In Oathbringer, the third volume of the New York Times bestselling Stormlight Archive, humanity faces a new Desolation with the return of the Voidbringers, a foe with numbers as great as their thirst for vengeance.
Dalinar Kholin's Alethi armies won a fleeting victory at a terrible cost: The enemy Parshendi summoned the violent Everstorm, which now sweeps the world with destruction, and in its passing awakens the once peaceful and subservient parshmen to the horror of their millennia-long enslavement by humans. While on a desperate flight to warn his family of the threat, Kaladin Stormblessed must come to grips with the fact that the newly kindled anger of the parshmen may be wholly justified.
Nestled in the mountains high above the storms, in the tower city of Urithiru, Shallan Davar investigates the wonders of the ancient stronghold of the Knights Radiant and unearths dark secrets lurking in its depths. And Dalinar realizes that his holy mission to unite his homeland of Alethkar was too narrow in scope. Unless all the nations of Roshar can put aside Dalinar's blood-soaked past and stand together--and unless Dalinar himself can confront that past--even the restoration of the Knights Radiant will not prevent the end of civilization.
Jade City is an epic tale of family, honor, and those who live and die by the ancient laws of jade and blood. Set in the bustling metropolis of Kekon, jade is the most precious commodity, enhancing the abilities of the honorable Green Bone warriors. The Kaul family has long used it to protect the island from invasion. But as a new generation vies for power, they face not only their rivals but also a changing world.
When a revolutionary drug allows anyone to wield jade's power, the city's delicate balance is shattered, leading to a violent clan war that will determine the fate of all Green Bones. Fonda Lee crafts a narrative that is as gripping as it is immersive, inviting readers into a world where the lines between right and wrong are as complex as the city of Kekon itself.
Davian has won a victory for the Augurs, but treachery surrounds him and his allies on all sides in the second book of the acclaimed Licanus Trilogy, in which fans of Robert Jordan and Brandon Sanderson will find much to admire. Following a devastating attack, an amnesty has been declared for all Augurs--finally allowing them to emerge from hiding and openly oppose the dark forces massing against the land of Andarra.
The Augur Davian and his new allies hurry north toward the ever-weakening Boundary, but fresh horrors along their path suggest that their reprieve may have come far too late. The new Northwarden, his ally in the Capital, contends with assassins and politicians and uncovers a dangerous secret. Meanwhile, their compatriot Asha begins a secret investigation into the disappearance of the Shadows. And Caeden races against time to fulfill a treacherous bargain, but as more and more of his memories return, he begins to realize that the two sides in this ancient war may not be as clear-cut as they first seemed.
Nevada Baylor can't decide which is more frustrating—harnessing her truthseeker abilities or dealing with Connor “Mad” Rogan and their evolving relationship. Yes, the billionaire Prime is helping her navigate the complex magical world in which she's become a crucial player—and sometimes a pawn—but she also has to deal with his ex-fiancée, whose husband has disappeared, and whose damsel-in-distress act is wearing very, very thin.
Rogan faces his own challenges, too, as Nevada's magical rank has made her a desirable match for other Primes. Controlling his immense powers is child's play next to controlling his conflicting emotions. And now he and Nevada are confronted by a new threat within her own family. Can they face this together? Or is their world about to go up in smoke?
In a world where everyone takes wonders like magic spells and dragons for granted, Coco is a girl with a simple dream: She wants to be a witch. But everybody knows magicians are born, not made, and Coco was not born with a gift for magic. Resigned to her un-magical life, Coco is about to give up on her dream to become a witch…until the day she meets Qifrey, a mysterious, traveling magician.
After secretly seeing Qifrey perform magic in a way she’s never seen before, Coco soon learns what everybody “knows” might not be the truth, and discovers that her magical dream may not be as far away as it may seem…
White Hot is the compelling continuation of the Hidden Legacy series by #1 New York Times bestselling author Ilona Andrews. In a world where magic is the norm, Nevada Baylor stands out with her unique and secret skill to detect lies. Her talent and hard work have been crucial in sustaining her family's detective agency.
However, Nevada's latest case confronts her with the dark entities that once nearly razed Houston to the ground, forcing her into the path of Connor "Mad" Rogan. Rogan, a billionaire and the highest echelon of magic users known as a Prime, remains an enigma, even to Nevada's abilities. The chemistry between them is undeniable, and as the danger escalates on both a professional and personal level, they realize that their enemies are extraordinarily powerful. Amidst the peril, Nevada and Rogan discover that the intensity of their connection is as chilling as it is heated.
Would you trade your soul mate for your soul?
A Shadowhunter’s life is bound by duty. Constrained by honor. The word of a Shadowhunter is a solemn pledge, and no vow is more sacred than the vow that binds parabatai, warrior partners—sworn to fight together, die together, but never to fall in love.
Emma Carstairs has learned that the love she shares with her parabatai, Julian Blackthorn, isn’t just forbidden—it could destroy them both. She knows she should run from Julian. But how can she when the Blackthorns are threatened by enemies on all sides?
Their only hope is the Black Volume of the Dead, a spell book of terrible power. Everyone wants it. Only the Blackthorns can find it. Spurred on by a dark bargain with the Seelie Queen, Emma; her best friend, Cristina; and Mark and Julian Blackthorn journey into the Courts of Faerie, where glittering revels hide bloody danger and no promise can be trusted. Meanwhile, rising tension between Shadowhunters and Downworlders has produced the Cohort, an extremist group of Shadowhunters dedicated to registering Downworlders and “unsuitable” Nephilim. They’ll do anything in their power to expose Julian’s secrets and take the Los Angeles Institute for their own.
When Downworlders turn against the Clave, a new threat rises in the form of the Lord of Shadows—the Unseelie King, who sends his greatest warriors to slaughter those with Blackthorn blood and seize the Black Volume. As dangers close in, Julian devises a risky scheme that depends on the cooperation of an unpredictable enemy. But success may come with a price he and Emma cannot even imagine, one that will bring with it a reckoning of blood that could have repercussions for everyone and everything they hold dear.
In a long forgotten time a terrible war raged, entire countries were razed and even magic itself was decimated. According to myth the only survivors were Immortals, powerful sorcerers who achieved life everlasting. With the fall of the old world they scattered to the wild frontiers, or so the tale goes. Time marches on however and with magic barely an echo of its former self, technology presses on.
The rising nation of The Syndicate is at the forefront making breakthrough after breakthrough in a handful of years. Establishing bases in the far flung frontier regions they have started a new endeavour of research into the ancient world, heedless of cost or consequence. As The Syndicate pushes deeper into the wilderness spurred on by ambition, mysterious deaths follow. Is this just the dangers of the wild, the resistance of the local tribes, or something else awoken by this intrusion?
As destiny calls, a journey begins. It has been twenty years since the god-like Augurs were overthrown and killed. Now, those who once served them - the Gifted - are spared only because they have accepted the rebellion's Four Tenets, vastly limiting their powers. As a Gifted, Davian suffers the consequences of a war lost before he was even born. He and others like him are despised.
But when Davian discovers he wields the forbidden power of the Augurs, he sets into motion a chain of events that will change everything. To the west, a young man whose fate is intertwined with Davian's wakes up in the forest, covered in blood and with no memory of who he is... And in the far north, an ancient enemy long thought defeated begins to stir.
The Licanius Trilogy is a relentless coming-of-age epic from the very first page.
The Gray House is an astounding tale of how what others understand as liabilities can be leveraged into strengths. Bound to wheelchairs and dependent on prosthetic limbs, the physically disabled students living in the House are overlooked by the Outsides. Not that it matters to anyone living in the House, a hulking old structure that its residents know is alive. From the corridors and crawl spaces to the classrooms and dorms, the House is full of tribes, tinctures, scared teachers, and laws—all seen and understood through a prismatic array of teenagers’ eyes.
But student deaths and mounting pressure from the Outsides put the time-defying order of the House in danger. As the tribe leaders struggle to maintain power, they defer to the awesome power of the House, attempting to make it through days and nights that pass in ways that clocks and watches cannot record.
Witness the fate of beloved heroes - and enemies.
THE BALANCE OF POWER HAS FINALLY TIPPED... The precarious equilibrium among the four Londons has reached its breaking point. Once brimming with the red vivacity of magic, darkness casts a shadow over the Maresh Empire, leaving a space for another London to rise.
WHO WILL CRUMBLE? Kell - once assumed to be the last surviving Antari - begins to waver under the pressure of competing loyalties. And in the wake of tragedy, can Arnes survive?
WHO WILL RISE? Lila Bard, once a commonplace - but never common - thief, has survived and flourished through a series of magic trials. But now she must learn to control the magic, before it bleeds her dry. Meanwhile, the disgraced Captain Alucard Emery of the Night Spire collects his crew, attempting a race against time to acquire the impossible.
WHO WILL TAKE CONTROL? And an ancient enemy returns to claim a crown while a fallen hero tries to save a world in decay.
Scarlett Dragna has never left the tiny island where she and her sister, Tella, live with their powerful, and cruel, father. Now Scarlett’s father has arranged a marriage for her, and Scarlett thinks her dreams of seeing Caraval—the faraway, once-a-year performance where the audience participates in the show—are over.
But this year, Scarlett’s long-dreamt-of invitation finally arrives. With the help of a mysterious sailor, Tella whisks Scarlett away to the show. Only, as soon as they arrive, Tella is kidnapped by Caraval’s mastermind organizer, Legend. It turns out that this season’s Caraval revolves around Tella, and whoever finds her first is the winner.
Scarlett has been told that everything that happens during Caraval is only an elaborate performance. Nevertheless she becomes enmeshed in a game of love, heartbreak, and magic. And whether Caraval is real or not, Scarlett must find Tella before the five nights of the game are over or a dangerous domino effect of consequences will be set off, and her beloved sister will disappear forever.