It's supposed to be a happy day at the Magic Kingdom — the return of the teenaged holographic hosts. But things go very wrong when a sudden lightning storm disrupts the celebration, and Amanda's mysterious sister, Jez, disappears. The only clue is the sighting of a wild monkey in the Magic Kingdom during the storm.
The mystery deepens as Finn is contacted by Wayne, an old man he hasn't heard from in months. Wayne tells Finn that there's trouble at the Animal Kingdom: the evil Overtakers have gained control of one of the computer servers that will be used to operate Daylight Holographic Imaging there. That means that if any of the holographic hosts fall asleep, they will go into comas — permanently.
Filled with action and brimming with the same meticulous detail as The Kingdom Keepers: Disney After Dark, this second book in the series — Disney at Dawn — is the result of hands-on research behind the scenes at Disney’s Animal Kingdom Park. Young and older readers alike will get a glimpse into a second Disney kingdom. The wild rides have only just begun, and the clock is ticking. How long can the teens keep themselves awake in their quest to find their friend — and what happens if they fail?
In this fantastical novel, Disney's Magic Kingdom suddenly becomes a bit eerie. Finn Whitman and four other teens have been hired as Disney World guides, but with an odd twist: With cutting-edge technology, they have been transformed into hologram projections capable of leading guests around the park.
What begins as an exciting theme park job turns into a virtual nightmare as Finn and his pals attempt to thwart an uprising by a menacing group of Disney villains.