, and George R. R. Martin’s Game of Thrones/A Song of Ice and Fire series.
The Crystal Shard introduces us to the windswept towns of Icewind Dale, a cold and unforgiving place. Here, Drizzt Do’Urden, a drow ranger, finds both new friends and formidable foes. His days in the Underdark are far behind him as he sets down roots in the harsh environment of Ten-Towns, which is on the brink of a catastrophic war, threatened by the barbarian tribes of the north.
In the midst of battle, a young barbarian named Wulfgar is captured and becomes the ward of Bruenor, a grizzled dwarf leader and a companion to Drizzt. With Drizzt’s guidance, Wulfgar transforms from a feral child into a man with the heart of a dwarf, the instincts of a savage, and the soul of a hero.
But even this transformation may not be enough to defeat the corrupt wizard who wields the demonic power of Crenshininbon—the fabled Crystal Shard. This tale is the first book in the Icewind Dale Trilogy and the fourth book in the Legend of Drizzt series.
He is a man of many names. Some call him the Golden One; others, the Lord of the Silver Bow. To the Dardanians, he is Prince Aeneas. But to his friends, he is Helikaon. Strong, fast, quick of mind, he is a bold warrior, hated by his enemies, feared even by his Trojan allies. For there is a darkness at the heart of the Golden One, a savagery that, once awakened, can be appeased only with blood.
Argurios the Mykene is a peerless fighter, a man of unbending principles and unbreakable will. Like all of the Mykene warriors, he lives to conquer and to kill. Dispatched by King Agamemnon to scout the defenses of the golden city of Troy, he is Helikaon’s sworn enemy.
Andromache is a priestess of Thera betrothed against her will to Hektor, prince of Troy. Scornful of tradition, skilled in the arts of war, and passionate in the ways of her order, Andromache vows to love whom she pleases and to live as she desires.
Now fate is about to thrust these three together; and, from the sparks of passionate love and hate, ignite a fire that will engulf the world.
The war of Troy is looming, and all the kings of the Great Green are gathering, friends and enemies, each with their own dark plans of conquest and plunder.
Into this maelstrom of treachery and deceit come three travelers: Piria, a runaway priestess nursing a terrible secret, Kalliades, a warrior with a legendary sword, and Banokles, who will carve his own legend in the battles to come.
Shield of Thunder takes the reader back into the glories and tragedies of Bronze Age Greece, reuniting the characters from Lord of the Silver Bow: the dread Helikaon and his great love, the fiery Andromache, the mighty Hektor, and the fabled storyteller, Odysseus.
Hundreds of years before Alanna first drew her sword in Tamora Pierce's memorable debut, Alanna: The First Adventure, Tortall had a heroine named Beka Cooper - a fierce young woman who fights crime in a world of magic. This is the beginning of her story, her legend, and her legacy....
Beka Cooper is a rookie with the law-enforcing Provost's Guard, commonly known as "the Provost's Dogs," in Corus, the capital city of Tortall. To the surprise of both the veteran "Dogs" and her fellow "puppies," Beka requests duty in the Lower City. The Lower City is a tough beat. But it's also where Beka was born, and she's comfortable there.
Beka gets her wish. She's assigned to work with Mattes and Clary, famed veterans among the Provost's Dogs. They're tough, they're capable, and they're none too happy about the indignity of being saddled with a puppy for the first time in years. What they don't know is that Beka has something unique to offer. Never much of a talker, Beka is a good listener. So good, in fact, that she hears things that Mattes and Clary never could - information that is passed in murmurs when flocks of pigeons gather ... murmurs that are the words of the dead.
In this way, Beka learns of someone in the Lower City who has overturned the power structure of the underworld and is terrorizing its citizens into submission and silence. Beka's magical listening talent is the only way for the Provost's Dogs to find out the identity of this brutal new underlord, for the dead are beyond fear. And the ranks of the dead will be growing if the Dogs can't stop a crime wave the likes of which has never been seen. Luckily for the people of the Lower City, the new puppy is a true terrier!
When Marines enter an abandoned house in Fallujah, Iraq, they hear a suspicious noise. Clenching their weapons, edging around the corner, they prepare to open fire. What they find during the U.S-led attack on the "most dangerous city on Earth," however, is not an insurgent bent on revenge, but a tiny puppy left behind when most of the city’s population fled before the bombing.
Despite military law that forbids the keeping of pets, the Marines de-flea the pup with kerosene, de-worm him with chewing tobacco, and fill him up on Meals Ready to Eat. Thus begins the dramatic rescue attempt of a dog named Lava and Lava’s rescue of at least one Marine, Lieutenant Colonel Jay Kopelman, from the emotional ravages of war.
From hardened Marines to war-time journalists to endangered Iraqi citizens, From Baghdad, With Love tells an unforgettable true story of an unlikely band of heroes who learn unexpected lessons about life, death, and war from a mangy little flea-ridden refugee.
Outnumbered, outsmarted, and desperate, the hunters are on the run, pursued by the vampaneze, the police, and an angry mob. With their enemies clamoring for blood, the vampires prepare for a deadly battle. Is this the end for Darren and his allies?
In this gripping installment of the Cirque du Freak series, alliances will be tested and courage will be pushed to its limits. Join Darren as he faces his greatest challenges yet, where every decision could be his last.
Flags of Our Fathers is an unforgettable chronicle of perhaps the most famous moment in American military history. James Bradley captures the glory, triumph, heartbreak, and legacy of the six men who raised the flag at Iwo Jima. This is the true story behind the immortal photograph that symbolizes America's courage and indomitable will.
In February 1945, American Marines plunged into the surf at Iwo Jima—and into history. Through a hail of machine-gun and mortar fire, they battled to the island's highest peak. After climbing through a landscape of hell itself, they raised a flag.
Now, the son of one of the flag-raisers has written a powerful account of six very different young men who came together in a moment that will live forever. To his family, John Bradley never spoke of the photograph or the war. But after his death at age seventy, his family discovered closed boxes of letters and photos.
In Flags of Our Fathers, James Bradley draws on those documents to retrace the lives of his father and the men of Easy Company. Following these men's paths to Iwo Jima, Bradley tells a classic story of the heroic battle for the Pacific's most crucial island—an island riddled with Japanese tunnels and 22,000 fanatic defenders who would fight to the last man.
But perhaps the most interesting part of the story is what happened after the victory. The men in the photo—three were killed during the battle—were proclaimed heroes and flown home, becoming reluctant symbols. For two of them, the adulation was shattering. Only James Bradley's father truly survived, displaying no copy of the famous photograph in his home, telling his son only: "The real heroes of Iwo Jima were the guys who didn't come back."
Flags of Our Fathers captures the complexity and furor of war and its aftermath with keen insight, enormous honesty, and the passion of a son paying homage to his father. It is a story of the difference between truth and myth, the meaning of being a hero, and the essence of the human experience of war.
Taran is an Assistant Pig-Keeper no longer; he has become a hero. Now he dreams of winning the hand of the Princess Eilonwy. Eager to find his origins, Taran sets off with the faithful Gurgi on a quest across the marvelous land of Prydain.
Their journey takes them to the three witches in the Marshes of Morva, through the many realms of Prydain, and finally to the mystical Mirror of Llunet, which may hold a truth about Taran's identity that he cannot bear to face.
In the course of his travels, Taran will learn much about his world and the good and bad people in it, but will also discover much about himself. After many hard lessons, Taran learns the secret of the Mirror Llunet and of the past—and finds not an ending but a beginning.
D.Gray-man, Vol. 1 is set in a fictional end of the 19th century England. The story follows a teenage boy named Allen Walker, who is cursed with a cross mark on his hand that transforms his arm into an enormous weapon. This weapon is used to hunt down and destroy akumas.
An akuma, generated by a 1,000-year-old phantom known as the Millennium Earl, is embedded into a human's soul during times of devastation and despair. The Millennium Earl uses these demons to fulfill his sinister goal: to annihilate all humankind.
Allen, a born exorcist, doesn't just destroy akumas; he can see the akuma hiding within a person's soul. Together with his fellow exorcists under the command of the Black Order, Allen leads the battle against the Millennium Earl, defending humanity from demonic forces.
Alex Rider, teen spy, has always been told he is the spitting image of the father he never knew. But when Alex learns that his father may have been an assassin for the most lethal and powerful terrorist organization in the world, Scorpia, his world shatters.
Now Scorpia wants Alex on their side, and Alex no longer has the strength to fight them. That is, until he learns of Scorpia’s latest plot: an operation known only as “Invisible Sword” that will result in the death of thousands of people.
Can Alex prevent the slaughter, or will Scorpia prove once and for all that the terror will not be stopped?
In a land on the brink of peace—watched jealously by a ruthless cult from across the sea and beset by hidden enemies—five extraordinary humans must serve as sword and shield of the Gods. Auraya is one. Her heroism saved a village from destruction; now Auraya has been named Priestess of the White. The limits of her unique talents must be tested in order to prove her worthy of the honor and grave responsibility awarded to her. But a perilous road lies ahead, fraught with pitfalls that will challenge the newest servant of the gods. An enduring friendship with a Dreamweaver—a member of an ancient outcast sect of sorcerer-healers—could destroy Auraya's future. And her destiny has set her in conflict with a powerful and mysterious, black-clad sorcerer with but a single purpose: the total annihilation of the White. And he is not alone . . .
A New Quest Begins in the sequel to DragonSpell. A dragonkeeper of Paladin, Kale is summoned from the Hall to The Bogs by the Wizard Fenworth to serve as his apprentice and tend his newly hatched meech dragon, Regidor. But Kale isn’t going alone. The Hall is sending a student to monitor her performance and report back to the scholars. Worst of all, it’s Bardon—an older boy Kale finds irritating, but who at least can hold his own in a sword fight.
New Friendships Are Forged Meanwhile, the Wizard Risto has seized another meech dragon, bringing him dangerously close to gaining the power he seeks. So with only a motley band of companions, Kale sets out on a desperate quest to rescue the second meech, to free those dragons already enslaved, and to thwart Risto’s devious plans. It’s up to Kale to lead the search and to embrace the role that’s rightfully hers. But will her efforts be enough to save the land of Amara from the dark future that awaits at Risto’s hands?
In a land threatened by treacherous war and beset by demons, royal dowager Ista, released from the curse of madness and manipulated by an untrustworthy god, is plunged into a desperate struggle to preserve the endangered souls of a realm.
Three years have passed since the widowed Dowager Royina Ista found release from the curse of madness that kept her imprisoned in her family's castle of Valenda. Her newfound freedom is costly, bittersweet with memories, regrets, and guilty secrets — for she knows the truth of what brought her land to the brink of destruction.
Now, the road — escape — beckons. A simple pilgrimage, perhaps. Quite fitting for the Dowager Royina of all Chalion. Yet something else is free, too — something beyond deadly. To the north lies the vital border fortress of Porifors. Memories linger there as well, of wars and invasions and the mighty Golden General of Jokona. And someone, something, watches from across that border — humans, demons, gods.
Ista thinks her little party of pilgrims wanders at will. But whose? When Ista's retinue is unexpectedly set upon not long into its travels, a mysterious ally appears — a warrior nobleman who fights like a berserker. The temporary safety of her enigmatic champion's castle cannot ease Ista's mounting dread, however, when she finds his dark secrets are entangled with hers in a net of the gods' own weaving.
In her dreams, the threads are already drawing her to unforeseen chances, fateful meetings, fearsome choices. What the inscrutable gods commanded of her in the past brought her land to the brink of devastation. Now, once again, they have chosen Ista as their instrument. And again, for good or for ill, she must comply.
Armed with only his wits and his cunning, one man recklessly defies the French revolutionaries and rescues scores of innocent men, women, and children from the deadly guillotine. His friends and foes know him only as the Scarlet Pimpernel. But the ruthless French agent Chauvelin is sworn to discover his identity and to hunt him down.
Kip from Midwest Centerville, USA, works the summer before college as a pharmacy soda jerk and wins an authentic stripped-down spacesuit in a soap contest. He answers a distress radio call from Peewee, a scrawny, rag doll-clutching genius aged 11. With the comforting cop Mother Thing, three-eyed tripod Wormfaces kidnap them to the Moon and Pluto.
A villainous new presence is aprowl in Mossflower Woods—the Marlfoxes. Stealthy and mysterious, they are out to plunder and destroy everything in their path. And when they reach Redwall Abbey, they ruthlessly steal the most precious treasure of all—the tapestry of Martin the Warrior.
It takes Dann Reguba and Song Swifteye, children of warrior squirrels, to follow in their fathers' heroic footsteps. Together with the young shrew Dippler, and Burble the brave watervole, they embark upon the seemingly impossible quest...
In his hugely influential and tempestuous career, Robert E. Howard created the genre that came to be known as sword and sorcery—and brought to life one of fantasy’s boldest and most enduring figures: Conan the Cimmerian—reaver, slayer, barbarian, king.
This lavishly illustrated volume gathers together three of Howard’s longest and most famous Conan stories—two of them printed for the first time directly from Howard’s typescript—along with a collection of the author’s previously unpublished and rarely seen outlines, notes, and drafts.
The People of the Black Circle
Amid the towering crags of Vendhya, in the shadowy citadel of the Black Circle, Yasmina of the golden throne seeks vengeance against the Black Seers. Her only ally is also her most formidable enemy—Conan, the outlaw chief.
The Hour of the Dragon
Toppled from the throne of Aquilonia by the evil machinations of an undead wizard, Conan must find the fabled jewel known as the Heart of Ahriman to reclaim his crown... and save his life.
A Witch Shall Be Born
A malevolent witch of evil beauty. An enslaved queen. A kingdom in the iron grip of ruthless mercenaries. And Conan, who plots deadly vengeance against the human wolf who left him in the desert to die.
White: The Great Pursuit takes readers on a thrilling adventure as Thomas, the leader of a small ragtag group known as The Circle, faces new enemies and never-ending challenges. In this epic tale, Thomas battles on two different worlds - one threatened by a deadly virus and the other by a forbidden love that could destroy everything The Circle stands for.
Join Thomas on a heroic journey filled with love and sacrifice, where the lines between good and evil blur, and every decision could mean life or death. This gripping story is sure to captivate anyone who loves epic quests and tales of heroism.
Triss is a brave squirrelmaid, enslaved by the evil ferret King Agarnu and his daughter, Princess Kurda. Along with Shogg the otter and Welfo the hedgehog, she plans a daring escape by sea.
In her flights, Triss happens upon Redwall, where the abbey creatures discover a new hero in her. Someone bold enough to carry the sword of Martin and confront the evil that threatens them.
This tale is filled with scrumptious feasts, rollicking humor, swashbuckling heroes, faithful friends, and treacherous villains. These elements magically combine through three intertwined action-packed plots into one unforgettable, spellbinding story.
The Great Escape is one of the most famous true stories from the last war. It narrates the extraordinary tale of how more than six hundred men in a German prisoner-of-war camp worked together to orchestrate a remarkable breakout.
Every night for a year, they dug tunnels beneath the camp. Those who weren't digging were busy forging passports, drawing maps, faking weapons, and tailoring German uniforms and civilian clothes to wear once they had escaped. All of this was done under the very noses of their prison guards.
When the right night came, the actual escape was timed to the split second. But, of course, not everything went according to plan...
Breaking the Rules
Just when fifteen-year-old Bobby Pendragon thinks he understands his purpose as a Traveler — to protect the territories of Halla from the evil Saint Dane — he is faced with an impossible choice.
The inhabitants of Eelong are in danger of being wiped out by a mysterious plague. The only way Bobby can stop it is to bring the antidote from another territory. Since moving items between territories is forbidden by the Traveler rules, if Bobby chooses to save Eelong he could endanger himself, his friends, and the future of every other being in Halla.
One Dragon Egg Holds the Key to the Future.
Once a slave, Kale is given the unexpected opportunity to become a servant to Paladin. Yet this young girl has much to learn about the difference between slavery and service.
A Desperate Search Begins…
A small band of Paladin’s servants rescue Kale from danger but turn her from her destination: The Hall, where she was to be trained. Feeling afraid and unprepared, Kale embarks on a perilous quest to find the meech dragon egg stolen by the foul Wizard Risto. First, she and her comrades must find Wizard Fenworth. But their journey is threatened when a key member of the party is captured, leaving the remaining companions to find Fenworth, attempt an impossible rescue, and recover the egg whose true value they have not begun to suspect…
Weaving together memorable characters, daring adventure, and a core of eternal truth, Dragonspell is a finely crafted and welcome addition to the corpus of fantasy fiction.
The Secret of the Dragons
Vetch was an Altan serf working the land which had once been his family's farm. Young and slight, Vetch would have died of overwork, exposure, and starvation if not for the anger which was his only real sustenance—anger that he had lost his home and family in a war of conquest waged by the dragon-riding Jousters of Tia. Tia had usurped nearly half of Alta's lands and enslaved or killed many of Vetch's countrymen. Sometimes it seemed that his entire cruel fate revolved around dragons and the Jousters who rode them.
But his fate changed forever the day he first saw a dragon. From its narrow, golden, large-eyed head, to its pointed emerald ears, to the magnificent blue wings, the dragon was a thing of multicolored, jeweled beauty, slim and supple and quite as large as the shed it perched on. Vetch almost failed to notice the Jouster who stood beside him. "I need a boy," the rider had said, and suddenly Vetch found himself lifted above the earth and transported by dragon-back to a different world.
Vetch was to be trained as a dragon-boy, and he hardly believed his luck. The compound seemed like paradise: he could eat until he was full, and all he had to do was care for his Jouster's dragon, Kashet.
It didn't take long for Vetch to realize that Kashet was special—for unlike other dragons, Kashet was gentle by nature and did not need the tranquilizing tala plant to make her tractable. Vetch became determined to learn the secret of how Kashet had been tamed. For if Kashet could be tamed, perhaps Vetch could tame a dragon of his own. And if he could, then he might be able to escape and bring the secret of dragon-taming back to his homeland of Alta. And that secret might prove to be the key to Alta's liberation...
It has been four seasons since Mariel, the warrior-mouse daughter of Joseph the Bellmaker, and her companion, Dandin, set off from Redwall to fight evil in Mossflower. Nothing has been heard of them since.
Then one night, in a dream, the legendary Martin the Warrior comes to the Bellmaker with a mysterious message. Clearly, Mariel and Dandin are in grave danger. Joseph and four Redwallers set off at once to aid them. As they push over land and sea, they cannot know the terrible threats they face.
Will the Bellmaker and his companions arrive in time to help Mariel and Dandin?
Ghostly Riders
Karigan G'ladheon had been a Green Rider, one of the king of Sacoridia's elite magical messengers. Being a Green Rider was more perilous than Karigan had ever imagined, for rogue Eletians had cracked the magical D'Yer Wall which had protected Sacoridia for a thousand years from the evil influence of Blackveil Forest—the arboreal prison of Sacoridia's ancient enemy, Mornhaven the Black—and had brought the threat of dark magic into the land.
In the messenger service, she had been caught up in a world of deadly danger, and though she had defeated the Eletian, she had nonetheless been tainted by his wild magic. Exhausted in body and spirit, and determined to be the mistress of her own destiny, Karigan has returned to her home in Corsa.
But Karigan's determination was no match for the Rider's call. Ghostly hoofbeats echoed in the deep regions of her mind, and when she awoke to find herself on horseback halfway to Sacor City—in her nightgown—she finally gave in.
Back at court, Karigan found the Green Riders weakened and diminished. Rider magic was becoming unreliable, and she herself was having ghostly visions—visions of a strong woman with wild flowing hair and a blue and green tartan draped across her shoulder, pinned with a golden brooch.
This woman was no stranger to Karigan nor would she have been to any Green Rider, for she was Lil Ambriodhe, First Rider, and founder of the Green Rider corps. But why was she appearing to Karigan? And would Karigan be able to seek the help of a woman who had been dead for a thousand years?
The Deed of Paksenarrion revolves around the life of Paksenarrion Dorthansdotter, known as Paks. It takes place in a fictional medieval world comprised of kingdoms of humans, dwarves, and elves. The story begins by introducing Paks as a headstrong girl of 18, who leaves her home (fleeing a marriage arranged by her father) to join a mercenary company. Through her journeys and hardships, she comes to realize that she has been gifted as a paladin. The novel was originally published in three volumes in 1988 and 1989 and as a single trade edition of that name in 1992. The three books included are The Sheepfarmer's Daughter, Divided Allegiance and Oath of Gold.
From publisher Baen: "Paksenarrion, a simple sheepfarmer's daughter, yearns for a life of adventure and glory, such as was known to heroes in songs and story. At age seventeen she runs away from home to join a mercenary company and begins her epic life . . . Book One: Paks is trained as a mercenary, blooded, and introduced to the life of a soldier . . . and to the followers of Gird, the soldier's god. Book Two: Paks leaves the Duke's company to follow the path of Gird alone—and on her lonely quests encounters the other sentient races of her world. Book Three: Paks the warrior must learn to live with Paks the human. She undertakes a holy quest for a lost elven prince that brings the gods' wrath down on her and tests her very limits."
Top Ten Reasons Samantha Madison is in Deep Trouble:
In an eventful twist of fate, Samantha Madison, an average sophomore, finds herself at the center of national attention when she inadvertently thwarts an assassination attempt on the president. Now, as the newly appointed Teen Ambassador to the United Nations, Sam navigates the complexities of her new role while also dealing with her feelings for the president's charming son.
Join Sam on her journey as she tackles the ups and downs of teenage life, sibling rivalries, and unexpected fame, all while trying to stay true to herself.
The Song of the Lioness Quartet is a stellar saga about Alanna of Trebond, packaged together for the first time in a boxed set. It is the adventurous story of one girl's journey to overcome obstacles, become a valiant knight, and save Tortall from conquest.
Alanna disguises her female identity to begin her training in Alanna: The First Adventure, and when she gains squire status in In the Hand of the Goddess, her growing abilities make her a few friends — and many enemies.
Books 3 and 4 complete Alanna's adventure and secure her legend, with the new knight errant taking on desert tribesmen in The Woman Who Rides like a Man and seeking out the powerful Dominion Jewel in Lioness Rampant.
This is fantasy writing at its best, showcasing Pierce's gifted writing and her knack for creating heroines unafraid to challenge the status quo, shining brightly in this Lioness set.
Daja and Frostpine expect to have a peaceful winter's visit with old friends in Kugisko, a port in the vast empire of Namon. But there is no peace when mysterious fires begin to blaze across the vulnerable city.
Daja assists Bennat Ladradun, a local firefighter with a tragic past, to fight the flames. The two become fast friends—until they realize the fires have been deliberately set, and their relationship is deeply tested.
Daja's magic helps her track down the firestarter, but no magic can protect her or Ben from the effects of madness and betrayal.
In the city of Imardin, where those who wield magic wield power, a young street-girl, adopted by the Magician's Guild, finds herself at the centre of a terrible plot that may destroy the entire world...
Sonea has learned much at the magicians' guild and the other novices now treat her with a grudging respect. But she cannot forget what she witnessed in the High Lord's underground room - or his warning that the realm's ancient enemy is growing in power once more. As Sonea learns more, she begins to doubt her guildmaster's word. Could the truth really be as terrifying as Akkarin claims, or is he trying to trick her into assisting in some unspeakably dark scheme?
Cimorene is everything a princess is not supposed to be: headstrong, tomboyish, smart - and bored. So bored that she runs away to live with a dragon - and finds the family and excitement she's been looking for.
Cover illustrator: Peter de Sève
The Sword of Shannara: Long ago, the world of Shea Ohmsford was torn apart by war. But the half-human, half-elfin, Shea now lives in peace—until the forbidding figure of Allanon appears, revealing that the long-dead Warlock Lord lives again.
The Elfstones of Shannara: Ancient evil threatens the Elves and the Races of Man. The Ellcrys, the tree of long-lost Elven magic, is dying—loosening the spell of Forbidding that locks the hordes of Demons away from Earth. Only the Elfstones of Shannara have the power to stop it.
The Wishsong of Shannara: Evil stalks the Four Lands as the Ildatch, an immemorial book of evil spells, stirs to eldritch life. Once again, Allanon, the ancient Druid Protector of the Races, must seek the help of a descendant of Jerle Shannara.
A millennia-old prophecy was given when the Forbidden Ones were driven from Achar. And now, the Acharites witness its manifestation: Achar is under attack by an evil lord from the North, Gorgreal—his ice demons strike from the sky and kill hundreds of brave warriors in the blink of an eye. All Acharites believe the end is near.
One young woman, Faraday, betrothed of Duke Borneheld, learns that all she has been told about her people's history is untrue. While fleeing to safety from the dangerous land, Faraday rides with Axis, legendary leader of the Axe-Wielders—and hated half-brother of Borneheld—and a man Faraday secretly loves although it would be death to admit it. She embarks on a journey, which will change her life forever, in search of the true nature of her people.
This grand and heroic story tells the tale of one woman's plight to learn the truth of her people and change their hearts and their minds forever. She fights against oppressive forces to share this reality and will not desist until everyone knows... the truth of the Star Gate.
On October 3, 1993, about a hundred elite US soldiers were dropped by helicopter into the teeming market in the heart of Mogadishu, Somalia. Their mission was to abduct two top lieutenants of a Somali warlord and return to base. It was supposed to take an hour. Instead, they found themselves pinned down through a long and terrible night fighting against thousands of heavily armed Somalis. The following morning, eighteen Americans were dead and more than seventy had been badly wounded.
Drawing on interviews from both sides, army records, audiotapes, and videos (some of the material is still classified), Mark Bowden’s minute-by-minute narrative is one of the most exciting accounts of modern combat ever written—a true story that captures the heroism, courage, and brutality of battle.
A man broken in body and spirit, Cazaril, has returned to the noble household he once served as page, and is named, to his great surprise, as the secretary-tutor to the beautiful, strong-willed sister of the impetuous boy who is next in line to rule. It is an assignment Cazaril dreads, for it will ultimately lead him to the place he fears most, the royal court of Cardegoss, where the powerful enemies, who once placed him in chains, now occupy lofty positions.
In addition to the traitorous intrigues of villains, Cazaril and the Royesse Iselle, are faced with a sinister curse that hangs like a sword over the entire blighted House of Chalion and all who stand in their circle. Only by employing the darkest, most forbidden of magics, can Cazaril hope to protect his royal charge—an act that will mark the loyal, damaged servant as a tool of the miraculous, and trap him, flesh and soul, in a maze of demonic paradox, damnation, and death.
On Earth, Hari Michaelson was a superstar. But on Overworld, he was the assassin Caine. Real monarchs lived and died at his hands and entire governments were overthrown—all for the entertainment of millions back on Earth. But now Hari, stripped of his identity as Caine, must fight his greatest battle: against the powerful corporate masters of Earth and the faceless masses who are killing everything he loves.
Enemies old and new array themselves against him. And Hari is just one man—alone, half-crippled, powerless. They say he doesn't have a chance. They are wrong...
The Snow Queen is a modern classic of science fiction, awarded the prestigious Hugo and Locus Awards. Set on the planet Tiamat, the story unfolds as the imperious Winter colonists have ruled for 150 years, deriving wealth from the slaughter of the sea mers. But soon, the galactic stargate will close, isolating Tiamat, and the 150-year reign of the Summer primitives will begin.
Their only chance at surviving the impending change lies in the hands of Arienrhod, the ageless and corrupt Snow Queen, who seeks to defy destiny with an act of genocide. However, Arienrhod faces fierce competition from Moon, a young Summer-tribe sibyl determined to break a conspiracy that spans space.
Interstellar politics, a millennia-long secret conspiracy, and a civilization whose hidden machineries might still control the fate of worlds provide the backdrop to this spectacular hard science fiction novel by Joan D. Vinge.
I lost my own father at 12 yr. of age and know what it is to be raised on lies and silences my dear daughter you are presently too young to understand a word I write but this history is for you and will contain no single lie may I burn in Hell if I speak false.
In True History of the Kelly Gang, the legendary Ned Kelly speaks for himself, scribbling his narrative on errant scraps of paper in semiliterate but magically descriptive prose as he flees from the police. To his pursuers, Kelly is nothing but a monstrous criminal, a thief and a murderer. To his own people, the lowly class of ordinary Australians, the bushranger is a hero, defying the authority of the English to direct their lives.
Indentured by his bootlegger mother to a famous horse thief (who was also her lover), Ned saw his first prison cell at 15 and by the age of 26 had become the most wanted man in the wild colony of Victoria, taking over whole towns and defying the law until he was finally captured and hanged. Here is a classic outlaw tale, made alive by the skill of a great novelist.
Once An Eagle is the story of one special man, a soldier named Sam Damon, and his adversary over a lifetime, fellow officer Courtney Massengale. Damon is a professional who puts duty, honor, and the men he commands above self-interest. Massengale, however, brilliantly advances by making the right connections behind the lines and in Washington's corridors of power.
Beginning in the French countryside during the Great War, the conflict between these adversaries solidifies in the isolated garrison life marking peacetime, intensifies in the deadly Pacific jungles of World War II, and reaches its treacherous conclusion in the last major battleground of the Cold War—Vietnam.
A study in character and values, courage, nobility, honesty, and selflessness, here is an unforgettable story about a man who embodies the best in our nation—and in us all.
Earthquake damage leaves Winding Circle vulnerable to pirate attack, so everyone - including the young mages-in-training Tris, Briar, Daja, and Sandry - is working to strengthen the community's defenses. When Tris's cousin Aymery comes to visit, he advises the "weather witch" to return to the family that exiled her, but she doesn't wish to leave her friends to face the threat without her.
As the onslaught begins, two things become terribly clear: The pirates have a powerful new weapon, and they have an accomplice within Winding Circle. But the attackers have failed to reckon with the fury of a young mage betrayed once too often and her very stubborn, very loyal friends.