Black Sun is the first book in the Between Earth and Sky trilogy, inspired by the civilizations of the Pre-Columbian Americas and woven into a tale of celestial prophecies, political intrigue, and forbidden magic.
A god will return when the earth and sky converge under the black sun. In the holy city of Tova, the winter solstice is usually a time for celebration and renewal, but this year it coincides with a solar eclipse, a rare celestial event proscribed by the Sun Priest as an unbalancing of the world.
Meanwhile, a ship launches from a distant city bound for Tova and set to arrive on the solstice. The captain of the ship, Xiala, is a disgraced Teek whose song can calm the waters around her as easily as it can warp a man’s mind. Her ship carries one passenger. Described as harmless, the passenger, Serapio, is a young man, blind, scarred, and cloaked in destiny. As Xiala well knows, when a man is described as harmless, he usually ends up being a villain.
Crafted with unforgettable characters, Rebecca Roanhorse has created an epic adventure exploring the decadence of power amidst the weight of history and the struggle of individuals swimming against the confines of society and their broken pasts.
The journey that began with The Shadow of What Was Lost reaches its spectacular conclusion in The Light of All That Falls, the final chapter of the Licanius Trilogy by acclaimed epic fantasy author James Islington.
After a savage battle, the Boundary is whole again -- but it may be too late. Banes now stalk the lands of Andarra, and the Venerate have gathered their armies for a final, crushing blow. In Ilin Illan, Wirr fights to maintain a precarious alliance between Andarra's factions of power. With dark forces closing in on the capital, if he cannot succeed, the war is lost.
Imprisoned and alone in a strange land, Davian is pitted against the remaining Venerate. As he desperately tries to keep them from undoing Asha's sacrifice, he struggles to come to terms with his own path and all he has learned about Caeden, the friend he chose to set free.
Finally, Caeden is confronted with the reality of a plan laid centuries ago -- heartbroken at how it started and devastated by how it must end.
Davian has won a victory for the Augurs, but treachery surrounds him and his allies on all sides in the second book of the acclaimed Licanus Trilogy, in which fans of Robert Jordan and Brandon Sanderson will find much to admire. Following a devastating attack, an amnesty has been declared for all Augurs--finally allowing them to emerge from hiding and openly oppose the dark forces massing against the land of Andarra.
The Augur Davian and his new allies hurry north toward the ever-weakening Boundary, but fresh horrors along their path suggest that their reprieve may have come far too late. The new Northwarden, his ally in the Capital, contends with assassins and politicians and uncovers a dangerous secret. Meanwhile, their compatriot Asha begins a secret investigation into the disappearance of the Shadows. And Caeden races against time to fulfill a treacherous bargain, but as more and more of his memories return, he begins to realize that the two sides in this ancient war may not be as clear-cut as they first seemed.
As destiny calls, a journey begins. It has been twenty years since the god-like Augurs were overthrown and killed. Now, those who once served them - the Gifted - are spared only because they have accepted the rebellion's Four Tenets, vastly limiting their powers. As a Gifted, Davian suffers the consequences of a war lost before he was even born. He and others like him are despised.
But when Davian discovers he wields the forbidden power of the Augurs, he sets into motion a chain of events that will change everything. To the west, a young man whose fate is intertwined with Davian's wakes up in the forest, covered in blood and with no memory of who he is... And in the far north, an ancient enemy long thought defeated begins to stir.
The Licanius Trilogy is a relentless coming-of-age epic from the very first page.
The Orchardist is a highly original and haunting debut novel set in the untamed American West, where a makeshift family is shaped by violence, love, and an indelible connection to the land.
At the turn of the twentieth century, in a rural stretch of the Pacific Northwest, a solitary orchardist named Talmadge tends to his beloved apples, apricots, and plums. His life is a tapestry of solitude and dedication to the land, filled with the quiet, steady rhythm of nature.
One day, two teenage girls appear and steal his fruit at the market. Feral, scared, and very pregnant, they take refuge on Talmadge's land. With deep compassion, he offers them shelter and care, and a fragile trust begins to form between them.
However, this fragile peace is shattered when men with guns arrive, leading to a tragedy that forces Talmadge to confront the ghosts of his past and embark on a journey of protection and redemption.
Amanda Coplin writes with breathtaking precision and empathy, weaving a story that is both intimate and epic, evocative and atmospheric. The Orchardist is a novel about the disruption of a lonely harmony and the transformative power of opening one's heart to the world.
A new queen has usurped the throne and is leading Cenaria into disaster. The country has become a broken realm with a threadbare army, little food, and no hope. Kylar Stern plans to reinstate his closest friend Logan as King, but can he really get away with murder?
In the north, the Godking's death has thrown Khalidor into civil war. To gain the upper hand, one faction attempts to raise the goddess Khali herself. But they are playing with volatile powers, and trigger conflict on a vast scale. Seven armies will converge to save - or destroy - an entire continent.
Kylar has finally learnt the bitter cost of immortality, and is faced with a task only he can complete. To save his friends, and perhaps his enemies, he must assassinate a goddess. Failure will doom the south. Success will cost him everything he's ever loved.
The Hero of Ages, Book Three of Mistborn, is the climactic conclusion to the epic fantasy saga written by Brandon Sanderson. To end the Final Empire and restore freedom, Vin killed the Lord Ruler. However, this act has brought back the Deepness—the lethal form of the ubiquitous mists—along with increasingly heavy ashfalls and ever more powerful earthquakes, threatening humanity's very existence.
Having narrowly escaped death by becoming a Mistborn himself, Emperor Elend Venture searches for clues left by the Lord Ruler that may save the world. Meanwhile, Vin is wracked with guilt for unwittingly releasing the mystic force known as Ruin from the Well. Ruin desires nothing less than the end of the world, and with its near omniscience and ability to warp reality, stopping it seems an impossible task. Vin must tread carefully, as even discussing plans with Elend could lead to Ruin learning their strategies.
Bringing together intense action, intricate plotting, and deep character development, The Hero of Ages is a testament to Sanderson's ability to weave together a narrative that both captivates and inspires.
The impossible has been accomplished. The Lord Ruler—the man who claimed to be god incarnate and brutally ruled the world for a thousand years—has been vanquished. But Kelsier, the hero who masterminded that triumph, is dead too, and now the awesome task of building a new world has been left to his young protégé, Vin, the former street urchin who is now the most powerful Mistborn in the land, and to the idealistic young nobleman she loves.
As Kelsier's protégé and slayer of the Lord Ruler she is now venerated by a budding new religion, a distinction that makes her intensely uncomfortable. Even more worrying, the mists have begun behaving strangely since the Lord Ruler died, and seem to harbor a strange vaporous entity that haunts her.
Stopping assassins may keep Vin's Mistborn skills sharp, but it's the least of her problems. Luthadel, the largest city of the former empire, doesn't run itself, and Vin and the other members of Kelsier's crew, who lead the revolution, must learn a whole new set of practical and political skills to help. It certainly won't get easier with three armies—one of them composed of ferocious giants—now vying to conquer the city, and no sign of the Lord Ruler's hidden cache of atium, the rarest and most powerful allomantic metal.
As the siege of Luthadel tightens, an ancient legend seems to offer a glimmer of hope. But even if it really exists, no one knows where to find the Well of Ascension or what manner of power it bestows.
What if the whole world were a dead, blasted wasteland? For a thousand years the ash fell and no flowers bloomed. For a thousand years the Skaa slaved in misery and lived in fear. For a thousand years the Lord Ruler, the "Sliver of Infinity," reigned with absolute power and ultimate terror, divinely invincible.
Then, when hope was so long lost that not even its memory remained, a terribly scarred, heart-broken half-Skaa rediscovered it in the depths of the Lord Ruler's most hellish prison. Kelsier "snapped" and found in himself the powers of a Mistborn. A brilliant thief and natural leader, he turned his talents to the ultimate caper, with the Lord Ruler himself as the mark.
Kelsier recruited the underworld's elite, the smartest and most trustworthy allomancers, each of whom shares one of his many powers, and all of whom relish a high-stakes challenge. Then Kelsier reveals his ultimate dream, not just the greatest heist in history, but the downfall of the divine despot.
But even with the best criminal crew ever assembled, Kel's plan looks more like the ultimate long shot, until luck brings a ragged girl named Vin into his life. Like him, she's a half-Skaa orphan, but she's lived a much harsher life. Vin has learned to expect betrayal from everyone she meets. She will have to learn trust if Kel is to help her master powers of which she never dreamed.
Brandon Sanderson, fantasy's newest master tale-spinner and author of the acclaimed debut Elantris, dares to turn a genre on its head by asking a simple question: What if the prophesied hero failed to defeat the Dark Lord? The answer will be found in the Mistborn Trilogy, a saga of surprises that begins with the book in your hands. Fantasy will never be the same again.
American Gods is a blend of Americana, fantasy, and various strands of ancient and modern mythology, all centering on the mysterious and taciturn Shadow. After three years in prison, Shadow is ready to return to his life and the wife he deeply loves, but his plans are upended by her sudden death in a mysterious car crash.
On his flight home, Shadow meets the enigmatic Mr. Wednesday, who seems to know more about him than possible. Wednesday claims to be a former god and the king of America, and he draws Shadow into a profoundly strange journey across the heart of the USA. A storm of preternatural and epic proportions looms on the horizon, and Shadow finds himself caught in the middle of a battle for the very soul of a nation.
Scary, gripping, and deeply unsettling, American Gods is a dark and strange road trip that explores the soul of America. The story reveals surprising truths about the country and its people, and Shadow's path is lined with a kaleidoscope of eccentric characters whose fates are intertwined with his own.
Originally published from 1954 through 1956, J.R.R. Tolkien's richly complex series ushered in a new age of epic adventure storytelling. A philologist and illustrator who took inspiration from his work, Tolkien invented the modern heroic quest novel from the ground up, creating not just a world, but a domain, not just a lexicon, but a language, that would spawn countless imitators and lead to the inception of the epic fantasy genre.
During his travels across Middle-earth, the hobbit Bilbo Baggins had found the Ring. But the simple band of gold was far from ordinary; it was in fact the One Ring - the greatest of the ancient Rings of Power. Sauron, the Dark Lord, had infused it with his own evil magic, and when it was lost, he was forced to flee into hiding.
But now Sauron's exile has ended and his power is spreading anew, fueled by the knowledge that his treasure has been found. He has gathered all the Great Rings to him, and will stop at nothing to reclaim the One that will complete his dominion. The only way to stop him is to cast the Ruling Ring deep into the Fire-Mountain at the heart of the land of Mordor--Sauron's dark realm.
Fate has placed the burden in the hands of Frodo Baggins, Bilbo's heir...and he is resolved to bear it to its end. Or his own.
The forerunner to The Lord of the Rings, The Silmarillion fills in the background which lies behind the more popular work, and gives the earlier history of Middle-earth, introducing some of the key characters.
The Silmarillion is an account of the Elder Days, of the First Age of Tolkien's world. It is the ancient drama to which the characters in The Lord of the Rings look back, and in whose events some of them, such as Elrond and Galadriel, took part. The tales of The Silmarillion are set in an age when Morgoth, the first Dark Lord, dwelt in Middle-Earth, and the High Elves made war upon him for the recovery of the Silmarils, the jewels containing the pure light of Valinor.
The forerunner to The Lord of the Rings, The Silmarillion fills in the background which lies behind the more popular work, and gives the earlier history of Middle-earth, introducing some of the key characters.
The Silmarillion is an account of the Elder Days, of the First Age of Tolkien's world. It is the ancient drama to which the characters in The Lord of the Rings look back, and in whose events some of them, such as Elrond and Galadriel, took part. The tales of The Silmarillion are set in an age when Morgoth, the first Dark Lord, dwelt in Middle-Earth, and the High Elves made war upon him for the recovery of the Silmarils, the jewels containing the pure light of Valinor.
Long ago, in a time forgotten, a preternatural event threw the seasons out of balance. In a land where summers can last decades and winters a lifetime, trouble is brewing. The cold is returning, and in the frozen wastes to the north of Winterfell, sinister forces are massing beyond the kingdom's protective Wall. To the south, the king's powers are failing—his most trusted adviser dead under mysterious circumstances and his enemies emerging from the shadows of the throne.
At the center of the conflict lie the Starks of Winterfell, a family as harsh and unyielding as the frozen land they were born to. Now Lord Eddard Stark is reluctantly summoned to serve as the king's new Hand, an appointment that threatens to sunder not only his family but the kingdom itself. Sweeping from a harsh land of cold to a summertime kingdom of epicurean plenty, A Game of Thrones tells a tale of lords and ladies, soldiers and sorcerers, assassins and bastards, who come together in a time of grim omens.
Here an enigmatic band of warriors bear swords of no human metal; a tribe of fierce wildlings carry men off into madness; a cruel young dragon prince barters his sister to win back his throne; a child is lost in the twilight between life and death; and a determined woman undertakes a treacherous journey to protect all she holds dear. Amid plots and counter-plots, tragedy and betrayal, victory and terror, allies and enemies, the fate of the Starks hangs perilously in the balance, as each side endeavors to win that deadliest of conflicts: the game of thrones.
Long ago, in a time forgotten, a preternatural event threw the seasons out of balance. In a land where summers can last decades and winters a lifetime, trouble is brewing. The cold is returning, and in the frozen wastes to the north of Winterfell, sinister forces are massing beyond the kingdom's protective Wall. To the south, the king's powers are failing—his most trusted adviser dead under mysterious circumstances and his enemies emerging from the shadows of the throne.
At the center of the conflict lie the Starks of Winterfell, a family as harsh and unyielding as the frozen land they were born to. Now Lord Eddard Stark is reluctantly summoned to serve as the king's new Hand, an appointment that threatens to sunder not only his family but the kingdom itself. Sweeping from a harsh land of cold to a summertime kingdom of epicurean plenty, A Game of Thrones tells a tale of lords and ladies, soldiers and sorcerers, assassins and bastards, who come together in a time of grim omens.
Here an enigmatic band of warriors bear swords of no human metal; a tribe of fierce wildlings carry men off into madness; a cruel young dragon prince barters his sister to win back his throne; a child is lost in the twilight between life and death; and a determined woman undertakes a treacherous journey to protect all she holds dear. Amid plots and counter-plots, tragedy and betrayal, victory and terror, allies and enemies, the fate of the Starks hangs perilously in the balance, as each side endeavors to win that deadliest of conflicts: the game of thrones.
The Dragon Reborn—the leader long prophesied who will save the world, but in the saving destroy it; the savior who will run mad and kill all those dearest to him—is on the run from his destiny.
Able to touch the One Power, but unable to control it, and with no one to teach him how—for no man has done it in three thousand years—Rand al'Thor knows only that he must face the Dark One. But how?
Winter has stopped the war—almost—yet men are dying, calling out for the Dragon. But where is he?
Perrin Aybara is in pursuit with Moiraine Sedai, her Warder Lan, and Loial the Ogier. Bedeviled by dreams, Perrin is grappling with another deadly problem—how is he to escape the loss of his own humanity?
Egwene, Elayne and Nynaeve are approaching Tar Valon, where Mat will be healed—if he lives until they arrive. But who will tell the Amyrlin their news—that the Black Ajah, long thought only a hideous rumor, is all too real? They cannot know that in Tar Valon far worse awaits...
Ahead, for all of them, in the Heart of the Stone, lies the next great test of the Dragon reborn....
The Wheel of Time turns and Ages come and pass. What was, what will be, and what is, may yet fall under the Shadow.
The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow.
For centuries, gleemen have told the tales of The Great Hunt of the Horn. Now the Horn itself is found: the Horn of Valere long thought only legend, the Horn which will raise the dead heroes of the ages. And it is stolen.
In pursuit of the thieves, Rand al'Thor is determined to keep the Horn out of the grasp of The Dark One. But he has also learned that he is The Dragon Reborn—the Champion of Light destined to stand against the Shadow time and again. It is a duty and a destiny that requires Rand to uncover and master extraordinary capabilities he never imagined he possessed.
The Eye of the World is the first novel in Robert Jordan's The Wheel of Time series, which has captivated millions of readers around the globe with its scope, originality, and compelling characters. The tale begins in the Third Age, an Age of Prophecy, where the World and Time themselves hang in the balance.
As the Wheel of Time turns, Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. But one truth yet remains, and what mortal men forget, the Aes Sedai do not...
Moiraine Damodred arrives in Emond's Field on a quest to find the one prophesized to stand against The Dark One, a malicious entity sowing the seeds of chaos and destruction. When a vicious band of half-men, half beasts invade the village seeking their master's enemy, Moiraine persuades Rand al'Thor and his friends to leave their home and enter a larger world filled with dangers waiting in the shadows and in the light.
What was, what will be, and what is, may yet fall under the Shadow, setting the stage for an epic battle between good and evil.
Set on the desert planet Arrakis, Dune is the story of the boy Paul Atreides, heir to a noble family tasked with ruling an inhospitable world where the only thing of value is the spice melange, a drug capable of extending life and enhancing consciousness. Coveted across the known universe, melange is a prize worth killing for...
When House Atreides is betrayed, the destruction of Paul's family will set the boy on a journey toward a destiny greater than he could ever have imagined. And as he evolves into the mysterious man known as Muad'Dib, he will bring to fruition humankind's most ancient and unattainable dream.
A stunning blend of adventure and mysticism, environmentalism and politics, Dune formed the basis of what is undoubtedly the grandest epic in science fiction.
Set on the desert planet Arrakis, Dune is the story of the boy Paul Atreides, heir to a noble family tasked with ruling an inhospitable world where the only thing of value is the spice melange, a drug capable of extending life and enhancing consciousness. Coveted across the known universe, melange is a prize worth killing for...
When House Atreides is betrayed, the destruction of Paul's family will set the boy on a journey toward a destiny greater than he could ever have imagined. And as he evolves into the mysterious man known as Muad'Dib, he will bring to fruition humankind's most ancient and unattainable dream.
A stunning blend of adventure and mysticism, environmentalism and politics, Dune formed the basis of what is undoubtedly the grandest epic in science fiction.