In Oathbringer, the third volume of the New York Times bestselling Stormlight Archive, humanity faces a new Desolation with the return of the Voidbringers, a foe with numbers as great as their thirst for vengeance.
Dalinar Kholin's Alethi armies won a fleeting victory at a terrible cost: The enemy Parshendi summoned the violent Everstorm, which now sweeps the world with destruction, and in its passing awakens the once peaceful and subservient parshmen to the horror of their millennia-long enslavement by humans. While on a desperate flight to warn his family of the threat, Kaladin Stormblessed must come to grips with the fact that the newly kindled anger of the parshmen may be wholly justified.
Nestled in the mountains high above the storms, in the tower city of Urithiru, Shallan Davar investigates the wonders of the ancient stronghold of the Knights Radiant and unearths dark secrets lurking in its depths. And Dalinar realizes that his holy mission to unite his homeland of Alethkar was too narrow in scope. Unless all the nations of Roshar can put aside Dalinar's blood-soaked past and stand together--and unless Dalinar himself can confront that past--even the restoration of the Knights Radiant will not prevent the end of civilization.
Jade City is an epic tale of family, honor, and those who live and die by the ancient laws of jade and blood. Set in the bustling metropolis of Kekon, jade is the most precious commodity, enhancing the abilities of the honorable Green Bone warriors. The Kaul family has long used it to protect the island from invasion. But as a new generation vies for power, they face not only their rivals but also a changing world.
When a revolutionary drug allows anyone to wield jade's power, the city's delicate balance is shattered, leading to a violent clan war that will determine the fate of all Green Bones. Fonda Lee crafts a narrative that is as gripping as it is immersive, inviting readers into a world where the lines between right and wrong are as complex as the city of Kekon itself.
In a land where three suns almost never set, a ruthless assassin continues her quest for vengeance against the powers who destroyed her family. Mia Corvere has found her place among the Blades of Our Lady of Blessed Murder, but many in the Red Church hierarchy think she’s far from earned it. Plying her bloody trade in a backwater of the Republic, she’s no closer to ending the men who destroyed her familia; in fact, she’s told directly that Consul Scaeva is off limits.
But after a deadly confrontation with an old enemy, Mia's suspicions about the Red Church’s true motives begin to grow. When it’s announced that Scaeva will be making a rare public appearance at the conclusion of the grand games in Godsgrave, Mia defies the Church and sells herself to a gladiatorial collegium for a chance to finally end him. Upon the sands of the arena, Mia finds new allies, bitter rivals, and more questions about her strange affinity for the shadows. But as conspiracies unfold within the collegium walls, and the body count rises, Mia will be forced to choose between love and revenge, and uncover a secret that could change the very face of her world.
Chaol Westfall and Nesryn Faliq have arrived in the shining city of Antica to forge an alliance with the Khagan of the Southern Continent, whose vast armies are Erilea's last hope. But they have also come to Antica for another purpose: to seek healing at the famed Torre Cesme for the wounds Chaol received in Rifthold.
After enduring unspeakable horrors as a child, Yrene Towers has no desire to help the young lord from Adarlan, let alone heal him. Yet she has sworn an oath to assist those in need—and will honor it. But Lord Westfall carries shadows from his own past, and Yrene soon comes to realize they could engulf them both.
In this sweeping parallel novel to the New York Times bestselling Empire of Storms, Chaol, Nesryn, and Yrene will have to draw on every scrap of their resilience if they wish to save their friends. But while they become entangled in the political webs of the khaganate, deep in the shadows of mighty mountains where warriors soar on legendary ruks, long-awaited answers slumber. Answers that might offer their world a chance at survival—or doom them all...
Davian has won a victory for the Augurs, but treachery surrounds him and his allies on all sides in the second book of the acclaimed Licanus Trilogy, in which fans of Robert Jordan and Brandon Sanderson will find much to admire. Following a devastating attack, an amnesty has been declared for all Augurs--finally allowing them to emerge from hiding and openly oppose the dark forces massing against the land of Andarra.
The Augur Davian and his new allies hurry north toward the ever-weakening Boundary, but fresh horrors along their path suggest that their reprieve may have come far too late. The new Northwarden, his ally in the Capital, contends with assassins and politicians and uncovers a dangerous secret. Meanwhile, their compatriot Asha begins a secret investigation into the disappearance of the Shadows. And Caeden races against time to fulfill a treacherous bargain, but as more and more of his memories return, he begins to realize that the two sides in this ancient war may not be as clear-cut as they first seemed.
As destiny calls, a journey begins. It has been twenty years since the god-like Augurs were overthrown and killed. Now, those who once served them - the Gifted - are spared only because they have accepted the rebellion's Four Tenets, vastly limiting their powers. As a Gifted, Davian suffers the consequences of a war lost before he was even born. He and others like him are despised.
But when Davian discovers he wields the forbidden power of the Augurs, he sets into motion a chain of events that will change everything. To the west, a young man whose fate is intertwined with Davian's wakes up in the forest, covered in blood and with no memory of who he is... And in the far north, an ancient enemy long thought defeated begins to stir.
The Licanius Trilogy is a relentless coming-of-age epic from the very first page.
The dream chooses the dreamer, not the other way around—and Lazlo Strange, war orphan and junior librarian, has always feared that his dream chose poorly. Since he was five years old he’s been obsessed with the mythic lost city of Weep, but it would take someone bolder than he to cross half the world in search of it. Then a stunning opportunity presents itself, in the person of a hero called the Godslayer and a band of legendary warriors, and he has to seize his chance or lose his dream forever.
What happened in Weep two hundred years ago to cut it off from the rest of the world? What exactly did the Godslayer slay that went by the name of god? And what is the mysterious problem he now seeks help in solving?
The answers await in Weep, but so do more mysteries—including the blue-skinned goddess who appears in Lazlo’s dreams. How did he dream her before he knew she existed? And if all the gods are dead, why does she seem so real?
Welcome to Weep.