ONE PIECE 91 follows the aftermath of the Straw Hat Pirates' encounter with the Big Mom Pirates. The intense Whole Cake Island arc concludes, and the story moves into the 'Reverie' arc, where various schemes swirl at the World Conference. This volume marks the beginning of the highly anticipated Wano Country arc.
Upon landing in the Land of Wano, Luffy meets a certain girl, and the story takes a new turn! Where are the scattered crew members? What shocking truths are hidden in this country? The tumultuous Wano Country arc kicks off, continuing the grand maritime adventure in search of the 'One Piece' treasure.
海に浮かぶ麦わら一味の海賊旗…。マム一味の襲撃に耐え切れず、やられてしまったのか!? 緊迫のWCI編、完結!! ──そして様々な思惑渦巻く「世界会議」編突入!! “ひとつなぎの大秘宝”を巡る海洋冒険ロマン!!
Several days after the fierce battle, will the Straw Hat Crew be able to escape from Dressrosa safely while being pursued by the navy? Meanwhile, as Doflamingo is detained, the world's power structure is about to shift dramatically!! This is a romantic adventure on the seas, One Piece!!
vs.四皇ビッグ・マム!! サンジ奪還の為、HCIに上陸したルフィ達だったが…!? 一方、サンジの結婚式の準備が着々と進められ、サンジの家族がついに勢揃い…!? “ひとつなぎの大秘宝”を巡る海洋冒険ロマン!!
While Luffy and his friends are devising a plan to stop Sanji's political marriage, the secret of the Kozuki family from the Wano country is revealed. Those who learn this shocking fact set their next target on one of the Four Emperors!
This is the tale of adventure on the seas, One Piece!!
Luffy and his crew reunite with Nami in the country of Zo, only to find it in a state of ruin. As they pursue the mystery that unfolds in this nation, the secret of Sanji's birth is revealed! This volume continues the grand adventure on the high seas, centered around the quest for the "One Piece," the greatest treasure in the world.
In an effort to take down Doflamingo, the Colosseum army bands together to stop the executives of the Donquixote Family! Meanwhile, Luffy and his companions aim for the fourth level of the 'Palace' where Doflamingo resides! The Dressrosa arc heads towards its climactic finale!! Join the thrilling ocean adventure romance in search of the 'One Piece'!
Embark on a high-seas adventure with One Piece, the record-shattering best-selling manga series from Japan. In Volume 78, Luffy and his crew carry the hopes of the Dressrosa citizens as they face off in their final battle. As each fight reaches its climax, Luffy finally confronts Doflamingo. The unimaginable ultimate battle begins, setting the stage for an oceanic odyssey in pursuit of the 'One Piece' treasure!
Hikaru no Go, Vol. 23: Endgame follows the journey of Hikaru Shindo, who encounters a haunted go board and the spirit of a master player, Fujiwara-no-Sai. This spirit awakens Hikaru's latent genius for the game, propelling him on a quest to defeat Akira Toya, a renowned go prodigy.
In this final volume, Hikaru faces his most challenging match yet against Ko Yong Ha, Korea's top player, in the Hokuto Cup tournament. The battle is not just for personal triumph but represents something much more profound. It's a reflection of the passion and life lessons that the game of go imparts to its players. As Hikaru confronts the meaning of the game for both the new generation and the game itself, readers are invited to ponder the significance of go as more than just a game.
By the creators of Death Note! The mystery behind manga-making revealed!
Average student Moritaka Mashiro enjoys drawing for fun. When his classmate and aspiring writer Akito Takagi discovers his talent, he begs Moritaka to team up with him as a manga-creating duo. But what exactly does it take to make it in the manga-publishing world?
Moritaka and Akito's hard work is paying off, and they start challenging their rival Eiji's popularity in Shonen Jump. But just as they plan to take the next step, the team is hit with a surprising setback. Moritaka and Akito will need the help of their manga artist friends to overcome this hurdle!
Since Sai's disappearance, Hikaru has given up go! Meanwhile, undefeated by his failure to pass the pro test, Isumi plays his heart out in China. His foreign training teaches him unique ways to handle the stress of mental challenges and competition. Upon his return, he asks Hikaru for a rematch! But how good will Hikaru's game be after such a long break--and without Sai...?
-- VIZ Media
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!
Hikaru ignores Sai's pleas to let him play go, and then one day Sai vanishes! Is he mad at Hikaru? Where has he gone? Will he ever come back? And will Hikaru be able to play without Sai's coaching...?
After stumbling across a haunted Go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream of defeating the famed Go prodigy Akira Toya!
In Hikaru no Go, Vol. 12: Sai's Day Out, Hikaru's career as a professional Go player begins. In his first game, he must face veteran player Toya Meijin, Akira's father. The match is not just a competition but also a personal challenge for Sai. As Sai attempts to teach a cheating Go player a lesson he'll never forget, the question arises: will Hikaru's ghostly master do him proud or make him look like an amateur?
Hikaru Shindo is like any sixth-grader in Japan: a pretty normal schoolboy with a two-tone head of hair and a penchant for antics. One day, he finds an old bloodstained Go board in his grandfather's attic--and that's when things get really interesting. Trapped inside the Go board is Fujiwara-no-Sai, the ghost of an ancient Go master who taught the strategically complex board game to the emperor of Japan many centuries ago.
In one fateful moment, Sai becomes a part of Hikaru's consciousness and together, through thick and thin, they make an unstoppable Go-playing team. Will they be able to defeat Go players who have dedicated their lives to the game? Will Sai achieve the "Divine Move" so he'll finally be able to rest in peace? Begin your journey with Hikaru and Sai in this first volume of Hikaru no Go.
The conclusion of the Phantom Blood Arc! Jonathan Joestar and his mentor Zeppelli continue their pursuit of the villainous vampire, Dio! But to get to him, they must first face down his murderous henchmen! In battle after bloody battle, JoJo and Zeppelli are pushed to their limits and beyond!
Young Jonathan Joestar's life is forever changed when he meets his new adopted brother, Dio. For some reason, Dio has a smoldering grudge against him and derives pleasure from seeing him suffer. But every man has his limits, as Dio finds out. This is the beginning of a long and hateful relationship!