Seth never expected he would want to settle down with anyone—but that was before Aislinn. She is everything he'd ever dreamed of, and he wants to be with her forever. Forever takes on new meaning, though, when your girlfriend is an immortal faery queen.
Aislinn never expected to rule the very creatures who'd always terrified her—but that was before Keenan. He stole her mortality to make her a monarch, and now she faces challenges and enticements beyond any she'd ever imagined.
In Melissa Marr's third mesmerizing tale of Faerie, Seth and Aislinn struggle to stay true to themselves and each other in a milieu of shadowy rules and shifting allegiances, where old friends become new enemies and one wrong move could plunge the Earth into chaos.
I am Meredith, princess of faerie, wielder of the hands of Flesh and Blood, and at long last, I am with child – twins, fathered by my royal guard. Though my uncle, Taranis, King of Light and Illusion, claims that he is the true father since he abducted me from my home, betrayed, and defiled me. And now he has branded my guards as a threat to my unborn children.
Bearing an heir has placed me halfway to my aunt’s throne, that much closer to my reign over the Unseelie Court – and well ahead of her son, my cousin Cel, in this race. Now I must stay alive to see my children born and claim my place as queen.
But not all in faerie are pleased with the news, and conspirators from every court in the realm plot against me and mine. They seek to strip my guards, my lovers, from me by poisoned word or cold steel. But I still have supporters, and even friends, among the goblins and the sluagh, who will stand by me.
I am Meredith Nic Essus, and those who would defy and destroy me are destined to pay a terrible price – for I am truly my father’s daughter. To protect what is mine, I will sacrifice anything – even if it means waging a great battle against my darkest enemies and making the most momentous decision ever made as princess of faerie.
In Darujhistan, the city of blue fire, it is said that love and death shall arrive dancing. It is summer and the heat is oppressive, but for the small round man in the faded red waistcoat, discomfiture is not just because of the sun. All is not well. Dire portents plague his nights and haunt the city streets like fiends of shadow.
Assassins skulk in alleyways, but the quarry has turned and the hunters become the hunted. Hidden hands pluck the strings of tyranny like a fell chorus. While the bards sing their tragic tales, somewhere in the distance can be heard the baying of Hounds...
And in the distant city of Black Coral, where rules Anomander Rake, Son of Darkness, ancient crimes awaken, intent on revenge. It seems Love and Death are indeed about to arrive... hand in hand, dancing.
A thrilling, harrowing novel of war, intrigue and dark, uncontrollable magic, Toll the Hounds is the new chapter in Erikson's monumental series - epic fantasy at its most imaginative and storytelling at its most exciting.
One unicorn dwells on Earth. Hundreds fight in Luster. Their legends are recorded in The Unicorn Chronicles.
Book II: Song of the Wanderer
Cara must return to Earth to save her grandmother, the Wanderer. But to do so, Cara must first travel through the wilderness of Luster, land of the unicorns, full of unknown creatures and perilous adventure around every bend in the road. Only at the back of the dragon Ebillan's cave will she find the gate that can return her to Earth.
Embarking on the journey of her life, Cara will face vicious terrain, delver attacks, and a surly dragon. Beyond all this looms one more danger: Beloved, Cara's infamous ancestor, who has dedicated a lifetime to ridding the earth of unicorns. Is Cara strong enough to resist Beloved's ruthless magic and trickery? Can she bear betraying her own blood?
Dark Desires After Dusk by Kresley Cole is an electrifying tale set in the Immortals After Dark universe. It follows the journey of Cadeon Woede, a ruthless demon mercenary driven to atone for the one wrong that haunts him. He encounters the lovely young halfling, Holly Ashwin, who becomes the key to his redemption. Yet, she proves to be more than just a means to an end, haunting him as much as his past.
A seductive beauty he can never have, yet can’t resist... Cadeon finds himself irresistibly drawn to Holly, who was raised as a human and never knew that some frightening legends are real until she encounters Cadeon, a brutal demon who inexplicably guards her like a treasure.
Thrust into a sensual new world of myth and power, with Cadeon as her protector, Holly begins to crave the demon’s wicked touch. Surrender to dark desires... Yet, just when he earns Holly's trust, will Cadeon be forced to betray the only woman who can sate his wildest needs—and claim his heart?
At the end of the school year, Kendra and her brother Seth find themselves racing back to Fablehaven, a refuge for mythical and magical creatures. Grandpa Sorenson, the caretaker, invites three specialists -- a potion master, a magical relics collector, and a mystical creature trapper -- to help protect the property from the Society of the Evening Star, an ancient organization determined to infiltrate the preserve and steal a hidden artifact of great power.
Time is running out. The Evening Star is storming the gates. If the artifact falls into the wrong hands, it could mean the downfall of other preserves and possibly the world. Will Kendra learn to use her fairy gifts in time? Will Seth stay out of trouble?
Strange things are afoot at Fablehaven. Someone or something has released a plague that transforms beings of light into creatures of darkness. Seth discovers the problem in its infancy, but as the infectious disease spreads, it becomes clear that the preserve cannot hold out for long.
In dire need of help, the Sorensons question where to turn. The Sphinx has always given sound advice–but is he a traitor? Inside the Quiet Box, Vanessa might have information that could lead to a cure–but can she be trusted?
Meanwhile, Kendra and members of the Knights of the Dawn must journey to a distant preserve and retrieve another hidden artifact. Will the Society of the Evening Star recover it first? Will the plague eclipse all light at Fablehaven? Find out in Fablehaven: Grip of the Shadow Plague.
Rule #3: Don't stare at invisible faeries. Aislinn has always seen faeries. Powerful and dangerous, they walk hidden in the mortal world. Aislinn fears their cruelty - especially if they learn of her Sight - and wishes she were as blind to their presence as other teens.
Rule #2: Don't speak to invisible faeries. Now faeries are stalking her. One of them, Keenan, who is equal parts terrifying and alluring, is trying to talk to her, asking questions Aislinn is afraid to answer.
Rule #1: Don't ever attract their attention. But it's too late. Keenan is the Summer King, who has sought his queen for nine centuries. Without her, summer itself will perish. He is determined that Aislinn will become the Summer Queen at any cost — regardless of her plans or desires.
Suddenly none of the rules that have kept Aislinn safe are working anymore, and everything is on the line: her freedom; her best friend, Seth; her life; everything.
Faery intrigue, mortal love, and the clash of ancient rules and modern expectations swirl together in Melissa Marr's stunning twenty-first-century faery tale.
Col felt a stab of fear in his stomach. The Sirens were now close enough for him to see their crimson mouths open in a scream, pale faces blazing with white-hot anger, their bird claws tearing at the air.
When eleven-year-old Connie is sent to live with her eccentric aunt by the sea, she’s not expecting anything great—not to make friends with Col, the coolest guy in town, and certainly not to discover that mythical creatures still exist, that an ancient society has protected them for centuries, and that a dark and treacherous force is lurking in their midst.
Most of all, she doesn’t expect to learn that she has the rarest of talents, greater even than her secret ability to communicate with animals. With Col’s help, she could achieve unimaginable power—and face the terrifying choices that come with it.
In this boldly original adventure, the first book in the Companions Quartet, readers are invited to ignite their imaginations and emotions alongside Connie and her newfound friends.
There is a fire star coming, signaling a time of new beginnings. A time for dragons to rise again...
A research trip to the Arctic and a contract for a new book - life can't get much better for David Rain. But as soon as David finds himself in the icy climes, he begins to write his legend of bears, dragons, and the mysterious fire star. Soon he realizes that his tale is starting to mirror real life, and that an old enemy is on her way to meet him.
Can David thwart her terrible master plan? Or will his world be destroyed forever?
I am Princess Meredith, heir to a throne of faerie. My day job, once upon a time, was as a private detective in Los Angeles. Unfortunately, princess has now become a full-time occupation.
My aunt, Queen Andais, will have it no other way. And so I am virtually a prisoner in faerie—trapped here with some of the realm’s most beautiful men to serve as my bodyguards... and my lovers. For I am compelled to conceive a child: an heir to succeed me on the throne. Yet after months of amazing encounters with my consorts, there is still no baby. And no baby means no throne. The only certainty is death at the hands of my cousin Cel, or his followers, if I fail to conceive.
Now Mistral, Queen Andais’s new captain of the guard, has come to my bed—defying her and risking her terrible wrath in doing so. But even she will hesitate to punish him in jealous rage, because our joining has reawakened old magic, mystical power so ancient that no one stands against it and survives. Not even my strongest and most favored: my Darkness and my Killing Frost. Not even Mistral himself, my Storm Lord. But because Mistral has helped to bring this magic forth, he may live another day.
If I can reclaim control of the fey power that once was, there may be hope for me and my reign in faerie. I might yet quell the dark schemes and subterfuges surrounding me. Though shadows of obsession and conspiracy gather, I may survive.
To Green Angel Tower is the third book in Tad Williams' epic fantasy series, Memory, Sorrow, and Thorn. As the evil minions of the undead Sithi Storm King prepare for the kingdom-shattering culmination of their dark sorceries, King Elias is drawn ever deeper into their nightmarish, spell-spun world.
Meanwhile, the loyal allies of Prince Josua desperately struggle to rally their forces at the Stone of Farewell. With time running out, the remaining members of the now devastated League of the Scroll have gathered there to unravel mysteries from the forgotten past in an attempt to find something to strike down their unslayable foe.
Whether or not they are successful, the call of battle will lead the valiant followers of Josua Lackhand on a memorable trek to the haunted halls of Asu'a itself - the Sithi's greatest stronghold.
The Icemark is a kingdom in grave danger. Its king has been killed in battle, its enemy lies in wait, and its fate rests on the shoulders of one girl. Thirrin Freer Strong-in-the-Arm Lindenshield, a beautiful princess and an intrepid warrior, must find a way to protect her land from a terrible invasion.
She will forge an extraordinary alliance of noble Snow Leopards, ancient Vampires, and ferocious Wolf-folk. She will find unexpected strength in her friendship with a young warlock. And she will lead her allies to victory with her fierce battle cry: Blood! Blast! And Fire!
Artemis Fowl’s confidential files have been discovered in his safe at Fowl Manor. Now you too can share the secrets!
The Artemis Fowl Files will delight Eoin Colfer’s legions of fans with its behind-the-scenes interviews with the much-loved characters including: Holly Short, Mulch Diggums, and Artemis Fowl.
Two brand-new Artemis Fowl short stories including:
Plus:
When Henry Atherton helps Mr. Fogarty clean up around his house, he expects to find a mess and a cranky old man; what he doesn't expect to find is Pyrgus Malvae, crown prince of the Faerie realm. Pyrgus has escaped the treacherous Faeries of the Night by traveling to the human world through a portal powered by trapped lightning.
An egomaniacal demon prince, greedy glue factory owners Brimstone and Chalkhill, and the nefarious Lord Hairstreak, leader of the Faeries of the Night, all dream of ruling the Faerie realm and are out to kill Pyrgus.
Enlisting the help of his sister, Holly Blue, and his new friend, Henry, Pyrgus must get back to the Faerie world alive before one of his many enemies gets to him instead. But how many portals are open, and can Pyrgus find the right one before it falls into the wrong hands?
Conjuring scenes filled with vivid color, unforgettable detail, and fearless characters, author Herbie Brennan brings readers to the Faerie world, where nothing is ever what it seems and no one can be trusted.
The Last of the Really Great Whangdoodles is a delightful children’s novel by Julie Andrews Edwards, the beloved star of Mary Poppins and The Sound of Music. Perfect for young readers who love whimsical stories about magic!
The Whangdoodle was once the wisest, the kindest, and the most extraordinary creature in the world. Then he disappeared and created a wonderful land for himself and all the other remarkable animals—the ten-legged Sidewinders, the little furry Flukes, the friendly Whiffle Bird, and the treacherous, oily Prock.
It was an almost perfect place where the last of the really great Whangdoodles could rule his kingdom with peace, love, and a sense of fun—apart from and forgotten by people. But not completely forgotten. Professor Savant believed in the Whangdoodle. And when he told the three Potter children of his search for the spectacular creature, Lindy, Tom, and Ben were eager to reach Whangdoodleland.
With the Professor's help, they discovered the secret way. But waiting for them was the scheming Prock, who would use almost any means to keep them away from his beloved king. Only by skill and determination were the four travelers able to discover the last of the really great Whangdoodles and grant him his heart's desire.
Mercedes Lackey's triumphant return to the best-selling world of Valdemar, Take a Thief reveals the untold story of Skif—a popular character from Lackey's first published novel, Arrows of the Queen.
Skif was an orphan who would have died from malnutrition and exposure if he had never met Deke the pickpocket. By the time he was twelve, Skif was an accomplished cat burglar. But it wasn't until he decided to steal a finely tacked-out white horse, which was, oddly enough, standing unattended in the street, that this young thief discovered that the tables could turn on him—and that he himself could be stolen!
Lanen Kaelar has spent her life being told just how wrongheaded and foolish she is by her entire family. When Lanen's father dies, she chooses to leave her abusive relatives and search out the great dragons she has always dreamed of, though she knows what she seeks may not be real.
But those who hold true power know that prophecies have been told of Lanen Kaelar since before her birth. They fear the destiny she may fulfill, the mysteries she may unravel—and the strange and terrifying love she may find on the legendary Dragon Isle.
One day, she sets out on a dangerous voyage to the remote West to find the land of the True Dragons. What she discovers is a land of real dragons more beautiful—and surprising—than any dream she could have imagined.
Welcome to the dark and seductive realm of faerie in Tithe, the first book in the critically acclaimed Modern Faerie Tales series by New York Times bestseller Holly Black. Sixteen-year-old Kaye is a modern nomad. Fierce and independent, she travels from city to city with her mother's rock band until an ominous attack forces Kaye back to her childhood home. There, amid the industrial, blue-collar New Jersey backdrop, Kaye soon finds herself an unwilling pawn in an ancient power struggle between two rival faerie kingdoms—a struggle that could very well mean her death.
Kaye has always been able to see faeries where others could not, and her life takes a dramatic turn when she stumbles upon an injured faerie knight in the woods. Choosing to save the strange young man instead of leaving him to die, Kaye's fateful decision will have more dire consequences than she could ever predict. She soon finds herself the center of an ancient and violent power struggle between two rival faerie kingdoms—a struggle that could very well mean her death.
An approved textbook at Hogwarts School of Witchcraft and Wizardry since publication, Newt Scamander's masterpiece has entertained wizarding families through the generations. Fantastic Beasts and Where to Find Them is an indispensable introduction to the magical beasts of the Wizarding World. Scamander's years of travel and research have created a tome of unparalleled importance.
Some of the beasts will be familiar to readers of the Harry Potter books - the Hippogriff, the Basilisk, the Hungarian Horntail... Others will surprise even the most ardent amateur Magizoologist. This is an essential companion to the Harry Potter stories, and includes a new foreword from J.K. Rowling (writing as Newt Scamander) and six new beasts!
Fans of Harry Potter will love the chance to really get inside the Hogwarts School of Witchcraft and Wizardry. Now, straight from the Hogwarts School Library, come two textbooks used by Harry and all his fellow wizards-in-training. Written by J. K. Rowling under two delightful pseudonyms, Quidditch Through the Ages and Fantastic Beasts & Where to Find Them come packaged in a fabulous box set.
Did you know that in 1938 the wizard Zacharias Mumps set down the first full description of the game of Quidditch? Written by a renowned Quidditch expert, Quidditch Through the Ages reveals everything readers need to know about the most important sport in the wizarding world. From the evolution of the flying broomstick and the rules for playing Quidditch to the changes in the sport since the 14th century and details about all the Quidditch teams of Britain and Ireland, this book is a must-have for Quidditch fans old and new. Well researched and filled with diagrams, definitions, and more, Quidditch Through the Ages is what every wizard-in-training needs to be a pro.
Fantastic Beasts & Where to Find Them offers a complete listing of all the fantastic beasts that exist in Harry Potter's world. From the Acromantula (a monstrous eight-eyed spider capable of human speech) to the Yeti (also known as Bigfoot, the Abominable Snowman), here's well-researched information on where they come from, what they look like, what they eat, and, most important, what to do if you ever meet one face-to-face. This indispensable textbook also includes insight into Muggle awareness of fantastic beasts, information on why Magizoology matters, and much more. Adding to the fun and authenticity, Fantastic Beasts & Where to Find Them features scribbled comments in the margins from Harry Potter, the previous owner of this book, as well as his friends Ron and Hermione.
First published in serial form as Der Golem in the periodical Die weissen Blätter in 1913–14, The Golem is a haunting Gothic tale of stolen identity and persecution, set in a strange underworld peopled by fantastical characters.
Among these characters are the red-headed prostitute Rosina, the junk-dealer Aaron Wassertrum, puppeteers, street musicians, and a deaf-mute silhouette artist. Lurking in its inhabitants’ subconscious is the Golem, a creature of rabbinical myth. Supposedly a manifestation of all the suffering of the ghetto, it comes to life every 33 years in a room without a door.
When the jeweller Athanasius Pernath, suffering from broken dreams and amnesia, sees the Golem, he realises to his terror that the ghostly man of clay shares his own face...
The Golem, though rarely seen, is central to the novel as a representative of the ghetto's own spirit and consciousness, brought to life by the suffering and misery that its inhabitants have endured over the centuries. Perhaps the most memorable figure in the story is the city of Prague itself, recognisable through its landmarks such as the Street of the Alchemists and the Castle.
One unicorn dwells on Earth. Hundreds fight in Luster. Their legends are recorded in The Unicorn Chronicles.
Into the Land of the Unicorns
As each chime sounds, Cara climbs faster up the steep bell tower. Eleven! She must be on the roof when the next bell tolls. Twelve! With a deep breath, and only half believing she will survive, Cara jumps off the church roof and into Luster, land of the unicorns.
In Luster, Cara meets many wonderful creatures, but the most magnificent of all is Lightfoot, a rebellious young unicorn. Cara's band of friends comes to include a hairy creature named the Dimblethum and the monkey-like Squijim. Together, they set out to reach the Unicorn Queen before the mysterious man who is following them does - to prevent the destruction of all unicorns forever.
The five children find a cantankerous sand fairy, a psammead, in a gravel pit. Every day, It will grant each of them a wish that lasts until sunset, often with disastrous consequences.
Never out of print since 1902. This edition's introduction examines Nesbit's life and her reading, showing the change in children's literature from Victorian times.
A magnificent epic set against a history of seven thousand years of the struggles of Gods and Kings and men - of strange lands and events - of fate and a prophecy that must be fulfilled!
The Belgariad
It had all begun with the theft of the Orb that had so long protected the West from the evil God Torak. Before that, Garion had been a simple farm boy. Afterward, he discovered that his aunt was really the Sorceress Polgara and his grandfather was Belgarath, the Eternal Man. Then, on the long quest to recover the Orb, Garion found to his dismay that he, too, was a sorcerer.
Now, at last, the Orb was regained and the quest was nearing its end. Of course, the questors still had to escape from this crumbling enemy fortress and flee across a desert filled with Murgo soldiers searching for them, while Grolim Hierarchs strove to destroy them with dark magic. Then, somehow, they must manage to be in Riva with the Orb by Erastide.
After that, however, Garion was sure that his part in these great events would be finished. But the Prophecy still held future surprises for Garion - and for the little Princess Ce'Nedra!
Thus continues Book Four of The Belgariad
At the end of Fantastic Beasts and Where to Find Them, the powerful Dark wizard Gellert Grindelwald was captured in New York with the help of Newt Scamander. But, making good on his threat, Grindelwald escapes custody and sets about gathering followers, most unsuspecting of his true agenda: to raise pure-blood wizards up to rule over all non-magical beings.
In an effort to thwart Grindelwald’s plans, Albus Dumbledore enlists Newt, his former Hogwarts student, who agrees to help once again, unaware of the dangers that lie ahead. Lines are drawn as love and loyalty are tested, even among the truest friends and family, in an increasingly divided wizarding world.
This second original screenplay from J.K. Rowling, illustrated with stunning line art from MinaLima, expands on earlier events that helped shape the wizarding world, with some surprising nods to the Harry Potter stories that will delight fans of both the books and films.
Too much time has passed since the powerful dragon Tintaglia helped the people of the Trader cities stave off an invasion of their enemies. The Traders have forgotten their promises, weary of the labor and expense of tending earthbound dragons who were hatched weak and deformed by a river turned toxic. If neglected, the creatures will rampage—or die—so it is decreed that they must move farther upriver toward Kelsingra, the mythical homeland whose location is locked deep within the dragons' uncertain ancestral memories.
Thymara, an unschooled forest girl, and Alise, wife of an unloving and wealthy Trader, are among the disparate group entrusted with escorting the dragons to their new home. And on an extraordinary odyssey with no promise of return, many lessons will be learned—as dragons and tenders alike experience hardships, betrayals... and joys beyond their wildest imaginings.