A new series set in the Land of Stories universe from the #1 New York Times bestselling author, Chris Colfer, perfect for new and old fans!
Fourteen-year-old Brystal Evergreen has always known she was destined for great things—that is, if she can survive the oppressive Southern Kingdom. Her only escape are books, but since it's illegal for women to read in her country, she has to find creative ways of acquiring them. Working as a maid at her local library gives her the perfect excuse to be near them and allows her to sneak a few titles home when no one is looking.
But one day, Brystal uncovers a secret section of the library and finds a book about magic that changes her life forever. Magic is despised and outlawed throughout the world—Brystal is well aware of the severe consequences the book may bring—but her curiosity gets the best of her. By reading some of the text aloud, strange phenomena begin to occur and Brystal discovers she is capable of magic! And the more she practices it, the harder it becomes to hide.
After being caught and convicted, Brystal is saved by a mysterious woman named Madame Weatherberry. The woman takes Brystal to her Academy of Magic and teaches her to become a fairy. While Brystal studies magic and befriends the other students, Madame Weatherberry is suddenly called away on suspicious matters. When she doesn't return, Brystal and her friends work together to find and save their instructor.
Along the way, the students discover Madame Weatherberry's true intentions for the academy are not what they seem, and they come face to face with a sinister plot that puts the fate of the world, and the fate of magic itself, in grave danger...
Wunder is gathering in Nevermoor...
Morrigan Crow may have defeated her deadly curse, passed the dangerous trials, and joined the mystical Wundrous Society, but her journey into Nevermoor and all its secrets has only just begun. And she is fast learning that not all magic is used for good.
Morrigan Crow has been invited to join the prestigious Wundrous Society, a place that promised her friendship, protection, and belonging for life. She's hoping for an education full of wunder, imagination, and discovery - but all the Society wants to teach her is how evil Wundersmiths are. And someone is blackmailing Morrigan's unit, turning her last few loyal friends against her.
Has Morrigan escaped from being the cursed child of Wintersea only to become the most hated figure in Nevermoor? Worst of all, people have started to go missing. The fantastical city of Nevermoor, once a place of magic and safety, is now riddled with fear and suspicion...
There is no surrendering your will without giving up your heart.
Long before she took up the title of Starry Knight, Raiya Cole knew she was different. Ever since she survived the car crash that killed her parents, the truth about her supernatural powers—and her destiny as a fallen Star—shaped her life, preparing her for a battle she knew would come one day. With the help of Grandpa Odd, her beloved mentor, Raiya works to maintain control over her power and train as a Starlight Warrior.
But the battle she prepared for is not the first one she must face. As her seventh grade year begins, Raiya’s resolve is put to the test when her power unexpectedly—and exponentially—grows, threatening the fragile life she has managed to build over the last six years. Can Raiya embrace a duty that demands not only her life, but her heart as well? Can she survive paying the price that comes with her power?
Searching is the prequel to The Starlight Chronicles, an epic fantasy adventure series from C. S. Johnson.
Morrigan Crow is cursed. Born on Eventide, the unluckiest day for any child to be born, she is blamed for all local misfortunes, from hailstorms to heart attacks. Worst of all, the curse means that Morrigan is doomed to die at midnight on her eleventh birthday.
As Morrigan awaits her fate, a strange and remarkable man named Jupiter North appears. Chased by black-smoke hounds and shadowy hunters on horseback, he whisks her away into the safety of a secret, magical city called Nevermoor.
It's then that Morrigan discovers Jupiter has chosen her to contend for a place in the city's most prestigious organization: the Wundrous Society. In order to join, she must compete in four difficult and dangerous trials against hundreds of other children, each boasting an extraordinary talent that sets them apart - an extraordinary talent that Morrigan insists she does not have.
To stay in the safety of Nevermoor for good, Morrigan will need to find a way to pass the tests - or she'll have to leave the city to confront her deadly fate.
The epic conclusion to Chris Colfer's #1 New York Times bestselling series The Land of Stories!
In the highly anticipated conclusion to the Land of Stories series, Conner and Alex must brave the impossible. All of the Land of Stories fairy tale characters—heroes and villains—are no longer confined within their world!
With mayhem brewing in the Big Apple, Conner and Alex will have to win their biggest battle yet. Can the twins restore order between the human and fairy tale world?
Breathtaking action mixed with laugh-out-loud moments and lots of heart will make this a gripping conclusion for many fans!
A telepathic girl is the key to an unknown world—and it’s up to her to save it—in the Keeper of the Lost Cities series. The first three books are now available as a collectible paperback boxed set!
Sophie Foster has never quite fit into her life. The reason? Sophie’s a Telepath, someone who can read minds. No one knows her secret—at least, that’s what she thinks…
It turns out the reason Sophie has never felt at home is that, well…she isn’t. And as she sets out for a new life that is vastly different from what she has ever known, telepathy is just the first of many shocking secrets that will be revealed.
This complete boxed set collection of the Keeper of the Lost Cities series includes Keeper of the Lost Cities, Exile, and Everblaze.
Life is boring when you live in the real world, instead of starring in your own book series. Owen knows that better than anyone, what with the real world’s homework and chores.
But everything changes the day Owen sees the impossible happen—his classmate Bethany climb out of a book in the library. It turns out Bethany’s half-fictional and has been searching every book she can find for her missing father, a fictional character.
Bethany can’t let anyone else learn her secret, so Owen makes her a deal: All she has to do is take him into a book in Owen’s favorite Kiel Gnomenfoot series, and he’ll never say a word. Besides, visiting the book might help Bethany find her father...
...Or it might just destroy the Kiel Gnomenfoot series, reveal Bethany’s secret to the entire world, and force Owen to live out Kiel Gnomenfoot’s final (very final) adventure.
The Dragonets of Destiny must finally bring the epic war to an end, reconcile the seven tribes, and choose the next queen of Pyrrhia... and make it out alive.
In this thrilling installment of the bestselling WINGS OF FIRE series, the dragonets struggle to fulfill the prophecy and -- somehow -- end the war.
The action and adventure continue for Gregor in this stunning fantasy from Suzanne Collins, bestselling author of the Hunger Games.
Gregor swears he will never return to the Underland, that strange world below New York City. But he is a key player in another prophecy, this one about an ominous white rat called the Bane. The Underlanders know there is only one way to lure Gregor back to their world: by kidnapping his little sister, Boots.
Now Gregor's quest reunites him with his bat, Ares, and the rebellious princess Luxa. They descend into the dangerous Waterway in search of the Bane. If Gregor does not fulfill the prophecy, his life, and the Underland, will never be the same.
From legendary Hollywood director Chris Columbus (known for Harry Potter and the Sorcerer's Stone and Harry Potter and the Chamber of Secrets) and bestselling author Ned Vizzini (famous for It's Kind of a Funny Story) comes this first book in an epic new fantasy series.
Brendan, Eleanor, and Cordelia Walker once had everything: two loving parents, a beautiful house in San Francisco, and all the portable electronic devices they could want. But everything changed when Dr. Walker lost his job in the wake of a mysterious incident. Now in dire straits, the family must relocate to an old Victorian house that used to be the home of occult novelist Denver Kristoff—a house that feels simultaneously creepy and too good to be true.
By the time the Walkers realize that one of their neighbors has sinister plans for them, they're banished to a primeval forest way off the grid. Their parents? Gone. Their friends? A world away. And they aren't alone. Bloodthirsty medieval warriors patrol the woods around them, supernatural pirates roam the neighboring seas, and a power-hungry queen rules the land.
To survive, the siblings will have to be braver than they ever thought possible—and fight against their darkest impulses. The key may lie in their own connection to the secret Kristoff legacy. But as they unravel that legacy, they'll discover it's not just their family that's in danger... it's the entire world.
Fire World takes us into a brand-new world, Co:per:nica, which runs parallel to that of Crescent Lane. Here, firebirds roam the ancient librarium, a museum for books.
After destroying a trace of dark fire, David, Zanna, and the Pennykettle dragons vanished. But when 12-year-old David and Rosanna accidentally injure one of the firebirds, they are suddenly thrust into a remarkable adventure.
The evil Ix have taken over one of the firebirds, turning it to the side of darkness, but the birds have a secret: They know about the existence of dragons. And from across the universe, one may come to their aid...
Life’s no fairy tale for Jack. After all, his father's been missing ever since that incident with the beanstalk and the giant, and his grandfather keeps pushing him to get out and find a princess to rescue.
Who'd want to rescue a snobby, entitled princess anyway? Especially one that falls out of the sky wearing a shirt that says "Punk Princess," and still denies she's royalty. In fact, May doesn't even believe in magic. Yeah, what's that about?
May does need help though—a huntsman is chasing her, her grandmother has been kidnapped, and Jack thinks it’s all because of the Wicked Queen... mostly because May’s grandmother might just be the long-lost Snow White.
Jack and May's thrillingly hilarious adventure combines all the classic stories—fractured as a broken magic mirror—into the first of an epic new series of novels for the ages.
It's the handbook no half-blood should be without: a fully illustrated, in-depth guide to gods, monsters, and all things Percy. This novelty companion to the best-selling series comes complete with trading cards, full-color diagrams, and maps, all packaged in a handy, "manual-size" POB with a crisp, magnetic flap enclosure.
A new realm of magic from Emily Rodda, the New York Times bestselling author of the Deltora books.
There are three rules to the old painted, music box:
Leo wouldn't dream of breaking these rules, but does his stubborn cousin Mimi listen? She winds the box four times — and suddenly the paintings on its side come to life and a powerful witch is released.
Now it's up to Leo and Mimi to stop the witch, if only they can find the key to the music box — and the magical world it controls.
In this thrilling sequel to AMULET #1: THE STONEKEEPER, Emily and her brother Navin head for Kanalis, a beautiful and mysterious city of waterfalls. Here, they hope to find the antidote for the poison that felled their mother.
The cure lies in the eggs of a giant serpent atop Demon's Head Mountain, but their archenemy, Trellis, is also headed for the peak. A battle that will engulf all of Kanalis is looming. It's up to Em to triumph over evil while controlling the amulet's power without losing herself!
There's a war coming. The same aliens who almost destroyed Earth once are coming back to get the whole job done this time. But we aren't going to just sit and die. The international military is taking our best and brightest to mold them into the finest military minds ever - and they're taking them young.
Join this thrilling journey as young heroes are trained to defend Earth in this gripping graphic novel adaptation of the classic sci-fi tale.
In 1942, eleven-year-old Milada is taken from her home in Lidice, Czechoslovakia, along with other blond, blue-eyed children, to a Lebensborn center in Poland. There, she is trained to be a "proper German" for adoption by a German family. All the while, she struggles to remember her true identity and her real name.
This poignant story reveals the harrowing experiences of young Milada as she navigates the challenges of maintaining her identity amidst the chaos of World War II. Her journey is a testament to the resilience of the human spirit and the enduring power of memory and self-discovery.
The Dark Hills Divide introduces readers to Alexa Daley, who annually visits the town of Bridewell. Alexa is curious about what lies beyond the massive ramparts that surround the city and the walled roads that link Bridewell to nearby towns. Soon after town leader Thomas Warvold passes away, Alexa finds herself outside the walls, acquires a stone with remarkable powers, and discovers that she's meant to stop a potential war from occurring.
Inquisitive twelve-year-old Alexa Daley is spending another summer in the walled town of Bridewell. This year, she is set on solving the mystery of what lies beyond the walls. Legend says the walls were built to keep out an unnamed evil that lurks in the forests and The Dark Hills. But what exactly is it that the townspeople are so afraid of? As Alexa begins to unravel the truth, pushing beyond the protective barrier she's lived behind all her life, she discovers a strange and ancient enchantment and exposes a danger that could destroy everything she holds dear.
The War is over, won by Ender Wiggin and his team of brilliant child-warriors. The enemy is destroyed, the human race is saved. Ender himself refuses to return to the planet, but his crew has gone home to their families, scattered across the globe. The battle school is no more.
But with the external threat gone, the Earth has become a battlefield once more. The children of the Battle School are more than heroes; they are potential weapons that can bring power to the countries that control them. One by one, all of Ender's Dragon Army are kidnapped. Only Bean escapes; and he turns for help to Ender's brother Peter.
Peter Wiggin, Ender's older brother, has already been manipulating the politics of Earth from behind the scenes. With Bean's help, he will eventually rule the world.
Shadow of the Hegemon is the second novel in Orson Scott Card's Shadow Series.
The Key to Survival Rests in the Hands of Shade's Children.
If you’re lucky, you live to fight another day.
In a futuristic urban wasteland, evil Overlords have decreed that no child shall live a day past his fourteenth birthday. On that Sad Birthday, the child becomes the object of an obscene harvest, resulting in the construction of a machine-like creature whose sole purpose is to kill.
The mysterious Shade — once a man, but now more like the machines he fights — recruits the few children fortunate enough to escape. With luck, cunning, and skill, four of Shade's children come closer than any to discovering the source of the Overlords' power — and the key to their downfall. But the closer the children get, the more ruthless Shade seems to become...